mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2025-02-20 19:02:37 +00:00
gl4
This commit is contained in:
parent
cd39b951bb
commit
1cfdd07ee0
35 changed files with 1169 additions and 4154 deletions
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@ -533,9 +533,6 @@ void D_SRB2Loop(void)
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if (dedicated)
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server = true;
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if (M_CheckParm("-voodoo")) // 256x256 Texture Limiter
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COM_BufAddText("gr_voodoocompatibility on\n");
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// Pushing of + parameters is now done back in D_SRB2Main, not here.
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CONS_Printf("I_StartupKeyboard()...\n");
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172
src/dehacked.c
172
src/dehacked.c
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@ -40,10 +40,6 @@
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#include "v_video.h" // video flags (for lua)
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#endif
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#ifdef HWRENDER
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#include "hardware/hw_light.h"
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#endif
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#ifdef PC_DOS
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#include <stdio.h> // for snprintf
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//int snprintf(char *str, size_t n, const char *fmt, ...);
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@ -335,21 +331,6 @@ static INT32 searchvalue(const char *s)
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}
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}
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#ifdef HWRENDER
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static float searchfvalue(const char *s)
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{
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while (s[0] != '=' && s[0])
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s++;
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if (s[0] == '=')
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return (float)atof(&s[1]);
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else
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{
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deh_warning("No value found");
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return 0;
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}
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}
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#endif
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// These are for clearing all of various things
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static void clear_conditionsets(void)
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{
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@ -844,128 +825,6 @@ static void readthing(MYFILE *f, INT32 num)
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Z_Free(s);
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}
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#ifdef HWRENDER
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static void readlight(MYFILE *f, INT32 num)
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{
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char *s = Z_Malloc(MAXLINELEN, PU_STATIC, NULL);
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char *word;
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char *tmp;
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INT32 value;
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float fvalue;
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do
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{
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if (myfgets(s, MAXLINELEN, f))
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{
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if (s[0] == '\n')
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break;
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tmp = strchr(s, '#');
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if (tmp)
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*tmp = '\0';
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if (s == tmp)
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continue; // Skip comment lines, but don't break.
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fvalue = searchfvalue(s);
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value = searchvalue(s);
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word = strtok(s, " ");
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if (word)
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strupr(word);
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else
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break;
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if (fastcmp(word, "TYPE"))
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{
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DEH_WriteUndoline(word, va("%d", lspr[num].type), UNDO_NONE);
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lspr[num].type = (UINT16)value;
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}
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else if (fastcmp(word, "OFFSETX"))
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{
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DEH_WriteUndoline(word, va("%f", lspr[num].light_xoffset), UNDO_NONE);
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lspr[num].light_xoffset = fvalue;
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}
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else if (fastcmp(word, "OFFSETY"))
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{
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DEH_WriteUndoline(word, va("%f", lspr[num].light_yoffset), UNDO_NONE);
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lspr[num].light_yoffset = fvalue;
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}
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else if (fastcmp(word, "CORONACOLOR"))
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{
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DEH_WriteUndoline(word, va("%u", lspr[num].corona_color), UNDO_NONE);
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lspr[num].corona_color = value;
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}
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else if (fastcmp(word, "CORONARADIUS"))
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{
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DEH_WriteUndoline(word, va("%f", lspr[num].corona_radius), UNDO_NONE);
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lspr[num].corona_radius = fvalue;
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}
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else if (fastcmp(word, "DYNAMICCOLOR"))
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{
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DEH_WriteUndoline(word, va("%u", lspr[num].dynamic_color), UNDO_NONE);
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lspr[num].dynamic_color = value;
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}
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else if (fastcmp(word, "DYNAMICRADIUS"))
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{
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DEH_WriteUndoline(word, va("%f", lspr[num].dynamic_radius), UNDO_NONE);
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lspr[num].dynamic_radius = fvalue;
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/// \note Update the sqrradius! unnecessary?
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lspr[num].dynamic_sqrradius = fvalue * fvalue;
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}
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else
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deh_warning("Light %d: unknown word '%s'", num, word);
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}
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} while (!myfeof(f)); // finish when the line is empty
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Z_Free(s);
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}
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static void readspritelight(MYFILE *f, INT32 num)
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{
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char *s = Z_Malloc(MAXLINELEN, PU_STATIC, NULL);
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char *word;
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char *tmp;
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INT32 value;
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do
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{
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if (myfgets(s, MAXLINELEN, f))
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{
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if (s[0] == '\n')
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break;
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tmp = strchr(s, '#');
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if (tmp)
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*tmp = '\0';
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if (s == tmp)
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continue; // Skip comment lines, but don't break.
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value = searchvalue(s);
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word = strtok(s, " ");
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if (word)
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strupr(word);
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else
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break;
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if (fastcmp(word, "LIGHTTYPE"))
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{
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INT32 oldvar;
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for (oldvar = 0; t_lspr[num] != &lspr[oldvar]; oldvar++)
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;
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DEH_WriteUndoline(word, va("%d", oldvar), UNDO_NONE);
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t_lspr[num] = &lspr[value];
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}
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else
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deh_warning("Sprite %d: unknown word '%s'", num, word);
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}
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} while (!myfeof(f)); // finish when the line is empty
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Z_Free(s);
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}
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#endif // HWRENDER
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static const struct {
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const char *name;
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const UINT16 flag;
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@ -3424,35 +3283,6 @@ static void DEH_LoadDehackedFile(MYFILE *f, UINT16 wad)
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{
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readAnimTex(f, i);
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}*/
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else if (fastcmp(word, "LIGHT"))
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{
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#ifdef HWRENDER
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// TODO: Read lights by name
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if (i > 0 && i < NUMLIGHTS)
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readlight(f, i);
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else
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{
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deh_warning("Light number %d out of range (1 - %d)", i, NUMLIGHTS-1);
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ignorelines(f);
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}
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DEH_WriteUndoline(word, word2, UNDO_HEADER);
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#endif
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}
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else if (fastcmp(word, "SPRITE"))
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{
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#ifdef HWRENDER
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if (i == 0 && word2[0] != '0') // If word2 isn't a number
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i = get_sprite(word2); // find a sprite by name
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if (i < NUMSPRITES && i >= 0)
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readspritelight(f, i);
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else
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{
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deh_warning("Sprite number %d out of range (0 - %d)", i, NUMSPRITES-1);
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ignorelines(f);
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}
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DEH_WriteUndoline(word, word2, UNDO_HEADER);
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#endif
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}
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else if (fastcmp(word, "LEVEL"))
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{
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// Support using the actual map name,
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@ -6377,7 +6207,7 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s
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// Castle Eggman Scenery
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"MT_CHAIN", // CEZ Chain
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"MT_FLAME", // Flame (has corona)
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"MT_FLAME", // Flame
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"MT_EGGSTATUE", // Eggman Statue
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"MT_MACEPOINT", // Mace rotation point
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"MT_SWINGMACEPOINT", // Mace swinging point
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@ -499,11 +499,6 @@ extern const char *compdate, *comptime, *comprevision, *compbranch;
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/// Most modifications should probably enable this.
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//#define SAVEGAME_OTHERVERSIONS
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#if !defined (_NDS) && !defined (_PSP)
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/// Shuffle's incomplete OpenGL sorting code.
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#define SHUFFLE // This has nothing to do with sorting, why was it disabled?
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#endif
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#if !defined (_NDS) && !defined (_PSP)
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/// Allow the use of the SOC RESETINFO command.
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/// \note Builds that are tight on memory should disable this.
