.. |
android
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
blua
|
Build: kill GCC 7's implicit-fallthrough warning
|
2017-09-28 09:39:47 -04:00 |
djgppdos
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
dummy
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
hardware
|
As requested by Jeck:
|
2018-10-27 21:16:19 +01:00 |
locale
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
nds
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
sdl
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
sdl12
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
win32
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
win32ce
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
.gitignore
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
am_map.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
am_map.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
Android.mk
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
asm_defs.inc
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
b_bot.c
|
Comment out calls to CV_SetValue for cv_analog
|
2018-03-12 03:18:45 +00:00 |
b_bot.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
byteptr.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
CMakeLists.txt
|
Closer to done HUD tweaking?
|
2017-12-23 19:14:06 -05:00 |
command.c
|
Hard Mode is an unlockable
|
2018-10-13 17:54:53 -04:00 |
command.h
|
Address review
|
2018-09-20 17:11:11 -04:00 |
comptime.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
config.h.in
|
Add textures.kart, re-define DEVELOP mode,
|
2018-11-03 03:17:20 -04:00 |
console.c
|
Spectate / enter game in chat + New console colours + Highlight chat scroll arrow + small cleanup for consolefill
|
2018-10-25 13:21:44 +02:00 |
console.h
|
Brown text colormap instead of teal, revert sky-blue
|
2018-10-04 18:07:56 -04:00 |
d_clisrv.c
|
Merge branch 'master' into all_hardcode
|
2018-11-02 01:42:34 -04:00 |
d_clisrv.h
|
Fuck it, add back in the old vars
|
2018-10-30 17:03:11 -04:00 |
d_event.h
|
A lot lol
|
2017-12-16 22:32:43 -05:00 |
d_main.c
|
Add textures.kart, re-define DEVELOP mode,
|
2018-11-03 03:17:20 -04:00 |
d_main.h
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
d_net.c
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
d_net.h
|
Change splitscreen into UINT8, fix HUD slightly more
|
2017-12-18 20:59:04 -05:00 |
d_netcmd.c
|
Fix for "became a spectator" text repeating
|
2018-11-02 14:59:26 -04:00 |
d_netcmd.h
|
Merge branch 'master' into net-screen
|
2018-10-19 15:59:13 -04:00 |
d_netfil.c
|
Addons menu.
|
2018-08-28 21:08:47 +01:00 |
d_netfil.h
|
Addons menu.
|
2018-08-28 21:08:47 +01:00 |
d_player.h
|
Merge branch 'master' into brake-drift
|
2018-11-01 17:37:10 -04:00 |
d_think.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
d_ticcmd.h
|
Lots of cmd restructuring.
|
2018-06-05 17:12:42 -04:00 |
dehacked.c
|
Merge branch 'master' into all_hardcode
|
2018-11-02 01:42:34 -04:00 |
dehacked.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
doomdata.h
|
Hundreds of tweaks
|
2018-06-19 20:20:06 -04:00 |
doomdef.h
|
Add textures.kart, re-define DEVELOP mode,
|
2018-11-03 03:17:20 -04:00 |
doomstat.h
|
The motherload: all of my Lua is hardcoded
|
2018-10-29 05:00:08 -04:00 |
doomtype.h
|
Mirror Mode
|
2017-12-12 00:07:14 -05:00 |
endian.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
f_finale.c
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
f_finale.h
|
Merge branch 'master' into sonicitems
|
2018-07-08 17:51:44 -04:00 |
f_wipe.c
|
Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif
|
2018-07-22 21:49:17 +01:00 |
fastcmp.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
filesrch.c
|
Fix Sryder's crash (incorrect setting of dir_on when searching in subfolders).
|
2018-09-23 13:23:03 +01:00 |
filesrch.h
|
* Add support for .kart files.
|
2018-08-29 14:19:08 +01:00 |
g_game.c
|
Merge branch 'master' into all_hardcode
|
2018-11-02 01:42:34 -04:00 |
g_game.h
|
Merge branch 'master' into net-screen
|
2018-10-19 15:59:13 -04:00 |
g_input.c
|
Minor whitespace
|
2018-10-15 20:34:53 -04:00 |
g_input.h
|
New bindable keys
|
2018-09-27 16:55:21 -04:00 |
g_state.h
|
Getting there.
