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Bombs should check for teams in team match, not regular match
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@ -3924,7 +3924,7 @@ static inline boolean PIT_GrenadeRing(mobj_t *thing)
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if (thing->player && thing->player->kartstuff[k_bootaketimer])
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return true;
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if ((gametype == GT_CTF || gametype == GT_MATCH)
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if ((gametype == GT_CTF || gametype == GT_TEAMMATCH)
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&& !cv_friendlyfire.value && grenade->target->player && thing->player
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&& grenade->target->player->ctfteam == thing->player->ctfteam) // Don't blow up at your teammates, unless friendlyfire is on
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return true;
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