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@ -1,17 +1,12 @@
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// Emacs style mode select -*- C++ -*-
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// SONIC ROBO BLAST 2
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//-----------------------------------------------------------------------------
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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// Copyright (C) 1998-2000 by DooM Legacy Team.
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// Copyright (C) 1999-2019 by Sonic Team Junior.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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/// \file
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/// \brief convert SRB2 map
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@ -59,77 +54,12 @@ static INT32 totalsubsecpolys = 0;
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// --------------------------------------------------------------------------
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// Polygon fast alloc / free
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// --------------------------------------------------------------------------
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//hurdler: quick fix for those who wants to play with larger wad
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#define ZPLANALLOC
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#ifndef ZPLANALLOC
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//#define POLYPOOLSIZE 1024000 // may be much over what is needed
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/// \todo check out how much is used
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static size_t POLYPOOLSIZE = 1024000;
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static UINT8 *gr_polypool = NULL;
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static UINT8 *gr_ppcurrent;
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static size_t gr_ppfree;
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#endif
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// only between levels, clear poly pool
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static void HWR_ClearPolys(void)
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{
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#ifndef ZPLANALLOC
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gr_ppcurrent = gr_polypool;
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gr_ppfree = POLYPOOLSIZE;
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#endif
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}
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// allocate pool for fast alloc of polys
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void HWR_InitPolyPool(void)
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{
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#ifndef ZPLANALLOC
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INT32 pnum;
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//hurdler: quick fix for those who wants to play with larger wad
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if ((pnum = M_CheckParm("-polypoolsize")))
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POLYPOOLSIZE = atoi(myargv[pnum+1])*1024; // (in kb)
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CONS_Debug(DBG_RENDER, "HWR_InitPolyPool(): allocating %d bytes\n", POLYPOOLSIZE);
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gr_polypool = malloc(POLYPOOLSIZE);
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if (!gr_polypool)
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I_Error("HWR_InitPolyPool(): couldn't malloc polypool\n");
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HWR_ClearPolys();
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#endif
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}
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void HWR_FreePolyPool(void)
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{
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#ifndef ZPLANALLOC
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if (gr_polypool)
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free(gr_polypool);
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gr_polypool = NULL;
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#endif
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}
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static poly_t *HWR_AllocPoly(INT32 numpts)
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{
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poly_t *p;
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size_t size = sizeof (poly_t) + sizeof (polyvertex_t) * numpts;
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#ifdef ZPLANALLOC
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p = Z_Malloc(size, PU_HWRPLANE, NULL);
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#else
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#ifdef PARANOIA
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if (!gr_polypool)
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I_Error("Used gr_polypool without init!\n");
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if (!gr_ppcurrent)
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I_Error("gr_ppcurrent == NULL!\n");
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#endif
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if (gr_ppfree < size)
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I_Error("HWR_AllocPoly(): no more memory %u bytes left, %u bytes needed\n\n%s\n",
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gr_ppfree, size, "You can try the param -polypoolsize 2048 (or higher if needed)");
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p = (poly_t *)gr_ppcurrent;
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gr_ppcurrent += size;
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gr_ppfree -= size;
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#endif
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p->numpts = numpts;
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return p;
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}
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@ -138,17 +68,7 @@ static polyvertex_t *HWR_AllocVertex(void)
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{
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polyvertex_t *p;
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size_t size = sizeof (polyvertex_t);
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#ifdef ZPLANALLOC
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p = Z_Malloc(size, PU_HWRPLANE, NULL);
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#else
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if (gr_ppfree < size)
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I_Error("HWR_AllocVertex(): no more memory %u bytes left, %u bytes needed\n\n%s\n",
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gr_ppfree, size, "You can try the param -polypoolsize 2048 (or higher if needed)");
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p = (polyvertex_t *)gr_ppcurrent;
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gr_ppcurrent += size;
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gr_ppfree -= size;
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#endif
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return p;
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}
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@ -156,16 +76,9 @@ static polyvertex_t *HWR_AllocVertex(void)
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/// for now don't free because it doesn't free in reverse order
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static void HWR_FreePoly(poly_t *poly)
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{
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#ifdef ZPLANALLOC
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Z_Free(poly);
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#else
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const size_t size = sizeof (poly_t) + sizeof (polyvertex_t) * poly->numpts;
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memset(poly, 0x00, size);
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//mempoly -= polysize;
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#endif
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}
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// Return interception along bsp line,
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// with the polygon segment
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//
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@ -576,8 +489,8 @@ static inline void SearchDivline(node_t *bsp, fdivline_t *divline)
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divline->dy = FIXED_TO_FLOAT(bsp->dy);
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}
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#ifdef HWR_LOADING_SCREEN
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//Hurdler: implement a loading status
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#ifdef HWR_LOADING_SCREEN
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static size_t ls_count = 0;
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static UINT8 ls_percent = 0;
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@ -835,8 +748,6 @@ static INT32 SolveTProblem(void)
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return 0;
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CONS_Debug(DBG_RENDER, "Solving T-joins. This may take a while. Please wait...\n");
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CON_Drawer(); //let the user know what we are doing
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I_FinishUpdate(); // page flip or blit buffer
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numsplitpoly = 0;
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@ -963,11 +874,9 @@ void HWR_CreatePlanePolygons(INT32 bspnum)
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CONS_Debug(DBG_RENDER, "Creating polygons, please wait...\n");
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#ifdef HWR_LOADING_SCREEN
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ls_count = ls_percent = 0; // reset the loading status
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#endif
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CON_Drawer(); //let the user know what we are doing
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I_FinishUpdate(); // page flip or blit buffer
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HWR_ClearPolys();
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#endif
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||||
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||||
// find min/max boundaries of map
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||||
//CONS_Debug(DBG_RENDER, "Looking for boundaries of map...\n");
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|
|
|
@ -1,18 +1,12 @@
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|||
// Emacs style mode select -*- C++ -*-
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||||
// SONIC ROBO BLAST 2
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||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
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||||
/// \file
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||||
/// \brief load and convert graphics to the hardware format
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||||
|
@ -241,43 +235,6 @@ static void HWR_ResizeBlock(INT32 originalwidth, INT32 originalheight,
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if (blockheight < 1)
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I_Error("3D GenerateTexture : too small");
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}
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||||
else if (cv_voodoocompatibility.value)
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{
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if (originalwidth > 256 || originalheight > 256)
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{
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blockwidth = 256;
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while (originalwidth < blockwidth)
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blockwidth >>= 1;
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||||
if (blockwidth < 1)
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||||
I_Error("3D GenerateTexture : too small");
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||||
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||||
blockheight = 256;
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||||
while (originalheight < blockheight)
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||||
blockheight >>= 1;
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||||
if (blockheight < 1)
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||||
I_Error("3D GenerateTexture : too small");
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||||
}
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||||
else
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||||
{
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||||
//size up to nearest power of 2
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||||
blockwidth = 1;
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||||
while (blockwidth < originalwidth)
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||||
blockwidth <<= 1;
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||||
// scale down the original graphics to fit in 256
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||||
if (blockwidth > 256)
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||||
blockwidth = 256;
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||||
//I_Error("3D GenerateTexture : too big");
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||||
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||||
//size up to nearest power of 2
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blockheight = 1;
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||||
while (blockheight < originalheight)
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||||
blockheight <<= 1;
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||||
// scale down the original graphics to fit in 256
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||||
if (blockheight > 256)
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||||
blockheight = 255;
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||||
//I_Error("3D GenerateTexture : too big");
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||||
}
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||||
}
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||||
else
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||||
{
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||||
//size up to nearest power of 2
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||||
|
@ -508,18 +465,6 @@ void HWR_MakePatch (const patch_t *patch, GLPatch_t *grPatch, GLMipmap_t *grMipm
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newwidth = blockwidth;
|
||||
newheight = blockheight;
|
||||
}
|
||||
else if (cv_voodoocompatibility.value) // Only scales down textures that exceed 256x256.
