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Update r_opengl.c
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@ -567,7 +567,7 @@ typedef struct gl_shaderprogram_s
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{
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GLuint program;
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boolean custom;
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GLuint uniforms[gluniform_max+1];
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GLint uniforms[gluniform_max+1];
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} gl_shaderprogram_t;
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static gl_shaderprogram_t gl_shaderprograms[MAXSHADERPROGRAMS];
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