TehRealSalt
6d18059543
Merge remote-tracking branch 'refs/remotes/origin/master' into battle
2017-10-25 20:08:25 -04:00
Sryder13
1f7caee344
Highres intro graphic
2017-10-25 23:05:19 +01:00
TehRealSalt
6c1269a6f4
Balloons message
2017-10-25 16:20:28 -04:00
Sryder13
e6ed15c066
Separate music from sound.kart so it can be added properly
2017-10-25 20:38:43 +01:00
Sryder13
f7b637663c
Setup intro finally
2017-10-25 20:30:02 +01:00
Sryder13
2e2d4073b8
Bombs should check for teams in team match, not regular match
2017-10-25 15:04:08 +01:00
TehRealSalt
0bb3bc2b7e
Merge remote-tracking branch 'refs/remotes/origin/master' into battle
2017-10-24 22:15:20 -04:00
TehRealSalt
ac55f0ea4d
Okay, battle mode items respawn, for real now
2017-10-24 21:22:09 -04:00
Sryder13
e5e472edf1
Crash fix
2017-10-25 02:00:17 +01:00
TehRealSalt
0af023d8ca
Merge master
2017-10-24 19:31:37 -04:00
Sryder13
65c5c94563
Maces have shadows
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Maces have afterimages
2017-10-24 23:33:25 +01:00
TehRealSalt
fff4194d62
Silly little thing I just added
2017-10-24 18:01:00 -04:00
Sryder13
fe31394277
Do a quake effect when hit by non-spinout things or explosions
2017-10-24 22:58:59 +01:00
Sryder13
7f87a0275b
Spawn item clash versus fake items too
2017-10-24 22:23:11 +01:00
Sryder13
f833222fe6
Shell hit sound can travel further
2017-10-24 22:21:46 +01:00
TehRealSalt
d3387f816b
Battle Mode item respawning
2017-10-24 17:04:22 -04:00
Sryder13
5f60eb68a4
Edited the wrong banana object
2017-10-24 21:18:08 +01:00
Sryder13
436f7cb7c6
Tossed and shell hitting player sound
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Made clash audiable from a bit further away
2017-10-24 20:59:09 +01:00
Sryder13
59d670f902
Shadows remain even after an object dies, until the object no longer exists
2017-10-24 20:34:44 +01:00
Sryder13
fced36e601
Change sound priorities to hopefully prioritise the more important sounds more
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Change singularity on a lot of the sounds so that more than one of them can be played at once
2017-10-24 18:01:43 +01:00
Sryder13
5d49a23429
Add item clash sound
2017-10-24 17:46:44 +01:00
Sryder13
0422e40649
Add graphic for throwing items
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Fix missing frame of clash
2017-10-24 17:19:14 +01:00
Sryder13
c66b10dda3
Shells and Lobbed items now use afterimages for trails
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Fireballs use old green shell trails for trails
Updated dehacked with new states and all the changes
2017-10-24 15:25:08 +01:00
Sryder13
07ffa8af6e
Stars don't go faster when you get hit more
2017-10-24 14:04:54 +01:00
Sryder13
b87564f6eb
Item clash graphics
2017-10-24 13:59:01 +01:00
Sryder13
35f9b544b1
Forgot about dud red shell
2017-10-24 13:38:42 +01:00
Sryder13
041d9c4999
Faster bump sparks
2017-10-24 13:18:41 +01:00
Sryder13
0206a42ce6
Stars in your eyes when you get hit by shells
2017-10-24 13:15:20 +01:00
TehRealSalt
4be15a9020
Bumpy
2017-10-24 00:42:06 -04:00
TehRealSalt
7b88d670d5
Respawn time is now Match-only
2017-10-24 00:06:13 -04:00
TehRealSalt
ccc2643459
Reintroduced weighted batle items
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No more Boos and Mushrooms while they're broken and sucky, too
2017-10-23 22:24:10 -04:00
TehRealSalt
163eae7325
Red shells no longer target people without balloons
2017-10-23 18:59:41 -04:00
TehRealSalt
4efda9b830
Remove some redundancies from the last commit
2017-10-23 18:54:10 -04:00
TehRealSalt
4c877a6490
Move some A_ItemPop stuff into P_CanPickupItem
2017-10-23 18:38:45 -04:00
TehRealSalt
e7de9502ba
Balloon error fix, and papersprite fix
2017-10-23 17:27:00 -04:00
TehRealSalt
54b8e25713
Merge remote-tracking branch 'refs/remotes/origin/master' into battle
2017-10-22 17:41:00 -04:00
TehRealSalt
5233c442fb
Merge branch 'master' of http://git.magicalgirl.moe/KartKrew/Kart
2017-10-22 17:39:04 -04:00
TehRealSalt
a56a7cf9c0
Whoops! Wrong way!
2017-10-22 17:36:46 -04:00
Sryder13
a9c6670ee1
Green shells are faster/slower in 150cc/50cc.
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Green shells now get slower as they bounce more.
2017-10-22 22:29:39 +01:00
TehRealSalt
b36fd5c5f9
Did you know: Battle Mode
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- Different sizes for the balloons, depending on how many you have
- Balloons are fullbright, cast shadows, and stick closer to players
- Mega Mushrooms can now appear
- Can steal items with Boo in Battle Mode now, as intended
- Death pits make you lose only 1 balloon
- Balloons disappear properly if you use Boo
- Boo item icon should no longer appear if you're out of balloons
- You can now properly respawn in Battle Mode
- Can no longer collide with items if you are already holding one
2017-10-22 17:26:43 -04:00
Sryder13
a46093fe9d
Red shell rework, they always instathrust to their top speed in their current movement direction.
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When they get close their top speed starts to decrease to the player's current speed.
Movement direction ends up being adjusted in A_RedShellChase where it Thrusts towards the player at its acceleration speed.
2017-10-22 22:08:07 +01:00
TehRealSalt
f84485c680
More equal, chaotic battle item odds
2017-10-22 04:17:44 -04:00
TehRealSalt
31a13e245c
BATLLE MODE
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AAAAAA
2017-10-22 03:06:35 -04:00
TehRealSalt
10aa83e614
More minor adjustments
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- Display the skin's realname in RA menus
- Can no longer set your skincolor to none on the RA menu
- Edited several color names to fit within 14 characters
2017-10-21 13:22:54 -04:00
TehRealSalt
a3b976b9b2
Whoops, forgot to save two files ^^;
2017-10-20 22:02:25 -04:00
TehRealSalt
94aedc1f78
Change color in menu, replay support for specific staff ghosts
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Todo: replace the vague number with the demo's recorded player name
2017-10-20 22:01:07 -04:00
TehRealSalt
b66fc2f5ac
Ported this fix from internal
2017-10-18 18:14:49 -04:00
TehRealSalt
5a7458be98
Merge remote-tracking branch 'refs/remotes/origin/attack-is-back' into zarrotsu
2017-10-17 23:56:55 -04:00
TehRealSalt
eda571e2d3
Really minor tweaks
2017-10-17 23:55:44 -04:00
TehRealSalt
3994008d31
More score/rings cleanup, hide some hud elements, and most importantly: staff ghosts!
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Would be nice to have an option to directly replay a specific staff
ghost, but this should be fine for now
2017-10-17 23:14:51 -04:00