|
||||
{
|
||||
// no rounddown, do not size up patches, so they don't look 'scaled'
|
||||
newwidth = min(grPatch->width, blockwidth);
|
||||
newheight = min(grPatch->height, blockheight);
|
||||
|
||||
if (newwidth > 256 || newheight > 256)
|
||||
{
|
||||
newwidth = blockwidth;
|
||||
newheight = blockheight;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// no rounddown, do not size up patches, so they don't look 'scaled'
|
||||
|
@ -935,18 +880,6 @@ GLPatch_t *HWR_GetPic(lumpnum_t lumpnum)
|
|||
newwidth = blockwidth;
|
||||
newheight = blockheight;
|
||||
}
|
||||
else if (cv_voodoocompatibility.value) // Only scales down textures that exceed 256x256.
|
||||
{
|
||||
// no rounddown, do not size up patches, so they don't look 'scaled'
|
||||
newwidth = min(SHORT(pic->width),blockwidth);
|
||||
newheight = min(SHORT(pic->height),blockheight);
|
||||
|
||||
if (newwidth > 256 || newheight > 256)
|
||||
{
|
||||
newwidth = blockwidth;
|
||||
newheight = blockheight;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// no rounddown, do not size up patches, so they don't look 'scaled'
|
||||
|
|
|
@ -380,8 +380,8 @@ void gld_FrustrumSetup(void)
|
|||
float t;
|
||||
float clip[16];
|
||||
|
||||
pglGetDoublev(GL_PROJECTION_MATRIX, projMatrix);
|
||||
pglGetDoublev(GL_MODELVIEW_MATRIX, viewMatrix);
|
||||
pglGetFloatv(GL_PROJECTION_MATRIX, projMatrix);
|
||||
pglGetFloatv(GL_MODELVIEW_MATRIX, viewMatrix);
|
||||
|
||||
clip[0] = CALCMATRIX(0, 0, 1, 4, 2, 8, 3, 12);
|
||||
clip[1] = CALCMATRIX(0, 1, 1, 5, 2, 9, 3, 13);
|
||||
|
|
|
@ -1,21 +1,15 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief defines structures and exports for the standard 3D driver DLL used by Doom Legacy
|
||||
/// \brief defines structures and exports for the standard GPU driver
|
||||
|
||||
#ifndef _HWR_DATA_
|
||||
#define _HWR_DATA_
|
||||
|
@ -40,38 +34,32 @@
|
|||
// NULL if the texture is not in Doom heap cache.
|
||||
struct GLMipmap_s
|
||||
{
|
||||
GrTexInfo grInfo; //for TexDownloadMipMap
|
||||
FxU32 flags;
|
||||
UINT16 height;
|
||||
UINT16 width;
|
||||
UINT32 downloaded; // the dll driver have it in there cache ?
|
||||
GrTexInfo grInfo;
|
||||
FxU32 flags;
|
||||
UINT16 width, height;
|
||||
UINT32 downloaded; // tex_downloaded
|
||||
|
||||
struct GLMipmap_s *nextcolormap;
|
||||
const UINT8 *colormap;
|
||||
|
||||
// opengl
|
||||
struct GLMipmap_s *nextmipmap; // opengl : liste of all texture in opengl driver
|
||||
struct GLMipmap_s *nextmipmap;
|
||||
struct GLMipmap_s *nextcolormap;
|
||||
const UINT8 *colormap;
|
||||
};
|
||||
typedef struct GLMipmap_s GLMipmap_t;
|
||||
|
||||
|
||||
//
|
||||
// Doom texture info, as cached for hardware rendering
|
||||
//
|
||||
struct GLTexture_s
|
||||
{
|
||||
GLMipmap_t mipmap;
|
||||
float scaleX; //used for scaling textures on walls
|
||||
float scaleY;
|
||||
GLMipmap_t mipmap;
|
||||
float scaleX; //used for scaling textures on walls
|
||||
float scaleY;
|
||||
};
|
||||
typedef struct GLTexture_s GLTexture_t;
|
||||
|
||||
|
||||
// a cached patch as converted to hardware format, holding the original patch_t
|
||||
// header so that the existing code can retrieve ->width, ->height as usual
|
||||
// This is returned by W_CachePatchNum()/W_CachePatchName(), when rendermode
|
||||
// is 'render_opengl'. Else it returns the normal patch_t data.
|
||||
|
||||
struct GLPatch_s
|
||||
{
|
||||
// the 4 first fields come right away from the original patch_t
|
||||
|
|
|
@ -41,17 +41,8 @@ typedef unsigned char FBOOLEAN;
|
|||
// ==========================================================================
|
||||
|
||||
// byte value for paletted graphics, which represent the transparent color
|
||||
#ifdef _NDS
|
||||
// NDS is hardwired to use zero as transparent color
|
||||
#define HWR_PATCHES_CHROMAKEY_COLORINDEX 0
|
||||
#define HWR_CHROMAKEY_EQUIVALENTCOLORINDEX 1
|
||||
#else
|
||||
#define HWR_PATCHES_CHROMAKEY_COLORINDEX 247
|
||||
#define HWR_CHROMAKEY_EQUIVALENTCOLORINDEX 220
|
||||
#endif
|
||||
|
||||
// the chroma key color shows on border sprites, set it to black
|
||||
#define HWR_PATCHES_CHROMAKEY_COLORVALUE (0x00000000) //RGBA format as in grSstWinOpen()
|
||||
|
||||
// RGBA Color components with float type ranging [ 0 ... 1 ]
|
||||
struct FRGBAFloat
|
||||
|
@ -73,8 +64,6 @@ struct FColorARGB
|
|||
typedef struct FColorARGB ARGB_t;
|
||||
typedef struct FColorARGB FColorARGB;
|
||||
|
||||
|
||||
|
||||
// ==========================================================================
|
||||
// VECTORS
|
||||
// ==========================================================================
|
||||
|
@ -94,10 +83,9 @@ typedef struct FVector
|
|||
// 3D model vector (coords + texture coords)
|
||||
typedef struct
|
||||
{
|
||||
//FVector Point;
|
||||
FLOAT x,y,z;
|
||||
FLOAT s,t,w; // texture coordinates
|
||||
} v3d_t, wallVert3D;
|
||||
} wallVert3D;
|
||||
|
||||
//Hurdler: Transform (coords + angles)
|
||||
//BP: transform order : scale(rotation_x(rotation_y(translation(v))))
|
||||
|
@ -115,11 +103,18 @@ typedef struct
