Snu
cd4f755e53
Replace all instances of SF_CANBREAKWALLS and PF_CANBREAKFLOORS with SF_CANBUSTWALLS and PF_CANBUSTFLOORS, respectively.
2020-09-29 13:52:35 +01:00
Snu
75042d781f
Fix characters without SF_CANBREAKWALLS not being able to climb bustable walls.
2020-09-29 13:47:48 +01:00
Snu
90fbb752fa
Add functionality to PF_CANBREAKFLOORS
2020-09-29 12:58:36 +01:00
Snu
04b749f1f9
Remove SF_BUSTABLEBUSTER, change SF_CANBREAKFLOORS to a pflags; PF_CANBREAKFLOORS
2020-09-29 11:05:04 +01:00
Snu
d07422bda1
Change breaking walls requirement from CA_GLIDEANDCLIMB to SF_CANBREAKWALLS.
2020-09-29 10:32:45 +01:00
Snu
07a57d0419
Add SF_CANBREAKWALLS, SF_CANBREAKFLOORS and SF_BUSTABLEBUSTER
2020-09-29 09:45:34 +01:00
sphere
2e172de6eb
Merge Programming and Programming Assistance, and some other tweaks.
2020-09-28 15:54:10 +02:00
sphere
a3d09ca625
These people deserve to be in the credits proper, also formatting fixes.
2020-09-28 14:48:55 +02:00
Lachlan
becc42920b
Bump RC version
2020-09-28 11:39:57 +08:00
Lachlan
5946b54a92
Fix compiler warning
2020-09-28 11:38:56 +08:00
Lachlan
7697553498
Update patch.pk3 checksum
2020-09-28 11:12:15 +08:00
Lachlan Wright
09c83b43b1
Merge branch 'fix-shoop-da-koop' into 'next'
...
Fix Eggmobile spawning Bowsers after hitting Fang with pinch phase laser
Closes #288
See merge request STJr/SRB2!1160
2020-09-27 22:42:28 -04:00
Lachlan Wright
ca2eb78055
Merge branch 'special-stage-respects-nextmapoverride' into 'next'
...
Make Special Stage map transitions respect nextmapoverride.
See merge request STJr/SRB2!1129
2020-09-27 22:42:07 -04:00
Lachlan Wright
27b7b5efce
Merge branch 'fix-noscalepatch-with-string-drawers' into 'next'
...
Fix string drawing functions so they account for V_NOSCALEPATCH effectively…
See merge request STJr/SRB2!1107
2020-09-27 22:41:39 -04:00
Monster Iestyn
ddd59a6e9d
A_Boss1Laser (pinch phase): Reset var1 to locvar1 each time so we don't accidentally spawn koopas (or something else) as a result of hitting enemies with the laser
2020-09-26 17:31:49 +01:00
SteelT
060f46653d
Merge branch 'ogl-model-uv-adjust' into 'next'
...
Re-adjust model UVs when sprite texture dimensions change
See merge request STJr/SRB2!1068
2020-09-25 21:19:59 -04:00
Steel Titanium
9e036e6291
Fix quotes appearing in product version string
2020-09-25 18:55:37 -04:00
Steel Titanium
375d09c734
Update patch.pk3 hash
2020-09-25 18:15:52 -04:00
Steel Titanium
5d54c70bfa
Change prerelease version suffix to RC2
2020-09-25 17:58:02 -04:00
James R
057d765821
Add Jeck to the credits
2020-09-25 11:47:24 -07:00
Lachlan Wright
b4f9767b7b
Merge branch 'sound-origin' into 'next'
...
Apply volume to sounds with origin too
See merge request STJr/SRB2!1156
2020-09-25 10:04:46 -04:00
Lachlan Wright
92b61aacd8
Merge branch 'name-change-spam' into 'next'
...
Don't let players change their name more than five times per minute
See merge request STJr/SRB2!1155
2020-09-25 09:36:39 -04:00
Lachlan Wright
86b7957b61
Merge branch 'clarity' into 'next'
...
Add-on clarity from Kart
See merge request STJr/SRB2!1153
2020-09-25 09:33:04 -04:00
Lachlan Wright
1caf92f0ae
Merge branch 'fix-236' into 'next'
...
Only allow explicitly living players to trigger sector specials
Closes #236
See merge request STJr/SRB2!1152
2020-09-25 09:31:06 -04:00
Lachlan Wright
8f5f248c87
Merge branch 'turret-seeing-ghosts' into 'next'
...
