Nev3r
|
ce3f526a5e
|
Ignore '=' and ';' when tokenizing, for textmap reading's sake.
|
2019-12-24 10:25:38 +01:00 |
|
James R
|
9defd997c3
|
Merge branch 'fixsignalhandler' into 'master'
Handle signals correctly on linux
See merge request STJr/SRB2!530
|
2019-12-24 02:54:44 -05:00 |
|
MascaraSnake
|
04a56120d4
|
Merge branch 'spawnmapthing-refactor' into 'next'
Hack P_SpawnMapThing into tiny little pieces
See merge request STJr/SRB2!564
|
2019-12-24 01:59:36 -05:00 |
|
Jaime Passos
|
d76c4eaba8
|
Fix Lua HUD library crashes.
|
2019-12-24 00:14:25 -03:00 |
|
Jaime Passos
|
40b0c853b7
|
Add IDENTIFIER to gametype DeHackEd.
|
2019-12-23 23:19:48 -03:00 |
|
Jaime Passos
|
89b4a558a8
|
Merge remote-tracking branch 'origin/next' into gametype-clownery
|
2019-12-23 23:08:16 -03:00 |
|
Jaime Passos
|
a657392d39
|
ViewpointSwitch improvements.
|
2019-12-23 20:22:57 -03:00 |
|
MascaraSnake
|
ffd6cf4aca
|
Replaced functions for spawning premade rows of rings with a function for spawning a generic row of rings (groundwork for UDMF)
|
2019-12-24 00:10:29 +01:00 |
|
Jaime Passos
|
630c06b7b0
|
Turn GTR_CHASECAM into GTR_FIRSTPERSON.
|
2019-12-23 19:24:06 -03:00 |
|
Jaime Passos
|
bb1f43d374
|
Add gametyperules to LUA_CheckGlobals.
|
2019-12-23 19:16:10 -03:00 |
|
Jaime Passos
|
e9f69b9c6a
|
Add sstimer to LUA_PushGlobals.
|
2019-12-23 19:08:57 -03:00 |
|
Jaime Passos
|
bbe946ac1e
|
Bail out earlier.
|
2019-12-23 19:00:46 -03:00 |
|
MascaraSnake
|
50dd0a71db
|
Turn size and number of items for item circle into function parameters (in preparation for UDMF)
|
2019-12-23 22:58:58 +01:00 |
|
Jaime Passos
|
d050e04dae
|
Bail out if there are no more free gametype slots.
|
2019-12-23 18:58:33 -03:00 |
|
Jaime Passos
|
edddc3e64e
|
Custom gametype constant support for Lua.
|
2019-12-23 18:54:25 -03:00 |
|
Jaime Passos
|
5ebd84c3e7
|
Move ALL the Lua global variable stuff into lua_script.c.
|
2019-12-23 18:49:23 -03:00 |
|
Jaime Passos
|
7425591815
|
Add pointlimit and timelimit to Lua.
|
2019-12-23 18:37:38 -03:00 |
|
Jaime Passos
|
d0f7877fd0
|
Turn noglobals into setglobals, move the extra global variable handling to gamestateglobals.
|
2019-12-23 18:33:39 -03:00 |
|
Jaime Passos
|
61b72203a8
|
Merge remote-tracking branch 'origin/master' into gametype-clownery
|
2019-12-23 18:21:13 -03:00 |
|
MascaraSnake
|
6939da0164
|
Turned nightsreplace into a macro so we have don't have to keep dragging it along as a function parameter
|
2019-12-23 21:35:03 +01:00 |
|
MascaraSnake
|
24f8d4ef51
|
Made a mapthing-independent version of P_GetMobjSpawnHeight so P_SpawnHoopsAndRings subfunctions can use it instead of duplicating code.