|
|||
typedef struct
|
||||
{
|
||||
FLOAT x,y,z;
|
||||
FUINT argb; // flat-shaded color
|
||||
FLOAT sow; // s texture ordinate (s over w)
|
||||
FLOAT tow; // t texture ordinate (t over w)
|
||||
FUINT argb; // flat-shaded color
|
||||
} FOutVector;
|
||||
|
||||
// jimita
|
||||
typedef struct
|
||||
{
|
||||
float vx, vy, vz;
|
||||
float nx, ny, nz;
|
||||
float s, t;
|
||||
} FOutVectorMD2;
|
||||
|
||||
// ==========================================================================
|
||||
// RENDER MODES
|
||||
|
@ -129,7 +124,7 @@ typedef struct
|
|||
// You pass a combination of these flags to DrawPolygon()
|
||||
enum EPolyFlags
|
||||
{
|
||||
// the first 5 are mutually exclusive
|
||||
// the first 5 are mutually exclusive
|
||||
|
||||
PF_Masked = 0x00000001, // Poly is alpha scaled and 0 alpha pels are discarded (holes in texture)
|
||||
PF_Translucent = 0x00000002, // Poly is transparent, alpha = level of transparency
|
||||
|
@ -141,7 +136,7 @@ enum EPolyFlags
|
|||
PF_Fog = 0x00000040, // Fog blocks
|
||||
PF_Blending = (PF_Environment|PF_Additive|PF_Translucent|PF_Masked|PF_Substractive|PF_Fog)&~PF_NoAlphaTest,
|
||||
|
||||
// other flag bits
|
||||
// other flag bits
|
||||
|
||||
PF_Occlude = 0x00000100, // Update the depth buffer
|
||||
PF_NoDepthTest = 0x00000200, // Disable the depth test mode
|
||||
|
@ -150,20 +145,14 @@ enum EPolyFlags
|
|||
PF_Modulated = 0x00001000, // Modulation (multiply output with constant ARGB)
|
||||
// When set, pass the color constant into the FSurfaceInfo -> FlatColor
|
||||
PF_NoTexture = 0x00002000, // Use the small white texture
|
||||
PF_Corona = 0x00004000, // Tell the rendrer we are drawing a corona
|
||||
PF_MD2 = 0x00008000, // Tell the rendrer we are drawing an MD2
|
||||
PF_Ripple = 0x00004000, // jimita: water shader effect
|
||||
// 0x00008000
|
||||
PF_RemoveYWrap = 0x00010000, // Force clamp texture on Y
|
||||
PF_ForceWrapX = 0x00020000, // Force repeat texture on X
|
||||
PF_ForceWrapY = 0x00040000, // Force repeat texture on Y
|
||||
PF_Clip = 0x40000000, // clip to frustum and nearz plane (glide only, automatic in opengl)
|
||||
PF_NoZClip = 0x20000000, // in conjonction with PF_Clip
|
||||
PF_Debug = 0x80000000 // print debug message in driver :)
|
||||
};
|
||||
|
||||
|
||||
enum ESurfFlags
|
||||
{
|
||||
SF_DYNLIGHT = 0x00000001,
|
||||
// 0x20000000
|
||||
// 0x40000000
|
||||
// 0x80000000
|
||||
|
||||
};
|
||||
|
||||
|
@ -176,46 +165,35 @@ enum ETextureFlags
|
|||
TF_TRANSPARENT = 0x00000040, // texture with some alpha == 0
|
||||
};
|
||||
|
||||
#ifdef TODO
|
||||
struct FTextureInfo
|
||||
{
|
||||
FUINT Width; // Pixels
|
||||
FUINT Height; // Pixels
|
||||
FUBYTE *TextureData; // Image data
|
||||
FUINT Format; // FORMAT_RGB, ALPHA ...
|
||||
FBITFIELD Flags; // Flags to tell driver about texture (see ETextureFlags)
|
||||
void DriverExtra; // (OpenGL texture object nr, ...)
|
||||
// chromakey enabled,...
|
||||
|
||||
struct FTextureInfo *Next; // Manage list of downloaded textures.
|
||||
};
|
||||
#else
|
||||
typedef struct GLMipmap_s FTextureInfo;
|
||||
#endif
|
||||
|
||||
// jimita 14032019
|
||||
struct FLightInfo
|
||||
{
|
||||
FUINT light_level;
|
||||
};
|
||||
typedef struct FLightInfo FLightInfo;
|
||||
|
||||
// Description of a renderable surface
|
||||
struct FSurfaceInfo
|
||||
{
|
||||
FUINT PolyFlags; // Surface flags -- UNUSED YET --
|
||||
RGBA_t FlatColor; // Flat-shaded color used with PF_Modulated mode
|
||||
FUINT PolyFlags;
|
||||
RGBA_t PolyColor;
|
||||
RGBA_t FadeColor;
|
||||
FLightInfo LightInfo; // jimita 14032019
|
||||
};
|
||||
typedef struct FSurfaceInfo FSurfaceInfo;
|
||||
|
||||
//Hurdler: added for backward compatibility
|
||||
enum hwdsetspecialstate
|
||||
{
|
||||
HWD_SET_FOG_TABLE = 1,
|
||||
HWD_SET_FOG_MODE,
|
||||
HWD_SET_FOG_COLOR,
|
||||
HWD_SET_FOG_DENSITY,
|
||||
HWD_SET_FOV,
|
||||
HWD_SET_POLYGON_SMOOTH,
|
||||
HWD_SET_PALETTECOLOR,
|
||||
|
||||
HWD_SET_TEXTUREFILTERMODE,
|
||||
HWD_SET_TEXTUREANISOTROPICMODE,
|
||||
|
||||
HWD_NUMSTATE
|
||||
};
|
||||
|
||||
typedef enum hwdsetspecialstate hwdspecialstate_t;
|
||||
|
||||
enum hwdfiltermode
|
||||
|
@ -228,5 +206,4 @@ enum hwdfiltermode
|
|||
HWD_SET_TEXTUREFILTER_MIXED3,
|
||||
};
|
||||
|
||||
|
||||
#endif //_HWR_DEFS_
|
||||
|
|
|
@ -54,8 +54,6 @@
|
|||
#endif
|
||||
#endif
|
||||
|
||||
typedef void (*I_Error_t) (const char *error, ...) FUNCIERROR;
|
||||
|
||||
// ==========================================================================
|
||||
// MATHS
|
||||
// ==========================================================================
|
||||
|
@ -66,7 +64,7 @@ typedef void (*I_Error_t) (const char *error, ...) FUNCIERROR;
|
|||
#endif
|
||||
#define DEGREE (0.017453292519943295769236907684883l) // 2*PI/360
|
||||
|
||||
void DBG_Printf(const char *lpFmt, ...) /*FUNCPRINTF*/;
|
||||
void GL_DBG_Printf(const char *format, ...) /*FUNCPRINTF*/;
|
||||
|
||||
#ifdef _WINDOWS
|
||||
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved);
|
||||
|
|
|