Fix P_SupermanLook4Players assigning spectators as targets
Closes #209
See merge request STJr/SRB2!1151
2020-09-25 09:30:38 -04:00
Lachlan Wright
9208f0bc33
Merge branch 'no-skincolor-space-warning' into 'next'
...
Remove "skincolor name contains spaces" console warning
Closes #280
See merge request STJr/SRB2!1148
2020-09-25 09:30:24 -04:00
Lachlan Wright
3117dfaf2b
Merge branch 'botsavestuff' into 'next'
...
Save changes made to the bot's skin, and display it properly in save select
See merge request STJr/SRB2!1147
2020-09-25 09:30:03 -04:00
Lachlan Wright
256fa9fa10
Merge branch 'more-helpful-lua-error' into 'next'
...
Make "divide by zero" or "modulo by zero" errors show the file and line of where it happened
See merge request STJr/SRB2!1145
2020-09-25 09:28:49 -04:00
Lachlan Wright
c42f247ce5
Merge branch 'snake-fixes' into 'next'
...
Fix bonus items sometimes overriding apples in Snake minigame
See merge request STJr/SRB2!1134
2020-09-25 09:23:33 -04:00
Lachlan Wright
f1d2992f51
Merge branch 'dye-fix' into 'next'
...
Fix players not properly decolorizing via linedef action
See merge request STJr/SRB2!1127
2020-09-25 08:54:16 -04:00
Lachlan Wright
982435cf86
Merge branch 'more-stats' into 'next'
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Add tic and UI times to render stats
See merge request STJr/SRB2!1125
2020-09-25 08:54:01 -04:00
Lachlan Wright
650635e780
Merge branch 'w-initfile-bruh' into 'next'
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Fix a bug where adding the same mod multiple times counted towards the mod limit
See merge request STJr/SRB2!1124
2020-09-25 08:52:22 -04:00
Lachlan Wright
7fee293034
Merge branch 'gl-shearing-fix-2' into 'next'
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Fix cv_glshearing 2 in first person
See merge request STJr/SRB2!1114
2020-09-25 08:51:57 -04:00
Lachlan Wright
dbc32ea9ea
Merge branch 'console-silly-characters' into 'next'
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Get rid of some silly behavior with certain characters in console
See merge request STJr/SRB2!1110
2020-09-25 08:31:08 -04:00
Lachlan Wright
86252cbea7
Merge branch 'more-nodes' into 'next'
...
Increase MAXNETNODES, show more servers in the server browser
See merge request STJr/SRB2!1106
2020-09-25 08:24:16 -04:00
GoldenTails
021061d80b
Expose MODVERSION to Lua (because for some reason it wasn't).
...
The wiki even states its existence!
2020-09-23 22:28:29 -05:00
James R
30056157c2
Merge branch 'listserv' into 'next'
...
Percent decode listserv (closes #244 )
Closes #244
See merge request STJr/SRB2!1150
2020-09-23 18:43:41 -04:00
James R
aa4c1eeea8
Merge branch 'bird-pain' into 'next'
...
Fix playing back demos never working (closes #203 )
Closes #203
See merge request STJr/SRB2!1149
2020-09-23 18:37:56 -04:00
Riku Salminen
e947007920
Wrote 3 lines in 1, as Zwip-Zwap Zapony suggested
2020-09-23 22:37:06 +03:00
Riku Salminen
b261e17fdd
Update g_demo.c, Remove old comments of fractional loss of one byte
2020-09-23 15:29:03 -04:00
Riku Salminen
1447aba964
Updated 16 bit momentum values to 32 bit in demos, changed demo version
2020-09-23 21:26:51 +03:00
James R
de9d1d2b35
Forgot to commit s_sound.h
2020-09-22 20:51:01 -07:00
James R
b18d60c1d3
Apply volume to sounds with origin too
...
Previously sounds with an origin would always start at max volume. This is
because the distance calculation adjusts the volume, and that volume needs to
be updated every tic as distance changes. Storing the original volume works.
(cherry picked from commit 22177753d2f00d58d19d930f51dcd086097dfd0d)
2020-09-22 20:47:31 -07:00
James R
b655fa496e
Don't let players change their name more than five times per minute
...
