Latapostrophe
24516cbf84
Move ping display in i_video for consistency with showfps display
2019-02-16 13:38:50 +01:00
Steel Titanium
bcd5176ad1
Update project files
2019-02-14 21:32:57 -05:00
james
9eec83da95
Support CMake for apng
2019-02-12 17:01:27 -08:00
Alam Arias
dc5024f94c
remove whitespaces
2019-02-05 15:42:37 -05:00
Sally Cochenour
1e61cc6152
Better cpusleep
...
- Default to 1, which means potential for a 1-frame loss every once in a while but no longer a complete cpu hog
- New minimum is 0, since -1 just did the exact same thing as 0.
2019-01-28 14:12:08 -05:00
james
356249dade
Set modifiers in a non-reactive manner
2019-01-17 16:47:01 -08:00
wolfy852
a8e0805261
-nohidapi parameter
...
Should fix problems where Switch Pro controllers suddenly had their mappings changed. Does not recognize controllers connected before game launch. Make sure to replug your controller after the game launches if using this param.
2019-01-10 23:12:06 -06:00
mazmazz
4d5f7e78cd
Merge remote-tracking branch 'kart-public-gl/next' into md3-vanilla-kart
2019-01-10 22:08:37 -05:00
wolfy852
7a50ea2554
Merge remote-tracking branch 'remotes/public/next' into disable-xinput
2019-01-10 20:35:32 -06:00
wolfy852
5e682d612f
-noxinput command line parameter
2019-01-09 01:38:28 -06:00
Marco Z
7806c43ecf
Kart Public Next merge
2019-01-08 18:43:49 -05:00
wolfy852
ad01dcc5ac
Merge remote-tracking branch 'remotes/public/next' into gamepad-tweaks
...
# Conflicts:
# CMakeLists.txt
# appveyor.yml
# src/command.c
# src/command.h
# src/d_clisrv.c
# src/d_netcmd.c
# src/dehacked.c
# src/doomdef.h
# src/hu_stuff.c
# src/m_misc.c
2019-01-08 16:32:24 -06:00
Arthur
9774ecbdfb
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
...
No longer using byte2float in DrawPolygon -- use the surface color data directly
Vertex Buffer Objects for non-interpolated model frames
Removed some old unused paletted texture stuff
2019-01-07 04:33:22 -05:00
Arthur
1249f37fc5
Removed all glBegin/glEnd references
...
MD2/MD3 now works, with the exception of WAD textures for some odd reason
2019-01-07 04:30:47 -05:00
Arthur
295ca25171
Common model format, with MD2/MD3 loading
2019-01-07 04:21:43 -05:00
SeventhSentinel
73542c008c
merge srb2 next
2019-01-05 15:59:23 -05:00
mazmazz
578a4fe80d
Merge remote-tracking branch 'public-gl/master' into travis-deployer
2019-01-05 09:08:34 -05:00
Marco Z
882355d24b
Specify HAVE_LIBGME, paths, and depends only for Win32/x64 MSVC
2019-01-04 21:18:55 -05:00
Marco Z
88c4a54cea
Add GME to VC10 SRB2SDL project
2019-01-04 20:43:42 -05:00
mazmazz
5f632d9b3c
Updated Kart icons to higher res
2019-01-03 12:26:25 -05:00
mazmazz
109dd70a53
Merge remote-tracking branch 'public-gl/master' into public-musicplus-core
2019-01-02 02:15:16 -05:00
Digiku
5278d1ca20
Merge branch 'caps-lock-consistency-fix' into 'master'
...
