Jaime Passos
|
0b3a02bfcc
|
Update r_opengl.c
|
2019-06-13 21:27:19 -03:00 |
|
Jaime Passos
|
5e14fd4ae4
|
software is better
|
2019-06-13 21:10:01 -03:00 |
|
Jaime Passos
|
a0ff5c6b25
|
Update hw_main.c
|
2019-06-12 23:31:55 -03:00 |
|
Jaime Passos
|
df789e1d67
|
Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is
typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.
|
2019-06-12 23:01:18 -03:00 |
|
Latapostrophe
|
53df420546
|
Fix stuff and reimplement the kart features that went poof
|
2019-06-12 21:36:47 +02:00 |
|
Latapostrophe
|
ff04e0c103
|
chaos conflict
|
2019-06-11 17:02:47 +02:00 |
|
Jaime Passos
|
e251f9c230
|
Update r_opengl.c
|
2019-06-10 16:53:03 -03:00 |
|
Jaime Passos
|
de5e44cfbc
|
Merge remote-tracking branch 'upstream/master' into gl_shaders
|
2019-06-10 16:21:46 -03:00 |
|
Steel Titanium
|
dc273d3f23
|
Merge branch 'next' into jimita-flashpals-on-screenshots
|
2019-05-25 19:37:17 -04:00 |
|
Jaime Passos
|
d3dfd77ae7
|
Hardware mode y-shearing matches software mode mouselook
|
2019-05-17 17:49:04 -03:00 |
|
Jaime Passos
|
315f941573
|
dude how do I co-author in Git?
|
2019-05-17 13:18:33 -03:00 |
|
wolfy852
|
f61f7f4411
|
Merge remote-tracking branch 'remotes/pub/next' into v1
# Conflicts:
# src/d_netcmd.c
# src/r_main.c
# src/v_video.c
|
2019-05-12 03:40:02 -05:00 |
|
wolfy852
|
2c363c4e1e
|
Merge remote-tracking branch 'remotes/srb2pub/public_flatsprite' into next
# Conflicts:
# src/d_netcmd.c
# src/doomdef.h
# src/doomstat.h
# src/f_finale.c
# src/g_game.c
# src/hu_stuff.c
# src/m_menu.c
# src/p_spec.c
# src/p_user.c
# src/r_main.c
# src/r_things.c
# src/s_sound.c
# src/v_video.c
# src/y_inter.c
|
2019-05-06 22:40:12 -05:00 |
|
TehRealSalt
|
f720dd3ddb
|
Merge v1
|
2019-05-06 21:23:29 -04:00 |
|
wolfy852
|
97493fdfd7
|
Merge remote-tracking branch 'remotes/pub/next' into v1
# Conflicts:
# src/hardware/hw_main.c
# src/hardware/hw_main.h
# src/m_menu.c
# src/r_main.c
# src/v_video.c
|
2019-05-06 14:26:09 -05:00 |
|
Sryder
|
b304b268c8
|
No sprite billboarding on papersprites
|
2019-05-06 20:24:26 +01:00 |
|
Sryder
|
1f1d67cd7e
|
Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into public_flatsprite
# Conflicts:
# src/p_user.c
|
2019-05-06 20:20:57 +01:00 |
|
Sryder
|
8273534967
|
Add a cvar for sprite billboarding, off by default.
|
2019-05-06 16:57:32 +01:00 |
|
TehRealSalt
|
201466b1c1
|
Merge v1
|
2019-05-02 01:36:19 -04:00 |
|
Jaime Passos
|
0bc8d2a49d
|
01052019
|
2019-05-01 19:37:42 -03:00 |
|
Sryder
|
4d77ed925e
|
OpenGL sprite billboarding
Should work on both normal and precipitation sprites.
