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P_PrepareRawThings() is now where it was supposed to be at; moved save and flat & texture caching related functions to the end of P_LoadMapData().
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1221c108c6
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d6a86c37b2
1 changed files with 23 additions and 23 deletions
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@ -485,6 +485,7 @@ static inline void P_LoadRawSubsectors(void *data)
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size_t numlevelflats;
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levelflat_t *levelflats;
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levelflat_t *foundflats;
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//SoM: Other files want this info.
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size_t P_PrecacheLevelFlats(void)
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@ -648,7 +649,6 @@ static void P_LoadRawSectors(UINT8 *data)
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{
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mapsector_t *ms = (mapsector_t *)data;
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sector_t *ss = sectors;
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levelflat_t *foundflats;
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size_t i;
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// Allocate a big chunk of memory as big as our MAXLEVELFLATS limit.
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@ -725,16 +725,6 @@ static void P_LoadRawSectors(UINT8 *data)
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ss->lineoutLength = -1.0l;
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#endif // ----- end special tricks -----
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}
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// set the sky flat num
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skyflatnum = P_AddLevelFlat(SKYFLATNAME, foundflats);
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// copy table for global usage
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levelflats = M_Memcpy(Z_Calloc(numlevelflats * sizeof (*levelflats), PU_LEVEL, NULL), foundflats, numlevelflats * sizeof (levelflat_t));
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free(foundflats);
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// search for animated flats and set up
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P_SetupLevelFlatAnims();
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}
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//
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@ -1455,7 +1445,6 @@ static void P_LoadRawSideDefs2(void *data)
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break;
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}
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}
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R_ClearTextureNumCache(true);
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}
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static boolean LineInBlock(fixed_t cx1, fixed_t cy1, fixed_t cx2, fixed_t cy2, fixed_t bx1, fixed_t by1)
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@ -2007,7 +1996,29 @@ static void P_LoadMapData(const virtres_t* virt)
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P_LoadRawLineDefs(virtlinedefs->data);
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P_SetupLines();
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P_LoadRawSideDefs2(virtsidedefs->data);
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P_PrepareRawThings(virtthings->data);
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}
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R_ClearTextureNumCache(true);
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// set the sky flat num
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skyflatnum = P_AddLevelFlat(SKYFLATNAME, foundflats);
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// copy table for global usage
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levelflats = M_Memcpy(Z_Calloc(numlevelflats * sizeof (*levelflats), PU_LEVEL, NULL), foundflats, numlevelflats * sizeof (levelflat_t));
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free(foundflats);
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// search for animated flats and set up
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P_SetupLevelFlatAnims();
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// Copy relevant map data for NetArchive purposes.
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spawnsectors = Z_Calloc(numsectors * sizeof (*sectors), PU_LEVEL, NULL);
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spawnlines = Z_Calloc(numlines * sizeof (*lines), PU_LEVEL, NULL);
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spawnsides = Z_Calloc(numsides * sizeof (*sides), PU_LEVEL, NULL);
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memcpy(spawnsectors, sectors, numsectors * sizeof (*sectors));
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memcpy(spawnlines, lines, numlines * sizeof (*lines));
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memcpy(spawnsides, sides, numsides * sizeof (*sides));
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}
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#if 0
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@ -2774,17 +2785,6 @@ boolean P_SetupLevel(boolean skipprecip)
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P_LoadLineDefs2();
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P_GroupLines();
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// Copy relevant map data for NetArchive purposes.
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spawnsectors = Z_Calloc(numsectors * sizeof (*sectors), PU_LEVEL, NULL);
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spawnlines = Z_Calloc(numlines * sizeof (*lines), PU_LEVEL, NULL);
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spawnsides = Z_Calloc(numsides * sizeof (*sides), PU_LEVEL, NULL);
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memcpy(spawnsectors, sectors, numsectors * sizeof (*sectors));
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memcpy(spawnlines, lines, numlines * sizeof (*lines));
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memcpy(spawnsides, sides, numsides * sizeof (*sides));
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P_PrepareRawThings(vres_Find(virt, "THINGS")->data);
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P_MakeMapMD5(virt, &mapmd5);
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vres_Free(virt);
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