mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-10 07:12:03 +00:00
Merge remote-tracking branch 'kart-public-gl/next' into kart-public-travis-deployer
This commit is contained in:
commit
97295bb285
51 changed files with 1122 additions and 214 deletions
|
@ -100,10 +100,10 @@ add_subdirectory(assets)
|
|||
## config.h generation
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||||
set(GIT_EXECUTABLE "git" CACHE FILEPATH "Path to git binary")
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||||
include(GitUtilities)
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||||
git_describe(SRB2_GIT_DESCRIBE "${CMAKE_SOURCE_DIR}")
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||||
git_latest_commit(SRB2_COMP_COMMIT "${CMAKE_SOURCE_DIR}")
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||||
git_current_branch(SRB2_GIT_BRANCH "${CMAKE_SOURCE_DIR}")
|
||||
set(SRB2_COMP_BRANCH "${SRB2_GIT_BRANCH}")
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||||
set(SRB2_COMP_REVISION "${SRB2_GIT_DESCRIBE}")
|
||||
set(SRB2_COMP_REVISION "${SRB2_COMP_COMMIT}")
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||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/src/config.h.in ${CMAKE_CURRENT_BINARY_DIR}/src/config.h)
|
||||
|
||||
##### PACKAGE CONFIGURATION #####
|
||||
|
|
Binary file not shown.
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@ -27,5 +27,17 @@ function(git_current_branch variable path)
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|||
OUTPUT_STRIP_TRAILING_WHITESPACE
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||||
)
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||||
|
||||
set(${variable} "${output}" PARENT_SCOPE)
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||||
endfunction()
|
||||
|
||||
function(git_latest_commit variable path)
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||||
execute_process(COMMAND ${GIT_EXECUTABLE} "rev-parse" "--short" "HEAD"
|
||||
WORKING_DIRECTORY "${path}"
|
||||
RESULT_VARIABLE result
|
||||
OUTPUT_VARIABLE output
|
||||
ERROR_QUIET
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
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||||
)
|
||||
|
||||
set(${variable} "${output}" PARENT_SCOPE)
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||||
endfunction()
|
43
libs/DLL-README.txt
Normal file
43
libs/DLL-README.txt
Normal file
|
@ -0,0 +1,43 @@
|
|||
# SRB2Kart - Which DLLs do I need to bundle?
|
||||
|
||||
Updated 12/4/2018 (v2.1.21)
|
||||
|
||||
Here are the required DLLs, per build. For each architecture, copy all the binaries from these folders:
|
||||
|
||||
* libs\dll-binaries\[i686/x86_64]
|
||||
* libs\SDL2\[i686/x86_64]...\bin
|
||||
* libs\SDL2_mixer\[i686/x86_64]...\bin
|
||||
|
||||
and don't forget to build r_opengl.dll for srb2dd.
|
||||
|
||||
## srb2kart, 32-bit
|
||||
|
||||
* libs\dll-binaries\i686\exchndl.dll
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||||
* libs\dll-binaries\i686\libgme.dll
|
||||
* libs\dll-binaries\i686\mgwhelp.dll (depend for exchndl.dll)
|
||||
* libs\SDL2\i686-w64-mingw32\bin\SDL2.dll
|
||||
* libs\SDL2_mixer\i686-w64-mingw32\bin\*.dll (get everything)
|
||||
|
||||
## srb2kart, 64-bit
|
||||
|
||||
* libs\dll-binaries\x86_64\exchndl.dll
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||||
* libs\dll-binaries\x86_64\libgme.dll
|
||||
* libs\dll-binaries\x86_64\mgwhelp.dll (depend for exchndl.dll)
|
||||
* libs\SDL2\x86_64-w64-mingw32\bin\SDL2.dll
|
||||
* libs\SDL2_mixer\x86_64-w64-mingw32\bin\*.dll (get everything)
|
||||
|
||||
## srb2kartdd, 32-bit
|
||||
|
||||
* libs\dll-binaries\i686\exchndl.dll
|
||||
* libs\dll-binaries\i686\fmodex.dll
|
||||
* libs\dll-binaries\i686\libgme.dll
|
||||
* libs\dll-binaries\i686\mgwhelp.dll (depend for exchndl.dll)
|
||||
* r_opengl.dll (build this from make)
|
||||
|
||||
## srb2kartdd, 64-bit
|
||||
|
||||
* libs\dll-binaries\x86_64\exchndl.dll
|
||||
* libs\dll-binaries\x86_64\fmodex.dll
|
||||
* libs\dll-binaries\x86_64\libgme.dll
|
||||
* libs\dll-binaries\x86_64\mgwhelp.dll (depend for exchndl.dll)
|
||||
* r_opengl.dll (build this from make)
|
BIN
libs/dll-binaries/i686/exchndl.dll
Normal file
BIN
libs/dll-binaries/i686/exchndl.dll
Normal file
Binary file not shown.
BIN
libs/dll-binaries/i686/mgwhelp.dll
Normal file
BIN
libs/dll-binaries/i686/mgwhelp.dll
Normal file
Binary file not shown.
BIN
libs/dll-binaries/x86_64/exchndl.dll
Normal file
BIN
libs/dll-binaries/x86_64/exchndl.dll
Normal file
Binary file not shown.
BIN
libs/dll-binaries/x86_64/mgwhelp.dll
Normal file
BIN
libs/dll-binaries/x86_64/mgwhelp.dll
Normal file
Binary file not shown.
|
@ -358,7 +358,7 @@ if(${SRB2_CONFIG_HAVE_ZLIB})
|
|||
set(SRB2_HAVE_ZLIB ON)
|
||||
add_definitions(-DHAVE_ZLIB)
|
||||
else()
|
||||
message(WARNING "You have specified that ZLIB is available but it was not found. SRB2 may not compile correctly.")
|
||||
message(WARNING "You have specified that ZLIB is available but it was not found. SRB2Kart may not compile correctly.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
@ -380,7 +380,7 @@ if(${SRB2_CONFIG_HAVE_PNG} AND ${SRB2_CONFIG_HAVE_ZLIB})
|
|||
add_definitions(-DHAVE_PNG)
|
||||
add_definitions(-D_LARGEFILE64_SOURCE)
|
||||
else()
|
||||
message(WARNING "You have specified that PNG is available but it was not found. SRB2 may not compile correctly.")
|
||||
message(WARNING "You have specified that PNG is available but it was not found. SRB2Kart may not compile correctly.")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
@ -485,5 +485,5 @@ if(${CMAKE_SYSTEM} MATCHES Windows)
|
|||
endif()
|
||||
|
||||
if(NOT ${SRB2_SDL2_AVAILABLE} AND NOT ${SRB2_WIN32_AVAILABLE})
|
||||
message(FATAL_ERROR "There are no targets available to build an SRB2 executable. :(")
|
||||
message(FATAL_ERROR "There are no targets available to build an SRB2Kart executable. :(")
|
||||
endif()
|
||||
|
|
|
@ -20,7 +20,7 @@ GCC64=1
|
|||
endif
|
||||
|
||||
ifdef GCC64
|
||||
GCC64=1
|
||||
GCC63=1
|
||||
endif
|
||||
|
||||
ifdef GCC63
|
||||
|
|
|
@ -28,8 +28,6 @@
|
|||
|
||||
#define SRB2_COMP_REVISION "${SRB2_COMP_REVISION}"
|
||||
#define SRB2_COMP_BRANCH "${SRB2_COMP_BRANCH}"
|
||||
#define SRB2_GIT_DESCRIBE "${SRB2_GIT_DESCRIBE}"
|
||||
#define SRB2_GIT_BRANCH "${SRB2_GIT_BRANCH}"
|
||||
|
||||
#define CMAKE_ASSETS_DIR "${CMAKE_SOURCE_DIR}/assets"
|
||||
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
#include "g_game.h"
|
||||
#include "hu_stuff.h"
|
||||
#include "keys.h"
|
||||
#include "g_input.h" // JOY1
|
||||
#include "m_menu.h"
|
||||
#include "console.h"
|
||||
#include "d_netfil.h"
|
||||
|
@ -1916,7 +1917,7 @@ static boolean CL_ServerConnectionSearchTicker(boolean viams, tic_t *asksent)
|
|||
M_StartMessage(M_GetText(
|
||||
"You have too many WAD files loaded\n"
|
||||
"to add ones the server is using.\n"
|
||||
"Please restart SRB2 before connecting.\n\n"
|
||||
"Please restart SRB2Kart before connecting.\n\n"
|
||||
"Press ESC\n"
|
||||
), NULL, MM_NOTHING);
|
||||
return false;
|
||||
|
@ -2073,7 +2074,7 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
|
|||
|
||||
I_OsPolling();
|
||||
key = I_GetKey();
|
||||
if (key == KEY_ESCAPE)
|
||||
if (key == KEY_ESCAPE || key == KEY_JOY1+1)
|
||||
{
|
||||
CONS_Printf(M_GetText("Network game synchronization aborted.\n"));
|
||||
// M_StartMessage(M_GetText("Network game synchronization aborted.\n\nPress ESC\n"), NULL, MM_NOTHING);
|
||||
|
@ -3552,7 +3553,7 @@ static void HandleConnect(SINT8 node)
|
|||
SV_SendRefuse(node, M_GetText("You have been banned\nfrom the server"));
|
||||
else if (netbuffer->u.clientcfg.version != VERSION
|
||||
|| netbuffer->u.clientcfg.subversion != SUBVERSION)
|
||||
SV_SendRefuse(node, va(M_GetText("Different SRB2 versions cannot\nplay a netgame!\n(server version %d.%d.%d)"), VERSION/100, VERSION%100, SUBVERSION));
|
||||
SV_SendRefuse(node, va(M_GetText("Different SRB2Kart versions cannot\nplay a netgame!\n(server version %d.%d.%d)"), VERSION/100, VERSION%100, SUBVERSION));
|
||||
else if (!cv_allownewplayer.value && node)
|
||||
SV_SendRefuse(node, M_GetText("The server is not accepting\njoins for the moment"));
|
||||
else if (D_NumPlayers() >= maxplayers)
|
||||
|
|
|
@ -471,6 +471,7 @@ static const char *credits[] = {
|
|||
"\"Spherallic\"",
|
||||
"\"VAdaPEGA\"",
|
||||
"\"Virt\"",
|
||||
"\"zxyspku\"",
|
||||
"",
|
||||
"\1Sound Design",
|
||||
"James \"SeventhSentinel\" Hall",
|
||||
|
@ -585,7 +586,7 @@ static struct {
|
|||
// This Tyler52 gag is troublesome
|
||||
// Alignment should be ((spaces+1 * 100) + (headers+1 * 38) + (lines * 15))
|
||||
// Current max image spacing: (200*17)
|
||||
{112, (15*100)+(17*38)+(101*15), "TYLER52", SKINCOLOR_NONE},
|
||||
{112, (15*100)+(17*38)+(102*15), "TYLER52", SKINCOLOR_NONE},
|
||||
{0, 0, NULL, SKINCOLOR_NONE}
|
||||
};
|
||||
|
||||
|
|
10
src/g_game.c
10
src/g_game.c
|
@ -1209,7 +1209,8 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
|
|||
INT32 laim, th, tspeed, forward, side, axis; //i
|
||||
const INT32 speed = 1;
|
||||
// these ones used for multiple conditions
|
||||
boolean turnleft, turnright, invertmouse, mouseaiming, lookaxis, usejoystick, analogjoystickmove, gamepadjoystickmove, kbl, rd;
|
||||
boolean turnleft, turnright, mouseaiming, analogjoystickmove, gamepadjoystickmove;
|
||||
boolean invertmouse, lookaxis, usejoystick, kbl, rd;
|
||||
player_t *player;
|
||||
camera_t *thiscam;
|
||||
angle_t lang;
|
||||
|
@ -1800,7 +1801,7 @@ boolean G_Responder(event_t *ev)
|
|||
{
|
||||
// allow spy mode changes even during the demo
|
||||
if (gamestate == GS_LEVEL && ev->type == ev_keydown
|
||||
&& (ev->data1 == gamecontrol[gc_viewpoint][0] || ev->data1 == gamecontrol[gc_viewpoint][1]))
|
||||
&& (ev->data1 == KEY_F12 || ev->data1 == gamecontrol[gc_viewpoint][0] || ev->data1 == gamecontrol[gc_viewpoint][1]))
|
||||
{
|
||||
if (splitscreen || !netgame)
|
||||
displayplayer = consoleplayer;
|
||||
|
@ -2430,7 +2431,10 @@ void G_PlayerReborn(INT32 player)
|
|||
}
|
||||
|
||||
// Keep Shrink status, remove Grow status
|
||||
growshrinktimer = min(players[player].kartstuff[k_growshrinktimer], 0);
|
||||
if (players[player].kartstuff[k_growshrinktimer] < 0)
|
||||
growshrinktimer = players[player].kartstuff[k_growshrinktimer];
|
||||
else
|
||||
growshrinktimer = 0;
|
||||
|
||||
bumper = players[player].kartstuff[k_bumper];
|
||||