|
2019-12-23 21:17:12 +01:00 |
|
MascaraSnake
|
2b3922a8f3
|
Set mthing->mobj before the flags handling code, since at this point the setup can't fail anymore
|
2019-12-23 20:12:45 +01:00 |
|
MascaraSnake
|
6fc325f3d2
|
Merge branch 'netarchive_compare_changes' into 'next'
Netarchive compare changes
See merge request STJr/SRB2!563
|
2019-12-23 13:57:49 -05:00 |
|
MascaraSnake
|
eab5f8c851
|
P_SpawnMapThing(): Separate handling of MTF_AMBUSH and MTF_OBJECTSPECIAL in its own functions
|
2019-12-23 19:08:40 +01:00 |
|
MascaraSnake
|
e382c2e094
|
P_SpawnMapThing(): Separated the giant post-Lua hook switch-case statement into its own function, and separated some of the larger cases into their own function as well
|
2019-12-23 18:59:11 +01:00 |
|
MascaraSnake
|
8ddd078b20
|
P_MapThingSpawn(): Move early returning/substitution code into their own functions
|
2019-12-23 17:28:21 +01:00 |
|
MascaraSnake
|
e90eb9a5e7
|
Move P_GetMobjtype above first use
|
2019-12-23 16:54:26 +01:00 |
|
MascaraSnake
|
6a69aa4ffa
|
Separate handling of non-mobj mapthings in P_SpawnMapThing into its own function
|
2019-12-23 16:53:45 +01:00 |
|
Nev3r
|
9a9f72f598
|
Don't reload mapthings in P_LoadThingsOnly() as they should no longer be modified past the mapload procedure.
|
2019-12-23 16:37:44 +01:00 |
|
Nev3r
|
d6a86c37b2
|
P_PrepareRawThings() is now where it was supposed to be at; moved save and flat & texture caching related functions to the end of P_LoadMapData().
|
2019-12-23 16:36:26 +01:00 |
|
Jaime Passos
|
6779c508e7
|
Satisfy rollangle table with a 3deg angle
|
2019-12-23 12:19:05 -03:00 |
|
MascaraSnake
|
112b15cca2
|
Add P_GetMobjtype for finding the mobjtype for a given mapthingnum
|
2019-12-23 14:45:43 +01:00 |
|
Nev3r
|
1221c108c6
|
Make lines and sides use the mapload copies in P_NetArchiveWorld() too; do no longer use vres stuff there.
|
2019-12-23 12:47:40 +01:00 |
|
Nev3r
|
bb54597552
|
Remove redundant netarchive-related sector vars as they're not used anymore.
Replace lump-based difference checks for sectors in P_NetArchiveWorld(), now it uses the mapload-created copy instead.
|
2019-12-23 12:42:38 +01:00 |
|
MascaraSnake
|
21dcbc856c
|
Split up P_SpawnHoopsAndRings() into subfunctions
|
2019-12-23 12:42:09 +01:00 |
|
Nev3r
|
eadf953957
|
Store a copy of sectors, lines and sides in memory so that P_NetArchiveWorld() can soon use them instead of relying on re-opening the original lumps.
Fix print type issue.
|
2019-12-23 12:30:32 +01:00 |
|
MascaraSnake
|
efb47b3786
|
Move spawning of ring-like items into its own function, use P_GetMobjSpawnHeight()
|
2019-12-23 12:07:03 +01:00 |
|
James R
|
f574cd0ce2
|
Whoops I forgot player 2
|
2019-12-22 21:29:41 -08:00 |
|
Steel Titanium
|
356b25def4
|
Spawn Amy's shields for other players
|
2019-12-23 00:28:06 -05:00 |
|
James R
|
3e2b28e162
|
Merge remote-tracking branch 'origin/master' into turnmultiplier
|
2019-12-22 21:26:36 -08:00 |
|
James R
|
7e0152f37b
|
Merge branch 'hoop_refactor' into 'next'
Make both NiGHTS hoop types use the same spawning code.
See merge request STJr/SRB2!560
|
2019-12-23 00:16:46 -05:00 |
|
Steel Titanium
|
a0ce243051
|
Merge branch 'next' into char-damage-fix
|
2019-12-22 23:56:16 -05:00 |
|
James R
|
64af7badfb
|
Merge remote-tracking branch 'origin/master' into next
|
2019-12-22 20:47:15 -08:00 |
|
MascaraSnake
|
1e13604007
|
Merge branch 'flats-in-walls' into 'master'
Flats in walls
See merge request STJr/SRB2!548
|
2019-12-22 17:44:50 -05:00 |
|
MascaraSnake
|
63cf9d61fc
|
Merge branch 'supermusic-state-fix' into 'next'
Fix super theme ending early if invincibility expired
See merge request STJr/SRB2!559
|
2019-12-22 17:37:32 -05:00 |
|
MascaraSnake
|
154d2033b6
|
Merge branch 'dustdevilfix' into 'next'
Fix pflags not being properly reset when entering dust devil from top
See merge request STJr/SRB2!556
|
2019-12-22 17:35:51 -05:00 |
|
MascaraSnake
|
579362fd3b
|
P_LoadMapData(): Throw an error if resources are not found.
|
2019-12-22 23:22:15 +01:00 |
|
MascaraSnake
|
a4fde93fbb
|
Merge branch 'next' into virtres
# Conflicts:
# src/p_setup.c
|
2019-12-22 23:02:47 +01:00 |
|
MascaraSnake
|
97adf3e246
|
Merge branch 'next' into hoop_refactor
# Conflicts:
# src/p_mobj.c
|
2019-12-22 18:12:58 +01:00 |
|
MascaraSnake
|
dacd5614f9
|
Make both NiGHTS hoop types use the same spawning code.