@ -1,17 +1,12 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief miscellaneous drawing (mainly 2d)
|
||||
|
@ -41,9 +36,6 @@
|
|||
#define O_BINARY 0
|
||||
#endif
|
||||
|
||||
float gr_patch_scalex;
|
||||
float gr_patch_scaley;
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#pragma pack(1)
|
||||
#endif
|
||||
|
@ -63,9 +55,6 @@ typedef struct
|
|||
#if defined(_MSC_VER)
|
||||
#pragma pack()
|
||||
#endif
|
||||
typedef UINT8 GLRGB[3];
|
||||
|
||||
#define BLENDMODE PF_Translucent
|
||||
|
||||
static UINT8 softwaretranstogl[11] = { 0, 25, 51, 76,102,127,153,178,204,229,255};
|
||||
static UINT8 softwaretranstogl_hi[11] = { 0, 51,102,153,204,255,255,255,255,255,255};
|
||||
|
@ -124,7 +113,7 @@ void HWR_DrawPatch(GLPatch_t *gpatch, INT32 x, INT32 y, INT32 option)
|
|||
v[0].tow = v[1].tow = 0.0f;
|
||||
v[2].tow = v[3].tow = gpatch->max_t;
|
||||
|
||||
flags = BLENDMODE|PF_Clip|PF_NoZClip|PF_NoDepthTest;
|
||||
flags = PF_Translucent|PF_NoDepthTest;
|
||||
|
||||
if (option & V_WRAPX)
|
||||
flags |= PF_ForceWrapX;
|
||||
|
@ -288,7 +277,7 @@ void HWR_DrawFixedPatch(GLPatch_t *gpatch, fixed_t x, fixed_t y, fixed_t pscale,
|
|||
v[0].tow = v[1].tow = 0.0f;
|
||||
v[2].tow = v[3].tow = gpatch->max_t;
|
||||
|
||||
flags = BLENDMODE|PF_Clip|PF_NoZClip|PF_NoDepthTest;
|
||||
flags = PF_Translucent|PF_NoDepthTest;
|
||||
|
||||
if (option & V_WRAPX)
|
||||
flags |= PF_ForceWrapX;
|
||||
|
@ -299,11 +288,11 @@ void HWR_DrawFixedPatch(GLPatch_t *gpatch, fixed_t x, fixed_t y, fixed_t pscale,
|
|||
if (alphalevel)
|
||||
{
|
||||
FSurfaceInfo Surf;
|
||||
Surf.FlatColor.s.red = Surf.FlatColor.s.green = Surf.FlatColor.s.blue = 0xff;
|
||||
if (alphalevel == 13) Surf.FlatColor.s.alpha = softwaretranstogl_lo[cv_translucenthud.value];
|
||||
else if (alphalevel == 14) Surf.FlatColor.s.alpha = softwaretranstogl[cv_translucenthud.value];
|
||||
else if (alphalevel == 15) Surf.FlatColor.s.alpha = softwaretranstogl_hi[cv_translucenthud.value];
|
||||
else Surf.FlatColor.s.alpha = softwaretranstogl[10-alphalevel];
|
||||
Surf.PolyColor.s.red = Surf.PolyColor.s.green = Surf.PolyColor.s.blue = 0xff;
|
||||
if (alphalevel == 13) Surf.PolyColor.s.alpha = softwaretranstogl_lo[cv_translucenthud.value];
|
||||
else if (alphalevel == 14) Surf.PolyColor.s.alpha = softwaretranstogl[cv_translucenthud.value];
|
||||
else if (alphalevel == 15) Surf.PolyColor.s.alpha = softwaretranstogl_hi[cv_translucenthud.value];
|
||||
else Surf.PolyColor.s.alpha = softwaretranstogl[10-alphalevel];
|
||||
flags |= PF_Modulated;
|
||||
HWD.pfnDrawPolygon(&Surf, v, 4, flags);
|
||||
}
|
||||
|
@ -442,7 +431,7 @@ void HWR_DrawCroppedPatch(GLPatch_t *gpatch, fixed_t x, fixed_t y, fixed_t pscal
|
|||
v[0].tow = v[1].tow = ((sy)/(float)SHORT(gpatch->height))*gpatch->max_t;
|
||||
v[2].tow = v[3].tow = ((h )/(float)SHORT(gpatch->height))*gpatch->max_t;
|
||||
|
||||
flags = BLENDMODE|PF_Clip|PF_NoZClip|PF_NoDepthTest;
|
||||
flags = PF_Translucent|PF_NoDepthTest;
|
||||
|
||||
if (option & V_WRAPX)
|
||||
flags |= PF_ForceWrapX;
|
||||
|
@ -453,11 +442,11 @@ void HWR_DrawCroppedPatch(GLPatch_t *gpatch, fixed_t x, fixed_t y, fixed_t pscal
|
|||
if (alphalevel)
|
||||
{
|
||||
FSurfaceInfo Surf;
|
||||
Surf.FlatColor.s.red = Surf.FlatColor.s.green = Surf.FlatColor.s.blue = 0xff;
|
||||
if (alphalevel == 13) Surf.FlatColor.s.alpha = softwaretranstogl_lo[cv_translucenthud.value];
|
||||
else if (alphalevel == 14) Surf.FlatColor.s.alpha = softwaretranstogl[cv_translucenthud.value];
|
||||
else if (alphalevel == 15) Surf.FlatColor.s.alpha = softwaretranstogl_hi[cv_translucenthud.value];
|
||||
else Surf.FlatColor.s.alpha = softwaretranstogl[10-alphalevel];
|
||||
Surf.PolyColor.s.red = Surf.PolyColor.s.green = Surf.PolyColor.s.blue = 0xff;
|
||||
if (alphalevel == 13) Surf.PolyColor.s.alpha = softwaretranstogl_lo[cv_translucenthud.value];
|
||||
else if (alphalevel == 14) Surf.PolyColor.s.alpha = softwaretranstogl[cv_translucenthud.value];
|
||||
else if (alphalevel == 15) Surf.PolyColor.s.alpha = softwaretranstogl_hi[cv_translucenthud.value];
|
||||
else Surf.PolyColor.s.alpha = softwaretranstogl[10-alphalevel];
|
||||
flags |= PF_Modulated;
|
||||
HWD.pfnDrawPolygon(&Surf, v, 4, flags);
|
||||
}
|
||||
|
@ -497,7 +486,7 @@ void HWR_DrawPic(INT32 x, INT32 y, lumpnum_t lumpnum)
|
|||
// But then, the question is: why not 0 instead of PF_Masked ?
|
||||
// or maybe PF_Environment ??? (like what I said above)
|
||||
// BP: PF_Environment don't change anything ! and 0 is undifined
|
||||
HWD.pfnDrawPolygon(NULL, v, 4, BLENDMODE | PF_NoDepthTest | PF_Clip | PF_NoZClip);
|
||||
HWD.pfnDrawPolygon(NULL, v, 4, PF_Translucent | PF_NoDepthTest);
|
||||
}
|
||||
|
||||
// ==========================================================================
|
||||
|
@ -604,8 +593,8 @@ void HWR_FadeScreenMenuBack(UINT32 color, INT32 height)
|
|||
v[0].tow = v[1].tow = 1.0f;
|
||||
v[2].tow = v[3].tow = 0.0f;
|
||||
|
||||
Surf.FlatColor.rgba = UINT2RGBA(color);
|
||||
Surf.FlatColor.s.alpha = (UINT8)((0xff/2) * ((float)height / vid.height)); //calum: varies console alpha