comebackpoints = players[player].kartstuff[k_comebackpoints];
|
||||
|
|
|
@ -15476,7 +15476,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
S_JAWZ_DEAD1, // deathstate
|
||||
S_JAWZ_DEAD2, // xdeathstate
|
||||
sfx_s3k5d, // deathsound
|
||||
7*FRACUNIT, // speed
|
||||
64*FRACUNIT, // speed
|
||||
16*FRACUNIT, // radius
|
||||
32*FRACUNIT, // height
|
||||
0, // display offset
|
||||
|
@ -15503,7 +15503,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
S_JAWZ_DEAD1, // deathstate
|
||||
S_JAWZ_DEAD2, // xdeathstate
|
||||
sfx_s3k5d, // deathsound
|
||||
56*FRACUNIT, // speed
|
||||
64*FRACUNIT, // speed
|
||||
16*FRACUNIT, // radius
|
||||
32*FRACUNIT, // height
|
||||
0, // display offset
|
||||
|
@ -15773,7 +15773,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
|
|||
S_BALLHOG_DEAD, // deathstate
|
||||
S_NULL, // xdeathstate
|
||||
sfx_hogbom, // deathsound
|
||||
0, // speed
|
||||
64*FRACUNIT, // speed
|
||||
16*FRACUNIT, // radius
|
||||
32*FRACUNIT, // height
|
||||
0, // display offset
|
||||
|
|
200
src/k_kart.c
200
src/k_kart.c
|
@ -493,31 +493,31 @@ boolean K_IsPlayerWanted(player_t *player)
|
|||
#define NUMKARTODDS 80
|
||||
|
||||
// Less ugly 2D arrays
|
||||
static INT32 K_KartItemOddsRace[NUMKARTRESULTS][9] =
|
||||
static INT32 K_KartItemOddsRace[NUMKARTRESULTS][10] =
|
||||
{
|
||||
//P-Odds 0 1 2 3 4 5 6 7 8
|
||||
/*Sneaker*/ {20, 0, 0, 4, 6, 6, 0, 0, 0 }, // Sneaker
|
||||
/*Rocket Sneaker*/ { 0, 0, 0, 0, 0, 1, 3, 5, 3 }, // Rocket Sneaker
|
||||
/*Invincibility*/ { 0, 0, 0, 0, 0, 1, 4, 6,14 }, // Invincibility
|
||||
/*Banana*/ { 0, 9, 4, 2, 1, 0, 0, 0, 0 }, // Banana
|
||||
/*Eggman Monitor*/ { 0, 4, 3, 2, 0, 0, 0, 0, 0 }, // Eggman Monitor
|
||||
/*Orbinaut*/ { 0, 6, 5, 3, 2, 0, 0, 0, 0 }, // Orbinaut
|
||||
/*Jawz*/ { 0, 0, 3, 2, 1, 1, 0, 0, 0 }, // Jawz
|
||||
/*Mine*/ { 0, 0, 2, 2, 1, 0, 0, 0, 0 }, // Mine
|
||||
/*Ballhog*/ { 0, 0, 0, 2, 1, 0, 0, 0, 0 }, // Ballhog
|
||||
/*Self-Propelled Bomb*/ { 0, 0, 1, 2, 3, 4, 2, 2, 0 }, // Self-Propelled Bomb
|
||||
/*Grow*/ { 0, 0, 0, 0, 0, 1, 3, 5, 3 }, // Grow
|
||||
/*Shrink*/ { 0, 0, 0, 0, 0, 0, 0, 2, 0 }, // Shrink
|
||||
/*Thunder Shield*/ { 0, 1, 2, 0, 0, 0, 0, 0, 0 }, // Thunder Shield
|
||||
/*Hyudoro*/ { 0, 0, 0, 0, 1, 2, 1, 0, 0 }, // Hyudoro
|
||||
/*Pogo Spring*/ { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, // Pogo Spring
|
||||
/*Kitchen Sink*/ { 0, 0, 0, 0, 0, 0, 0, 0, 0 }, // Kitchen Sink
|
||||
/*Sneaker x3*/ { 0, 0, 0, 0, 3, 7, 9, 2, 0 }, // Sneaker x3
|
||||
/*Banana x3*/ { 0, 0, 1, 1, 0, 0, 0, 0, 0 }, // Banana x3
|
||||
/*Banana x10*/ { 0, 0, 0, 0, 1, 0, 0, 0, 0 }, // Banana x10
|
||||
/*Orbinaut x3*/ { 0, 0, 0, 1, 0, 0, 0, 0, 0 }, // Orbinaut x3
|
||||
/*Orbinaut x4*/ { 0, 0, 0, 0, 1, 1, 0, 0, 0 }, // Orbinaut x4
|
||||
/*Jawz x2*/ { 0, 0, 0, 1, 2, 0, 0, 0, 0 } // Jawz x2
|
||||
//P-Odds 0 1 2 3 4 5 6 7 8 9
|
||||
/*Sneaker*/ {20, 0, 0, 4, 6, 6, 0, 0, 0, 0 }, // Sneaker
|
||||
/*Rocket Sneaker*/ { 0, 0, 0, 0, 0, 1, 3, 5, 3, 0 }, // Rocket Sneaker
|
||||
/*Invincibility*/ { 0, 0, 0, 0, 0, 1, 4, 6,14, 0 }, // Invincibility
|
||||
/*Banana*/ { 0, 9, 4, 2, 1, 0, 0, 0, 0, 0 }, // Banana
|
||||
/*Eggman Monitor*/ { 0, 4, 3, 2, 0, 0, 0, 0, 0, 0 }, // Eggman Monitor
|
||||
/*Orbinaut*/ { 0, 6, 5, 3, 2, 0, 0, 0, 0, 0 }, // Orbinaut
|
||||
/*Jawz*/ { 0, 0, 3, 2, 1, 1, 0, 0, 0, 0 }, // Jawz
|
||||
/*Mine*/ { 0, 0, 2, 2, 1, 0, 0, 0, 0, 0 }, // Mine
|
||||
/*Ballhog*/ { 0, 0, 0, 2, 1, 0, 0, 0, 0, 0 }, // Ballhog
|
||||
/*Self-Propelled Bomb*/ { 0, 0, 1, 2, 3, 4, 2, 2, 0,20 }, // Self-Propelled Bomb
|
||||
/*Grow*/ { 0, 0, 0, 0, 0, 1, 3, 5, 3, 0 }, // Grow
|
||||
/*Shrink*/ { 0, 0, 0, 0, 0, 0, 0, 2, 0, 0 }, // Shrink
|
||||
/*Thunder Shield*/ { 0, 1, 2, 0, 0, 0, 0, 0, 0, 0 }, // Thunder Shield
|
||||
/*Hyudoro*/ { 0, 0, 0, 0, 1, 2, 1, 0, 0, 0 }, // Hyudoro
|
||||
/*Pogo Spring*/ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, // Pogo Spring
|
||||
/*Kitchen Sink*/ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, // Kitchen Sink
|
||||
/*Sneaker x3*/ { 0, 0, 0, 0, 3, 7, 9, 2, 0, 0 }, // Sneaker x3
|
||||
/*Banana x3*/ { 0, 0, 1, 1, 0, 0, 0, 0, 0, 0 }, // Banana x3
|
||||
/*Banana x10*/ { 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 }, // Banana x10
|
||||
/*Orbinaut x3*/ { 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 }, // Orbinaut x3
|
||||
/*Orbinaut x4*/ { 0, 0, 0, 0, 1, 1, 0, 0, 0, 0 }, // Orbinaut x4
|
||||
/*Jawz x2*/ { 0, 0, 0, 1, 2, 0, 0, 0, 0, 0 } // Jawz x2
|
||||
};
|
||||
|
||||
static INT32 K_KartItemOddsBattle[NUMKARTRESULTS][6] =
|
||||
|
@ -706,12 +706,13 @@ static INT32 K_KartGetItemOdds(UINT8 pos, SINT8 item, fixed_t mashed)
|
|||
break;
|
||||
case KITEM_SPB:
|
||||
//POWERITEMODDS(newodds);
|
||||
if ((!cv_selfpropelledbomb.value)
|
||||
if (((!cv_selfpropelledbomb.value)
|
||||
|| (indirectitemcooldown > 0)
|
||||
|| (pexiting > 0)
|
||||
|| (secondist/distvar < (4+gamespeed)))
|
||||
|| (secondist/distvar < 3))
|
||||
&& (pos != 9)) // Force SPB
|
||||
newodds = 0;
|
||||
newodds *= min((secondist/distvar)-(3+gamespeed), 3);
|
||||
newodds *= min((secondist/distvar)-4, 3);
|
||||
break;
|
||||
case KITEM_GROW:
|
||||
POWERITEMODDS(newodds);
|
||||
|
@ -770,16 +771,16 @@ static INT32 K_KartGetItemOdds(UINT8 pos, SINT8 item, fixed_t mashed)
|
|||
|
||||
//{ SRB2kart Roulette Code - Distance Based, no waypoints
|
||||
|
||||
static INT32 K_FindUseodds(player_t *player, fixed_t mashed, INT32 pingame, INT32 bestbumper, boolean spbrush)
|
||||
static INT32 K_FindUseodds(player_t *player, fixed_t mashed, INT32 pingame, INT32 bestbumper, boolean spbrush, boolean dontforcespb)
|
||||
{
|
||||
const INT32 distvar = (64*14);
|
||||
INT32 i;
|
||||
INT32 pdis = 0, useodds = 0;
|
||||
UINT8 disttable[14];
|
||||
UINT8 distlen = 0;
|
||||
boolean oddsvalid[9];
|
||||
boolean oddsvalid[10];
|
||||
|
||||
for (i = 0; i < 9; i++)
|
||||
for (i = 0; i < 10; i++)
|
||||
{
|
||||
INT32 j;
|
||||
boolean available = false;
|
||||
|
@ -860,6 +861,10 @@ static INT32 K_FindUseodds(player_t *player, fixed_t mashed, INT32 pingame, INT3
|
|||
useodds = 0;
|
||||
else if (pdis <= 0) // (64*14) * 0 = 0
|
||||
useodds = disttable[0];
|
||||
else if (player->kartstuff[k_position] == 2 && pdis > (distvar*6)
|
||||
&& spbplace == -1 && !indirectitemcooldown && !dontforcespb
|
||||
&& oddsvalid[9]) // Force SPB in 2nd
|
||||
useodds = 9;
|
||||
else if (pdis > distvar * ((12 * distlen) / 14)) // (64*14) * 12 = 10752
|
||||
useodds = disttable[distlen-1];
|
||||
else
|
||||
|
@ -892,6 +897,7 @@ static void K_KartItemRoulette(player_t *player, ticcmd_t *cmd)
|
|||
INT32 chance = 0, numchoices = 0;
|
||||
INT32 bestbumper = 0;
|
||||
fixed_t mashed = 0;
|
||||
boolean dontforcespb = false;
|
||||
|
||||
// This makes the roulette cycle through items - if this is 0, you shouldn't be here.
|
||||
if (player->kartstuff[k_itemroulette])
|
||||
|
@ -905,6 +911,8 @@ static void K_KartItemRoulette(player_t *player, ticcmd_t *cmd)
|
|||
if (!playeringame[i] || players[i].spectator)
|
||||
continue;
|
||||
pingame++;
|
||||
if (players[i].exiting)
|
||||
dontforcespb = true;
|
||||
if (players[i].kartstuff[k_bumper] > bestbumper)
|
||||
bestbumper = players[i].kartstuff[k_bumper];
|
||||
}
|
||||
|
@ -987,7 +995,7 @@ static void K_KartItemRoulette(player_t *player, ticcmd_t *cmd)
|
|||
spawnchance[i] = 0;
|
||||
|
||||
// Split into another function for a debug function below
|
||||
useodds = K_FindUseodds(player, mashed, pingame, bestbumper, (spbplace != -1 && player->kartstuff[k_position] == spbplace+1));
|
||||
useodds = K_FindUseodds(player, mashed, pingame, bestbumper, (spbplace != -1 && player->kartstuff[k_position] == spbplace+1), dontforcespb);
|
||||
|
||||
#define SETITEMRESULT(itemnum) \
|
||||
for (chance = 0; chance < K_KartGetItemOdds(useodds, itemnum, mashed); chance++) \
|
||||
|
@ -1981,6 +1989,18 @@ void K_SpinPlayer(player_t *player, mobj_t *source, INT32 type, mobj_t *inflicto
|
|||
return;
|
||||
}
|
||||
|
||||
static void K_RemoveGrowShrink(player_t *player)
|
||||
{
|
||||
player->kartstuff[k_growshrinktimer] = 0;
|
||||
if (player->kartstuff[k_invincibilitytimer] == 0)
|
||||
player->mo->color = player->skincolor;
|
||||
player->mo->scalespeed = mapheaderinfo[gamemap-1]->mobj_scale/TICRATE;
|
||||
player->mo->destscale = mapheaderinfo[gamemap-1]->mobj_scale;
|
||||
if (cv_kartdebugshrink.value && !modeattacking && !player->bot)
|
||||
player->mo->destscale = 6*player->mo->destscale/8;
|
||||
P_RestoreMusic(player);
|
||||
}
|
||||
|
||||
void K_SquishPlayer(player_t *player, mobj_t *source, mobj_t *inflictor)
|
||||
{
|
||||
UINT8 scoremultiply = 1;
|
||||
|
@ -2076,8 +2096,8 @@ void K_SquishPlayer(player_t *player, mobj_t *source, mobj_t *inflictor)
|
|||
if (player->kartstuff[k_growshrinktimer] < 0)
|
||||
{
|
||||
player->kartstuff[k_growshrinktimer] += TICRATE;
|
||||
if (player->kartstuff[k_growshrinktimer] > -2)
|
||||
player->kartstuff[k_growshrinktimer] = -2;
|
||||
if (player->kartstuff[k_growshrinktimer] >= 0)
|
||||
K_RemoveGrowShrink(player);
|
||||
}
|
||||
|
||||
player->powers[pw_flashing] = K_GetKartFlashing(player);
|
||||
|
@ -2444,25 +2464,25 @@ void K_SpawnMineExplosion(mobj_t *source, UINT8 color)
|
|||
}
|
||||
}
|
||||
|
||||
static mobj_t *K_SpawnKartMissile(mobj_t *source, mobjtype_t type, angle_t angle, INT32 flags2, fixed_t speed)
|
||||
static mobj_t *K_SpawnKartMissile(mobj_t *source, mobjtype_t type, angle_t an, INT32 flags2, fixed_t speed)
|
||||
{
|
||||
mobj_t *th;
|
||||
angle_t an;
|
||||
fixed_t x, y, z;
|
||||
fixed_t finalspeed = speed;
|
||||
mobj_t *throwmo;
|
||||
//INT32 dir;
|
||||
|
||||
// angle at which you fire, is player angle
|
||||
an = angle;
|
||||
|
||||
//if (source->player->kartstuff[k_throwdir] != 0)
|
||||
// dir = source->player->kartstuff[k_throwdir];
|
||||
//else
|
||||
// dir = 1;
|
||||
|
||||
if (source->player && source->player->speed > K_GetKartSpeed(source->player, false))
|
||||
finalspeed = FixedMul(speed, FixedDiv(source->player->speed, K_GetKartSpeed(source->player, false)));
|
||||
{
|
||||
angle_t input = source->angle - an;
|
||||
boolean invert = (input > ANGLE_180);
|
||||
if (invert)
|
||||
input = InvAngle(input);
|
||||
|
||||
finalspeed = max(speed, FixedMul(speed, FixedMul(
|
||||
FixedDiv(source->player->speed, K_GetKartSpeed(source->player, false)), // Multiply speed to be proportional to your own, boosted maxspeed.