(ported 17f75903b029bbf01217153dc98009d305137c8f and 11ddcfa9a1f2311ec67377b76ed1160ef14b7f60)
2020-09-22 12:04:28 -07:00
lachwright
9ae2010880
Allow Canarivore gas to interact with players again (oops)
2020-09-22 13:11:56 +09:30
lachwright
5d1a95b9c6
Prevent Canarivore gas from teleporting up walls
2020-09-21 17:23:53 +09:30
Zippy_Zolton
62f379ec41
Add-on clarity from Kart
2020-09-20 13:07:28 -05:00
lachwright
7eb760afca
Only allow explicitly living players to trigger sector specials
2020-09-20 11:49:53 +09:30
Tatsuru
a52afc2baf
Ignore spectators
2020-09-19 23:10:03 -03:00
James R
5edcc72839
Shitty decode listserv
2020-09-19 18:54:04 -07:00
James R
9e31adf22c
Merge branch 'objectplace' into 'next'
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Fix & improve objectplace
Closes #232
See merge request STJr/SRB2!1139
2020-09-19 21:40:55 -04:00
James R
9684149ba6
Merge branch 'start-netid-at-1' into 'next'
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Avoid CV_FindNetVar returning a normal cvar (closes #251 )
Closes #251
See merge request STJr/SRB2!1137
2020-09-19 21:40:45 -04:00
James R
bdb44e6ce1
Don't ifdef CV_LoadDemoVars out if OLD22DEMOCOMPAT defined
2020-09-19 18:34:52 -07:00
kaysrishaq
c3430951be
Update lua_infolib.c
2020-09-18 17:47:38 -04:00
lachwright
a78a0071f2
Save changes made to the bot's skin, and display it properly in save select
2020-09-17 19:00:49 +09:30
lachwright
2bb5b42960
Allow JumpSpin abilities to be used with non-ability shields
2020-09-16 16:50:10 +09:30
Steel Titanium
16569b4e9a
Make "divide by zero" or "modulo by zero" errors show the file and line of where it happened
...
Shouldn't break scripts as it stops execution as soon it happens, like it already does.
2020-09-14 22:54:07 -04:00
Tatsuru
013714a26f
Encapsulate userdata checks
2020-09-14 17:33:26 -03:00
Monster Iestyn
0f2e063de0
Added the ability to modify parent, flags, translucency in polyobj_t
...
(attempting to edit polyobj.angle just gives you an error message saying to use polyobj:rotate() instead)
2020-09-13 21:38:16 +01:00
Tatsuru
8d65ce81c7
Legacy moment
2020-09-13 14:30:02 -03:00
Tatsuru
454682df70
Use the sector's actual soundorg (how did it even work)
2020-09-13 13:54:43 -03:00
Tatsuru
782e559adf
Check for sector_t userdata as well
2020-09-13 12:33:18 -03:00
SteelT
90302330ed
Merge branch 'make-float-strings-great-again' into 'next'
...
Can we just do this please? Thanks.
See merge request STJr/SRB2!1142
2020-09-11 11:47:04 -04:00
SteelT
9f09e32520
Merge branch 'remove-bt_use-deprecation' into 'next'
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Remove BT_USE and PF_USEDOWN warning
See merge request STJr/SRB2!1138
2020-09-10 16:06:20 -04:00
SteelT
a033f482be
Merge branch 'pictureformats' into 'next'
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PNG conversion refactoring
See merge request STJr/SRB2!675
2020-09-10 15:58:18 -04:00
Jaime Passos
0750d273a6
Attempt to use the PNG image's palette, if it is present
2020-09-10 03:16:21 -03:00
Jaime Passos
4e437076c1
Use color look-up table for PNG conversion
2020-09-10 02:10:31 -03:00
Jaime Passos
f24647dc4d
Change method of color look-up table generation
2020-09-10 01:43:46 -03:00
GoldenTails
c61eeb9238
Can we just do this please? Thanks.
2020-09-09 22:19:14 -05:00
Monster Iestyn
097986b1d9
added polyobj_t to userdataType list
...
(also added slope_t, vector2_t and vector3_t since they were all missing from here)
2020-09-09 21:24:07 +01:00
Monster Iestyn
78f7998618
Added polyobj.vertices and polyobj.lines to Lua
2020-09-09 21:15:02 +01:00
Monster Iestyn
4ce161f9c3
Added the functions Polyobj_moveXY and Polyobj_rotate to Lua as polyobj.moveXY and polyobj.rotate
2020-09-09 19:38:56 +01:00
Monster Iestyn
f86dad2979
Added new functions as variables of polyobj_t:
...
* po.pointInside(po, x, y) as a wrapper for P_PointInsidePolyobj
* po.mobjTouching(po, mo) as a wrapper for P_MobjTouchingPolyobj
* po.mobjInside(po, mo) as a wrapper for P_MobjInsidePolyobj
I can confirm that ":" syntax works with all the above, e.g. po:mobjInside(mo)
2020-09-09 18:09:32 +01:00
Monster Iestyn
5f91833701
lua_maplib.c changes now that polyobj_t is supported:
...
* added line.polyobj for line_t
* added subsector.polyList iteration function, for iterating polyobjs in a subsector
* added seg.polyseg for seg_t, in case we ever reenable support for segs/nodes
2020-09-09 17:31:44 +01:00
Monster Iestyn
89e989d6b1
added "sector" as a Lua-exclusive shortcut to polyobj->lines[0]->backsector in polyobj_t
2020-09-09 17:06:36 +01:00
Monster Iestyn
e6136eb113
lua_blockmaplib.c: added "polyobjs" option to searchBlockmap function
...
also updated my copyright years in this file B)
2020-09-09 16:56:48 +01:00
Monster Iestyn
625aeb1560
lua_script.c fixes:
...
* make sure polyobj_t userdata is invalidated at level load
* add support for syncing polyobj_t Lua variables in netgames
2020-09-09 16:09:08 +01:00
Monster Iestyn
5fc58de94f
* added access to translucency and triggertag in polyobj_t
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* added POF_ flags to INT_CONST in dehacked.c
2020-09-08 22:10:11 +01:00
Monster Iestyn
33c96ab1aa
* added access to id, parent, angle, damage, thrust, flags in polyobj_t
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* #polyobj now returns the index id for the polyobj in PolyObjects
* Polyobj_GetForNum is implemented in Lua as PolyObjects.GetForNum()
2020-09-08 21:42:51 +01:00
Monster Iestyn
60b49b5ecd
Fix STJr copyright years, this file was obviously only created today, not 4 years ago!
2020-09-08 18:56:00 +01:00
Monster Iestyn
0bc7eb32e9
make sure to include fastcmp.h, whoops
2020-09-08 18:55:16 +01:00
Monster Iestyn
05fe86ffdc
* started functions for accessing/editing META_POLYOBJ (bare minimum atm)
...
* added the "PolyObjects" array as a global var, with index and len functions, as well as its own iterate function
2020-09-08 18:29:10 +01:00
Monster Iestyn
d5beae9738
Begin work on adding access to polyobjects in Lua:
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* create new file lua_polyobjlib.c
* made a stub LUA_PolyObjLib function
* added META_POLYOBJ to lua_libs.h
* updated makefile, CMake and MSVC project files for lua_polyobjlib.c
2020-09-08 18:08:08 +01:00
Bartu Ä°nce
7e9bc0d103
no message
2020-09-08 03:03:48 +03:00
lachwright
efc82ffa74
Set additional UDMF parameters on objectplaced mapthings to defaults
2020-09-07 13:08:22 +09:30
lachwright
b805e10058
Let analog control schemes control objectplace like standard control schemes
2020-09-06 19:03:17 +09:30
lachwright
d7ab41a90b
Objectplace improvements:
...
- movement speeds are scaled with player scale
- spawned objects are scaled with player scale
- command accepts argument for thing num to set
2020-09-06 17:28:34 +09:30
James R
ca9cf25423
Fix netid overflow check
2020-09-05 23:23:54 -07:00
GoldenTails
8ae5f3030f
Remove BT_USE and PF_USEDOWN warning
...
someone entertained the idea of maybe removing it, so might as well put this merge request up to see if people want it
2020-09-06 00:30:05 -05:00
James R
30057e9268
Start netid at 1 to avoid CV_FindNetVar returning a regular cvar for netid 0
2020-09-05 22:03:14 -07:00
James R
9a1099ec17
Update SuperPhanto's name with real name per request
2020-09-02 17:59:53 -07:00
James R
7bec06856f
Add SuperPhanto to the art credits
2020-09-01 18:51:47 -07:00
James R
c7c9ae3847
Disable update alert if this is a prerelease
2020-09-01 16:22:29 -07:00
James R
4b7d16283d
Update version to 2.2.7 RC1
2020-09-01 15:38:51 -07:00
James R
72437ae357
Define BETAVERSION as a suffix to the version string
2020-09-01 15:38:27 -07:00
James R
045a5d3dd1
Update patch.pk3 asset hash
2020-09-01 15:26:13 -07:00
Steel Titanium
db6bd42eb1
Allow the game to continue even if the STARTUP
lump is somehow missing
2020-09-01 14:46:03 -04:00
Steel Titanium
4509cd3798
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into replace-purefat
2020-09-01 13:54:27 -04:00
GoldenTails
4173b15c8e
Expose V_GetStringColormap to Lua via v.getStringColormap().
2020-09-01 10:47:02 -05:00
James R
b2226e95d6
Merge branch 'master' into next
2020-08-31 16:10:05 -07:00
James R
e593610862
Fix NOHW compiling
2020-08-31 16:09:41 -07:00
James R
6c2370f894
Kill NOHS
...
(cherry picked from commit 3437b0690a3f4278e3ecc657102a126a3e2f3d13)
2020-08-31 16:06:40 -07:00
James R
2aab765b36
Fix NOGME compiling
...
(cherry picked from commit 0d57ba1d02c5bde2ab22a71d21a95849b21e9539)
2020-08-31 16:04:09 -07:00
James R
679bfa21ed
Fix stupid NONET
2020-08-29 17:51:59 -07:00
James R
a6e59cbb24
Do not do master server things when NOCURL
...
(cherry picked from commit 7a05a8acf73ac0f012135339447c9a935e3b7939)
2020-08-29 17:45:28 -07:00
James R
1f38db4629
C90?
2020-08-29 17:21:54 -07:00
Steel Titanium
b20352141e
Fix compile error
2020-08-29 20:04:11 -04:00
Steel Titanium
0bd71d9980
Attempts to make the intro a bit more shorter
...
Make the scene time be 5 seconds long max
Use the standard fade which is much shorter in length.
2020-08-29 19:28:16 -04:00
James R
37c647c00e
Merge remote-tracking branch 'origin/master' into next
2020-08-28 19:52:25 -07:00
James R
8d9b16df8c
Merge branch 'makefile-detect-system' into 'master'
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Detect which system the Makefile is running on to compile for
See merge request STJr/SRB2!1123
2020-08-28 22:49:34 -04:00
Steel Titanium
3ef8024697
Make the intro shorter as I felt it was a bit too long
...
Change the code a bit so less magic numbers.
2020-08-28 20:08:46 -04:00
Steel Titanium
4eaa7e969f
Add new STARTUP
lump, for the splash screen
2020-08-28 17:11:38 -04:00
Steel Titanium
a3039a781a
New STJR Intro, replaces the old PURE FAT intro
2020-08-28 17:10:54 -04:00
GoldenTails
ca4ed3b7dd
Make Special Stage map transitions respect nextmapoverride.
...
In other words: lets Luas set the next map of Special Stages via G_SetCustomExitVars.
It's otherwise impossible to do so via Lua.
2020-08-26 23:22:53 -05:00
Tatsuru
48d6ae8e53
Decolorize players as intended
2020-08-24 23:53:21 -03:00
Louis-Antoine
cb06d05692
Fix bonus items sometimes overriding apples in Snake minigame
2020-08-24 00:34:44 +02:00
Hannu Hanhi
dd7d1e40b1
Add tic and ui times to render stats
2020-08-23 20:09:55 +03:00
GoldenTails
d15be1696a
Forgot to check if the file was important, whoops!
2020-08-21 04:00:54 -05:00
GoldenTails
2c5f23bacb
Fix a bug where adding the same mod multiple times counted to the mod limit
...
A one line fix. Seriously.
2020-08-21 03:30:22 -05:00
James R
6f51c68c72
Makefile: add WINDOWSHELL=1 for the Windows detect
2020-08-20 20:19:50 -07:00
James R
e340d74e4d
Merge branch 'ringslinger-penalty-snap' into 'next'
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Fix Ringslinger weapon ring penalty missnapment
See merge request STJr/SRB2!1120
2020-08-19 18:18:15 -04:00
James R
38d094d3f6
Merge branch 'fix-file-downloading' into 'next'
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Fix bug where SRB2 would check size of disk from current directory instead of srb2home
See merge request STJr/SRB2!1121
2020-08-19 18:16:22 -04:00
James R
809ff5c467
Merge branch 'oops-http-mserv' into 'next'
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Fix lingering issues with the http-mserv merge
See merge request STJr/SRB2!1117
2020-08-19 18:12:38 -04:00
James R
f92026f98b
Makefile: automatically detect system to compile for, if no system was specified
...
This should work for mingw and linux so far.
2020-08-18 18:01:59 -07:00
James R
9495e6354f
Makefile: Make WARNINGMODE the default, optionally disable with RELAXWARNINGS
2020-08-18 16:45:00 -07:00
James R
f0bf06aee2
Is it GCC is it gcc, is it????
...
(cherry picked from commit ef2bff6383b16385f9874e1c9c6b66c9df794f5b)
2020-08-18 16:37:19 -07:00
James R
9147474a30
Merge branch 'showjoinaddress-menu' into 'next'
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Add a menu option for showjoinaddress; disable it by default
See merge request STJr/SRB2!1115
2020-08-18 19:15:23 -04:00
GoldenTails
0a9c061fea
Fix bug where SRB2 would check size of current directory instead of srb2home
...
Hopefully that fixes that one bug with weird filesize issues too
2020-08-18 17:34:32 -05:00
Hannu Hanhi
bda1d1e725
Convince the compiler that I know what I'm doing, I think
2020-08-18 23:21:26 +03:00
James R
300436825d
Cast UINT16 for unlockable_t.height -> alphaKey
2020-08-18 11:19:16 -07:00
Zwip-Zwap Zapony
d87c0eeaf1
Fix Ringslinger weapon ring penalty missnapment
2020-08-18 11:42:35 +02:00
James R
bcb0854db8
.
2020-08-14 22:38:15 -07:00
James R
0944b5ad6f
Strip a few more instances of SONIC ROBO BLAST 2 KART
2020-08-14 22:18:51 -07:00
James R
58971259ef
Is this SRB2Kart server?
2020-08-14 22:13:28 -07:00
James R
beba43cffc
Add a menu option for showjoinaddress
...
I also had to make the "alphaKey" UINT16. Hopefully nothing breaks!
2020-08-14 21:13:15 -07:00
James R
405639bc78
Disable showjoinaddress by default
2020-08-14 21:05:23 -07:00
James R
5ccafe0314
REMOVE THE LAST OF CV_ALLCAPS
2020-08-14 21:01:41 -07:00
Jaime Passos
1950f1c7f7
Fix cv_glshearing 2 in first person
2020-08-14 20:31:30 -03:00
James R
be14b8a564
dumbass doesn't test changes before pushing directly to next
2020-08-14 08:25:12 -07:00
James R
aa19bce4a9
Autocomplete aliases in console
2020-08-14 00:00:45 -07:00
James R
f0a79df2b8
Use AsciiChar to get the input from windows console window
2020-08-13 21:57:36 -07:00
James R
4734b9d728
Stop treating apostrophes, parenthesis and curly braces as separate arguments
2020-08-13 21:11:45 -07:00
Louis-Antoine
9dd5c11322
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into resend-gamestate
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# Conflicts:
# src/d_clisrv.c
# src/d_clisrv.h
# src/d_net.c
# src/p_saveg.c
# src/p_saveg.h
2020-08-13 13:53:10 +02:00
James R
3e02f5d0cb
Add http-mserv to fuck
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(cherry picked from commit 1a1c215a9110491a3c7324045dc96c18b604d9e7)
2020-08-09 23:34:16 -07:00
Steel Titanium
3d1110a0c2
Fix cmake using wrong libs if internal libs is turned on
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Use '\0' instead, just in case
(cherry picked from commit 9293c6cb32109b5b003114ab441e312df76f263c)
2020-08-09 20:28:33 -07:00
James R
0af38bc5eb
Bump MAXNETNODES to 127
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(cherry picked from commit 9d9f8fd8a337a1786efa0d348c89e05b26ce8571)
2020-08-09 18:32:05 -07:00
James R
e9748e5317
Merge branch 'clipboard-crash-fix-2' into 'next'
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Fix buffer overrun in I_ClipboardPaste (resolves #205 )
Closes #205
See merge request STJr/SRB2!1105
2020-08-09 21:06:18 -04:00
James R
3e8cf5ab06
Merge branch 'bt_spin' into 'next'
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Replace all occurances of BT_USE with BT_SPIN (2.2!)
See merge request STJr/SRB2!982
2020-08-09 21:03:17 -04:00
James R
85d0199661
Merge branch 'audio-cleanup' into 'next'
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Audio cleanup
See merge request STJr/SRB2!1101
2020-08-09 20:49:28 -04:00
James R
a808294c0c
Merge branch 'kill-cd-support' into 'next'
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Kill CD support
See merge request STJr/SRB2!1102
2020-08-09 20:48:25 -04:00
James R
8301e4f93c
Merge branch 'word-delet' into 'next'
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Word delete and backspace in console
See merge request STJr/SRB2!1092
2020-08-09 20:46:37 -04:00
James R
8394bf6055
Merge branch 'opengl-skydome-fixes' into 'next'
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Move the sky dome code out of r_opengl.c, fix issues with shaders
See merge request STJr/SRB2!1071
2020-08-09 20:45:01 -04:00
James R
23f218117c
Merge branch 'http-mserv' into 'next'
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HTTP Based Master Server + Multithreading
See merge request STJr/SRB2!940
2020-08-09 20:24:26 -04:00
James R
46a4bd2d08
Merge branch 'lmaogalog' into 'next'
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Make old analog functional again
See merge request STJr/SRB2!1098
2020-08-09 20:13:04 -04:00
GoldenTails
23edfd6d09
Fix string drawing functions so they account for V_NOSCALEPATCH effectively multiplying the width of the screen
2020-08-09 11:03:02 -05:00
James R
5153338bf5
Merge branch 'kill-dos' into 'next'
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Remove support for DOS
See merge request STJr/SRB2!1090
2020-08-08 21:26:18 -04:00
James R
cd30f0e933
Match MAXSERVERLIST to MAXNETNODES, increase MAXNETNODES
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Each server in the server list requires a node. It's also MAXNETNODES-1 because
the first node is yourself.
(cherry picked from commit 1484f0484f6c22382b2cae955a93c01f83d54655)
2020-08-08 15:13:21 -07:00
James R
54e446199d
Merge remote-tracking branch 'origin/next' into http-mserv
2020-08-08 15:05:03 -07:00
Jaime Passos
9772bbeda1
Fix buffer overrun in I_ClipboardPaste
2020-08-08 15:36:01 -03:00
Jaime Passos
74dfa9f700
Shader code cleanup
2020-08-07 18:17:05 -03:00
Steel Titanium
dff0e87e03
Kill CD support
2020-08-07 17:06:19 -04:00
Steel Titanium
2d39af8604
Remove all this unused playlist related code
2020-08-07 16:44:16 -04:00
Steel Titanium
5c53157192
Remove every musserv and sndserv def'd code
2020-08-07 16:40:46 -04:00
James R
cc677d2d50
Merge branch 'com-buf-insert-text-optional-player' into 'next'
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Make the player optional for COM_BufInsertText and COM_BufAddText.
See merge request STJr/SRB2!1093
2020-08-05 19:53:28 -04:00
James R
cc508d0ba3
Merge branch 'ogl-model-lighting-shader' into 'next'
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Add capability to use model lighting with shaders enabled
See merge request STJr/SRB2!1073
2020-08-05 19:50:31 -04:00
James R
1c9633504d
Merge branch 'hide-followmobj' into 'next'
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Hide Metal Sonic's jet fume in first person
Closes #204
See merge request STJr/SRB2!1099
2020-08-05 19:47:13 -04:00
James R
a31c8d12b4
Merge branch 'udmf-fixmapthingheight' into 'next'
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UDMF: Fix mapthing spawn height scaling improperly with the object scale; only special…
See merge request STJr/SRB2!1096
2020-08-05 19:46:48 -04:00
James R
d8834143cb
Merge branch 'ogl-sector-alignment-fix' into 'next'
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Fix sector flat alignment issues in OpenGL
See merge request STJr/SRB2!1094
2020-08-03 12:47:29 -04:00
James R
f5d9029d2a
Merge branch 'ogl-big-room-fix' into 'next'
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Big room fix for OpenGL
See merge request STJr/SRB2!1089
2020-08-03 12:44:09 -04:00
lachwright
3a96142c8b
Hide Metal Sonic's jet fume in first person
2020-08-03 20:09:35 +08:00
Zachary McAlpin
e5b6d19f57
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playercmd-kart-port
2020-07-30 15:37:41 -05:00
lachwright
837c9bbec3
Make old analog functional again
2020-07-30 18:22:15 +08:00
Nev3r
b99385e159
Fix mapthing spawn height scaling improperly with the object scale; only special offsets should scale now.
2020-07-30 09:45:58 +02:00
James R
40dc532ea2
Merge branch 'clarify-md5-mismatch' into 'next'
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Include "is old" in the list of possible causes for a MD5 mismatch.