Update capslock state on window re-focus
See merge request STJr/SRB2!436
2019-01-01 15:05:20 -05:00
mazmazz
7916e020d2
Fix loop_point and song_length floating point comparisons
2019-01-01 10:47:16 -05:00
mazmazz
b7bb570f97
Merge remote-tracking branch 'public-gl/master' into public-musicplus-core
2019-01-01 10:41:40 -05:00
mazmazz
97295bb285
Merge remote-tracking branch 'kart-public-gl/next' into kart-public-travis-deployer
2018-12-31 18:20:04 -05:00
mazmazz
07e7dba730
Also change DEFAULTWADLOCATION to SRB2Kart in SDL2
2018-12-31 00:21:19 -05:00
mazmazz
346e11d6da
Update SDL mac icon to Kart
2018-12-30 15:59:42 -05:00
mazmazz
e2f5c99217
Implement deployer scripts for Travis -- OSX and Linux package building [Kart merge]
2018-12-30 15:41:58 -05:00
mazmazz
78fa72514f
Implement deployer scripts for Travis -- OSX and Linux package building
2018-12-30 15:22:50 -05:00
Steel Titanium
0ebe5b258c
Inclue PNG file
2018-12-29 23:10:45 -05:00
Steel Titanium
a7b96ab83d
Update XPM icon
2018-12-29 22:52:04 -05:00
wolfy852
7091cb1cca
JoyInfo1 -> JoyInfo
...
Don't you love it when typos ruin everything? :P
2018-12-29 13:55:58 -06:00
wolfy852
7a9e6161ae
Check joystick IDs against all other players [by Digiku]
...
Untested on my end, but conceptually sound.
2018-12-29 02:33:53 -06:00
wolfy852
266e255bb6
Reorganize some of the code for SDL_JOYDEVICEADDED events
2018-12-28 14:20:28 -06:00
Digiku
80e30c6aaa
Merge branch 'MSVC-ARM' into 'master'
...
ARM and ARM64 support with MSVC toolchain
See merge request STJr/SRB2!412
2018-12-28 01:05:40 -05:00
wolfy852
eb729c55e4
Make I_GetJoystickDeviceIndex account for controllers 3 and 4
2018-12-27 18:28:09 -06:00
wolfy852
203050dc04
Merge remote-tracking branch 'remotes/SRB2/vanilla-hotplug-stableid' into gamepad-tweaks
...
# Conflicts:
# src/command.c
# src/command.h
# src/g_game.c
# src/m_menu.c
# src/sdl/i_system.c
# src/sdl/i_video.c
# src/sdl/sdlmain.h
This is NOT just a normal merge commit. I have adjusted the hotplugging code from stableid to account for the last two players, and also removed new 2.1 additions that were deemed irrelevant to Kart.
2018-12-27 16:21:51 -06:00
james
0b857f127f
Update capslock state on window re-focus
2018-12-26 15:49:57 -08:00
mazmazz
894c139bf1
Update code versions to 2.1.23
2018-12-26 16:31:43 -05:00
mazmazz
7fc79f0b88
Merge remote-tracking branch 'public-gl/master' into 2122-version
2018-12-24 17:31:03 -05:00
mazmazz
ed410575d6
Only SetWindowGrab if !disable_mouse; toggle cursor visibility
2018-12-23 22:09:16 -05:00
Steel Titanium
46d1a866d8
Another attempt to lock the mouse
2018-12-23 18:54:15 -05:00
mazmazz
c0a0c5ac5d
Merge remote-tracking branch 'public-gl/next' into 2122-version
2018-12-23 18:09:14 -05:00
Monster Iestyn
2d675750cf
fix inconsistent "tabbing" in the VS project files from when I added in lua_blockmaplib.c
2018-12-23 21:52:49 +00:00
Steel Titanium
40a037f603
A more through out attempt to lock the mouse
2018-12-23 14:54:14 -05:00
mazmazz
b49cf11fb6
Merge remote-tracking branch 'public-gl/next' into 2122-version
2018-12-22 23:41:55 -05:00
Steel Titanium
66e13cf1cc
SDL:Auto grab input
2018-12-22 23:28:59 -05:00
Alam Ed Arias
0ed9665a79
Added static library of SDL2 and SDL2_mixer for ARM systems
2018-12-22 20:48:15 -05:00
Alam Ed Arias
102fd11cb4
More work to cleanup the ARM builds
2018-12-22 19:50:32 -05:00
mazmazz
8707b2f40a
Center window on current monitor during vidmode change
2018-12-22 01:43:58 -05:00
Alam Arias
b6a917cda1
Added ARM/ARM64 to whole vc10 sln
...
Added ARM/ARM64 to zlib, libpng
Added ARM/ARM64 to srb2dd/srb2sdl
2018-12-21 16:47:10 -05:00
Digiku
58a2cec70f
Merge branch 'float_equal' into 'master'
...