|
||||
(((180<<FRACBITS) - AngleFixed(input)) / 180) // multiply speed based on angle diff... i.e: don't do this for firing backward :V
|
||||
)));
|
||||
}
|
||||
|
||||
x = source->x + source->momx + FixedMul(finalspeed, FINECOSINE(an>>ANGLETOFINESHIFT));
|
||||
y = source->y + source->momy + FixedMul(finalspeed, FINESINE(an>>ANGLETOFINESHIFT));
|
||||
|
@ -2479,15 +2499,8 @@ static mobj_t *K_SpawnKartMissile(mobj_t *source, mobjtype_t type, angle_t angle
|
|||
|
||||
th->threshold = 10;
|
||||
|
||||
#ifdef WEAPON_SFX
|
||||
//Since rail and bounce have no thrown objects, this hack is necessary.
|
||||
//Is creating thrown objects for rail and bounce more or less desirable than this?
|
||||
if (th->info->seesound && !(th->flags2 & MF2_RAILRING) && !(th->flags2 & MF2_SCATTER))
|
||||
S_StartSound(source, th->info->seesound);
|
||||
#else
|
||||
if (th->info->seesound)
|
||||
S_StartSound(source, th->info->seesound);
|
||||
#endif
|
||||
|
||||
P_SetTarget(&th->target, source);
|
||||
|
||||
|
@ -2517,6 +2530,7 @@ static mobj_t *K_SpawnKartMissile(mobj_t *source, mobjtype_t type, angle_t angle
|
|||
th->color = source->player->skincolor;
|
||||
else
|
||||
th->color = SKINCOLOR_GREY;
|
||||
th->movefactor = finalspeed;
|
||||
break;
|
||||
case MT_JAWZ:
|
||||
if (source && source->player)
|
||||
|
@ -2526,6 +2540,9 @@ static mobj_t *K_SpawnKartMissile(mobj_t *source, mobjtype_t type, angle_t angle
|
|||
/* FALLTHRU */
|
||||
case MT_JAWZ_DUD:
|
||||
S_StartSound(th, th->info->activesound);
|
||||
/* FALLTHRU */
|
||||
case MT_SPB:
|
||||
th->movefactor = finalspeed;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
@ -2875,17 +2892,29 @@ static mobj_t *K_ThrowKartItem(player_t *player, boolean missile, mobjtype_t map
|
|||
return NULL;
|
||||
|
||||
// Figure out projectile speed by game speed
|
||||
switch (gamespeed)
|
||||
if (missile && mapthing != MT_BALLHOG) // Trying to keep compatability...
|
||||
{
|
||||
case 0:
|
||||
PROJSPEED = 68*(mapheaderinfo[gamemap-1]->mobj_scale); // Avg Speed is 34
|
||||
break;
|
||||
case 2:
|
||||
PROJSPEED = 96*(mapheaderinfo[gamemap-1]->mobj_scale); // Avg Speed is 48
|
||||
break;
|
||||
default:
|
||||
PROJSPEED = 82*(mapheaderinfo[gamemap-1]->mobj_scale); // Avg Speed is 41
|
||||
break;
|
||||
PROJSPEED = mobjinfo[mapthing].speed;
|
||||
if (gamespeed == 0)
|
||||
PROJSPEED = FixedMul(PROJSPEED, FRACUNIT-FRACUNIT/4);
|
||||
else if (gamespeed == 2)
|
||||
PROJSPEED = FixedMul(PROJSPEED, FRACUNIT+FRACUNIT/4);
|
||||
PROJSPEED = FixedMul(PROJSPEED, mapheaderinfo[gamemap-1]->mobj_scale);
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (gamespeed)
|
||||
{
|
||||
case 0:
|
||||
PROJSPEED = 68*(mapheaderinfo[gamemap-1]->mobj_scale); // Avg Speed is 34
|
||||
break;
|
||||
case 2:
|
||||
PROJSPEED = 96*(mapheaderinfo[gamemap-1]->mobj_scale); // Avg Speed is 48
|
||||
break;
|
||||
default:
|
||||
PROJSPEED = 82*(mapheaderinfo[gamemap-1]->mobj_scale); // Avg Speed is 41
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (altthrow)
|
||||
|
@ -2945,7 +2974,7 @@ static mobj_t *K_ThrowKartItem(player_t *player, boolean missile, mobjtype_t map
|
|||
if (dir == -1 && mapthing != MT_SPB)
|
||||
{
|
||||
// Shoot backward
|
||||
mo = K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180, 0, PROJSPEED/4);
|
||||
mo = K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180, 0, PROJSPEED/2);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -3265,12 +3294,12 @@ static void K_DoShrink(player_t *user)
|
|||
players[i].mo->destscale = 6*(mapheaderinfo[gamemap-1]->mobj_scale)/8;
|
||||
if (cv_kartdebugshrink.value && !modeattacking && !players[i].bot)
|
||||
players[i].mo->destscale = 6*players[i].mo->destscale/8;
|
||||
players[i].kartstuff[k_growshrinktimer] -= (200+(40*(MAXPLAYERS-players[i].kartstuff[k_position])));
|
||||
players[i].kartstuff[k_growshrinktimer] = -(200+(40*(MAXPLAYERS-players[i].kartstuff[k_position])));
|
||||
}
|
||||
|
||||
// Grow should get taken away.
|
||||
if (players[i].kartstuff[k_growshrinktimer] > 0)
|
||||
players[i].kartstuff[k_growshrinktimer] = 2;
|
||||
K_RemoveGrowShrink(&players[i]);
|
||||
|
||||
//P_FlashPal(&players[i], PAL_NUKE, 10);
|
||||
S_StartSound(players[i].mo, sfx_kc59);
|
||||
|
@ -4301,22 +4330,16 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
|
|||
if (player->kartstuff[k_invincibilitytimer])
|
||||
player->kartstuff[k_invincibilitytimer]--;
|
||||
|
||||
if (!player->kartstuff[k_respawn])
|
||||
if (!player->kartstuff[k_respawn] && player->kartstuff[k_growshrinktimer] != 0)
|
||||
{
|
||||
if (player->kartstuff[k_growshrinktimer] > 0)
|
||||
player->kartstuff[k_growshrinktimer]--;
|
||||
if (player->kartstuff[k_growshrinktimer] < 0)
|
||||
player->kartstuff[k_growshrinktimer]++;
|
||||
}
|
||||
|
||||
if (player->kartstuff[k_growshrinktimer] == 1 || player->kartstuff[k_growshrinktimer] == -1)
|
||||
{
|
||||
if (player->kartstuff[k_invincibilitytimer] == 0)
|
||||
player->mo->color = player->skincolor;
|
||||
player->mo->destscale = mapheaderinfo[gamemap-1]->mobj_scale;
|
||||
if (cv_kartdebugshrink.value && !modeattacking && !player->bot)
|
||||
player->mo->destscale = 6*player->mo->destscale/8;
|
||||
P_RestoreMusic(player);
|
||||
// Back to normal
|
||||
if (player->kartstuff[k_growshrinktimer] == 0)
|
||||
K_RemoveGrowShrink(player);
|
||||
}
|
||||
|
||||
if (player->kartstuff[k_stealingtimer] == 0 && player->kartstuff[k_stolentimer] == 0
|
||||
|
@ -4871,10 +4894,7 @@ void K_StripOther(player_t *player)
|
|||
player->kartstuff[k_roulettetype] = 0;
|
||||
|
||||
player->kartstuff[k_invincibilitytimer] = 0;
|
||||
if (player->kartstuff[k_growshrinktimer] > 0)
|
||||
player->kartstuff[k_growshrinktimer] = 2;
|
||||
else if (player->kartstuff[k_growshrinktimer] < 0)
|
||||
player->kartstuff[k_growshrinktimer] = -2;
|
||||
K_RemoveGrowShrink(player);
|
||||
|
||||
if (player->kartstuff[k_eggmanexplode])
|
||||
{
|
||||
|
@ -5475,6 +5495,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
|
|||
// Increase your size while charging your engine.
|
||||
if (leveltime < starttime+10)
|
||||
{
|
||||
player->mo->scalespeed = mapheaderinfo[gamemap-1]->mobj_scale/12;
|
||||
player->mo->destscale = (mapheaderinfo[gamemap-1]->mobj_scale) + (player->kartstuff[k_boostcharge]*131);
|
||||
if (cv_kartdebugshrink.value && !modeattacking && !player->bot)
|
||||
player->mo->destscale = 6*player->mo->destscale/8;
|
||||
|
@ -6425,7 +6446,7 @@ static void K_drawKartItem(void)
|
|||
else
|
||||
localpatch = kp_nodraw;
|
||||
}
|
||||
else if (stplyr->kartstuff[k_growshrinktimer] > 1)
|
||||
else if (stplyr->kartstuff[k_growshrinktimer] > 0)
|
||||
{
|
||||
if (leveltime & 1)
|
||||
localpatch = kp_grow[offset];
|
||||
|
@ -7888,7 +7909,7 @@ static void K_drawLapStartAnim(void)
|
|||
|
||||
V_DrawFixedPatch((BASEVIDWIDTH/2 + (32*max(0, stplyr->kartstuff[k_lapanimation]-76)))*FRACUNIT,
|
||||
(48 - (32*max(0, progress-76)))*FRACUNIT,
|
||||
FRACUNIT, V_HUDTRANS,
|
||||
FRACUNIT, V_SNAPTOTOP|V_HUDTRANS,
|
||||
(modeattacking ? kp_lapanim_emblem[1] : kp_lapanim_emblem[0]), colormap);
|
||||
|
||||
if (stplyr->kartstuff[k_laphand] >= 1 && stplyr->kartstuff[k_laphand] <= 3)
|
||||
|
@ -7896,7 +7917,7 @@ static void K_drawLapStartAnim(void)
|
|||
V_DrawFixedPatch((BASEVIDWIDTH/2 + (32*max(0, stplyr->kartstuff[k_lapanimation]-76)))*FRACUNIT,
|
||||
(48 - (32*max(0, progress-76))
|
||||
+ 4 - abs((leveltime % 8) - 4))*FRACUNIT,
|
||||
FRACUNIT, V_HUDTRANS,
|
||||
FRACUNIT, V_SNAPTOTOP|V_HUDTRANS,
|
||||
kp_lapanim_hand[stplyr->kartstuff[k_laphand]-1], NULL);
|
||||
}
|
||||
|
||||
|
@ -7904,14 +7925,14 @@ static void K_drawLapStartAnim(void)
|
|||
{
|
||||
V_DrawFixedPatch((62 - (32*max(0, progress-76)))*FRACUNIT, // 27
|
||||
30*FRACUNIT, // 24
|
||||
FRACUNIT, V_HUDTRANS,
|
||||
FRACUNIT, V_SNAPTOTOP|V_HUDTRANS,
|
||||
kp_lapanim_final[min(progress/2, 10)], NULL);
|
||||
|
||||
if (progress/2-12 >= 0)
|
||||
{
|
||||
V_DrawFixedPatch((188 + (32*max(0, progress-76)))*FRACUNIT, // 194
|
||||
30*FRACUNIT, // 24
|
||||
FRACUNIT, V_HUDTRANS,
|
||||
FRACUNIT, V_SNAPTOTOP|V_HUDTRANS,
|
||||
kp_lapanim_lap[min(progress/2-12, 6)], NULL);
|
||||
}
|
||||
}
|
||||
|
@ -7919,21 +7940,21 @@ static void K_drawLapStartAnim(void)
|
|||
{
|
||||
V_DrawFixedPatch((82 - (32*max(0, progress-76)))*FRACUNIT, // 61
|
||||
30*FRACUNIT, // 24
|
||||
FRACUNIT, V_HUDTRANS,
|
||||
FRACUNIT, V_SNAPTOTOP|V_HUDTRANS,
|
||||
kp_lapanim_lap[min(progress/2, 6)], NULL);
|
||||
|
||||
if (progress/2-8 >= 0)
|
||||
{
|
||||
V_DrawFixedPatch((188 + (32*max(0, progress-76)))*FRACUNIT, // 194
|
||||
30*FRACUNIT, // 24
|
||||
FRACUNIT, V_HUDTRANS,
|
||||
FRACUNIT, V_SNAPTOTOP|V_HUDTRANS,
|
||||
kp_lapanim_number[(((UINT32)stplyr->laps+1) / 10)][min(progress/2-8, 2)], NULL);
|
||||
|
||||
if (progress/2-10 >= 0)
|
||||
{
|
||||
V_DrawFixedPatch((208 + (32*max(0, progress-76)))*FRACUNIT, // 221
|
||||
30*FRACUNIT, // 24
|
||||
FRACUNIT, V_HUDTRANS,
|
||||
FRACUNIT, V_SNAPTOTOP|V_HUDTRANS,
|
||||
kp_lapanim_number[(((UINT32)stplyr->laps+1) % 10)][min(progress/2-10, 2)], NULL);
|
||||
}
|
||||
}
|
||||
|
@ -7983,6 +8004,7 @@ static void K_drawDistributionDebugger(void)
|
|||
INT32 pingame = 0, bestbumper = 0;
|
||||
INT32 i;
|
||||
INT32 x = -9, y = -9;
|
||||
boolean dontforcespb = false;
|
||||
|
||||
if (stplyr != &players[displayplayer]) // only for p1
|
||||
return;
|
||||
|
@ -7993,11 +8015,13 @@ static void K_drawDistributionDebugger(void)
|
|||
if (!playeringame[i] || players[i].spectator)
|
||||
continue;
|
||||
pingame++;
|
||||
if (players[i].exiting)
|
||||
dontforcespb = true;
|
||||
if (players[i].kartstuff[k_bumper] > bestbumper)
|
||||
bestbumper = players[i].kartstuff[k_bumper];
|
||||
}
|
||||
|
||||
useodds = K_FindUseodds(stplyr, 0, pingame, bestbumper, (spbplace != -1 && stplyr->kartstuff[k_position] == spbplace+1));
|
||||
useodds = K_FindUseodds(stplyr, 0, pingame, bestbumper, (spbplace != -1 && stplyr->kartstuff[k_position] == spbplace+1), dontforcespb);
|
||||
|
||||
for (i = 1; i < NUMKARTRESULTS; i++)
|
||||
{
|
||||
|
|
|
@ -3629,7 +3629,7 @@ msgid "another castle!"
|
|||
msgstr ""
|
||||
|
||||
#: st_stuff.c:2328 st_stuff.c:2334 st_stuff.c:2356
|
||||
msgid "Press F12 to watch another player."
|
||||
msgid "Press Viewpoint Key to watch a player."
|
||||
msgstr ""
|
||||
|
||||
#: st_stuff.c:2333
|
||||
|
|
|
@ -3820,7 +3820,7 @@ msgid "another castle!"
