TehRealSalt
cde733f850
Finished checklist
2018-03-29 11:43:56 -04:00
TehRealSalt
713fba7111
More full names, and more names
2018-03-29 01:34:31 -04:00
TehRealSalt
d4fba3be49
:(
2018-03-29 01:14:47 -04:00
TehRealSalt
84a5fac5e9
Start of a better unlockable checklist
...
Still WIP, doesn't display properly
2018-03-29 01:14:29 -04:00
TehRealSalt
9fccf62124
Merge remote-tracking branch 'refs/remotes/origin/master' into sal-misc
2018-03-28 23:28:10 -04:00
TehRealSalt
9aa19e3c39
Merge remote-tracking branch 'refs/remotes/origin/sal-misc'
2018-03-28 23:09:48 -04:00
TehRealSalt
f2bc7d16c9
Allow skipping (for real this time)
2018-03-28 22:12:45 -04:00
TehRealSalt
d07419b6ac
Allow skipping
2018-03-28 21:52:35 -04:00
TehRealSalt
ad42a9f63c
Some more credit adjustments
2018-03-28 20:32:53 -04:00
TehRealSalt
9dd14531ee
More credit stuff
2018-03-28 19:27:26 -04:00
TehRealSalt
38b59aaaf1
Actually, ehhh, let's remove full names for everyone who hasn't went "yes, I want my full name on Kart's credits
2018-03-28 16:25:43 -04:00
TehRealSalt
caa000d5d6
A quick credits draft
...
Please give me corrections and people to add. I've not been here as long
as some people, so there is 100% probably people I missed
2018-03-28 16:17:04 -04:00
TehRealSalt
8e9d09121e
Actually, this makes more sense :U
2018-03-28 15:28:50 -04:00
TehRealSalt
d7bb7734d3
Merge remote-tracking branch 'refs/remotes/origin/master' into sal-misc
2018-03-28 15:25:12 -04:00
TehRealSalt
84944f1a52
Idea: Make Boo make you invisible instead of flash in splitscreen
...
There's no way atm to make you flash on your screen but not on everyone else's, so I think just making you invisible on all of them keeps the original SMK intent of "you have to pay extra close attention to their screen to know where they are at all" better
2018-03-27 18:30:02 -04:00
TehRealSalt
ac6a996c0d
HUD improvements
...
Most notably, Karma & Boo no longer appear on the minimap
2018-03-27 18:22:33 -04:00
TehRealSalt
acc9abca55
Items respawn in Battle properly again
...
and in a slightly less wasteful way.
2018-03-27 17:53:47 -04:00
TehRealSalt
e16bf1cf75
WIP karma item stuff
2018-03-26 20:36:16 -04:00
TehRealSalt
8bc2fa7b6c
Fix errors
2018-03-24 08:13:33 -04:00
TehRealSalt
a980e8b0d9
Merge remote-tracking branch 'refs/remotes/origin/sal-misc'
2018-03-24 08:03:55 -04:00
TehRealSalt
61f929168e
Splitscreen sound improvements
...
- Fixed a simple oversight that prevented P3 and P4's sounds from ever
playing
- Changed how sound priority works, now compares distances between
(Untested as of commit since my computer wants a quick restart before it
compiles :V)
2018-03-23 22:50:42 -04:00
TehRealSalt
c1a32c609f
Merge remote-tracking branch 'refs/remotes/origin/master' into sal-misc
2018-03-23 22:24:01 -04:00
Sryder
4caff9c8e7
Merge branch 'debug-fix'
2018-03-14 10:11:10 +00:00
Sryder
2a4a0f24d4
Fix Bombs
...
Use reactiontime instead of health so chain reactions can occur when multiple bombs are layered.
Make the check for nearby players happen BEFORE the spawning of explosion objects.
Remove MF_NOCLIPTHING and MF_MISSILE from bombs so they don't try and die when they hit the floor sometimes.