|
2018-01-27 20:59:29 -05:00 |
hu_stuff.c
|
That's it for me. No new features, no major sprite replacements. Maybe bugfixing stuff like this I did while half-asleep just in case it turns out I missed a test case.
|
2018-11-01 00:10:34 +00:00 |
hu_stuff.h
|
Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
|
2018-10-28 16:27:55 +00:00 |
i_addrinfo.c
|
Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
|
2018-07-07 16:52:01 +01:00 |
i_addrinfo.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
i_joy.h
|
Fix splitscreen joystick
|
2018-07-03 15:32:26 -04:00 |
i_net.h
|
-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
|
2017-01-13 20:53:52 +01:00 |
i_sound.h
|
Add an int to I_PlaySound to tell an interface which channel number SRB2 is using.
|
2018-10-13 23:01:11 +01:00 |
i_system.h
|
some joystick fixes
|
2017-12-24 08:20:58 -05:00 |
i_tcp.c
|
SOCK_Send: Split the actual sending data parts into a new function, SOCK_SendToAddr, to make everything look a bit neater in general
|
2018-09-03 20:53:40 +01:00 |
i_tcp.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
i_video.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
info.c
|
Blank out the fancharacters as requested, but don't remove them from the info lists... a fun thing for TCRF to look at eventually, maybe, and I don't want to have to do a from-scratch build at this stage in the game or risk any instability that could arise from sweeping info cleanups.
|
2018-11-05 19:58:20 +00:00 |
info.h
|
Merge branch 'master' into all_hardcode
|
2018-11-02 01:42:34 -04:00 |
k_kart.c
|
Fix 2p ("wide") splitscreen having an incorrect FINISH arrangement (drawn at wrong scale, moved across screen at wrong speed...)
|
2018-11-03 13:20:02 +00:00 |
k_kart.h
|
Merge branch 'master' into chars_cleanup
|
2018-11-01 23:48:22 -04:00 |
keys.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
lua_baselib.c
|
Battle points are visible
|
2018-11-01 00:57:38 -04:00 |
lua_consolelib.c
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
|
2018-08-07 21:20:27 +01:00 |
lua_hook.h
|
Chat Manager
|
2018-06-15 05:20:01 -05:00 |
lua_hooklib.c
|
Chat Manager
|
2018-06-15 05:20:01 -05:00 |
lua_hud.h
|
More consistent comment.
|
2016-08-19 00:07:32 +01:00 |
lua_hudlib.c
|
Fade-in intro
|
2018-06-26 10:14:59 -04:00 |
lua_infolib.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
lua_libs.h
|
v1.3.04 - The Bouncy One
|
2017-04-17 13:20:52 -04:00 |
lua_maplib.c
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
lua_mathlib.c
|
Hundreds of tweaks
|
2018-06-19 20:20:06 -04:00 |
lua_mobjlib.c
|
Linked list bananas, hnext/hprev fixes
|
2018-06-16 19:57:08 -04:00 |
lua_playerlib.c
|
Lots of cmd restructuring.
|
2018-06-05 17:12:42 -04:00 |
lua_script.c
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
lua_script.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
lua_skinlib.c
|
Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
|
2018-10-28 16:27:55 +00:00 |
lua_thinkerlib.c
|
Rewrote thinkers.iterate to handle invalid pointers elegantly.
|
2017-05-27 14:03:27 -05:00 |
lzf.c
|
define SRTICT_ALIGN to - if the system is x86/x64 system
|
2016-07-23 23:26:08 -04:00 |
lzf.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
m_aatree.c
|
Split AA trees code from m_misc.c/.h into m_aatree.c/.h
|
2016-06-05 21:29:40 +01:00 |
m_aatree.h
|
m_aatree: add newline
|
2016-12-22 19:39:37 -05:00 |
m_anigif.c
|
Fix order of operations messups by adding brackets
|
2018-09-16 20:25:07 +01:00 |
m_anigif.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_argv.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_argv.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_bbox.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_bbox.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_cheat.c
|
Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows.
|
2018-10-03 17:04:41 +01:00 |
m_cheat.h
|
Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows.
