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Merge branch 'hide-followmobj' into 'next'
Hide Metal Sonic's jet fume in first person Closes #204 See merge request STJr/SRB2!1099
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@ -2773,7 +2773,7 @@ boolean R_ThingVisible (mobj_t *thing)
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return (!(
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thing->sprite == SPR_NULL ||
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( thing->flags2 & (MF2_DONTDRAW) ) ||
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thing == r_viewmobj
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(r_viewmobj && (thing == r_viewmobj || (r_viewmobj->player && r_viewmobj->player->followmobj == thing)))
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));
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}
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