2018-03-13 11:07:08 +00:00
Sryder
0483c882cd
Shadow optimisation
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Done like Overlays, goes through a list of shadows ONLY
2018-03-13 05:58:57 +00:00
Sryder
f26c96175d
Make sure it's a waypoint before doing distance calculations
2018-03-13 05:25:04 +00:00
Sryder
07c7bc05c5
Fix the item box related crashes
...
Removed Magnet item box pulling code. It's a mess, hacky, doesn't really help in races, and breaks things. We will implement something new for it soon.
2018-03-13 05:20:47 +00:00
Sryder
71c1a5b7e2
Use the constant, not a magic number
2018-03-13 02:54:49 +00:00
Sryder
e3de8ae75f
Stop touching a random item box crashing debug builds
2018-03-13 02:51:14 +00:00
TehRealSalt
4a392f6f43
Merge remote-tracking branch 'refs/remotes/origin/sal-misc'
2018-03-12 00:13:33 -04:00
Sryder
be0e5fe627
Comment out calls to CV_SetValue for cv_analog
2018-03-12 03:18:45 +00:00
Sryder
419b83ee27
Update dehacked lists
...
Why were all of these states and objects missing
2018-03-12 00:21:14 +00:00
TehRealSalt
517fcd4366
Better gamepad axis support
2018-03-11 18:07:28 -04:00
TehRealSalt
8cb73c8d25
Fixed mouse turning
...
Only works with spectating, and is affected by mirror
2018-03-11 13:12:09 -04:00
TehRealSalt
0d0e856619
Remove unused mousemove snippet
2018-03-11 12:58:33 -04:00
TehRealSalt
11b59348eb
Merge remote-tracking branch 'refs/remotes/origin/master' into sal-misc
2018-03-11 12:49:15 -04:00
TehRealSalt
1b4f893385
Merge remote-tracking branch 'refs/remotes/srb2public/fof-slope-skew-backport'
2018-03-11 12:47:44 -04:00
Sryder
4edcb49c0e
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git
2018-03-11 06:38:43 +00:00
Sryder
367b037c4a
Lower kart engine sound distance
2018-03-11 06:38:22 +00:00
TehRealSalt
10f04aea52
Disable "Play Credits" if you're in a game
...
I have no clue if it'd break or not if you used this in a netgame (my
gut feeling is "it would break"), but even if it worked it'd be stupid
:V
2018-03-09 20:57:13 -05:00
TehRealSalt
7e007c2832
Restored bounce pad strafe
2018-03-06 01:31:49 -05:00
TehRealSalt
79b6f3f482
Merge remote-tracking branch 'refs/remotes/origin/master' into sal-misc
2018-03-06 01:00:12 -05:00
TehRealSalt
53ef60584b
Adjusted Sonic's stats
...
(also made new characters default to 5-5 instead of using Sonic's stats)
2018-03-05 20:14:50 -05:00
TehRealSalt
6650e6c49c
Maybe fixed dedicated?
2018-03-05 19:55:39 -05:00
TehRealSalt
ccc6a03d17
Merge remote-tracking branch 'refs/remotes/origin/sal-misc'
2018-03-04 18:58:34 -05:00
TehRealSalt
23d19e39da
whoop, minor thing
2018-03-04 18:57:34 -05:00
TehRealSalt
4d62fbf509
Unlock all cheat no longer sets game modified if it can't find anything to unlock
...
Sound test is also in the Options menu now.
2018-03-04 18:42:06 -05:00
TehRealSalt
b29ad1e804
mobjscale: MT_FIREDITEM fix
2018-03-04 15:59:51 -05:00
TehRealSalt
f97ec30493
Made a lot of gametype checks use either G_RaceGametype or G_BattleGametype
...
Should make it a lot easier to add more gametypes later.
Also some minor fixes:
- Changed up how shell speed scales in mobjscale juuuust slightly, so
it's less messy
- Fixed CHECK showing spectators
2018-03-04 15:27:52 -05:00
TehRealSalt
1e1867fe42
General fixes
...
- Flame trails don't spawn if you're not on the ground
- Mobjscale: Shells are now the correct speed
- Mobjscale: Explosion's wipeout hit height scales
2018-03-04 14:28:29 -05:00