|
|||
msgstr ""
|
||||
|
||||
#: st_stuff.c:2092 st_stuff.c:2098 st_stuff.c:2120
|
||||
msgid "Press F12 to watch another player."
|
||||
msgid "Press Viewpoint Key to watch a player."
|
||||
msgstr ""
|
||||
|
||||
#: st_stuff.c:2097
|
||||
|
|
147
src/m_menu.c
147
src/m_menu.c
|
@ -59,6 +59,8 @@
|
|||
#include "k_kart.h" // SRB2kart
|
||||
#include "d_player.h" // KITEM_ constants
|
||||
|
||||
#include "i_joy.h" // for joystick menu controls
|
||||
|
||||
// Condition Sets
|
||||
#include "m_cond.h"
|
||||
|
||||
|
@ -168,7 +170,7 @@ typedef enum
|
|||
levellist_mode_t levellistmode = LLM_CREATESERVER;
|
||||
UINT8 maplistoption = 0;
|
||||
|
||||
static char joystickInfo[8][25];
|
||||
static char joystickInfo[8][29];
|
||||
#ifndef NONET
|
||||
static UINT32 serverlistpage;
|
||||
#endif
|
||||
|
@ -2443,6 +2445,7 @@ boolean M_Responder(event_t *ev)
|
|||
INT32 ch = -1;
|
||||
// INT32 i;
|
||||
static tic_t joywait = 0, mousewait = 0;
|
||||
static INT32 pjoyx = 0, pjoyy = 0;
|
||||
static INT32 pmousex = 0, pmousey = 0;
|
||||
static INT32 lastx = 0, lasty = 0;
|
||||
void (*routine)(INT32 choice); // for some casting problem
|
||||
|
@ -2458,63 +2461,84 @@ boolean M_Responder(event_t *ev)
|
|||
// (but still allow shift keyup so caps doesn't get stuck)
|
||||
return false;
|
||||
}
|
||||
else if (ev->type == ev_keydown)
|
||||
{
|
||||
ch = ev->data1;
|
||||
|
||||
// added 5-2-98 remap virtual keys (mouse & joystick buttons)
|
||||
switch (ch)
|
||||
{
|
||||
case KEY_MOUSE1:
|
||||
case KEY_JOY1:
|
||||
case KEY_JOY1 + 2:
|
||||
ch = KEY_ENTER;
|
||||
break;
|
||||
case KEY_JOY1 + 3:
|
||||
ch = 'n';
|
||||
break;
|
||||
case KEY_MOUSE1 + 1:
|
||||
case KEY_JOY1 + 1:
|
||||
ch = KEY_BACKSPACE;
|
||||
break;
|
||||
case KEY_HAT1:
|
||||
ch = KEY_UPARROW;
|
||||
break;
|
||||
case KEY_HAT1 + 1:
|
||||
ch = KEY_DOWNARROW;
|
||||
break;
|
||||
case KEY_HAT1 + 2:
|
||||
ch = KEY_LEFTARROW;
|
||||
break;
|
||||
case KEY_HAT1 + 3:
|
||||
ch = KEY_RIGHTARROW;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (menuactive)
|
||||
{
|
||||
if (ev->type == ev_joystick && ev->data1 == 0 && joywait < I_GetTime())
|
||||
if (ev->type == ev_keydown)
|
||||
{
|
||||
if (ev->data3 == -1)
|
||||
ch = ev->data1;
|
||||
|
||||
// added 5-2-98 remap virtual keys (mouse & joystick buttons)
|
||||
switch (ch)
|
||||
{
|
||||
ch = KEY_UPARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/7;
|
||||
case KEY_MOUSE1:
|
||||
case KEY_JOY1:
|
||||
ch = KEY_ENTER;
|
||||
break;
|
||||
case KEY_JOY1 + 3:
|
||||
ch = 'n';
|
||||
break;
|
||||
case KEY_MOUSE1 + 1:
|
||||
case KEY_JOY1 + 1:
|
||||
ch = KEY_ESCAPE;
|
||||
break;
|
||||
case KEY_JOY1 + 2:
|
||||
ch = KEY_BACKSPACE;
|
||||
break;
|
||||
case KEY_HAT1:
|
||||
ch = KEY_UPARROW;
|
||||
break;
|
||||
case KEY_HAT1 + 1:
|
||||
ch = KEY_DOWNARROW;
|
||||
break;
|
||||
case KEY_HAT1 + 2:
|
||||
ch = KEY_LEFTARROW;
|
||||
break;
|
||||
case KEY_HAT1 + 3:
|
||||
ch = KEY_RIGHTARROW;
|
||||
break;
|
||||
}
|
||||
else if (ev->data3 == 1)
|
||||
}
|
||||
else if (ev->type == ev_joystick && ev->data1 == 0 && joywait < I_GetTime())
|
||||
{
|
||||
const INT32 jdeadzone = JOYAXISRANGE/4;
|
||||
if (ev->data3 != INT32_MAX)
|
||||
{
|
||||
ch = KEY_DOWNARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/7;
|
||||
if (Joystick.bGamepadStyle || abs(ev->data3) > jdeadzone)
|
||||
{
|
||||
if (ev->data3 < 0 && pjoyy >= 0)
|
||||
{
|
||||
ch = KEY_UPARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/7;
|
||||
}
|
||||
else if (ev->data3 > 0 && pjoyy <= 0)
|
||||
{
|
||||
ch = KEY_DOWNARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/7;
|
||||
}
|
||||
pjoyy = ev->data3;
|
||||
}
|
||||
else
|
||||
pjoyy = 0;
|
||||
}
|
||||
|
||||
if (ev->data2 == -1)
|
||||
if (ev->data2 != INT32_MAX)
|
||||
{
|
||||
ch = KEY_LEFTARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/17;
|
||||
}
|
||||
else if (ev->data2 == 1)
|
||||
{
|
||||
ch = KEY_RIGHTARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/17;
|
||||
if (Joystick.bGamepadStyle || abs(ev->data2) > jdeadzone)
|
||||
{
|
||||
if (ev->data2 < 0 && pjoyx >= 0)
|
||||
{
|
||||
ch = KEY_LEFTARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/17;
|
||||
}
|
||||
else if (ev->data2 > 0 && pjoyx <= 0)
|
||||
{
|
||||
ch = KEY_RIGHTARROW;
|
||||
joywait = I_GetTime() + NEWTICRATE/17;
|
||||
}
|
||||
pjoyx = ev->data2;
|
||||
}
|
||||
else
|
||||
pjoyx = 0;
|
||||
}
|
||||
}
|
||||
else if (ev->type == ev_mouse && mousewait < I_GetTime())
|
||||
|
@ -2548,6 +2572,8 @@ boolean M_Responder(event_t *ev)
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (ev->type == ev_keydown) // Preserve event for other responders
|
||||
ch = ev->data1;
|
||||
|
||||
if (ch == -1)
|
||||
return false;
|
||||
|
@ -3383,7 +3409,7 @@ void M_DrawTextBox(INT32 x, INT32 y, INT32 width, INT32 boxlines)
|
|||
//
|
||||
// Draw border for the savegame description
|
||||
//
|
||||
static void M_DrawSaveLoadBorder(INT32 x,INT32 y)
|
||||
/*static void M_DrawSaveLoadBorder(INT32 x,INT32 y)
|
||||
{
|
||||
INT32 i;
|
||||
|
||||
|
@ -3396,7 +3422,7 @@ static void M_DrawSaveLoadBorder(INT32 x,INT32 y)
|
|||
}
|
||||
|
||||
V_DrawScaledPatch (x,y+7,0,W_CachePatchName("M_LSRGHT",PU_CACHE));
|
||||
}
|
||||
}*/
|
||||
|
||||
// horizontally centered text
|
||||
static void M_CentreText(INT32 y, const char *string)
|
||||
|
@ -4865,7 +4891,7 @@ static void M_HandleAddons(INT32 choice)
|
|||
case EXT_LUA:
|
||||
#ifndef HAVE_BLUA
|
||||
S_StartSound(NULL, sfx_s26d);
|
||||
M_StartMessage(va("%c%s\x80\nThis copy of SRB2 was compiled\nwithout support for .lua files.\n\n(Press a key)\n", ('\x80' + (highlightflags>>V_CHARCOLORSHIFT)), dirmenu[dir_on[menudepthleft]]+DIR_STRING),NULL,MM_NOTHING);
|
||||
M_StartMessage(va("%c%s\x80\nThis copy of SRB2Kart was compiled\nwithout support for .lua files.\n\n(Press a key)\n", ('\x80' + (highlightflags>>V_CHARCOLORSHIFT)), dirmenu[dir_on[menudepthleft]]+DIR_STRING),NULL,MM_NOTHING);
|
||||
break;
|
||||
#endif
|
||||
// else intentional fallthrough
|
||||
|
@ -8546,35 +8572,32 @@ static void M_DrawJoystick(void)
|
|||
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
M_DrawSaveLoadBorder(OP_JoystickSetDef.x, OP_JoystickSetDef.y+LINEHEIGHT*i);
|
||||
M_DrawTextBox(OP_JoystickSetDef.x-8, OP_JoystickSetDef.y+LINEHEIGHT*i-12, 28, 1);
|
||||
//M_DrawSaveLoadBorder(OP_JoystickSetDef.x, OP_JoystickSetDef.y+LINEHEIGHT*i);
|
||||
|
||||
if ((setupcontrolplayer == 4 && (i == cv_usejoystick4.value))
|
||||
|| (setupcontrolplayer == 3 && (i == cv_usejoystick3.value))
|
||||
|| (setupcontrolplayer == 2 && (i == cv_usejoystick2.value))
|
||||
|| (setupcontrolplayer == 1 && (i == cv_usejoystick.value)))
|
||||
V_DrawString(OP_JoystickSetDef.x, OP_JoystickSetDef.y+LINEHEIGHT*i,recommendedflags,joystickInfo[i]);
|
||||
V_DrawString(OP_JoystickSetDef.x, OP_JoystickSetDef.y+LINEHEIGHT*i-4,recommendedflags,joystickInfo[i]);
|
||||
else
|
||||
V_DrawString(OP_JoystickSetDef.x, OP_JoystickSetDef.y+LINEHEIGHT*i,0,joystickInfo[i]);
|
||||
V_DrawString(OP_JoystickSetDef.x, OP_JoystickSetDef.y+LINEHEIGHT*i-4,0,joystickInfo[i]);
|
||||
}
|
||||
}
|
||||
|
||||
static void M_SetupJoystickMenu(INT32 choice)
|
||||
{
|
||||
INT32 i = 0;
|
||||
const char *joyname = "None";
|
||||
const char *joyNA = "Unavailable";
|
||||
INT32 n = I_NumJoys();
|
||||
(void)choice;
|
||||
|
||||
strcpy(joystickInfo[i], joyname);
|
||||
strcpy(joystickInfo[i], "None");
|
||||
|
||||
for (i = 1; i < 8; i++)
|
||||
{
|
||||
if (i <= n && (joyname = I_GetJoyName(i)) != NULL)
|
||||
{
|
||||
strncpy(joystickInfo[i], joyname, 24);
|
||||
joystickInfo[i][24] = '\0';
|
||||
}
|
||||
if (i <= n && (I_GetJoyName(i)) != NULL)
|
||||
strncpy(joystickInfo[i], I_GetJoyName(i), 28);
|
||||
else
|
||||
strcpy(joystickInfo[i], joyNA);
|
||||
}
|
||||
|
|
|
@ -1507,9 +1507,9 @@ boolean M_ScreenshotResponder(event_t *ev)
|
|||
if (ch >= KEY_MOUSE1 && menuactive) // If it's not a keyboard key, then don't allow it in the menus!
|
||||
return false;
|
||||
|
||||
if (ch == gamecontrol[gc_screenshot][0] || ch == gamecontrol[gc_screenshot][1]) // remappable F8
|
||||
if (ch == KEY_F8 || ch == gamecontrol[gc_screenshot][0] || ch == gamecontrol[gc_screenshot][1]) // remappable F8
|
||||
M_ScreenShot();
|
||||
else if (ch == gamecontrol[gc_recordgif][0] || ch == gamecontrol[gc_recordgif][1]) // remappable F9
|
||||
else if (ch == KEY_F9 || ch == gamecontrol[gc_recordgif][0] || ch == gamecontrol[gc_recordgif][1]) // remappable F9
|
||||
((moviemode) ? M_StopMovie : M_StartMovie)();
|
||||
else
|
||||
return false;
|
||||
|
|
|
@ -8276,7 +8276,7 @@ void A_JawzChase(mobj_t *actor)
|
|||
ret->frame |= ((leveltime % 10) / 2) + 5;
|
||||
ret->color = actor->cvmem;
|
||||
|
||||
P_Thrust(actor, R_PointToAngle2(actor->x, actor->y, actor->tracer->x, actor->tracer->y), actor->info->speed);
|
||||
P_Thrust(actor, R_PointToAngle2(actor->x, actor->y, actor->tracer->x, actor->tracer->y), (7*actor->movefactor)/64);
|
||||
return;
|
||||
}
|
||||
else
|
||||
|
@ -8348,11 +8348,7 @@ void A_SPBChase(mobj_t *actor)
|
|||
#endif
|
||||
|
||||
// Default speed
|
||||
wspeed = FixedMul(actor->info->speed, mapheaderinfo[gamemap-1]->mobj_scale);
|
||||
if (gamespeed == 0)
|
||||
wspeed = FixedMul(wspeed, FRACUNIT-FRACUNIT/4);
|
||||
else if (gamespeed == 2)
|
||||
wspeed = FixedMul(wspeed, FRACUNIT+FRACUNIT/4);
|
||||
wspeed = actor->movefactor;
|
||||
|
||||
if (actor->threshold) // Just fired, go straight.
