More credit stuff

This commit is contained in:
TehRealSalt 2018-03-28 19:27:26 -04:00
parent 38b59aaaf1
commit 9dd14531ee

View file

@ -451,49 +451,63 @@ boolean F_IntroResponder(event_t *event)
// CREDITS
// =========
static const char *credits[] = {
"\1Sonic Robo Blast II Kart",
"\1SRBTwo Kart",
"\1Credits",
"",
"\1Game Design",
"\"Iceman404\"",
"\"Iceman404\" aka \"VelocitOni\"",
"\"ZarroTsu\"",
"\"Chaos Zero 64\"",
"",
"\1Programming",
"\"Sryder\"",
"\"wolfs\"",
"\"ZarroTsu\"",
"\"Sryder13\"",
"\"Monster Iestyn\"",
"\"JTE\"", // Did they do anything for Kart, or was it just TD?
"\"Wolfy\"",
"\"toaster\"",
"\"Chaos Zero 64\"",
"Sally \"TehRealSalt\" Cochenour",
"\"Lat\'\"",
"\"Chaos Zero 64\"",
"\"Monster Iestyn\"",
"Vivian \"toaster\" Grannell",
"",
"\1Artists",
"\"Iceman404\"",
"\"Blade\"",
"\"CoatRack\"",
"James \"SeventhSentinel\" Hall",
"Sally \"TehRealSalt\" Cochenour", // Eggman
"\"Chaos Zero 64\"",
"\"ZarroTsu\"",
"\"Spherallic\"",
"",
"\1Music and Sound",
"\1Production",
"\"Charyb\"",
"James \"SeventhSentinel\" Hall",
"Karl Brueggemann",
"\"MaxieDaMan\"",
"",
"\1Level Design",
"\"Boinciel\"",
"\"Blade\"",
"\"CoatRack\"",
"\"Blitz-T\"",
"\"Chromatian\"",
"\"Tyrannosaur Chao\"",
"\"Sryder\"",
"\"Blade\"",
"\"CoatRack\"",
"\"Boinciel\"",
"\"Ryuspark\"",
"\"ZarroTsu\"",
"\"Tyrannosaur Chao\" aka \"Chaotic Chao\"",
"James \"SeventhSentinel\" Hall",
"Sally \"TehRealSalt\" Cochenour",
"\"Chaos Zero 64\"",
"\"D00D64-X\"",
"\"Simsmagic\"",
"",
"\1Testing",
"\"Jeck Jims\"",
"\"Fooruman\"",
"\"CyberIF\"",
"\"Dani\"",
"\"VirtAnderson\"",
"",
//"\1Testing", // Should we have this? If so, please gimmie who would be on here
//"",
"\1Special Thanks",
"Sonic Team Jr. & SRB2",
"Bandit \"Bippy\" Cochenour", // i <3 my dog
@ -501,6 +515,9 @@ static const char *credits[] = {
"\1Produced By",
"Kart Krew",
"",
"\1In Memory of",
"\"Tyler52\"",
"",
"\1Thank you",
"\1for playing!",
NULL
@ -510,7 +527,7 @@ static struct {
UINT32 x, y;
const char *patch;
} credits_pics[] = {
{ 8, 80+200* 1, "CREDIT01"},
/*{ 8, 80+200* 1, "CREDIT01"},
{ 4, 80+200* 2, "CREDIT13"},
{250, 80+200* 3, "CREDIT12"},
{ 8, 80+200* 4, "CREDIT03"},
@ -518,10 +535,8 @@ static struct {
{ 8, 80+200* 6, "CREDIT04"},
{112, 80+200* 7, "CREDIT10"},
{240, 80+200* 8, "CREDIT05"},
{120, 80+200* 9, "CREDIT06"},
{ 8, 80+200*10, "CREDIT07"},
{ 8, 80+200*11, "CREDIT08"},
{112, 80+200*12, "CREDIT09"},
{120, 80+200* 9, "CREDIT06"},*/
{112, 80+200*10, "TYLER52"},
{0, 0, NULL}
};
@ -563,7 +578,13 @@ void F_CreditDrawer(void)
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31);
// Draw background pictures first
// Draw background
V_DrawSciencePatch(0, 0 - FixedMul(32<<FRACBITS, FixedDiv(animtimer%280, 280)), V_SNAPTOTOP, W_CachePatchName("CREDTILE", PU_CACHE), FRACUNIT);
V_DrawSciencePatch(0, 0 - FixedMul(40<<FRACBITS, FixedDiv(animtimer%70, 70)), V_SNAPTOTOP, ttcheckers, FRACUNIT);
V_DrawSciencePatch(280<<FRACBITS, 0 - FixedMul(40<<FRACBITS, FixedDiv(animtimer%70, 70)), V_SNAPTOTOP, ttcheckers, FRACUNIT);
// Draw pictures
for (i = 0; credits_pics[i].patch; i++)
V_DrawSciencePatch(credits_pics[i].x<<FRACBITS, (credits_pics[i].y<<FRACBITS) - 4*(animtimer<<FRACBITS)/5, 0, W_CachePatchName(credits_pics[i].patch, PU_CACHE), FRACUNIT>>1);