Kart-Public/src/sdl
2018-12-20 02:35:27 -05:00
..
macosx Update code versions to 2.1.22 2018-12-20 02:35:27 -05:00
SDL_main build: include own copy of SDL2main 2016-05-18 22:25:06 -04:00
SRB2Pandora SRB2 2.1 release 2014-03-15 13:11:35 -04:00
CMakeLists.txt Fix the not found errors on DLLs 2018-11-22 22:44:47 -05:00
dosstr.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
endtxt.c Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12 2017-09-16 20:26:04 +01:00
endtxt.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hwsym_sdl.c Revert "Fix screenshot functionality in fullscreen in SDL2" 2018-03-18 18:33:53 +00:00
hwsym_sdl.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
i_cdmus.c Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified) 2018-11-08 16:26:55 +00:00
i_main.c SDL: disable check for noreturn 2018-01-04 14:29:29 -05:00
i_net.c Revert "Merge branch 'RemoveINetC' into 'master'" 2016-07-21 14:42:00 -04:00
i_system.c Merge branch 'joystick-juggling' into 'master' 2018-12-04 11:51:55 -05:00
i_ttf.c Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12 2017-09-16 20:26:04 +01:00
i_ttf.h Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12 2017-09-16 20:26:04 +01:00
i_video.c Miserable half-attempt to support hats in I_GetEvent, I've disabled it for now since I couldn't really figure out how to pull this off ...yet 2018-12-02 17:12:05 +00:00
IMG_xpm.c Comment context for declaration changes; remove extern terms 2018-11-14 08:15:38 -05:00
MakeCYG.cfg SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Makefile.cfg Removed references to console ports and WinCE in sdl/Makefile.cfg 2017-09-15 17:12:53 +01:00
MakeNIX.cfg Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12 2017-09-16 20:26:04 +01:00
mixer_sound.c Fix 2 of the Unsuffixed Float Constant warnings 2018-11-29 22:12:14 +00:00
ogl_sdl.c Fix wipes in low resolutions 2018-03-18 17:12:12 +00:00
ogl_sdl.h Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
SDL_icon.xpm Fix white being treated as transparent. 2018-08-10 19:02:03 -04:00
sdl_sound.c Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified) 2018-11-08 16:26:55 +00:00
sdlmain.h Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
srb2.ttf SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Srb2SDL-vc9.vcproj change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
Srb2SDL-vc10.vcxproj Backport the Blockmap library I made two years ago 2018-11-30 17:11:11 +00:00
Srb2SDL-vc10.vcxproj.filters Backport the Blockmap library I made two years ago 2018-11-30 17:11:11 +00:00
Srb2SDL.dsp change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
Srb2SDL.dsw SRB2 2.1 release 2014-03-15 13:11:35 -04:00
Srb2SDL.ico New HD SRB2 icon by VAdaPEga. 2015-03-01 20:07:56 -05:00
Srb2SDL.props MSVC: Move x86/x64 settings into commons props 2016-05-22 21:55:55 -04:00