|
||||
Surf.PolyColor.rgba = UINT2RGBA(color);
|
||||
Surf.PolyColor.s.alpha = (UINT8)((0xff/2) * ((float)height / vid.height)); //calum: varies console alpha
|
||||
HWD.pfnDrawPolygon(&Surf, v, 4, PF_NoTexture|PF_Modulated|PF_Translucent|PF_NoDepthTest);
|
||||
}
|
||||
|
||||
|
@ -630,8 +619,8 @@ void HWR_DrawConsoleBack(UINT32 color, INT32 height)
|
|||
v[0].tow = v[1].tow = 1.0f;
|
||||
v[2].tow = v[3].tow = 0.0f;
|
||||
|
||||
Surf.FlatColor.rgba = UINT2RGBA(color);
|
||||
Surf.FlatColor.s.alpha = 0x80;
|
||||
Surf.PolyColor.rgba = UINT2RGBA(color);
|
||||
Surf.PolyColor.s.alpha = 0x80;
|
||||
|
||||
HWD.pfnDrawPolygon(&Surf, v, 4, PF_NoTexture|PF_Modulated|PF_Translucent|PF_NoDepthTest);
|
||||
}
|
||||
|
@ -889,8 +878,8 @@ void HWR_DrawConsoleFill(INT32 x, INT32 y, INT32 w, INT32 h, UINT32 color, INT32
|
|||
v[0].tow = v[1].tow = 0.0f;
|
||||
v[2].tow = v[3].tow = 1.0f;
|
||||
|
||||
Surf.FlatColor.rgba = UINT2RGBA(color);
|
||||
Surf.FlatColor.s.alpha = 0x80;
|
||||
Surf.PolyColor.rgba = UINT2RGBA(color);
|
||||
Surf.PolyColor.s.alpha = 0x80;
|
||||
|
||||
HWD.pfnDrawPolygon(&Surf, v, 4, PF_NoTexture|PF_Modulated|PF_Translucent|PF_NoDepthTest);
|
||||
}
|
||||
|
@ -994,7 +983,7 @@ void HWR_DrawFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 color)
|
|||
v[0].tow = v[1].tow = 0.0f;
|
||||
v[2].tow = v[3].tow = 1.0f;
|
||||
|
||||
Surf.FlatColor = V_GetColor(color);
|
||||
Surf.PolyColor = V_GetColor(color);
|
||||
|
||||
HWD.pfnDrawPolygon(&Surf, v, 4,
|
||||
PF_Modulated|PF_NoTexture|PF_NoDepthTest);
|
||||
|
|
|
@ -1,21 +1,15 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief imports/exports for the 3D hardware low-level interface API
|
||||
/// \brief imports/exports for the GPU hardware low-level interface API
|
||||
|
||||
#ifndef __HWR_DRV_H__
|
||||
#define __HWR_DRV_H__
|
||||
|
@ -32,7 +26,7 @@
|
|||
// STANDARD DLL EXPORTS
|
||||
// ==========================================================================
|
||||
|
||||
EXPORT boolean HWRAPI(Init) (I_Error_t ErrorFunction);
|
||||
EXPORT boolean HWRAPI(Init) (void);
|
||||
#ifndef HAVE_SDL
|
||||
EXPORT void HWRAPI(Shutdown) (void);
|
||||
#endif
|
||||
|
@ -58,24 +52,29 @@ EXPORT void HWRAPI(ClearMipMapCache) (void);
|
|||
EXPORT void HWRAPI(SetSpecialState) (hwdspecialstate_t IdState, INT32 Value);
|
||||
|
||||
//Hurdler: added for new development
|
||||
EXPORT void HWRAPI(DrawMD2) (INT32 *gl_cmd_buffer, md2_frame_t *frame, FTransform *pos, float scale);
|
||||
EXPORT void HWRAPI(DrawMD2i) (INT32 *gl_cmd_buffer, md2_frame_t *frame, INT32 duration, INT32 tics, md2_frame_t *nextframe, FTransform *pos, float scale, UINT8 flipped, UINT8 *color);
|
||||
EXPORT void HWRAPI(DrawMD2) (INT32 *gl_cmd_buffer, md2_frame_t *frame, INT32 duration, INT32 tics, md2_frame_t *nextframe, FTransform *pos, float scale, UINT8 flipped, FSurfaceInfo *Surface);
|
||||
EXPORT void HWRAPI(SetTransform) (FTransform *ptransform);
|
||||
EXPORT INT32 HWRAPI(GetTextureUsed) (void);
|
||||
EXPORT INT32 HWRAPI(GetRenderVersion) (void);
|
||||
|
||||
#ifdef SHUFFLE
|
||||
#define SCREENVERTS 10
|
||||
EXPORT void HWRAPI(PostImgRedraw) (float points[SCREENVERTS][SCREENVERTS][2]);
|
||||
#endif
|
||||
EXPORT void HWRAPI(FlushScreenTextures) (void);
|
||||
EXPORT void HWRAPI(StartScreenWipe) (void);
|
||||
EXPORT void HWRAPI(EndScreenWipe) (void);
|
||||
EXPORT void HWRAPI(DoScreenWipe) (float alpha);
|
||||
EXPORT void HWRAPI(DoScreenWipe) (void);
|
||||
EXPORT void HWRAPI(DrawIntermissionBG) (void);
|
||||
EXPORT void HWRAPI(MakeScreenTexture) (void);
|
||||
EXPORT void HWRAPI(MakeScreenFinalTexture) (void);
|
||||
EXPORT void HWRAPI(DrawScreenFinalTexture) (int width, int height);
|
||||
|
||||
#define SCREENVERTS 10
|
||||
EXPORT void HWRAPI(PostImgRedraw) (float points[SCREENVERTS][SCREENVERTS][2]);
|
||||
|
||||
// jimita
|
||||
EXPORT void HWRAPI(LoadShaders) (void);
|
||||
EXPORT void HWRAPI(KillShaders) (void);
|
||||
EXPORT void HWRAPI(SetShader) (int shader);
|
||||
EXPORT void HWRAPI(UnSetShader) (void);
|
||||
|
||||
// ==========================================================================
|
||||
// HWR DRIVER OBJECT, FOR CLIENT PROGRAM
|
||||
// ==========================================================================
|
||||
|
@ -95,9 +94,8 @@ struct hwdriver_s
|
|||
ReadRect pfnReadRect;
|
||||
GClipRect pfnGClipRect;
|
||||
ClearMipMapCache pfnClearMipMapCache;
|
||||
SetSpecialState pfnSetSpecialState;//Hurdler: added for backward compatibility
|
||||
SetSpecialState pfnSetSpecialState;
|
||||
DrawMD2 pfnDrawMD2;
|
||||
DrawMD2i pfnDrawMD2i;
|
||||
SetTransform pfnSetTransform;
|
||||
GetTextureUsed pfnGetTextureUsed;
|
||||
GetRenderVersion pfnGetRenderVersion;
|
||||
|
@ -107,9 +105,7 @@ struct hwdriver_s
|
|||
#ifndef HAVE_SDL
|
||||
Shutdown pfnShutdown;
|
||||
#endif
|
||||
#ifdef SHUFFLE
|
||||
PostImgRedraw pfnPostImgRedraw;
|
||||
#endif
|
||||
FlushScreenTextures pfnFlushScreenTextures;
|
||||
StartScreenWipe pfnStartScreenWipe;
|
||||
EndScreenWipe pfnEndScreenWipe;
|
||||
|
@ -118,13 +114,16 @@ struct hwdriver_s
|
|||
MakeScreenTexture pfnMakeScreenTexture;
|
||||
MakeScreenFinalTexture pfnMakeScreenFinalTexture;
|
||||
DrawScreenFinalTexture pfnDrawScreenFinalTexture;
|
||||
|
||||
// jimita
|
||||
LoadShaders pfnLoadShaders;
|
||||
KillShaders pfnKillShaders;
|
||||
SetShader pfnSetShader;
|
||||
UnSetShader pfnUnSetShader;
|
||||
};
|
||||
|
||||
extern struct hwdriver_s hwdriver;
|
||||
|
||||
//Hurdler: 16/10/99: added for OpenGL gamma correction
|
||||
//extern RGBA_t gamma_correction;
|
||||
|
||||
#define HWD hwdriver
|
||||
|
||||
#endif //not defined _CREATE_DLL_
|
||||
|
|
|
@ -1,17 +1,12 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief Declaration needed by Glide renderer
|
||||
|
|
|
@ -1,18 +1,12 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief globals (shared data & code) for hw_ modules
|
||||
|
@ -24,9 +18,6 @@
|
|||
#include "hw_main.h"
|
||||
#include "../m_misc.h"
|
||||
|
||||
// the original aspect ratio of Doom graphics isn't square
|
||||
#define ORIGINAL_ASPECT (320.0f/200.0f)
|
||||
|
||||
// Uncomment this to enable the OpenGL loading screen
|
||||
//#define HWR_LOADING_SCREEN
|
||||
|
||||
|
@ -90,9 +81,6 @@ typedef struct gr_vissprite_s
|
|||
extern extrasubsector_t *extrasubsectors;
|
||||
extern size_t addsubsector;
|
||||
|
||||
void HWR_InitPolyPool(void);
|
||||
void HWR_FreePolyPool(void);
|
||||
|
||||
// --------
|
||||
// hw_cache.c
|
||||
// --------
|
||||
|
@ -111,12 +99,12 @@ GLPatch_t *HWR_GetCachedGLPatchPwad(UINT16 wad, UINT16 lump);
|
|||
GLPatch_t *HWR_GetCachedGLPatch(lumpnum_t lumpnum);
|
||||
void HWR_GetFadeMask(lumpnum_t fademasklumpnum);
|
||||
|
||||
// jimita
|
||||
extern INT32 gl_leveltime;
|
||||
|
||||
// --------
|
||||
// hw_draw.c
|
||||
// --------
|
||||
extern float gr_patch_scalex;
|
||||
extern float gr_patch_scaley;
|
||||
|
||||
extern consvar_t cv_grrounddown; // on/off
|
||||
|
||||
extern INT32 patchformat;
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,17 +1,12 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief Dynamic lighting & coronas add on by Hurdler
|
||||
|
@ -22,79 +17,4 @@
|
|||
#include "hw_glob.h"
|
||||
#include "hw_defs.h"
|
||||
|
||||
#define NUMLIGHTFREESLOTS 32 // Free light slots (for SOCs)
|
||||
|
||||
#ifdef ALAM_LIGHTING
|
||||
#define NEWCORONAS
|
||||
|
||||
#define DL_MAX_LIGHT 256 // maximum number of lights (extra lights are ignored)
|
||||
|
||||
void HWR_InitLight(void);
|
||||
void HWR_DL_AddLight(gr_vissprite_t *spr, GLPatch_t *patch);
|
||||
void HWR_PlaneLighting(FOutVector *clVerts, int nrClipVerts);
|
||||
void HWR_WallLighting(FOutVector *wlVerts);
|
||||
void HWR_ResetLights(void);
|
||||
void HWR_SetLights(int viewnumber);
|
||||
|
||||
#ifdef NEWCORONAS
|
||||
void HWR_DrawCoronas(void);
|
||||
#else
|
||||
void HWR_DoCoronasLighting(FOutVector *outVerts, gr_vissprite_t *spr);
|
||||
#endif
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int nb;
|
||||
light_t *p_lspr[DL_MAX_LIGHT];
|
||||
FVector position[DL_MAX_LIGHT]; // actually maximum DL_MAX_LIGHT lights
|
||||
mobj_t *mo[DL_MAX_LIGHT];
|
||||
} dynlights_t;
|
||||
|
||||
#endif
|
||||
|
||||
typedef enum
|
||||
{
|
||||
NOLIGHT = 0,
|
||||
RINGSPARK_L,
|
||||
SUPERSONIC_L, // Cool. =)
|
||||
SUPERSPARK_L,
|
||||
INVINCIBLE_L,
|
||||
GREENSHIELD_L,
|
||||
BLUESHIELD_L,
|
||||
YELLOWSHIELD_L,
|
||||
REDSHIELD_L,
|
||||
BLACKSHIELD_L,
|
||||
WHITESHIELD_L,
|
||||
SMALLREDBALL_L,
|
||||
RINGLIGHT_L,
|
||||
GREENSMALL_L,
|
||||
REDSMALL_L,
|
||||
GREENSHINE_L,
|
||||
ORANGESHINE_L,
|
||||
PINKSHINE_L,
|
||||
BLUESHINE_L,
|
||||
REDSHINE_L,
|
||||
LBLUESHINE_L,
|
||||
GREYSHINE_L,
|
||||
REDBALL_L,
|
||||
GREENBALL_L,
|
||||
BLUEBALL_L,
|
||||
NIGHTSLIGHT_L,
|
||||
JETLIGHT_L,
|
||||
GOOPLIGHT_L,
|
||||
STREETLIGHT_L,
|
||||
|
||||
// free slots for SOCs at run-time --------------------
|
||||
FREESLOT0_L,
|
||||
//
|
||||
// ... 32 free lights here ...
|
||||
//
|
||||
LASTFREESLOT_L = (FREESLOT0_L+NUMLIGHTFREESLOTS-1),
|
||||
// end of freeslots ---------------------------------------------
|
||||
|
||||
NUMLIGHTS
|
||||
} lightspritenum_t;
|
||||
|
||||
extern light_t lspr[NUMLIGHTS];
|
||||
extern light_t *t_lspr[NUMSPRITES];
|
||||
#endif
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -48,7 +48,6 @@ void HWR_DrawCroppedPatch(GLPatch_t *gpatch, fixed_t x, fixed_t y, fixed_t scale
|
|||
void HWR_DrawCroppedPatch(GLPatch_t *gpatch, fixed_t x, fixed_t y, INT32 option, fixed_t scale, fixed_t sx, fixed_t sy, fixed_t w, fixed_t h);
|
||||
void HWR_MakePatch (const patch_t *patch, GLPatch_t *grPatch, GLMipmap_t *grMipmap, boolean makebitmap);
|
||||
void HWR_CreatePlanePolygons(INT32 bspnum);
|
||||
void HWR_CreateStaticLightmaps(INT32 bspnum);
|
||||
void HWR_PrepLevelCache(size_t pnumtextures);
|
||||
void HWR_DrawFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 color);
|
||||
void HWR_DrawConsoleFill(INT32 x, INT32 y, INT32 w, INT32 h, UINT32 color, INT32 options); // Lat: separate flags from color since color needs to be an uint to work right.