Clear Float equal warnings
See merge request STJr/SRB2!383
2018-12-20 16:58:37 -05:00
Digiku
f405f1ae30
Merge branch 'cmake-dllpath-fix' into 'master'
...
Update CMake paths for Windows DLLs
See merge request STJr/SRB2!406
2018-12-20 16:53:06 -05:00
mazmazz
0519d8c52d
Update CMake paths for Windows DLLs
2018-12-20 16:46:40 -05:00
mazmazz
9d212b340b
Update code versions to 2.1.22
2018-12-20 02:35:27 -05:00
wolfy852
2a0e6937a0
Extend joystick hotplugging to players 3 and 4
2018-12-19 18:08:38 -06:00
wolfy852
fc3578c592
Revert GameController stuff
2018-12-19 13:11:30 -06:00
Alam Ed Arias
6fd66bdb49
Clear float equal warnings
2018-12-14 20:34:06 -05:00
wolfy852
f876a59ad2
I_NumGameControllers, print GameController mapping, and store joystick GUID in JoyInfo
2018-12-14 12:49:07 -06:00
wolfy852
ca2475ac3e
Print GameController info when detected, use proper 360 controller defaults for triggers
2018-12-14 11:50:53 -06:00
mazmazz
c49a5ed8d2
Better I_InitJoystick log message
2018-12-14 06:14:21 -05:00
mazmazz
70d6845d6c
Fix menu where cv_usejoystick.value > I_JoyNum and selecting an unused controller and the "used!" prompt pops up erroneously
2018-12-14 05:57:10 -05:00
mazmazz
e548f6f139
Don't override an already-active controller
...
* Menu improvements to tell the user that they can't set a controller if it's already active
2018-12-14 05:02:41 -05:00
mazmazz
3b6de810e1
Lots of changes to better support hotplugging and unstable device indexes
...
* Don't save cv_usejoystick/2 because hotplugging changes can be made invalid by next run
* Properly set cv_usejoystick/2 for menu toggling
* Force-disable a player's joystick if setting another player's joystick to the same device
* Properly set cv_usejoystick/2 value of BOTH target player AND other players when hotplugging and unplugging
2018-12-14 03:58:07 -05:00
mazmazz
6b9fe87b60
Properly handle unstable device indexes for hotplug
2018-12-14 01:45:18 -05:00
mazmazz
44d6a1d236
Attempt to handle unstable device IDs
2018-12-14 00:22:25 -05:00
mazmazz
216e710b87
Improve hotplug edge case with changing device indexes; return proper joy_open output on error
2018-12-13 23:52:04 -05:00
mazmazz
14cde2d227
Change joystick log messages to DBG_GAMELOGIC
2018-12-13 23:26:07 -05:00
mazmazz
e81f05c496
Handle unstable device index when hotplugging controller
2018-12-13 23:09:05 -05:00
mazmazz
bcd747c1cd
Adjust SDL_JOYDEVICEREMOVED handler by checking the player's joy device explicitly
2018-12-13 22:26:13 -05:00
wolfy852
2927812ec4
Restore a change lost in the merge madness, do some SDL_GameController prep
2018-12-10 09:00:15 -06:00
mazmazz
47ee3525af
Indentation
2018-12-08 14:10:56 -05:00
mazmazz
01f1933f69
Force directsound to fix wrong-pitch sound effects
2018-12-08 14:05:58 -05:00
wolfy852
5fe81afeaa
Merge remote-tracking branch 'remotes/SRB2/vanilla-hotplug' into unfuck-gamepads
...
# Conflicts:
# src/d_clisrv.c
# src/d_netcmd.c
# src/d_netcmd.h
# src/dehacked.c
# src/doomdef.h
# src/g_game.c
# src/hu_stuff.c
# src/lua_baselib.c
# src/m_menu.c
# src/sdl/i_system.c
# src/sdl/sdlmain.h
2018-12-06 13:07:39 -06:00
mazmazz
60afce5771
Disable XINPUT before initing the joy subsystem
2018-12-06 14:03:46 -05:00
mazmazz
6694b7d679
Controller hotplugging by always keeping joy subsystem on (thanks WOLFS)
...