|
2018-10-03 17:04:41 +01:00 |
m_cond.c
|
That's it for me. No new features, no major sprite replacements. Maybe bugfixing stuff like this I did while half-asleep just in case it turns out I missed a test case.
|
2018-11-01 00:10:34 +00:00 |
m_cond.h
|
Hard Mode is an unlockable
|
2018-10-13 17:54:53 -04:00 |
m_dllist.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_fixed.c
|
Correct C FixedMul() off-by-one errors
|
2018-05-20 22:55:21 +03:00 |
m_fixed.h
|
Comment out sdl12/SRB2CE/cehelp.h include in m_fixed.h
|
2017-09-14 21:29:38 +01:00 |
m_menu.c
|
Black out the background around the GAMEQUIT picture, since we removed the automatic doing of that for non-green resolutions.
|
2018-11-05 12:52:15 +00:00 |
m_menu.h
|
Fixed the menu highlight thing
|
2018-10-25 19:41:14 +02:00 |
m_misc.c
|
Don't allow non-keyboard keys to screenshot/gif in menus
|
2018-10-04 22:06:56 -04:00 |
m_misc.h
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
m_queue.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_queue.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_random.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_random.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_swap.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
Makefile
|
Remove NOFOURPLAYER from Makefile
|
2018-11-03 03:21:08 -04:00 |
Makefile.cfg
|
Build: do not error on FALLTHURs
|
2017-10-27 19:49:55 -04:00 |
md5.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
md5.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
mserv.c
|
Merge remote-tracking branch 'refs/remotes/srb2public/master'
|
2018-01-02 22:59:43 -05:00 |
mserv.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
p5prof.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
p_ceilng.c
|
Build: kill GCC 7's implicit-fallthrough warning
|
2017-09-28 09:39:47 -04:00 |
p_enemy.c
|
Literally a single compiler warning.
|
2018-11-04 17:37:18 +00:00 |
p_floor.c
|
Two scale things I noticed.
|
2018-10-19 21:32:29 +01:00 |
p_inter.c
|
Merge branch 'master' into all_hardcode
|
2018-11-02 01:42:34 -04:00 |
p_lights.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
p_local.h
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
p_map.c
|
quick merge fix
|
2018-11-02 02:28:34 -04:00 |
p_maputl.c
|
Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code)
|
2016-12-16 21:38:53 +00:00 |
p_maputl.h
|
P_LineOpening now takes a mobj_t argument, instead of relying on tmthing
|
2016-08-13 21:41:18 +01:00 |
p_mobj.c
|
Battle arrow fixes and cleanup
|
2018-11-03 17:45:38 -04:00 |
p_mobj.h
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
p_polyobj.c
|
A lot lol
|
2017-12-16 22:32:43 -05:00 |
p_polyobj.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
p_pspr.h
|
Chee wanted paper sprites' code, so here it is for the public to see.
|
2016-08-22 22:54:30 +01:00 |
p_saveg.c
|
The motherload: all of my Lua is hardcoded
|
2018-10-29 05:00:08 -04:00 |
p_saveg.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
p_setup.c
|
Merge branch 'master' into all_hardcode
|
2018-11-02 02:30:36 -04:00 |
p_setup.h
|
One last thing - make the OpenGL level loading bar screen have the correct background colour.
|
2018-09-22 12:43:54 +01:00 |
p_sight.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
p_slopes.c
|
Flip dynamic slope toggle.
|
2018-09-28 12:58:07 +01:00 |
p_slopes.h
|
P_ReverseQuantiseMomentumToSlope is now a function. (I was thinking about a macro, but couldn't get it down.)
|
2016-06-12 19:27:34 +01:00 |
p_spec.c
|
Merge branch 'master' into all_hardcode
|
2018-11-02 01:42:34 -04:00 |
p_spec.h
|
v1.3.04 - The Bouncy One
|
2017-04-17 13:20:52 -04:00 |
p_telept.c
|
Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows.
|
2018-10-03 17:04:41 +01:00 |
p_tick.c
|
New SPB
|
2018-10-18 04:43:50 -04:00 |
p_tick.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
p_user.c
|
You were right, Sal, "%s ran out of time." should've died back when you were working on the branch to remove all the prints.