|
||||
{
|
||||
|
|
|
@ -131,8 +131,8 @@ boolean P_CanPickupItem(player_t *player, UINT8 weapon)
|
|||
else
|
||||
{
|
||||
// Item-specific timer going off
|
||||
if (player->kartstuff[k_stealingtimer] || player->kartstuff[k_stolentimer]
|
||||
|| player->kartstuff[k_growshrinktimer] > 0 || player->kartstuff[k_rocketsneakertimer]
|
||||
if (player->kartstuff[k_stealingtimer] || player->kartstuff[k_stolentimer]
|
||||
|| player->kartstuff[k_growshrinktimer] > 0 || player->kartstuff[k_rocketsneakertimer]
|
||||
|| player->kartstuff[k_eggmanexplode])
|
||||
return false;
|
||||
|
||||
|
|
20
src/p_mobj.c
20
src/p_mobj.c
|
@ -8025,15 +8025,10 @@ void P_MobjThinker(mobj_t *mobj)
|
|||
}
|
||||
else
|
||||
{
|
||||
fixed_t finalspeed = mobj->info->speed;
|
||||
fixed_t finalspeed = mobj->movefactor;
|
||||
|
||||
P_SpawnGhostMobj(mobj);
|
||||
|
||||
if (gamespeed == 0)
|
||||
finalspeed = FixedMul(finalspeed, FRACUNIT-FRACUNIT/4);
|
||||
else if (gamespeed == 2)
|
||||
finalspeed = FixedMul(finalspeed, FRACUNIT+FRACUNIT/4);
|
||||
|
||||
mobj->angle = R_PointToAngle2(0, 0, mobj->momx, mobj->momy);
|
||||
if (mobj->health <= 5)
|
||||
{
|
||||
|
@ -8041,7 +8036,6 @@ void P_MobjThinker(mobj_t *mobj)
|
|||
for (i = 5; i >= mobj->health; i--)
|
||||
finalspeed = FixedMul(finalspeed, FRACUNIT-FRACUNIT/4);
|
||||
}
|
||||
finalspeed = FixedMul(finalspeed, mapheaderinfo[gamemap-1]->mobj_scale);
|
||||
P_InstaThrust(mobj, mobj->angle, finalspeed);
|
||||
|
||||
if (grounded)
|
||||
|
@ -8064,7 +8058,7 @@ void P_MobjThinker(mobj_t *mobj)
|
|||
case MT_JAWZ:
|
||||
{
|
||||
sector_t *sec2;
|
||||
fixed_t topspeed = 64*FRACUNIT;
|
||||
fixed_t topspeed = mobj->movefactor;
|
||||
fixed_t distbarrier = 512*FRACUNIT;
|
||||
fixed_t distaway;
|
||||
|
||||
|
@ -8076,18 +8070,10 @@ void P_MobjThinker(mobj_t *mobj)
|
|||
S_StartSound(mobj, mobj->info->activesound);
|
||||
|
||||
if (gamespeed == 0)
|
||||
{
|
||||
topspeed = FixedMul(topspeed, FRACUNIT-FRACUNIT/4);
|
||||
distbarrier = FixedMul(distbarrier, FRACUNIT-FRACUNIT/4);
|
||||
}
|
||||
else if (gamespeed == 2)
|
||||
{
|
||||
topspeed = FixedMul(topspeed, FRACUNIT+FRACUNIT/4);
|
||||
distbarrier = FixedMul(distbarrier, FRACUNIT+FRACUNIT/4);
|
||||
}
|
||||
|
||||
distbarrier = FixedMul(distbarrier, mapheaderinfo[gamemap-1]->mobj_scale);
|
||||
topspeed = FixedMul(topspeed, mapheaderinfo[gamemap-1]->mobj_scale);
|
||||
|
||||
if (G_RaceGametype() && mobj->tracer)
|
||||
{
|
||||
|
@ -8146,7 +8132,7 @@ void P_MobjThinker(mobj_t *mobj)
|
|||
{
|
||||
P_SpawnGhostMobj(mobj);
|
||||
mobj->angle = R_PointToAngle2(0, 0, mobj->momx, mobj->momy);
|
||||
P_InstaThrust(mobj, mobj->angle, mobj->info->speed);
|
||||
P_InstaThrust(mobj, mobj->angle, mobj->movefactor);
|
||||
|
||||
if (grounded)
|
||||
{
|
||||
|
|
|
@ -923,8 +923,8 @@ void I_GetJoystickEvents(void)
|
|||
UINT64 joyhats = 0;
|
||||
#if 0
|
||||
UINT64 joybuttons = 0;
|
||||
#endif
|
||||
Sint16 axisx, axisy;
|
||||
#endif
|
||||
|
||||
if (!joystick_started) return;
|
||||
|
||||
|
@ -992,6 +992,7 @@ void I_GetJoystickEvents(void)
|
|||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
// send joystick axis positions
|
||||
event.type = ev_joystick;
|
||||
|
||||
|
@ -1042,6 +1043,7 @@ void I_GetJoystickEvents(void)
|
|||
}
|
||||
D_PostEvent(&event);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/** \brief Open joystick handle
|
||||
|
@ -1206,8 +1208,8 @@ void I_GetJoystick2Events(void)
|
|||
UINT64 joyhats = 0;
|
||||
#if 0
|
||||
INT64 joybuttons = 0;
|
||||
#endif
|
||||
INT32 axisx, axisy;
|
||||
#endif
|
||||
|
||||
if (!joystick2_started)
|
||||
return;
|
||||
|
@ -1277,6 +1279,7 @@ void I_GetJoystick2Events(void)
|
|||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
// send joystick axis positions
|
||||
event.type = ev_joystick2;
|
||||
|
||||
|
@ -1327,7 +1330,7 @@ void I_GetJoystick2Events(void)
|
|||
}
|
||||
D_PostEvent(&event);
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
/** \brief Open joystick handle
|
||||
|
@ -2083,18 +2086,28 @@ INT32 I_NumJoys(void)
|
|||
return numjoy;
|
||||
}
|
||||
|
||||
static char joyname[255]; // MAX_PATH; joystick name is straight from the driver
|
||||
|
||||
const char *I_GetJoyName(INT32 joyindex)
|
||||
{
|
||||
const char *joyname = "NA";
|
||||
const char *tempname = NULL;
|
||||
joyindex--; //SDL's Joystick System starts at 0, not 1
|
||||
if (SDL_WasInit(SDL_INIT_JOYSTICK) == 0)
|
||||
{
|
||||
if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) != -1)
|
||||
joyname = SDL_JoystickNameForIndex(joyindex);
|
||||
{
|
||||
tempname = SDL_JoystickNameForIndex(joyindex);
|
||||
if (tempname)
|
||||
strncpy(joyname, tempname, 255);
|
||||
}
|
||||
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
||||
}
|
||||
else
|
||||
joyname = SDL_JoystickNameForIndex(joyindex);
|
||||
{
|
||||
tempname = SDL_JoystickNameForIndex(joyindex);
|
||||
if (tempname)
|
||||
strncpy(joyname, tempname, 255);
|
||||
}
|
||||
return joyname;
|
||||
}
|
||||
|
||||
|
@ -2171,7 +2184,7 @@ void I_UpdateMumble(const mobj_t *mobj, const listener_t listener)
|
|||
|
||||
if(mumble->uiVersion != 2) {
|
||||
wcsncpy(mumble->name, L"SRB2Kart "VERSIONSTRINGW, 256);
|
||||
wcsncpy(mumble->description, L"Sonic Robo Blast 2 with integrated Mumble Link support.", 2048);
|
||||
wcsncpy(mumble->description, L"Sonic Robo Blast 2 Kart with integrated Mumble Link support.", 2048);
|
||||
mumble->uiVersion = 2;
|
||||
}
|
||||
mumble->uiTick++;
|
||||
|
|
|
@ -819,6 +819,33 @@ static void Impl_HandleJoystickAxisEvent(SDL_JoyAxisEvent evt)
|
|||
D_PostEvent(&event);
|
||||
}
|
||||
|
||||
#if 0
|
||||
static void Impl_HandleJoystickHatEvent(SDL_JoyHatEvent evt)
|
||||
{
|
||||
event_t event;
|
||||
SDL_JoystickID joyid[2];
|
||||
|
||||
// Determine the Joystick IDs for each current open joystick
|
||||
joyid[0] = SDL_JoystickInstanceID(JoyInfo.dev);
|
||||
joyid[1] = SDL_JoystickInstanceID(JoyInfo2.dev);
|
||||
|
||||
if (evt.hat >= JOYHATS)
|
||||
return; // ignore hats with too high an index
|
||||
|
||||
if (evt.which == joyid[0])
|
||||
{
|
||||
event.data1 = KEY_HAT1 + (evt.hat*4);
|
||||
}
|
||||
else if (evt.which == joyid[1])
|
||||
{
|
||||
event.data1 = KEY_2HAT1 + (evt.hat*4);
|
||||
}
|
||||
else return;
|
||||
|
||||
// NOTE: UNFINISHED
|
||||
}
|
||||
#endif
|
||||
|
||||
static void Impl_HandleJoystickButtonEvent(SDL_JoyButtonEvent evt, Uint32 type)
|
||||
{
|
||||
event_t event;
|
||||
|
@ -866,6 +893,8 @@ static void Impl_HandleJoystickButtonEvent(SDL_JoyButtonEvent evt, Uint32 type)
|
|||
if (event.type != ev_console) D_PostEvent(&event);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void I_GetEvent(void)
|
||||
{
|
||||
SDL_Event evt;
|
||||
|
@ -906,6 +935,11 @@ void I_GetEvent(void)
|
|||
case SDL_JOYAXISMOTION:
|
||||
Impl_HandleJoystickAxisEvent(evt.jaxis);
|
||||
break;
|
||||
#if 0
|
||||
case SDL_JOYHATMOTION:
|
||||
Impl_HandleJoystickHatEvent(evt.jhat)
|
||||
break;
|
||||
#endif
|
||||
case SDL_JOYBUTTONUP:
|
||||
case SDL_JOYBUTTONDOWN:
|
||||
Impl_HandleJoystickButtonEvent(evt.jbutton, evt.type);
|
||||
|
@ -1529,7 +1563,7 @@ void I_StartupGraphics(void)
|
|||
HWD.pfnDrawScreenFinalTexture=hwSym("DrawScreenFinalTexture",NULL);
|
||||
// check gl renderer lib
|
||||
if (HWD.pfnGetRenderVersion() != VERSION)
|
||||
I_Error("%s", M_GetText("The version of the renderer doesn't match the version of the executable\nBe sure you have installed SRB2 properly.\n"));
|
||||
I_Error("%s", M_GetText("The version of the renderer doesn't match the version of the executable\nBe sure you have installed SRB2Kart properly.\n"));
|
||||
if (!HWD.pfnInit(I_Error)) // let load the OpenGL library
|
||||
{
|
||||
rendermode = render_soft;
|
||||
|
|
|
@ -155,9 +155,9 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
|
|||
//#define DEFAULTSEARCHPATH3 "/pc/home/alam/srb2code/data"
|
||||
#elif defined (GP2X)
|
||||
#define DEFAULTWADLOCATION1 "/mnt/sd"
|
||||
#define DEFAULTWADLOCATION2 "/mnt/sd/SRB2"
|
||||
#define DEFAULTWADLOCATION2 "/mnt/sd/SRB2Kart"
|
||||
#define DEFAULTWADLOCATION3 "/tmp/mnt/sd"
|
||||
#define DEFAULTWADLOCATION4 "/tmp/mnt/sd/SRB2"
|
||||
#define DEFAULTWADLOCATION4 "/tmp/mnt/sd/SRB2Kart"
|
||||
#define DEFAULTSEARCHPATH1 "/mnt/sd"
|
||||
#define DEFAULTSEARCHPATH2 "/tmp/mnt/sd"
|
||||
#elif defined (_WII)
|
||||
|
@ -206,7 +206,7 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
|
|||
#elif defined (_WIN32_WCE)
|
||||
#define NOCWD
|
||||
#define NOHOME
|
||||
#define DEFAULTWADLOCATION1 "\\Storage Card\\SRB2DEMO"
|
||||
#define DEFAULTWADLOCATION1 "\\Storage Card\\SRB2Kart"
|
||||
#define DEFAULTSEARCHPATH1 "\\Storage Card"
|
||||
#elif defined (_WIN32)
|
||||
#define DEFAULTWADLOCATION1 "c:\\games\\srb2kart"
|
||||
|
@ -2236,18 +2236,28 @@ INT32 I_NumJoys(void)
|
|||
return numjoy;
|
||||
}
|
||||
|
||||
static char joyname[255]; // MAX_PATH; joystick name is straight from the driver
|
||||
|
||||
const char *I_GetJoyName(INT32 joyindex)
|
||||
{
|
||||
const char *joyname = "NA";
|
||||
const char *tempname = NULL;
|
||||
joyindex--; //SDL's Joystick System starts at 0, not 1
|
||||
if (SDL_WasInit(SDL_INIT_JOYSTICK) == 0)
|
||||
{
|
||||
if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) != -1)
|
||||
joyname = SDL_JoystickName(joyindex);
|
||||
{
|
||||
tempname = SDL_JoystickNameForIndex(joyindex);
|
||||
if (tempname)
|
||||
strncpy(joyname, tempname, 255);
|
||||
}
|
||||
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
||||
}
|
||||
else
|
||||
joyname = SDL_JoystickName(joyindex);
|
||||
{
|
||||
tempname = SDL_JoystickNameForIndex(joyindex);
|
||||
if (tempname)
|
||||
strncpy(joyname, tempname, 255);
|
||||
}
|
||||
return joyname;
|
||||
}
|
||||
|
||||
|
@ -2324,7 +2334,7 @@ void I_UpdateMumble(const mobj_t *mobj, const listener_t listener)
|
|||
|
||||
if(mumble->uiVersion != 2) {
|
||||
wcsncpy(mumble->name, L"SRB2Kart "VERSIONSTRING, 256);
|
||||
wcsncpy(mumble->description, L"Sonic Robo Blast 2 with integrated Mumble Link support.", 2048);
|
||||
wcsncpy(mumble->description, L"Sonic Robo Blast 2 Kart with integrated Mumble Link support.", 2048);
|
||||
mumble->uiVersion = 2;
|
||||
}
|
||||
mumble->uiTick++;
|
||||
|
|
|
@ -1931,12 +1931,12 @@ static void ST_overlayDrawer(void)
|
|||
if (!hu_showscores && netgame && !mapreset)
|
||||
{
|
||||
/*if (G_GametypeUsesLives() && stplyr->lives <= 0 && countdown != 1)
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(132), 0, M_GetText("Press F12 to watch another player."));
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(132), 0, M_GetText("Press Viewpoint Key to watch a player."));
|
||||
else if (gametype == GT_HIDEANDSEEK &&
|
||||
(!stplyr->spectator && !(stplyr->pflags & PF_TAGIT)) && (leveltime > hidetime * TICRATE))
|
||||
{
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(116), 0, M_GetText("You cannot move while hiding."));
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(132), 0, M_GetText("Press F12 to watch another player."));
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(132), 0, M_GetText("Press Viewpoint Key to watch a player."));
|
||||
}
|
||||
else if (!G_RaceGametype() && stplyr->playerstate == PST_DEAD && stplyr->lives) //Death overrides spectator text.
|
||||
{
|
||||
|
|
10
windows-installer/.gitignore
vendored
Normal file
10
windows-installer/.gitignore
vendored
Normal file
|
@ -0,0 +1,10 @@
|
|||
*
|
||||
*.*
|
||||
!staging
|
||||
!sfx
|
||||
!uninstaller
|
||||
!! MAKE SURE FILES ARE IN new-install ARCHIVE FOLDER !.txt
|
||||
!BuildInstaller.bat
|
||||
!README.txt
|
||||
!VersionFileName.txt
|
||||
!.gitignore
|
76
windows-installer/BuildInstaller.bat
Normal file
76
windows-installer/BuildInstaller.bat
Normal file
|
@ -0,0 +1,76 @@
|
|||
@echo off
|
||||
|
||||
set "SCRIPTDIR=%~dp0"
|
||||
set "SCRIPTDIR=%SCRIPTDIR:~0,-1%"
|
||||
|
||||
IF [%SRB2VERSIONNAME%] == [] set /p SRB2VERSIONNAME=<"%SCRIPTDIR%\VersionFileName.txt"
|
||||
|
||||
:: Find 7z
|
||||
|
||||
set SVZIP=
|
||||
|
||||
if NOT [%1] == [] (
|
||||
echo.%~1 | findstr /C:"7z" 1>nul
|
||||
if NOT errorlevel 1 (
|
||||
if exist "%~1" set "SVZIP=%~1"
|
||||
)
|
||||
)
|
||||
|
||||
if ["%SVZIP%"] == [""] (
|
||||
if exist "%ProgramFiles(x86)%\7-Zip\7z.exe" set "SVZIP=%ProgramFiles(x86)%\7-Zip\7z.exe"
|
||||
if exist "%ProgramFiles%\7-Zip\7z.exe" set "SVZIP=%ProgramFiles%\7-Zip\7z.exe"
|
||||
if exist "%ProgramW6432%\7-Zip\7z.exe" set "SVZIP=%ProgramW6432%\7-Zip\7z.exe"
|
||||
)
|
||||
|
||||
:: Is it in PATH?
|
||||
|
||||
if ["%SVZIP%"] == [""] (
|
||||
"7z.exe" --help > NUL 2> NUL
|
||||
if NOT errorlevel 1 (
|
||||
set "SVZIP=7z.exe"
|
||||
)
|
||||
)
|
||||
|
||||
:: Create the uninstaller
|
||||
|
||||
if NOT ["%SVZIP%"] == [""] (
|
||||
del /f /q "%SCRIPTDIR%\Uninstaller.7z" 2> NUL
|
||||
"%SVZIP%" a -t7z "%SCRIPTDIR%\Uninstaller.7z" "%SCRIPTDIR%\uninstaller\*" -m5=LZMA2
|
||||
copy /y /b "%SCRIPTDIR%\sfx\7zsd_LZMA2.sfx" + "%SCRIPTDIR%\sfx\config-uninstaller.txt" + "%SCRIPTDIR%\Uninstaller.7z" "%SCRIPTDIR%\staging\new-install\uninstall.exe"
|
||||
del /f /q "%SCRIPTDIR%\uninstaller.7z"
|
||||
)
|
||||
|
||||
:: Operate on install archives
|
||||
|
||||
type NUL > "%SCRIPTDIR%\staging\new-install\staging.txt"
|
||||
|
||||
if exist "%SCRIPTDIR%\Installer.7z" (
|
||||
if NOT ["%SVZIP%"] == [""] (
|
||||
"%SVZIP%" a "%SCRIPTDIR%\Installer.7z" "%SCRIPTDIR%\staging\*"
|
||||
)
|
||||
copy /y /b "%SCRIPTDIR%\sfx\7zsd_LZMA2.sfx" + "%SCRIPTDIR%\sfx\config-installer.txt" + "%SCRIPTDIR%\Installer.7z" "%SCRIPTDIR%\SRB2Kart-%SRB2VERSIONNAME%-Installer.exe"
|
||||
)
|
||||
|
||||
if exist "%SCRIPTDIR%\Patch.7z" (
|
||||
if NOT ["%SVZIP%"] == [""] (
|
||||
"%SVZIP%" a "%SCRIPTDIR%\Patch.7z" "%SCRIPTDIR%\staging\*"
|
||||
)
|
||||
copy /y /b "%SCRIPTDIR%\sfx\7zsd_LZMA2.sfx" + "%SCRIPTDIR%\sfx\config-patch.txt" + "%SCRIPTDIR%\Patch.7z" "%SCRIPTDIR%\SRB2Kart-%SRB2VERSIONNAME%-Patch.exe"
|
||||
)
|
||||
|
||||
if exist "%SCRIPTDIR%\Installer_x64.7z" (
|
||||
if NOT ["%SVZIP%"] == [""] (
|
||||
"%SVZIP%" a "%SCRIPTDIR%\Installer_x64.7z" "%SCRIPTDIR%\staging\*"
|
||||
)
|
||||
copy /y /b "%SCRIPTDIR%\sfx\7zsd_LZMA2_x64.sfx" + "%SCRIPTDIR%\sfx\config-installer.txt" + "%SCRIPTDIR%\Installer_x64.7z" "%SCRIPTDIR%\SRB2Kart-%SRB2VERSIONNAME%-x64-Installer.exe"
|
||||
)
|
||||
|
||||
if exist "%SCRIPTDIR%\Patch_x64.7z" (
|
||||
if NOT ["%SVZIP%"] == [""] (
|
||||
"%SVZIP%" a "%SCRIPTDIR%\Patch_x64.7z" "%SCRIPTDIR%\staging\*"
|
||||
)
|
||||
copy /y /b "%SCRIPTDIR%\sfx\7zsd_LZMA2_x64.sfx" + "%SCRIPTDIR%\sfx\config-patch.txt" + "%SCRIPTDIR%\Patch_x64.7z" "%SCRIPTDIR%\SRB2Kart-%SRB2VERSIONNAME%-x64-Patch.exe"
|
||||
)
|
||||
|
||||
del /f /q "%SCRIPTDIR%\staging\new-install\staging.txt"
|
||||
del /f /q "%SCRIPTDIR%\staging\new-install\uninstall.exe"
|
48
windows-installer/README.txt
Normal file
48
windows-installer/README.txt
Normal file
|
@ -0,0 +1,48 @@
|
|||
Windows Install Builder
|
||||
for SRB2Kart
|
||||
|
||||
This installer is much like the 7-Zip self-extracting archive, except
|
||||
this allows for scripting the post-install step.
|
||||
|
||||
This also allows for some light customization, including dialog messages
|
||||
and program shortcuts.
|
||||
|
||||
The included install scripts manage the game data location depending on the
|
||||
install location -- if installed in Program Files or AppData\Local, the
|
||||
game data location is set to %UserProfile%\SRB2Kart.
|
||||
|
||||
Program shortcuts are also added, as well as an uninstaller that
|
||||
will remove the icons and also selectively uninstall the core game files.
|
||||
The uninstaller gives you the option to preserve your game data and mods.
|
||||
|
||||
How to Use
|
||||
----------
|
||||
|
||||
1. Zip up the install contents in 7z format.
|
||||
* ALL FILES MUST BE IN THE `new-install/` ARCHIVE SUBFOLDER, OR THE
|
||||
POST-INSTALL SCRIPT WILL NOT WORK!
|
||||
* Make sure you are using the LZMA2 algorithm, which is 7-Zip's default.
|
||||
|
||||
2. Copy the 7z archive to this folder using the following names:
|
||||
* Installer.7z - 32-bit full installer
|
||||
* Patch.7z - 32-bit patch
|
||||
* Installer_x64.7z - 64-bit full installer
|
||||
* Patch_x64.7z - 64-bit patch
|
||||
|
||||
3. Set the text in VersionFilename.txt to the version identifier for the
|
||||
installer's filename.
|
||||
* e.g., v102 for v1.0.2, from "SRB2Kart-v102-Installer.exe"
|
||||
* Also look through sfx/config-installer.txt and sfx/config-patch.txt
|
||||
and update the version strings. Templating is TODO.
|
||||
|
||||
4. Run BuildInstaller.bat [7z.exe install path]
|
||||
* First argument is the path to 7z.exe. If this is not specified, the
|
||||
script will try to look for it in C:\Program Files [(x86)]
|
||||
* This script will automatically add the install scripts to each
|
||||
installer.
|
||||
|
||||
Credit
|
||||
------
|
||||
|
||||
OlegScherbakov/7zSFX
|
||||
https://github.com/OlegScherbakov/7zSFX
|
1
windows-installer/VersionFileName.txt
Normal file
1
windows-installer/VersionFileName.txt
Normal file
|
@ -0,0 +1 @@
|
|||
v102
|
BIN
windows-installer/sfx/7zsd_LZMA2.sfx
Normal file
BIN
windows-installer/sfx/7zsd_LZMA2.sfx
Normal file
Binary file not shown.
BIN
windows-installer/sfx/7zsd_LZMA2_x64.sfx
Normal file
BIN
windows-installer/sfx/7zsd_LZMA2_x64.sfx
Normal file
Binary file not shown.
22
windows-installer/sfx/config-installer.txt
Normal file
22
windows-installer/sfx/config-installer.txt
Normal file
|
@ -0,0 +1,22 @@
|
|||
;!@Install@!UTF-8!
|
||||
|
||||
GUIFlags="8+32+64+4096"
|
||||
GUIMode="1"
|
||||
|
||||
Title="Sonic Robo Blast 2 Kart v1.0.2"
|
||||
BeginPrompt="Sonic Robo Blast 2 Kart v1.0.2\nFull Installer\n\nSelect a folder to install SRB2Kart in.\n\nIf you install in \"AppData\\Local\" or \"Program Files\", your game data will be saved to:\n%UserProfile%\\SRB2Kart\n\nOtherwise, your game data will be in the installation folder.\n\nShortcuts will be created in your Start Menu."
|
||||
|
||||
ExtractPathText="Installation folder: (no exclamation points, please!)"
|
||||
InstallPath="%LocalAppData%\\SRB2Kart"
|
||||
ExtractTitle="Installing..."
|
||||
ExtractDialogText="Installing SRB2Kart v1.0.2...\n\nCheck out our modding community!\nWe make levels, characters, and much more!\n\nVisit http://www.srb2.org/mods"
|
||||
|
||||
Shortcut="Pu,{%%T\\srb2kart.exe},{},{SRB2Kart},{Sonic Robo Blast 2 Kart (SRB2Kart), a Kart racer built on the SRB2 engine.},{SRB2Kart},{%%T\\},{%%T\\srb2kart.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2kart.exe},{-win},{SRB2Kart},{Sonic Robo Blast 2 Kart (SRB2Kart), a Kart racer built on the SRB2 engine.},{SRB2Kart (Windowed)},{%%T\\},{%%T\\srb2kart.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2kart.exe},{-opengl},{SRB2Kart},{Sonic Robo Blast 2 Kart (SRB2Kart), a Kart racer built on the SRB2 engine.},{SRB2Kart (OpenGL)},{%%T\\},{%%T\\srb2kart.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2kart.exe},{-opengl -win},{SRB2Kart},{Sonic Robo Blast 2 Kart (SRB2Kart), a Kart racer built on the SRB2 engine.},{SRB2Kart (OpenGL, Windowed)},{%%T\\},{%%T\\srb2kart.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\uninstall.exe},{},{SRB2Kart},{Sonic Robo Blast 2 Kart (SRB2Kart), a Kart racer built on the SRB2 engine.},{Uninstall SRB2Kart},{%%T\\},{shell32.dll},{31}"
|
||||
|
||||
RunProgram="nowait:\"%%T\\new-install\\staging.bat\""
|
||||
|
||||
;!@InstallEnd@!
|
22
windows-installer/sfx/config-patch.txt
Normal file
22
windows-installer/sfx/config-patch.txt
Normal file
|
@ -0,0 +1,22 @@
|
|||
;!@Install@!UTF-8!
|
||||
|
||||
GUIFlags="8+32+64+4096"
|
||||
GUIMode="1"
|
||||
|
||||
Title="Sonic Robo Blast 2 Kart v1.0.2"
|
||||
BeginPrompt="Sonic Robo Blast 2 Kart v1.0.2\nPatch Installer\n\nYou must have at least v1.0.0 to use this patch.\n\nSelect your current SRB2Kart folder.\n\nShortcuts will be created in your Start Menu."
|
||||
|
||||
ExtractPathText="Current SRB2Kart folder: (no exclamation points, please!)"
|
||||
InstallPath="%LocalAppData%\\SRB2Kart"
|
||||
ExtractTitle="Installing..."
|
||||
ExtractDialogText="Installing SRB2Kart v1.0.2...\n\nCheck out our modding community!\nWe make levels, characters, and much more!\n\nVisit http://www.srb2.org/mods"
|
||||
|
||||
Shortcut="Pu,{%%T\\srb2kart.exe},{},{SRB2Kart},{Sonic Robo Blast 2 Kart (SRB2Kart), a Kart racer built on the SRB2 engine.},{SRB2Kart},{%%T\\},{%%T\\srb2kart.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2kart.exe},{-win},{SRB2Kart},{Sonic Robo Blast 2 Kart (SRB2Kart), a Kart racer built on the SRB2 engine.},{SRB2Kart (Windowed)},{%%T\\},{%%T\\srb2kart.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2kart.exe},{-opengl},{SRB2Kart},{Sonic Robo Blast 2 Kart (SRB2Kart), a Kart racer built on the SRB2 engine.},{SRB2Kart (OpenGL)},{%%T\\},{%%T\\srb2kart.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\srb2kart.exe},{-opengl -win},{SRB2Kart},{Sonic Robo Blast 2 Kart (SRB2Kart), a Kart racer built on the SRB2 engine.},{SRB2Kart (OpenGL, Windowed)},{%%T\\},{%%T\\srb2kart.exe},{0}"
|
||||
Shortcut="Pu,{%%T\\uninstall.exe},{},{SRB2Kart},{Sonic Robo Blast 2 Kart (SRB2Kart), a Kart racer built on the SRB2 engine.},{Uninstall SRB2Kart},{%%T\\},{shell32.dll},{31}"
|
||||
|
||||
RunProgram="nowait:\"%%T\\new-install\\staging.bat\""
|
||||
|
||||
;!@InstallEnd@!