As a result, the old generic hoops now use 24 sprites instead of 32.
|
2019-12-22 17:37:54 +01:00 |
|
Steel Titanium
|
de1d25cf08
|
Fix super theme ending early if invincibility expired
|
2019-12-20 23:45:32 -05:00 |
|
Steel Titanium
|
c2e2ae6021
|
Merge branch 'next' into char-damage-fix
|
2019-12-20 23:24:29 -05:00 |
|
Steel Titanium
|
ace202daf0
|
Fix Amy and Fang being able to attack other players in MP Special Stages
|
2019-12-20 23:22:45 -05:00 |
|
James R
|
cbb9c7c13a
|
Merge remote-tracking branch 'origin/master' into next
|
2019-12-20 14:40:10 -08:00 |
|
James R
|
2ed5617c5f
|
Merge branch 'better-deadzone' into 'master'
Better Deadzones
See merge request STJr/SRB2!541
|
2019-12-20 17:33:29 -05:00 |
|
James R
|
c50fe1874d
|
Merge branch 'random-port' into 'master'
Choose a random port as a client
See merge request STJr/SRB2!554
|
2019-12-20 17:33:12 -05:00 |
|
James R
|
70336933bd
|
Merge branch 'elemental-tweak' into 'next'
Don't uncurl from spin if Elemental Stomp is used
See merge request STJr/SRB2!555
|
2019-12-20 17:32:59 -05:00 |
|
Jaime Passos
|
6d7bdf8fdb
|
Lua gametyperules
|
2019-12-19 18:27:11 -03:00 |
|
Jaime Passos
|
551828607c
|
Load SPR_ lumps as SpriteInfo
|
2019-12-19 17:25:19 -03:00 |
|
Jaime Passos
|
320b7777b0
|
Merge remote-tracking branch 'origin/master' into rotsprite2
|
2019-12-19 17:20:21 -03:00 |
|
Jaime Passos
|
4ad1727b66
|
Don't spawn End Level Signs without the GTR_ALLOWEXIT rule
|
2019-12-19 17:06:07 -03:00 |
|
Jaime Passos
|
74a4ec6f54
|
Make G_PlatformGametype only check the gametype rules, to avoid unintended side effects
|
2019-12-19 16:31:38 -03:00 |
|
Jaime Passos
|
9b2b526eb4
|
Removing commented out code
|
2019-12-19 16:22:55 -03:00 |
|
Steel Titanium
|
a39b6a1286
|
Allow access to bluescore and redscore
|
2019-12-19 16:17:08 -03:00 |
|
Jaime Passos
|
7efd9662d1
|
Remove GTR_NOGAMEEND
|
2019-12-19 16:13:27 -03:00 |
|
Jaime Passos
|
f4bb618f93
|
Organise rules
|
2019-12-19 16:12:10 -03:00 |
|
Jaime Passos
|
6d7262e985
|
Remove GTR_PLATFORM
|
2019-12-19 16:05:03 -03:00 |
|
Jaime Passos
|
768080977f
|
Remove GTR_ROUNDENDMESSAGE
|
2019-12-19 15:47:37 -03:00 |
|
Alam Ed Arias
|
1771c7c8ce
|
Revert "Travis yflip error"
This reverts commit 2a9a2c0f02 .
|
2019-12-19 10:25:54 -05:00 |
|
Alam Ed Arias
|
a66fd274a1
|
Merge remote-tracking branch 'origin/master' into srb2-release-220-deployer
|
2019-12-19 10:24:04 -05:00 |
|
Jaime Passos
|
ce0e4201b8
|
GTR_DEATHMATCHSTARTS
|
2019-12-19 02:26:17 -03:00 |
|
Jaime Passos
|
ebdd9c6257
|
fix warnings
|
2019-12-19 02:20:49 -03:00 |
|
Jaime Passos
|
019e52a4f4
|
allow CTF spawns in GTR_TEAMS gametype rule
|
2019-12-19 02:17:03 -03:00 |
|
Jaime Passos
|
0accadf02f
|
Merge remote-tracking branch 'origin/next' into gametype-clownery
|
2019-12-19 02:15:45 -03:00 |
|
Jaime Passos
|
fb6f2fc9b0
|
Lua! Lua! Lua!
Expecting the buildbot to complain
|
2019-12-19 02:13:09 -03:00 |
|
lachwright
|
d401ba558d
|
Fix pflags not being properly reset when entering dust devil from top
|
2019-12-19 12:03:36 +08:00 |
|
Jaime Passos
|
00440224d2
|
De-fuck team change
|
2019-12-19 00:31:13 -03:00 |
|
Jaime Passos
|
e4b4b60cb6
|
Remove this debugging command, as I don't need it anymore.
|
2019-12-19 00:15:19 -03:00 |
|
Jaime Passos
|
5da55e8b76
|
Shadowed variable declarations whoopsie!!! uwu
|
2019-12-18 23:53:26 -03:00 |
|
Jaime Passos
|
6f857df5e5
|
ViewpointSwitch hack so nobody does anything evil
Prints the generic "can't do this in a HUD hook" message. Whatever. I'm tired.
|
2019-12-18 23:47:17 -03:00 |
|
Jaime Passos
|
be5fd1a0db
|
TeamSwitch hook for Lua
|
2019-12-18 23:40:58 -03:00 |
|
Steel Titanium
|
96cf03b716
|
Don't uncurl from spin if Elemental Stomp is used
|
2019-12-18 21:28:34 -05:00 |
|
Jaime Passos
|
b496cc0d62
|
Whoops
|
2019-12-18 23:02:07 -03:00 |
|
Jaime Passos
|
ef7e53488d
|
GTR_CAMPAIGN and GTR_NOGAMEEND
|
2019-12-18 22:50:49 -03:00 |
|
Jaime Passos
|
5daedc70e7
|
Special Stages/token stuff
|
2019-12-18 22:46:17 -03:00 |
|
Jaime Passos
|
9228f99260
|
Fix timelimit/pointlimit checks in HU_DrawRankings, organise rules in gametypedefaultrules a bit
|
2019-12-18 22:23:30 -03:00 |
|
Jaime Passos
|
5e818e1dab
|
Custom gametype rankings
|
2019-12-18 22:02:37 -03:00 |
|
James R
|
843d9b9f0a
|
-clientport (it's back!) and -serverport, which is an alias to -port
If you ever need to, you can change the client port number.
|
2019-12-18 15:47:47 -08:00 |
|
Jaime Passos
|
0421c81e04
|
ViewpointSwitch hook for Lua
|
2019-12-18 20:43:54 -03:00 |
|
James R
|
4e32101289
|
Use a pointer for port_name
Using strcpy is stupid because we don't know how long the argument would be.
There's no need for a buffer anyway.
|
2019-12-18 15:43:29 -08:00 |
|
James R
|
f584b61c93
|
Use a random port when connecting
|
2019-12-18 15:34:55 -08:00 |
|
Jaime Passos
|
d0e18444fb
|
GTR_FRIENDLYFIRE, renamed GTR_HIDETIMEFROZEN, fixed other mistakes
|
2019-12-18 20:12:52 -03:00 |
|
Jaime Passos
|
04ee98a1a1
|
point limit/time limit
|
2019-12-18 19:43:12 -03:00 |
|
Jaime Passos
|
396106829a
|
Ringslinger tweaks
|
2019-12-18 19:26:45 -03:00 |
|
Jaime Passos
|
eadb3dec9e
|
Limits checking
|
2019-12-18 18:59:47 -03:00 |
|
Jaime Passos
|
74d69f3731
|
Fix comment
|
2019-12-18 18:52:10 -03:00 |
|
Jaime Passos
|
b8d47dbc60
|
Accept gametype rules in SOC by just their names as parameters.
|
2019-12-18 18:50:04 -03:00 |
|
Jaime Passos
|
ec8682b2af
|
GTR_NOTITLECARD
|
2019-12-18 18:39:59 -03:00 |
|
Jaime Passos
|
61cad09505
|
Fix lib_getenum. Also, adding gametypes also creates constant names for them.
|
2019-12-18 18:30:24 -03:00 |
|
Jaime Passos
|
cb0e14035b
|
Intermission HUD hook for Lua
|
2019-12-18 18:09:56 -03:00 |
|