|
2018-11-05 14:33:39 +00:00 |
r_bsp.c
|
Merge branch 'noclip-cam' into 'master'
|
2018-10-07 23:15:06 -04:00 |
r_bsp.h
|
ssplayer -> viewnumber
|
2018-06-27 13:14:22 -04:00 |
r_data.c
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
r_data.h
|
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
|
2018-10-14 21:52:05 +01:00 |
r_defs.h
|
Merge branch 'master' into public_flatsprite
|
2017-05-12 20:42:55 -04:00 |
r_draw.c
|
Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
|
2018-07-02 13:20:04 +01:00 |
r_draw.h
|
So much
|
2018-02-05 18:55:52 -05:00 |
r_draw8.c
|
Merge branch 'sonicitems' into encore
|
2018-08-10 23:22:28 +01:00 |
r_draw16.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
r_local.h
|
what is this bullshit?!
|
2018-03-12 01:21:35 -04:00 |
r_main.c
|
Merge branch 'master' into net-screen
|
2018-10-19 15:59:13 -04:00 |
r_main.h
|
Final weather stuff.
|
2018-10-14 22:32:34 +01:00 |
r_plane.c
|
Revamp flat alignment to be consistent across all renderer functions except for the software slope renderer, which me and fickle tried our best at but couldn't get to work. (This is a backport of 2.2 code that slightly postdates the improved flat alignment Kart's had for a while.)
|
2018-09-27 18:11:43 +01:00 |
r_plane.h
|
Encore mode - a fresh take on mirror mode!
|
2018-07-23 23:50:41 +01:00 |
r_segs.c
|
Don't need thissec
|
2018-10-06 23:37:27 -04:00 |
r_segs.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
r_sky.c
|
Rendering fixes ahoy!
|
2017-12-29 14:50:16 -05:00 |
r_sky.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
r_splats.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
r_splats.h
|
Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
r_state.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
r_things.c
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Set stats to what we want them to be for R2 anyway
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2018-10-30 20:11:15 -04:00 |
r_things.h
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Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
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2018-10-28 16:27:55 +00:00 |
s_sound.c
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Preface with splitscreen checks
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2018-10-29 05:26:17 -04:00 |
s_sound.h
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Don't look at this commit too closely until after netgame, I want to surprise yalls!!
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2018-06-30 23:18:13 +01:00 |
screen.c
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
screen.h
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
sounds.c
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SOC_CHAO hardcode
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2018-10-30 20:35:33 -05:00 |
sounds.h
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SOC_CHAO hardcode
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2018-10-30 20:35:33 -05:00 |
st_stuff.c
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Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into chars_cleanup
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2018-10-30 22:08:17 +00:00 |
st_stuff.h
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Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
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2018-10-28 16:27:55 +00:00 |
string.c
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
t_facon.c
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remove blank lines at EOF of new files
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2016-05-13 00:12:51 -04:00 |
t_fsin.c
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remove blank lines at EOF of new files
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2016-05-13 00:12:51 -04:00 |
t_ftan.c
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remove blank lines at EOF of new files
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2016-05-13 00:12:51 -04:00 |
t_tan2a.c
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remove blank lines at EOF of new files
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2016-05-13 00:12:51 -04:00 |
tables.c
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
tables.h
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Merge branch 'upstream/next' into zarrotsu_vanillamerge
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2017-02-17 20:14:55 +00:00 |
tmap.nas
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
tmap.s
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
tmap_asm.s
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
tmap_mmx.nas
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
tmap_vc.nas
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
v_video.c
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As requested by Jeck:
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2018-10-27 21:16:19 +01:00 |
v_video.h
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Brown text colormap instead of teal, revert sky-blue
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2018-10-04 18:07:56 -04:00 |
vid_copy.s
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
w_wad.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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2018-10-14 21:52:05 +01:00 |
w_wad.h
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Addons menu.
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2018-08-28 21:08:47 +01:00 |
y_inter.c
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Properly support widescreen in Y_IntermissionDrawer (I meant to do this in charscleanup but forgot).
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2018-11-04 21:48:47 +00:00 |
y_inter.h
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It's SINT8 not INT8
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2018-02-23 01:04:52 +00:00 |
z_zone.c
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
z_zone.h
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |