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Minor whitespace
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1 changed files with 3 additions and 3 deletions
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@ -1321,21 +1321,21 @@ void G_Controldefault(void)
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gamecontrolbis[gc_accelerate ][0] = KEY_2JOY1+0; // A
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gamecontrolbis[gc_lookback ][0] = KEY_2JOY1+1; // X
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gamecontrolbis[gc_brake ][0] = KEY_2JOY1+2; // B
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gamecontrolbis[gc_fire ][0] = KEY_2JOY1+4; // LB
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gamecontrolbis[gc_fire ][0] = KEY_2JOY1+4; // LB
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gamecontrolbis[gc_drift ][0] = KEY_2JOY1+5; // RB
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// Player 3 controls
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gamecontrol3[gc_accelerate ][0] = KEY_3JOY1+0; // A
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gamecontrol3[gc_lookback ][0] = KEY_3JOY1+1; // X
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gamecontrol3[gc_brake ][0] = KEY_3JOY1+2; // B
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gamecontrol3[gc_fire ][0] = KEY_3JOY1+4; // LB
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gamecontrol3[gc_fire ][0] = KEY_3JOY1+4; // LB
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gamecontrol3[gc_drift ][0] = KEY_3JOY1+5; // RB
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// Player 4 controls
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gamecontrol4[gc_accelerate ][0] = KEY_4JOY1+0; // A
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gamecontrol4[gc_lookback ][0] = KEY_4JOY1+1; // X
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gamecontrol4[gc_brake ][0] = KEY_4JOY1+2; // B
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gamecontrol4[gc_fire ][0] = KEY_4JOY1+4; // LB
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gamecontrol4[gc_fire ][0] = KEY_4JOY1+4; // LB
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gamecontrol4[gc_drift ][0] = KEY_4JOY1+5; // RB
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}
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//#endif
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