Steel Titanium
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1320f10839
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Allow access to skin.sprites[]
Only numframes so far though, as there's already a function for what spriteframe provides.
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2020-11-07 23:55:37 -05:00 |
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LJ Sonic
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9b151ca45c
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Merge branch 'resend-gamestate' into 'next'
Resend gamestate when resynching
See merge request STJr/SRB2!829
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2020-11-07 13:14:32 -05:00 |
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James R
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4ca994a05b
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Merge branch 'gif-dynamic-delay-v2' into 'next'
Give the GIF recorder some memory so frame delays are a little more accurate
See merge request STJr/SRB2!1198
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2020-11-06 17:10:45 -05:00 |
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James R
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998a10e8ad
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Merge remote-tracking branch 'origin/master' into next
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2020-11-01 20:01:22 -08:00 |
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James R
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a653406e7a
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Merge branch 'lua_expose-gamestate' into 'next'
Expose gamestate to Lua
See merge request STJr/SRB2!1229
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2020-11-01 22:57:52 -05:00 |
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James R
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56d2290778
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Merge branch 'cmake-fullscreen-fix' into 'master'
Cmake: fullscreen fix
See merge request STJr/SRB2!1226
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2020-11-01 22:57:27 -05:00 |
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James R
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f2e15fc4f1
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Merge branch 'cmake-curl-internal-fix' into 'master'
Fix compiling using cmake if internal libs is used
See merge request STJr/SRB2!1225
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2020-11-01 22:57:12 -05:00 |
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James R
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4fc0e44c23
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Merge branch 'copyright-fixes' into 'next'
Fix some copyright statements in new files
See merge request STJr/SRB2!1223
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2020-11-01 22:56:58 -05:00 |
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James R
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18365f3820
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Merge branch 'udmf-seg-length-crash-fix' into 'next'
UDMF Seg length crash fix
See merge request STJr/SRB2!1221
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2020-11-01 22:55:13 -05:00 |
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James R
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f4b82f27db
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Merge branch 'fix-objectplace-silent' into 'next'
Fix objectplace -silent
See merge request STJr/SRB2!1214
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2020-11-01 22:52:46 -05:00 |
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James R
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33cfd2c72a
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Merge branch 'mobjghost-rollangle' into 'next'
Ghost mobj matches rollangle (Closes #362)
Closes #362
See merge request STJr/SRB2!1211
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2020-11-01 22:49:50 -05:00 |
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James R
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fdbeafca42
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Merge branch 'tailsoverlay-dash' into 'next'
Dash state for Tails overlay (Closes #325)
Closes #325
See merge request STJr/SRB2!1210
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2020-11-01 22:49:12 -05:00 |
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James R
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d7335469eb
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Merge branch 'master-use-sse3' into 'master'
Use SSE3 in 32-bit x86 binaries
See merge request STJr/SRB2!1213
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2020-11-01 22:47:36 -05:00 |
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James R
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0bbdde2fb2
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Merge branch 'staggersaves' into 'next'
Draw save files from outwards in
See merge request STJr/SRB2!1228
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2020-10-31 18:39:14 -04:00 |
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Steel Titanium
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41d8210fd5
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Expose gamestate to Lua
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2020-10-31 16:36:15 -04:00 |
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Hannu Hanhi
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54cc9db7a5
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Fix CMake SSE3 flag
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2020-10-31 18:04:44 +02:00 |
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lachwright
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bfbcc69108
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Draw save files from outwards in
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2020-10-31 18:21:14 +11:00 |
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Steel Titanium
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62b5b86ed4
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CMake: Fix fullscreen toggle not working
All because of a typo
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2020-10-31 00:59:51 -04:00 |
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Steel Titanium
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d406340b5d
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Fix compiling using cmake if internal libs is used
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2020-10-30 23:37:34 -04:00 |
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Hannu Hanhi
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c44120eb87
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Fix some copyright statements in new files
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2020-10-29 16:04:25 +02:00 |
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Monster Iestyn
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5241b83f97
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Fix seg->length and flength not being set at all for UDMF maps
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2020-10-28 19:36:03 +00:00 |
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Louis-Antoine
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e178966367
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Remove useless condition
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2020-10-27 20:28:54 +01:00 |
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Louis-Antoine
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395d1f1b8f
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Do not pause the client while redownloading the gamestate
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2020-10-27 20:23:32 +01:00 |
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Louis-Antoine
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804ad44e89
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Fix music resetting after reloading the gamestate
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2020-10-27 20:22:15 +01:00 |
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Louis-Antoine
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5c48b92b2c
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Fix camera going wild after reloading the gamestate
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2020-10-27 20:21:56 +01:00 |
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Louis-Antoine
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499bb56436
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Only resend the gamestate to one client at a time
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2020-10-27 01:22:31 +01:00 |
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Louis-Antoine
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7ae53364f2
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Add a 15 seconds cooldown between successive gamestate resends
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2020-10-27 01:20:05 +01:00 |
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Louis-Antoine
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9f5686ef48
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Fix underflow in consistancy checking code
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2020-10-26 23:15:22 +01:00 |
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James R
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afb8e6e181
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Whoops
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2020-10-24 20:44:42 -07:00 |
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James R
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713b965a85
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Merge branch 'playah' into 'next'
Credits Changes
See merge request STJr/SRB2!1200
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2020-10-24 21:54:40 -04:00 |
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Zolton Auburn
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9a0d65a0f1
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Update f_finale.c
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2020-10-24 20:17:20 -04:00 |
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Zolton Auburn
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24596bd8d5
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Update f_finale.c
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2020-10-24 20:16:21 -04:00 |
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James R
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305f58077d
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Fix objectplace -silent
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2020-10-24 15:29:31 -07:00 |
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Hannu Hanhi
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244c76250f
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Use SSE3 in 32-bit x86 binaries
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2020-10-25 00:08:24 +03:00 |
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Zippy_Zolton
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5d4032fd00
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Ghost mobj matches rollangle
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2020-10-24 12:38:30 -05:00 |
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Louis-Antoine
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50d2c95470
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Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2.git into resend-gamestate
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2020-10-24 16:21:44 +02:00 |
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James R
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e9fce20071
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Merge remote-tracking branch 'origin/master' into next
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2020-10-23 14:57:13 -07:00 |
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James R
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86c38e6d9a
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Merge branch 'reverse-offsetof-macro' into 'next'
Turn the lua sector lines hack into a macro
See merge request STJr/SRB2!1187
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2020-10-23 16:44:29 -04:00 |
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James R
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687e2d89cc
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Merge branch 'set-cvars' into 'next'
Set cvars directly from Lua
See merge request STJr/SRB2!1205
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2020-10-23 16:42:42 -04:00 |
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James R
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333d3a2576
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Merge branch 'cmake-multithreading' into 'master'
Add multithreading option for CMake
See merge request STJr/SRB2!1204
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2020-10-23 16:42:32 -04:00 |
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James R
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503e83653e
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Merge branch 'skip-unused-mobj-hooks' into 'next'
Only invoke the Lua API for mobj hooks that need it
See merge request STJr/SRB2!1209
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2020-10-23 16:40:07 -04:00 |
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James R
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fd63b50f44
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Merge branch 'insert-wait' into 'next'
Do not let previous wait commands affect COM_BufInsertText
See merge request STJr/SRB2!1207
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2020-10-23 16:38:46 -04:00 |
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James R
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5f772c1850
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Merge branch 'fix-ghost-netvar-crash' into 'next'
Fix G_GhostTicker crashing trying to read netvars as ghost data
See merge request STJr/SRB2!1203
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2020-10-23 16:37:49 -04:00 |
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James R
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135d0f91b0
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Merge branch 'sw-npo2-span-opt' into 'next'
NPO2 span function optimization
See merge request STJr/SRB2!1201
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2020-10-23 16:36:18 -04:00 |
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LJ Sonic
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787ec250b3
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Merge branch 'catchup-timeout' into 'next'
Kick clients that fail to catch up with server gamelogic
See merge request STJr/SRB2!1208
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2020-10-23 16:19:10 -04:00 |
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Zolton Auburn
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85692ac409
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Update info.c
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2020-10-23 14:04:02 -04:00 |
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Zippy_Zolton
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c0571b5fbf
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g
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2020-10-23 01:09:12 -05:00 |
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Zippy_Zolton
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a4459b6693
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Dash state for Tails overlay
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2020-10-23 00:47:47 -05:00 |
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Louis-Antoine
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37c11e0f2e
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Fix unfortunate typos
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2020-10-22 00:08:06 +02:00 |
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Louis-Antoine
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d349e9bf83
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Only invoke the Lua API for mobj hooks that need it
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2020-10-21 22:48:00 +02:00 |
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