|
13
windows-installer/sfx/config-uninstaller.txt
Normal file
13
windows-installer/sfx/config-uninstaller.txt
Normal file
|
@ -0,0 +1,13 @@
|
|||
;!@Install@!UTF-8!
|
||||
|
||||
GUIFlags="1+2+8"
|
||||
GUIMode="2"
|
||||
|
||||
Title="Uninstall SRB2Kart"
|
||||
BeginPrompt="Are you sure you want to uninstall Sonic Robo Blast 2 Kart?\n\nYour game data and mods will be preserved, as well as\nany extra files in your install folder."
|
||||
|
||||
InstallPath="%%S"
|
||||
|
||||
RunProgram="nowait:\"%%S\\uninstall.bat\" /y"
|
||||
|
||||
;!@InstallEnd@!
|
|
@ -0,0 +1,11 @@
|
|||
SRB2Kart Install Instructions
|
||||
|
||||
1. Move every file from the "new-install" folder to this main install folder.
|
||||
|
||||
2. DELETE "staging.bat" and "staging.txt"! These can mess up your installation if run by accident!
|
||||
|
||||
3. Optionally, create a folder in your user profile named "SRB2Kart". This is where your game data and addons may live. For example,
|
||||
|
||||
C:\Users\[User]\SRB2Kart
|
||||
|
||||
4. Run the game! Double-click srb2kart.exe -- or see if you have Start Menu icons under "SRB2Kart".
|
14
windows-installer/staging/new-install/old-install-list.txt
Normal file
14
windows-installer/staging/new-install/old-install-list.txt
Normal file
|
@ -0,0 +1,14 @@
|
|||
exchndl.dll
|
||||
fmodex.dll
|
||||
libFLAC-8.dll
|
||||
libgme.dll
|
||||
libintl-8.dll
|
||||
libmikmod-2.dll
|
||||
libogg-0.dll
|
||||
libvorbis-0.dll
|
||||
libvorbisfile-3.dll
|
||||
r_opengl.dll
|
||||
SDL2.dll
|
||||
SDL2_mixer.dll
|
||||
smpeg2.dll
|
||||
srb2kart.exe
|
363
windows-installer/staging/new-install/staging.bat
Normal file
363
windows-installer/staging/new-install/staging.bat
Normal file
|
@ -0,0 +1,363 @@
|
|||
@echo off
|
||||
|
||||
setlocal enabledelayedexpansion
|
||||
|
||||
cls
|
||||
|
||||
:: SRB2Kart Install Staging
|
||||
::
|
||||
:: This accomplishes the following tasks:
|
||||
::
|
||||
:: 1. Creates a user profile folder if SRB2Kart is installed in AppData or Program Files, and config.cfg is not already in the install folder
|
||||
::
|
||||
:: 2. Moves old installation files into old-install
|
||||
::
|
||||
:: 3. Moves new installaton files into install folder
|
||||
::
|
||||
|
||||
:: Get Parent folder (the SRB2Kart install folder)
|
||||
::
|
||||
:: https://wiert.me/2011/08/30/batch-file-to-get-parent-directory-not-the-directory-of-the-batch-file-but-the-parent-of-that-directory/
|
||||
|
||||
set "STAGINGDIR=%~dp0"
|
||||
:: strip trailing backslash
|
||||
set "STAGINGDIR=!STAGINGDIR:~0,-1!"
|
||||
:: ~dp only works for batch file parameters and loop indexes
|
||||
for %%d in ("!STAGINGDIR!") do set "INSTALLDIR=%%~dpd"
|
||||
set "INSTALLDIR=!INSTALLDIR:~0,-1!"
|
||||
|
||||
:: Find 7z
|
||||
|
||||
set SVZIP=
|
||||
if ["%SVZIP%"] == [""] (
|
||||
if exist "!ProgramFiles(x86)!\7-Zip\7z.exe" set "SVZIP=!ProgramFiles(x86)!\7-Zip\7z.exe"
|
||||
if exist "!ProgramFiles!\7-Zip\7z.exe" set "SVZIP=!ProgramFiles!\7-Zip\7z.exe"
|
||||
if exist "!ProgramW6432!\7-Zip\7z.exe" set "SVZIP=!ProgramW6432!\7-Zip\7z.exe"
|
||||
)
|
||||
|
||||
:: Is it in PATH?
|
||||
|
||||
if ["%SVZIP%"] == [""] (
|
||||
"7z.exe" --help > NUL 2> NUL
|
||||
if NOT errorlevel 1 (
|
||||
set "SVZIP=7z.exe"
|
||||
)
|
||||
)
|
||||
|
||||
:: FAILSAFE: Check if staging.txt exists in the directory
|
||||
:: If not, exit, so we don't mess up anything by accident.
|
||||
|
||||
if NOT exist "!STAGINGDIR!\staging.txt" (
|
||||
exit
|
||||
)
|
||||
|
||||
: CheckPermissionsInstall
|
||||
|
||||
:: Write a dummy file and check for an error. If error, we need administrator rights
|
||||
|
||||
:: NOTE: We should never have to deal with this because the main installer should
|
||||
:: already have the rights.
|
||||
|
||||
mkdir "!INSTALLDIR!\install-dummy"
|
||||
|
||||
:: TODO elevate automatically
|
||||
if errorlevel 1 (
|
||||
echo Finish installing SRB2Kart with these steps:
|
||||
echo.
|
||||
echo 1. Go to your SRB2Kart install folder
|
||||
echo.
|
||||
echo !INSTALLDIR!
|
||||
echo.
|
||||
echo 2. Copy all files from the "new-install" subfolder into the main folder
|
||||
echo and DELETE staging.bat and staging.txt!!!
|
||||
echo.
|
||||
echo 3. Optionally, create a folder in your user profile named "SRB2Kart".
|
||||
echo This is where your game data and addons may live.
|
||||
echo To create the folder, go here:
|
||||
echo.
|
||||
echo !USERPROFILE!
|
||||
echo.
|
||||
echo If anything fails, you may delete the files and try to run the installer
|
||||
echo again with Administrator Rights: Right-click on the icon and click
|
||||
echo "Run as administrator."
|
||||
echo.
|
||||
"!SystemRoot!\explorer.exe" "!INSTALLDIR!"
|
||||
set /p ADMINFINAL="Press Enter key to exit. "
|
||||
|
||||
exit
|
||||
) else (
|
||||
rmdir /s /q "!INSTALLDIR!\install-dummy"
|
||||
goto CheckUserDir
|
||||
)
|
||||
|
||||
: CheckUserDir
|
||||
|
||||
:: Check if we need to create !userprofile!\SRB2Kart
|
||||
|
||||
set "USERDIR=!INSTALLDIR!"
|
||||
|
||||
:: Is config.cfg in our install dir?
|
||||
if exist "!INSTALLDIR!\config.cfg" goto MoveOldInstall
|
||||
|
||||
:: Are we in AppData?
|
||||
echo.!STAGINGDIR! | findstr /C:"!LocalAppData!" 1>nul
|
||||
if errorlevel 1 (
|
||||
echo.
|
||||
) else (
|
||||
goto SetUserDir
|
||||
)
|
||||
|
||||
: Are we in Program Files?
|
||||
echo.!STAGINGDIR! | findstr /C:"!ProgramFiles!" 1>nul
|
||||
if NOT errorlevel 1 (
|
||||
goto SetUserDir
|
||||
)
|
||||
|
||||
:: Are we in Program Files (x86)?
|
||||
echo.!STAGINGDIR! | findstr /C:"!ProgramFiles(X86)!" 1>nul
|
||||
if NOT errorlevel 1 (
|
||||
goto SetUserDir
|
||||
)
|
||||
|
||||
:: Are we 32-bit and actually in Program Files?
|
||||
echo.!STAGINGDIR! | findstr /C:"!ProgramW6432!" 1>nul
|
||||
if NOT errorlevel 1 (
|
||||
goto SetUserDir
|
||||
)
|
||||
|
||||
goto MoveOldInstall
|
||||
|
||||
: SetUserDir
|
||||
: CheckPermissionsUserDir
|
||||
|
||||
set "USERDIR=!UserProfile!\SRB2Kart"
|
||||
|
||||
:: Check for permissions and create the folder
|
||||
if exist "!USERDIR!\*" (
|
||||
mkdir "!USERDIR!\install-dummy"
|
||||
|
||||
if errorlevel 1 (
|
||||
echo User profile folder exists, but we won't operate on it.
|
||||
echo.
|
||||
goto MoveOldInstall
|
||||
) else (
|
||||
rmdir /s /q "!USERDIR!\install-dummy"
|
||||
)
|
||||
) else (
|
||||
mkdir "!USERDIR!"
|
||||
|
||||
if errorlevel 1 (
|
||||
echo Could not create user profile folder
|
||||
echo Defaulting to install dir: "!INSTALLDIR!"
|
||||
echo.
|
||||
set "USERDIR=!INSTALLDIR!"
|
||||
goto MoveOldInstall
|
||||
)
|
||||
)
|
||||
|
||||
:: Now copy READMEs
|
||||
:: echo f answers xcopy's prompt as to whether the destination is a file or a folder
|
||||
echo f | xcopy /y "!STAGINGDIR!\README.txt" "!USERDIR!\README.txt"
|
||||
echo f | xcopy /y "!STAGINGDIR!\LICENSE.txt" "!USERDIR!\LICENSE.txt"
|
||||
echo f | xcopy /y "!STAGINGDIR!\LICENSE-3RD-PARTY.txt" "!USERDIR!\LICENSE-3RD-PARTY.txt"
|
||||
echo Your game data and mods folder is: > "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo. >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo !USERDIR! >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo. >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo Your install folder is: >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo. >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo !INSTALLDIR! >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo. >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo To run SRB2, go to: >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo. >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
echo Start Menu ^> Programs ^> SRB2Kart >> "!USERDIR!\^! Data and Mods Go Here ^!.txt"
|
||||
|
||||
:: Copy path to install folder
|
||||
|
||||
set "SCRIPT=!TEMP!\!RANDOM!-!RANDOM!-!RANDOM!-!RANDOM!.vbs"
|
||||
echo Set oWS = WScript.CreateObject("WScript.Shell") >> "!SCRIPT!"
|
||||
echo sLinkFile = "!USERDIR!\^! SRB2Kart Install Folder ^!.lnk" >> "!SCRIPT!"
|
||||
echo Set oLink = oWS.CreateShortcut(sLinkFile) >> "!SCRIPT!"
|
||||
echo oLink.TargetPath = "!INSTALLDIR!" >> "!SCRIPT!"
|
||||
echo oLink.WorkingDirectory = "!INSTALLDIR!" >> "!SCRIPT!"
|
||||
echo oLink.Arguments = "" >> "!SCRIPT!"
|
||||
echo oLink.IconLocation = "!INSTALLDIR!\srb2kart.exe,0" >> "!SCRIPT!"
|
||||
echo oLink.Save >> "!SCRIPT!"
|
||||
cscript /nologo "!SCRIPT!"
|
||||
del "!SCRIPT!"
|
||||
|
||||
:: Also do it the other way around
|
||||
|
||||
set "SCRIPT=!TEMP!\!RANDOM!-!RANDOM!-!RANDOM!-!RANDOM!.vbs"
|
||||
echo Set oWS = WScript.CreateObject("WScript.Shell") >> "!SCRIPT!"
|
||||
echo sLinkFile = "!INSTALLDIR!\^! SRB2Kart Data Folder ^!.lnk" >> "!SCRIPT!"
|
||||
echo Set oLink = oWS.CreateShortcut(sLinkFile) >> "!SCRIPT!"
|
||||
echo oLink.TargetPath = "!USERDIR!" >> "!SCRIPT!"
|
||||
echo oLink.WorkingDirectory = "!USERDIR!" >> "!SCRIPT!"
|
||||
echo oLink.Arguments = "" >> "!SCRIPT!"
|
||||
echo oLink.IconLocation = "!INSTALLDIR!\srb2kart.exe,0" >> "!SCRIPT!"
|
||||
echo oLink.Save >> "!SCRIPT!"
|
||||
cscript /nologo "!SCRIPT!"
|
||||
del "!SCRIPT!"
|
||||
|
||||
: MoveOldInstall
|
||||
|
||||
if exist "!INSTALLDIR!\old-install\*" (
|
||||
set "OLDINSTALLDIR=!INSTALLDIR!\old-install-!RANDOM!"
|
||||
) else (
|
||||
set "OLDINSTALLDIR=!INSTALLDIR!\old-install"
|
||||
)
|
||||
|
||||
mkdir "!OLDINSTALLDIR!"
|
||||
|
||||
::
|
||||
:: Move all old install files
|
||||
:: We support a list of explicit files to copy to old-install
|
||||
:: And later, we also loop through our staging files, look for the pre-existing copy in
|
||||
:: install root, then copy that also to old-install
|
||||
::
|
||||
|
||||
:: Extract the uninstall-list.txt and uninstall-userdir.txt files from uninstaller.exe
|
||||
:: if it exists
|
||||
|
||||
if exist "!INSTALLDIR!\uninstall.exe" (
|
||||
if NOT ["!SVZIP!"] == [""] (
|
||||
"!SVZIP!" x "!INSTALLDIR!\uninstall.exe" "uninstall-list.txt" -o"!INSTALLDIR!"
|
||||
"!SVZIP!" x "!INSTALLDIR!\uninstall.exe" "uninstall-userdir.txt" -o"!INSTALLDIR!"
|
||||
)
|
||||
)
|
||||
|
||||
set OLDINSTALLCHANGED=
|
||||
|
||||
if exist "!STAGINGDIR!\old-install-list.txt" (
|
||||
goto MoveOldInstallOldFiles
|
||||
) else (
|
||||
goto MoveOldInstallNewFiles
|
||||
)
|
||||
|
||||
: MoveOldInstallOldFiles
|
||||
|
||||
set "TESTFILE=!TEMP!\!RANDOM!.txt"
|
||||
|
||||
:: Do our failsafes before copying the file in the list
|
||||
:: See uninstall.bat for details
|
||||
for /F "usebackq tokens=*" %%A in ("!STAGINGDIR!\old-install-list.txt") do (
|
||||
if exist "!INSTALLDIR!\%%A" (
|
||||
if NOT ["%%A"] == [""] (
|
||||
if NOT ["%%A"] == ["%~nx0"] (
|
||||
echo %%A> "!TESTFILE!"