Sprites that are split by lighting should work correctly.
|
2019-05-01 20:15:00 +01:00 |
|
Jaime Passos
|
2ff4a3ca75
|
Match Kart-Public's next since it got merged anyway
and fix something else
|
2019-04-30 20:59:32 -03:00 |
|
Latapostrophe
|
2350405ad3
|
Terminology changes
|
2019-04-23 23:49:46 +02:00 |
|
Latapostrophe
|
0f43546ada
|
Add option to turn off the PLAY default md2
|
2019-04-22 11:29:44 +02:00 |
|
TehRealSalt
|
a187656a8f
|
Fix up more stuff
Now in a mergable state
|
2019-04-18 12:20:13 -04:00 |
|
Jaime Passos
|
d1b1edcf39
|
More Softwarification
|
2019-04-14 19:08:59 -03:00 |
|
Jaime Passos
|
a8165a2ce9
|
fix skyboxes AGAIN
|
2019-04-13 18:47:09 -03:00 |
|
Jaime Passos
|
f5516a121c
|
cleanup?
|
2019-04-12 16:35:28 -03:00 |
|
wolfy852
|
052104999f
|
Generic model terminology
|
2019-04-12 00:35:35 -05:00 |
|
Jaime Passos
|
98f4e98b85
|
Remove dup_ variables
|
2019-04-07 14:27:52 -03:00 |
|
Jaime Passos
|
23a8fea598
|
fix fog
|
2019-04-07 01:25:55 -03:00 |
|
Jaime Passos
|
4ea1dd3525
|
The player should be able to toggle shaders
|
2019-04-07 00:09:53 -03:00 |
|
Jaime Passos
|
fa7f627c88
|
stuff
|
2019-04-06 23:33:34 -03:00 |
|
Jaime Passos
|
e1f1e63cc9
|
fix postprocessor
|
2019-03-21 18:33:03 -03:00 |
|
Jaime Passos
|
76967e46bb
|
destroy hw_glide.h because no modern GPU supports such API
|
2019-03-21 18:23:40 -03:00 |
|
wolfy852
|
7911fa24d0
|
Fix Visual Studio compiling
|
2019-03-21 00:32:27 -05:00 |
|
wolfy852
|
6b743d383b
|
Merge branch 'next' into md3-vanilla-kart
# Conflicts:
# src/hardware/r_opengl/r_opengl.c
|
2019-03-20 19:50:20 -05:00 |
|
Jaime Passos
|
9451b10ac5
|
add SHADERS comment support
|
2019-03-19 18:52:41 -03:00 |
|
Jaime Passos
|
da001a5b54
|
PK3 support
|
2019-03-19 18:25:55 -03:00 |
|
Jaime Passos
|
f714cba310
|
Improve custom shader support
|
2019-03-19 17:37:04 -03:00 |
|
Jaime Passos
|
9ffb093f44
|
change (void*) to (char*)
|
2019-03-19 14:41:48 -03:00 |
|
Jaime Passos
|
ae3ad1ea56
|
wups
|
2019-03-19 13:32:44 -03:00 |
|
Jaime Passos
|
75919422c6
|
custom shader support
|
2019-03-18 23:03:29 -03:00 |
|
Jaime Passos
|
1de35b9076
|
fix buildbot
|
2019-03-18 20:04:28 -03:00 |
|
Jaime Passos
|
5c399b0944
|
add vertex shaders
|
2019-03-18 19:17:47 -03:00 |
|
Jaime Passos
|
f210053735
|
md3-vanilla
|
2019-03-18 18:34:20 -03:00 |
|
Jaime Passos
|
9879734d52
|
I don't care about DirectDraw
Neither SDL 1.2
|
2019-03-18 15:54:29 -03:00 |
|
Jaime Passos
|
1cfdd07ee0
|
gl4
|
2019-03-17 22:27:50 -03:00 |
|
Alam Arias
|
e2a5e8a18d
|
Merge branch 'master' into next
|
2019-03-11 10:01:57 -04:00 |
|
Alam Arias
|
5ca69ce234
|
Fix compiling with VS
|
2019-03-11 09:58:37 -04:00 |
|