(with log messages)
2018-12-06 10:54:58 -05:00
TehRealSalt
7ab098636b
Edited even more things to say "SRB2Kart"
2018-12-05 20:40:58 -05:00
TehRealSalt
df191639bd
Merge remote-tracking branch 'srb2public/master' into merge-next
2018-12-05 19:21:13 -05:00
Monster Iestyn
e353e2ef70
Merge branch 'next' into 21-version
2018-12-04 17:19:36 +00:00
Monster Iestyn
f2b0db5a1c
Merge branch 'master' into next
2018-12-04 17:18:19 +00:00
Digiku
631f6ed406
Merge branch 'joystick-juggling' into 'master'
...
Joystick juggling
See merge request STJr/SRB2!355
2018-12-04 11:51:55 -05:00
Monster Iestyn
d1a8e3acdb
Merge branch 'tiny-makefile-fix' into 'master'
...
Tiny Makefile Fix
See merge request STJr/SRB2!289
2018-12-04 08:09:27 -05:00
mazmazz
60feae1014
Update OSX icon
2018-12-03 23:09:54 -05:00
mazmazz
8851f39b84
Use static joyname instead of malloc
2018-12-03 12:35:12 -05:00
mazmazz
19d19543b7
Copy string from SDL_JoystickNameForIndex before the subsystem is shut down
2018-12-03 05:37:07 -05:00
TehRealSalt
aa16edec1d
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-12-03 00:31:23 -05:00
Monster Iestyn
a63ba7084a
Disable the axis parts of I_GetJoystickEvents and its player2 counterpart.
...
(This is what I should have done in the first place)
2018-12-02 17:42:51 +00:00
Monster Iestyn
ce4e63a366
Miserable half-attempt to support hats in I_GetEvent, I've disabled it for now since I couldn't really figure out how to pull this off ...yet
2018-12-02 17:12:05 +00:00
Monster Iestyn
33c1ac33f5
Merge branch 'next' into 21-version
...
# Conflicts:
# src/d_netcmd.c
2018-12-02 15:45:07 +00:00
Monster Iestyn
11cb163435
Backport the Blockmap library I made two years ago
2018-11-30 17:11:11 +00:00
Sryder
bc1f08f89d
Fix 2 of the Unsuffixed Float Constant warnings
...
The other one is related to M_PI for me, which I'm still not sure about where it's getting it from
2018-11-29 22:12:14 +00:00
TehRealSalt
5534017954
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
Monster Iestyn
11cb2e05ba
Merge branch 'cmake-use-internal-libs' into 'master'
...
CMake: Use internal libs.
See merge request STJr/SRB2!325
2018-11-25 09:33:50 -05:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
Monster Iestyn
08af33c51f
Add myargmalloc boolean to detect whether we allocated myargv ourselves or not, so we don't free myargv if we didn't
2018-11-23 19:12:48 +00:00
mazmazz
36e020c366
Update version to 2.1.21
2018-11-23 06:58:45 -05:00
Steel Titanium
fe43deacec
Merge branch 'master' into responsefile-fix
2018-11-22 23:02:20 -05:00
Steel Titanium
6020abab94
Fix the not found errors on DLLs
2018-11-22 22:44:47 -05:00
Steel Titanium
ff9c41ca5f
Merge branch 'master' into cmake-use-internal-libs
2018-11-21 20:05:08 -05:00
toaster
aa607ecf4c
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
...
# Conflicts:
# src/d_clisrv.c
# src/m_misc.c
2018-11-18 18:26:50 +00:00
Sryder
b8477b4067
Squash various warnings
...
Shadowed declarations
Unsuffixed float constants
There's an unsuffixed float constant I can't fix because the define is outside of SRB2. We could have our own copy of Pi if we really wanted.
2018-11-14 21:53:57 +00:00
Alam Ed Arias
f81d01edca
Merge branch 'vc-xpm-fix' into 'master'
...
Remove unnecessary SDLCALL from IMG_xpm.c declarations
See merge request STJr/SRB2!327
2018-11-14 11:00:20 -05:00
Alam Ed Arias
f73ea4f984
Clean up warnings
2018-11-14 10:52:16 -05:00
Marco Z
8777d5c6c9
Comment context for declaration changes; remove extern terms
2018-11-14 08:15:38 -05:00
Marco Z
51768e7dd1
Remove unnecessary SDLCALL from xpm declarations
2018-11-14 08:06:07 -05:00
Monster Iestyn
f3b59c1731
Fix VC project files to include hw_clip.c/h
2018-11-14 12:11:57 +00:00
Steel Titanium
d0b64222f7
Merge branch 'master' into cmake-use-internal-libs
2018-11-13 19:46:43 -05:00
mazmazz
894ee02f3f
Fix x64 build issue
2018-11-13 17:12:18 -05:00
Sryder
6af56273bf
Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
...
# Conflicts:
# src/d_main.c
# src/d_main.h
# src/d_netcmd.c
# src/doomtype.h
# src/hardware/hw_md2.h
# src/p_user.c
# src/r_splats.h
# src/s_sound.c
# src/s_sound.h
# src/screen.c
# src/sdl/i_system.c
2018-11-10 21:14:53 +00:00
Monster Iestyn
51df32dd3d
Merge branch 'gcc-compiling-cleanup' into 'master'
...
Compiling cleanup and fixes
See merge request STJr/SRB2!311
2018-11-10 13:56:17 -05:00
Monster Iestyn
0bdbdd1b1e
Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
2018-11-08 16:26:55 +00:00
TehRealSalt
499faec555
Merge remote-tracking branch 'srb2public/next'
...
(Huge change: NO_MIDI is now a define, simply because that makes it easier for me to resolve merge conflicts if I can see the original code and the new code. Also means that people who REALLY miss MIDI can compile & fix it themselves :P)
2018-11-07 16:15:14 -05:00
Steel Titanium
5a0cfc10f4
Update copyright info on some files
2018-11-01 14:47:19 -04:00
Steel Titanium
0f9611df76
Merge remote-tracking branch 'upstream/master' into cmake-use-internal-libs
2018-10-30 21:06:06 -04:00
TehRealSalt
4e549532ee
Half-done Discord Rich Presence support
...
It's soooo close to being awesome, but so far away. Making game invitations as the host meant that it would redirect to "connect self" for other people, because we can't get the IP address from the host.
If anyone has a solution, you've got my gratitude; this was going so smoothly until it hit that brick wall.
2018-10-22 00:34:45 -04:00
mazmazz
a288b95458
Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup
2018-10-19 22:04:26 -04:00
toaster
a1e1aa81b5
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
...
# Conflicts:
# src/d_netcmd.c
# src/d_netcmd.h
# src/g_game.c
# src/p_floor.c
# src/p_user.c
# src/r_data.c
# src/r_data.h
# src/v_video.c
2018-10-14 21:52:05 +01:00
Sryder
6184f91dd3
Add an int to I_PlaySound to tell an interface which channel number SRB2 is using.
...
I've voided this out on other sound interfaces than SDL Mixer ones because I'm both not sure whether they need it, and not sure how to make them work with it if they do.
2018-10-13 23:01:11 +01:00
Sryder
497314fdc4
Tiny fix so that joystick2 being closed can let the JoystickSubSystem close before game close.
...
No memory leak here, just a very tiny thing I noticed.
2018-10-09 19:43:18 +01:00
Monster Iestyn
1115f41f8e
Merge branch 'zlib-split' into 'master'
...
Makefile: Split zlib and libpng
See merge request STJr/SRB2!285
2018-10-08 07:20:27 -04:00
Steel Titanium
232a7ae7b7
Change order of the ifdef
2018-10-07 14:52:25 -04:00
Steel Titanium
def090c9f0
Move the ifdef
2018-10-07 14:45:03 -04:00
Sryder
fb6c329870
Fix the crashing bug hopefully
...
A value of 1 in freesrc for Mix_LoadWAV_RW and Mix_LoadMus_RW calls SDL_RWclose on the RWops anyway.
For Mix_LoadWAV_RW the RWops is freed right after the data is loaded (because it makes a copy of the data in memory)
For Mix_LoadMUS_RW the RWops is freed when Mix_FreeMusic is called (because the data is not a copy)
So setting 1 on freesrc doesn't actually free the RWops immediately on Mix_LoadMus_RW *unless* it failed to load any music.
2018-10-07 10:37:45 +01:00
Sryder
02597e0bf9
Fix compiler warnings.
2018-10-07 09:26:18 +01:00
Sryder
d072dd2725
I think that should be NULL, not 0 actually.
2018-10-07 00:22:23 +01:00
Sryder
7b417b573c
Mix_QuickLoad_RAW sets a flag in the Mix_Chunk so that Mix_FreeChunk doesn't actually Free the sound.
...
Checks for the flag when freeing, and if it's 0, we free the data manually after Mix_FreeChunk.
I went back to Z_Malloc and Z_Free for this because they still work after this.
2018-10-07 00:15:42 +01:00
Sryder
725a65c1f7
Call SDL_RWclose after an SDL_RWFromMem call to close the RWops.
2018-10-07 00:15:11 +01:00
Steel Titanium
49cb1ffe9f
Restore deleted endif
2018-10-04 22:38:59 -04:00
Steel Titanium
79f5f4885c
Split zlib and libpng
2018-10-04 19:47:19 -04:00
Sryder
8afdda8249
Disable VSync by default. I wouldn't be surprised if there are issues that arise from it, and I'm fairly sure its always been slightly spotty.
2018-10-04 21:08:47 +01:00
Steel Titanium
f88708bb75
Fix the weird indentation
2018-09-21 12:05:52 -04:00
Steel Titanium
68ec811909
Rearrange the code.
...
Thanks again MonsterIestyn!
2018-09-21 11:26:08 -04:00
Steel
af58ba9ae3
Remove this that somehow slipped in.
2018-09-21 07:21:49 -04:00
Steel
be74b4e58b
Fix up errors with buildbots
2018-09-21 07:16:54 -04:00
Steel Titanium
378495cb2b
Add some stuff
2018-09-20 18:33:50 -04:00
Steel Titanium
a53f036149
Use MemAvailable instead
2018-09-20 18:30:46 -04:00
toaster
1a2f84a5ba
Smaller XPM with no redundant pixels
2018-09-20 22:36:01 +01:00
mazmazz
96fa8996db
MP Core Mixer fade: Use fixed instead of double calc (fixes buildbots)
2018-09-19 19:18:35 -04:00
mazmazz
ade637798b
MP Core Mixer: Old-style function dec fixes (buildbots)
2018-09-19 19:06:24 -04:00
mazmazz
974b1d340a
MP Core Mixer: Unused param fixes (buildbots)
2018-09-19 18:26:33 -04:00
mazmazz
00bbb60e69
Mixer: Add back var_cleanup in I_LoadSong
...
Because musicplus-libopenmpt deleted it, I added a cautionary note to ALWAYS clean up your vars!
2018-09-18 22:24:07 -04:00
toaster
cb629303d6
Update a bunch of icons - SDL_icon.xpm
and other targets' .ico
s.
2018-09-18 19:37:03 +01:00
mazmazz
b71996106b
MusicPlus core: NOMIXER=1 compile fix
2018-09-18 13:23:42 -04:00
mazmazz
1a935eabd5
Mixer I_StopSong: StopFadingSong and var_cleanup call fix
2018-09-18 12:55:19 -04:00
mazmazz
c5ea6b5efe
MusicPlus Core (positioning and fading) 2.2 -> 2.1 backport
2018-09-18 10:22:17 -04:00
mazmazz
40a8c9c1ee
Mixer: HAVE_LIBGME ifdef in I_LoadSong
2018-09-15 00:35:24 -04:00
mazmazz
9a5eb02459
Fix Windows buildbot for MP3_MAD/MODPLUG define (the header we use is 2.0.2)
2018-09-14 17:47:04 -04:00
mazmazz
17ec5d8022
Mixer: Better MODPLUG/MP3_MAD defines
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(cherry picked from commit 5b724e18b5268b0492b3f8b8980aadd2dd41e235)
2018-09-14 17:27:31 -04:00
mazmazz
fdbe3e80f6
Fix compile errors on buildbots
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* Check SDL Mixer 2.0.3 for MUS_MODPLUG_UNUSED, MUS_MP3_MAD_UNUSED
* Mixed D+C in I_LoadSong
2018-09-14 17:07:13 -04:00
mazmazz
b330dc2394
Don't call I_StartupSound in SFX toggle
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* Mixer: make I_StartupSound return early if already set up
* Restartaudio: Add StopSFX call
2018-09-14 16:39:10 -04:00