|
||||
findstr /r ".*[<>:\"\"/\\|?*%%].*" "!TESTFILE!" >nul
|
||||
if !errorlevel! equ 0 (
|
||||
echo %%A has invalid characters, skipping...
|
||||
) else (
|
||||
if exist "!INSTALLDIR!\%%A\*" (
|
||||
echo %%A is a folder, skipping...
|
||||
) else (
|
||||
echo Moving !INSTALLDIR!\%%A to "old-install" folder
|
||||
echo f | xcopy /y /v "!INSTALLDIR!\%%A" "!OLDINSTALLDIR!\%%A"
|
||||
if errorlevel 0 del /f /q "!INSTALLDIR!\%%A"
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
del /q /f "!STAGINGDIR!\old-install-list.txt"
|
||||
|
||||
for %%F in ("!OLDINSTALLDIR!\*") DO (
|
||||
set OLDINSTALLCHANGED=1
|
||||
goto MoveOldInstallNewFiles
|
||||
)
|
||||
|
||||
: MoveOldInstallNewFiles
|
||||
|
||||
:: Save a list of standard files
|
||||
:: So the uninstall script will know what to remove
|
||||
:: Append to any existing file, in case we are a patch
|
||||
|
||||
dir /b /a-d "!STAGINGDIR!" >> "!INSTALLDIR!\uninstall-list.txt"
|
||||
|
||||
:: Overwrite the last known gamedata folder
|
||||
|
||||
echo !USERDIR! > "!INSTALLDIR!\uninstall-userdir.txt"
|
||||
|
||||
:: Add the install-generated to the uninstall list
|
||||
:: NO FOLLOWING SPACES AFTER THE FILENAME!!!
|
||||
|
||||
echo uninstall.bat>> "!INSTALLDIR!\uninstall-list.txt"
|
||||
echo uninstall-list.txt>> "!INSTALLDIR!\uninstall-list.txt"
|
||||
echo uninstall-userdir.txt>> "!INSTALLDIR!\uninstall-list.txt"
|
||||
:: *ahem* Prints as ^! SRB2Kart Data Folder ^!.lnk
|
||||
:: We need to escape the exclamations (^^!) and the carets themselves (^^^^)
|
||||
echo ^^^^^^! SRB2Kart Data Folder ^^^^^^!.lnk>> "!INSTALLDIR!\uninstall-list.txt"
|
||||
|
||||
:: Add the uninstall list files to the uninstall EXE
|
||||
|
||||
if NOT ["!SVZIP!"] == [""] (
|
||||
if exist "!INSTALLDIR!\new-install\uninstall.exe" (
|
||||
"!SVZIP!" a "!INSTALLDIR!\new-install\uninstall.exe" "!INSTALLDIR!\uninstall-list.txt" -sdel
|
||||
"!SVZIP!" a "!INSTALLDIR!\new-install\uninstall.exe" "!INSTALLDIR!\uninstall-userdir.txt" -sdel
|
||||
)
|
||||
)
|
||||
|
||||
:: Start moving files
|
||||
|
||||
for %%F in ("!STAGINGDIR!\*") DO (
|
||||
if exist "!INSTALLDIR!\%%~nxF" (
|
||||
set OLDINSTALLCHANGED=1
|
||||
move "!INSTALLDIR!\%%~nxF" "!OLDINSTALLDIR!\%%~nxF"
|
||||
)
|
||||
if NOT ["%%~nxF"] == ["staging.bat"] (
|
||||
if NOT ["%%~nxF"] == ["staging.txt"] (
|
||||
move "!STAGINGDIR!\%%~nxF" "!INSTALLDIR!\%%~nxF"
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
: Finished
|
||||
|
||||
del /q /f "!INSTALLDIR!\^! SRB2KART INSTALL INSTRUCTIONS ^!.txt"
|
||||
|
||||
set MSGEXE=
|
||||
if exist "!SystemRoot!\System32\msg.exe" (
|
||||
set MSGEXE=!SystemRoot!\System32\msg.exe
|
||||
) else (
|
||||
if exist "!SystemRoot!\Sysnative\msg.exe" (
|
||||
set MSGEXE=!SystemRoot!\Sysnative\msg.exe
|
||||
)
|
||||
)
|
||||
|
||||
if ["!OLDINSTALLCHANGED!"] == ["1"] (
|
||||
"!systemroot!\explorer.exe" /select, "!OLDINSTALLDIR!"
|
||||
echo Finished^^! Some of your old installation files were moved to the "old-install" folder. > !TEMP!\srb2kartmsgprompt.txt
|
||||
echo. >> !TEMP!\srb2kartmsgprompt.txt
|
||||
echo If you no longer need these files, you may delete the folder safely. >> !TEMP!\srb2kartmsgprompt.txt
|
||||
echo. >> !TEMP!\srb2kartmsgprompt.txt
|
||||
echo To run SRB2Kart, go to: Start Menu ^> Programs ^> SRB2Kart. >> !TEMP!\srb2kartmsgprompt.txt
|
||||
!MSGEXE! "!username!" < !TEMP!\srb2kartmsgprompt.txt
|
||||
del !TEMP!\srb2kartmsgprompt.txt
|
||||
) else (
|
||||
if /I ["!USERDIR!"] == ["!INSTALLDIR!"] (
|
||||
"!systemroot!\explorer.exe" "!INSTALLDIR!"
|
||||
echo Finished^^! > !TEMP!\srb2kartmsgprompt.txt
|
||||
echo. >> !TEMP!\srb2kartmsgprompt.txt
|
||||
echo To run SRB2Kart, go to: Start Menu ^> Programs ^> SRB2Kart. >> !TEMP!\srb2kartmsgprompt.txt
|
||||
!MSGEXE! "!username!" < !TEMP!\srb2kartmsgprompt.txt
|
||||
del !TEMP!\srb2kartmsgprompt.txt
|
||||
) else (
|
||||
"!systemroot!\explorer.exe" "!USERDIR!"
|
||||
echo Finished^^! You may find your game data in this folder: > !TEMP!\srb2kartmsgprompt.txt
|
||||
echo. >> !TEMP!\srb2kartmsgprompt.txt
|
||||
echo !USERDIR! >> !TEMP!\srb2kartmsgprompt.txt
|
||||
echo. >> !TEMP!\srb2kartmsgprompt.txt
|
||||
echo To run SRB2Kart, go to: Start Menu ^> Programs ^> SRB2Kart. >> !TEMP!\srb2kartmsgprompt.txt
|
||||
!MSGEXE! "!username!" < !TEMP!\srb2kartmsgprompt.txt
|
||||
del !TEMP!\srb2kartmsgprompt.txt
|
||||
)
|
||||
)
|
||||
|
||||
: Attempt to remove OLDINSTALLDIR, in case it's empty
|
||||
rmdir /q "!OLDINSTALLDIR!"
|
||||
cd \
|
||||
start "" /b "cmd" /s /c " del /f /q "%STAGINGDIR%\*"&rmdir /s /q "%STAGINGDIR%"&exit /b "
|
183
windows-installer/uninstaller/uninstall.bat
Normal file
183
windows-installer/uninstaller/uninstall.bat
Normal file
|
@ -0,0 +1,183 @@
|
|||
@echo off
|
||||
|
||||
setlocal enabledelayedexpansion
|
||||
|
||||
cls
|
||||
|
||||
set "INSTALLDIR=%~dp0"
|
||||
set "INSTALLDIR=!INSTALLDIR:~0,-1!"
|
||||
set /p USERDIR=<"!INSTALLDIR!\uninstall-userdir.txt"
|
||||
set "USERDIR=!USERDIR:~0,-1!"
|
||||
|
||||
: ProceedPrompt
|
||||
|
||||
if ["%1"] == ["/y"] (
|
||||
set "PROCEED=1"
|
||||
) else (
|
||||
set PROCEED=
|
||||
set /p PROCEED="Are you sure you want to uninstall SRB2Kart? [yes/no] "
|
||||
|
||||
if /I ["!PROCEED:~0,1!"] == ["n"] exit
|
||||
if /I ["!PROCEED!"] == ["y"] (
|
||||
echo Type Yes or No
|
||||
echo.
|
||||
goto ProceedPrompt
|
||||
) else (
|
||||
if /I ["!PROCEED!"] == ["yes"] (
|
||||
set PROCEED=1
|
||||
) else (
|
||||
echo.
|
||||
goto ProceedPrompt
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
:: Failsafe, in case we Ctrl+C and decline "Terminate batch file?"
|
||||
|
||||
if NOT ["!PROCEED!"] == ["1"] (
|
||||
exit
|
||||
)
|
||||
|
||||
: CheckPermissions
|
||||
|
||||
:: Write a dummy file and check for an error. If error, we need administrator rights
|
||||
|
||||
mkdir "!INSTALLDIR!\uninstall-dummy"
|
||||
|
||||
:: TODO elevate automatically
|
||||
if errorlevel 1 (
|
||||
echo We need Administrator Rights to uninstall SRB2Kart.
|
||||
echo.
|
||||
echo Try running this uninstaller by right-clicking on the icon
|
||||
echo and click "Run as administrator"
|
||||
echo.
|
||||
set /p ADMINFINAL="Press Enter key to exit. "
|
||||
exit
|
||||
) else (
|
||||
rmdir /s /q "!INSTALLDIR!\uninstall-dummy"
|
||||
goto DeleteFiles
|
||||
)
|
||||
|
||||
: DeleteFiles
|
||||
|
||||
:: Our deletion list is a list of filenames, no paths, in the current folder
|
||||
::
|
||||
:: We apply the following failsafes:
|
||||
:: 1. Is filename the script itself?
|
||||
:: 2. Does filename have illegal characters? https://stackoverflow.com/a/33625339/241046
|
||||
:: 3. Is filename a directory?
|
||||
::
|
||||
:: TODO hack this to support .\file.txt relative paths
|
||||
:: Can %%A be substring'd to get only the filename and extension?
|
||||
:: If so, print that to the temp file instead of the whole line
|
||||
:: And possibly do the folder check before the invalid char check.
|
||||
:: ALSO: Don't honor upward relative paths! (..\)
|
||||
::
|
||||
set "TESTFILE=!TEMP!\!RANDOM!.txt"
|
||||
|
||||
for /F "usebackq tokens=*" %%A in ("!INSTALLDIR!\uninstall-list.txt") do (
|
||||
if exist "!INSTALLDIR!\%%A" (
|
||||
if NOT ["%%A"] == [""] (
|
||||
if NOT ["%%A"] == ["%~nx0"] (
|
||||
echo %%A> "!TESTFILE!"
|
||||
findstr /r ".*[<>:\"\"/\\|?*%%].*" "!TESTFILE!" >nul
|
||||
if !errorlevel! equ 0 (
|
||||
echo %%A has invalid characters, skipping...
|
||||
) else (
|
||||
if exist "!INSTALLDIR!\%%A\*" (
|
||||
echo %%A is a folder, skipping...
|
||||
) else (
|
||||
echo Deleting !INSTALLDIR!\%%A
|
||||
del /q /f "!INSTALLDIR!\%%A"
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
del /q /f "!TESTFILE!"
|
||||
|
||||
: AllDone
|
||||
|
||||
:: Delete the program icons
|
||||
echo Deleting your program icons...
|
||||
echo.
|
||||
|
||||
cd \
|
||||
rmdir /s /q "!AppData!\Microsoft\Windows\Start Menu\Programs\SRB2Kart"
|
||||
|
||||
:: Check if our install folder is non-empty
|
||||
|
||||
set USERDIRFILLED=
|
||||
set INSTALLDIRFILLED=
|
||||
for /F %%i in ('dir /b /a "!USERDIR!\*"') do (
|
||||
if NOT ["%%i"] == ["%~nx0"] (
|
||||
set USERDIRFILLED=1
|
||||
goto InstallFilledCheck
|
||||
)
|
||||
)
|
||||
|
||||
: InstallFilledCheck
|
||||
|
||||
if /I NOT ["!USERDIR!"] == ["!INSTALLDIR!"] (
|
||||
for /F %%i in ('dir /b /a "!INSTALLDIR!\*"') do (
|
||||
if ["%%i"] == ["%~nx0"] (
|
||||
echo.
|
||||
) else (
|
||||
set INSTALLDIRFILLED=1
|
||||
goto Final
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
: Final
|
||||
|
||||
echo All done^^! Visit http://www.srb2.org if you want to play SRB2Kart again^^!
|
||||
echo.
|
||||
|
||||
set "FINALPROMPT=Press Enter key to exit."
|
||||
if ["!USERDIRFILLED!"] == ["1"] (
|
||||
echo We left your game data and mods alone, so you may delete those manually.
|
||||
echo.
|
||||
echo !USERDIR!
|
||||
echo.
|
||||
set "FINALPROMPT=Do you want to view your data? [yes/no]"
|
||||
)
|
||||
|
||||
if ["!INSTALLDIRFILLED!"] == ["1"] (
|
||||
echo We left some extra files alone in your install folder.
|
||||
echo.
|
||||
echo !INSTALLDIR!
|
||||
echo.
|
||||
set "FINALPROMPT=Do you want to view your data? [yes/no]"
|
||||
)
|
||||
|
||||
set FINALRESPONSE=
|
||||
set /p FINALRESPONSE="!FINALPROMPT! "
|
||||
|
||||
if NOT ["!FINALPROMPT!"] == ["Press Enter key to exit."] (
|
||||
if /I ["!FINALRESPONSE:~0,1!"] == ["y"] (
|
||||
if ["!USERDIRFILLED!"] == ["1"] (
|
||||
"!SystemRoot!\explorer.exe" "!USERDIR!"
|
||||
)
|
||||
if ["!INSTALLDIRFILLED!"] == ["1"] (
|
||||
"!SystemRoot!\explorer.exe" "!INSTALLDIR!"
|
||||
)
|
||||
) else (
|
||||
if ["!FINALRESPONSE!"] == [""] (
|
||||
if ["!USERDIRFILLED!"] == ["1"] (
|
||||
"!SystemRoot!\explorer.exe" "!USERDIR!"
|
||||
)
|
||||
if ["!INSTALLDIRFILLED!"] == ["1"] (
|
||||
"!SystemRoot!\explorer.exe" "!INSTALLDIR!"
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
: DeferredDelete
|
||||
|
||||
:: Now let's delete our installation folder!
|
||||
cd \
|
||||
start "" /b "cmd" /s /c " del /q /f "%INSTALLDIR%\uninstall.bat"&timeout /t 2 > NUL&rmdir "%INSTALLDIR%"&exit /b "
|
Loading…
Reference in a new issue