See merge request STJr/SRB2!1095
2020-07-29 21:19:23 -04:00
Nev3r
f791c1b4ec
Fix gl_linedef renaming which went off radars on the udmf branch
2020-07-28 20:39:11 +02:00
Nev3r
6dfe236602
Merge branch 'udmf-next' into 'next'
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Merge udmf-next into next
See merge request STJr/SRB2!1075
2020-07-28 14:03:59 -04:00
GoldenTails
55d137215f
Include "is old" in the list of possible causes for a MD5 mismatch.
2020-07-28 03:53:25 -05:00
James R
fb6bac46ec
Merge branch 'extras-credits-unskippable' into 'next'
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Fix Credits sequence from Extras being unskippable
See merge request STJr/SRB2!1091
2020-07-27 19:35:14 -04:00
Hannu Hanhi
85f5cb20e6
Fix sector flat alignment issues in OpenGL
2020-07-26 21:25:11 +03:00
GoldenTails
03b7a1c368
Make the player optional for COM_BufInsertText and COM_BufAddText.
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When no player is supplied, the command will run for all players.
2020-07-26 12:08:33 -05:00
Zachary McAlpin
cbba71051d
Allow cmd to be modified using the PlayerCmd hook
2020-07-25 20:08:41 -05:00
Zachary McAlpin
117943012a
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playercmd-kart-port
2020-07-25 20:06:12 -05:00
James R
2aa2eaf939
Merge remote-tracking branch 'origin/master' into next
2020-07-25 17:45:20 -07:00
James R
1bdcb8d92f
Merge branch 'titlecard-clowning' into 'next'
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Stretch the fallback titlecard to the screen
See merge request STJr/SRB2!1019
2020-07-25 20:21:08 -04:00
James R
63b15f784f
Merge branch 'musicpref-var' into 'next'
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Console variable to select music preference
See merge request STJr/SRB2!939
2020-07-25 20:14:22 -04:00
James R
005e7ce793
Merge branch 'g_findmap-lua' into 'next'
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G_FindMap and G_FindMapByNameOrCode for Lua
See merge request STJr/SRB2!693
2020-07-25 20:06:44 -04:00
Steel Titanium
492ca3cea3
Remove some more DOS related stuff
2020-07-25 19:15:54 -04:00
Steel Titanium
0d48d4c833
WIP: Remove support for DOS
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WIP because I don't know if this wording is right for the error.
2020-07-25 18:55:51 -04:00
Hannu Hanhi
24b828b362
Use 64-bit R_PointToAngle in OpenGL culling to fix some big room issues
2020-07-25 21:50:24 +03:00
James R
a9a68474f7
Ctrl + Backspace/Delete in Console
2020-07-24 04:06:04 -07:00
James R
d90fe93982
Fix Credits sequence from Extras being unskippable
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This is because a server is not started before going to the credits. I'm way
too stupid/lazy to try starting a server, so have a special case!
2020-07-24 03:58:38 -07:00
James R
e47fbe7dd9
Compiler error :V
2020-07-24 02:58:05 -07:00
James R
4059c6a654
Update LATEST_GCC_VERSION too
2020-07-24 02:33:39 -07:00
James R
00943e9e82
Add missing GCC version flags to the Makefile
2020-07-24 02:32:10 -07:00
James R
6fd9e25b11
Merge remote-tracking branch 'origin/next' into g_findmap-lua
2020-07-24 02:14:03 -07:00
James R
28931b90dc
Merge branch 'ogl-polyobject-tex-fix' into 'next'
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Fix OpenGL polyobject texture distortion
See merge request STJr/SRB2!1086
2020-07-24 04:49:25 -04:00
James R
932bf9b20e
Merge branch 'ogl-shader-light-clamp' into 'next'
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Clamp light level for shaders. Fixes #194 .
Closes #194
See merge request STJr/SRB2!1085
2020-07-24 04:47:57 -04:00
James R
b45bd6990e
Merge branch 'ogl-fog-block-fix' into 'next'
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Don't discard zero alpha fog block fragments. Fixes #198 .
Closes #198
See merge request STJr/SRB2!1084
2020-07-24 04:45:50 -04:00
James R
47581607ef
Merge branch 'netticbuffer-port' into 'next'
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Port netticbuffer from Kart
See merge request STJr/SRB2!1077
2020-07-24 04:45:08 -04:00
Hannu Hanhi
e331c9d18e
Fix OpenGL polyobject texture distortion
2020-07-23 20:51:05 +03:00