|
||||
|
@ -58,7 +57,6 @@ void HWR_AddCommands(void);
|
|||
void HWR_CorrectSWTricks(void);
|
||||
void transform(float *cx, float *cy, float *cz);
|
||||
FBITFIELD HWR_TranstableToAlpha(INT32 transtablenum, FSurfaceInfo *pSurf);
|
||||
void HWR_SetPaletteColor(INT32 palcolor);
|
||||
INT32 HWR_GetTextureUsed(void);
|
||||
void HWR_DoPostProcessor(player_t *player);
|
||||
void HWR_StartScreenWipe(void);
|
||||
|
@ -69,21 +67,14 @@ void HWR_MakeScreenFinalTexture(void);
|
|||
void HWR_DrawScreenFinalTexture(int width, int height);
|
||||
|
||||
// This stuff is put here so MD2's can use them
|
||||
UINT32 HWR_Lighting(INT32 light, UINT32 color, UINT32 fadecolor, boolean fogblockpoly, boolean plane);
|
||||
FUNCMATH UINT8 LightLevelToLum(INT32 l);
|
||||
void HWR_Lighting(FSurfaceInfo *Surface, INT32 light_level, UINT32 mixcolor, UINT32 fadecolor);
|
||||
void HWR_NoColormapLighting(FSurfaceInfo *Surface, INT32 light_level, UINT32 mixcolor, UINT32 fadecolor);
|
||||
|
||||
extern CV_PossibleValue_t granisotropicmode_cons_t[];
|
||||
|
||||
#ifdef ALAM_LIGHTING
|
||||
extern consvar_t cv_grdynamiclighting;
|
||||
extern consvar_t cv_grstaticlighting;
|
||||
extern consvar_t cv_grcoronas;
|
||||
extern consvar_t cv_grcoronasize;
|
||||
#endif
|
||||
extern consvar_t cv_grfov;
|
||||
extern consvar_t cv_grmd2;
|
||||
extern consvar_t cv_grfog;
|
||||
extern consvar_t cv_grfogcolor;
|
||||
extern consvar_t cv_grfogdensity;
|
||||
extern consvar_t cv_grsoftwarefog;
|
||||
extern consvar_t cv_grgammared;
|
||||
|
@ -92,7 +83,6 @@ extern consvar_t cv_grgammablue;
|
|||
extern consvar_t cv_grfiltermode;
|
||||
extern consvar_t cv_granisotropicmode;
|
||||
extern consvar_t cv_grcorrecttricks;
|
||||
extern consvar_t cv_voodoocompatibility;
|
||||
extern consvar_t cv_grfovchange;
|
||||
extern consvar_t cv_grsolvetjoin;
|
||||
|
||||
|
@ -100,17 +90,6 @@ extern float gr_viewwidth, gr_viewheight, gr_baseviewwindowy;
|
|||
|
||||
extern float gr_viewwindowx, gr_basewindowcentery;
|
||||
|
||||
// BP: big hack for a test in lighting ref : 1249753487AB
|
||||
extern fixed_t *hwbbox;
|
||||
extern FTransform atransform;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
wallVert3D floorVerts[4];
|
||||
FSurfaceInfo Surf;
|
||||
INT32 texnum;
|
||||
INT32 blend;
|
||||
INT32 drawcount;
|
||||
} floorinfo_t;
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,17 +1,12 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief MD2 Handling
|
||||
|
@ -1224,7 +1219,6 @@ void HWR_DrawMD2(gr_vissprite_t *spr)
|
|||
INT32 frame;
|
||||
FTransform p;
|
||||
md2_t *md2;
|
||||
UINT8 color[4];
|
||||
|
||||
if (!cv_grmd2.value)
|
||||
return;
|
||||
|
@ -1236,8 +1230,8 @@ void HWR_DrawMD2(gr_vissprite_t *spr)
|
|||
// colormap test
|
||||
{
|
||||
sector_t *sector = spr->mobj->subsector->sector;
|
||||
UINT8 lightlevel = 255;
|
||||
extracolormap_t *colormap = sector->extra_colormap;
|
||||
UINT8 lightlevel = 255;
|
||||
|
||||
if (sector->numlights)
|
||||
{
|
||||
|
@ -1261,9 +1255,9 @@ void HWR_DrawMD2(gr_vissprite_t *spr)
|
|||
}
|
||||
|
||||
if (colormap)
|
||||
Surf.FlatColor.rgba = HWR_Lighting(lightlevel, colormap->rgba, colormap->fadergba, false, false);
|
||||
HWR_Lighting(&Surf, lightlevel, colormap->rgba, colormap->fadergba);
|
||||
else
|
||||
Surf.FlatColor.rgba = HWR_Lighting(lightlevel, NORMALFOG, FADEFOG, false, false);
|
||||
HWR_NoColormapLighting(&Surf, lightlevel, NORMALFOG, FADEFOG);
|
||||
}
|
||||
|
||||
// Look at HWR_ProjectSprite for more
|
||||
|
@ -1283,11 +1277,11 @@ void HWR_DrawMD2(gr_vissprite_t *spr)
|
|||
//durs = tics;
|
||||
|
||||
if (spr->mobj->flags2 & MF2_SHADOW)
|
||||
Surf.FlatColor.s.alpha = 0x40;
|
||||
Surf.PolyColor.s.alpha = 0x40;
|
||||
else if (spr->mobj->frame & FF_TRANSMASK)
|
||||
HWR_TranstableToAlpha((spr->mobj->frame & FF_TRANSMASK)>>FF_TRANSSHIFT, &Surf);
|
||||
else
|
||||
Surf.FlatColor.s.alpha = 0xFF;
|
||||
Surf.PolyColor.s.alpha = 0xFF;
|
||||
|
||||
// dont forget to enabled the depth test because we can't do this like
|
||||
// before: polygons models are not sorted
|
||||
|
@ -1321,7 +1315,6 @@ void HWR_DrawMD2(gr_vissprite_t *spr)
|
|||
return;
|
||||
}
|
||||
}
|
||||
//HWD.pfnSetBlend(blend); // This seems to actually break translucency?
|
||||
finalscale = md2->scale;
|
||||
//Hurdler: arf, I don't like that implementation at all... too much crappy
|
||||
gpatch = md2->grpatch;
|
||||
|
@ -1415,17 +1408,12 @@ void HWR_DrawMD2(gr_vissprite_t *spr)
|
|||
}
|
||||
p.anglex = 0.0f;
|
||||
|
||||
color[0] = Surf.FlatColor.s.red;
|
||||
color[1] = Surf.FlatColor.s.green;
|
||||
color[2] = Surf.FlatColor.s.blue;
|
||||
color[3] = Surf.FlatColor.s.alpha;
|
||||
|
||||
// SRB2CBTODO: MD2 scaling support
|
||||
finalscale *= FIXED_TO_FLOAT(spr->mobj->scale);
|
||||
|
||||
p.flip = atransform.flip;
|
||||
|
||||
HWD.pfnDrawMD2i(buff, curr, durs, tics, next, &p, finalscale, flip, color);
|
||||
HWD.pfnDrawMD2(buff, curr, durs, tics, next, &p, finalscale, flip, &Surf);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,18 +1,12 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 2
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file
|
||||
/// \brief MD2 Handling
|
||||
|
|
|
@ -39,7 +39,6 @@
|
|||
#ifdef DEBUG_TO_FILE
|
||||
static unsigned long nb_frames = 0;
|
||||
static clock_t my_clock;
|
||||
FILE *gllogstream;
|
||||
#endif
|
||||
|
||||
static HDC hDC = NULL; // the window's device context
|
||||
|
@ -366,8 +365,6 @@ static INT32 WINAPI SetRes(viddef_t *lvid, vmode_t *pcurrentmode)
|
|||
else
|
||||
maximumAnisotropy = 0;
|
||||
|
||||
SetupGLFunc13();
|
||||
|
||||
screen_depth = (GLbyte)(lvid->bpp*8);
|
||||
if (screen_depth > 16)
|
||||
textureformatGL = GL_RGBA;
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -37,13 +37,11 @@
|
|||
#include <GL/gl.h>
|
||||
#include <GL/glu.h>
|
||||
|
||||
#ifndef MINI_GL_COMPATIBILITY
|
||||
#ifdef STATIC_OPENGL // Because of the 1.3 functions, you'll need GLext to compile it if static
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/glext.h>
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#define _CREATE_DLL_ // necessary for Unix AND Windows
|
||||
#include "../../doomdef.h"
|
||||
|
@ -59,24 +57,10 @@
|
|||
#undef DEBUG_TO_FILE // maybe defined in previous *.h
|
||||
#define DEBUG_TO_FILE // output debugging msgs to ogllog.txt
|
||||
|
||||
// todo: find some way of getting SDL to log to ogllog.txt, without
|
||||
// interfering with r_opengl.dll
|
||||
#ifdef HAVE_SDL
|
||||
#undef DEBUG_TO_FILE
|
||||
#endif
|
||||
//#if defined(HAVE_SDL) && !defined(_DEBUG)
|
||||
//#undef DEBUG_TO_FILE
|
||||
//#endif
|
||||
|
||||
#ifdef DEBUG_TO_FILE
|
||||
extern FILE *gllogstream;
|
||||
#endif
|
||||
|
||||
#ifndef DRIVER_STRING
|
||||
// #define USE_PALETTED_TEXTURE
|
||||
#define DRIVER_STRING "HWRAPI Init(): SRB2 OpenGL renderer" // Tails
|
||||
#endif
|
||||
|
||||
// ==========================================================================
|
||||
// PROTOS
|
||||
// ==========================================================================
|
||||
|
@ -84,13 +68,12 @@ extern FILE *gllogstream;
|
|||
boolean LoadGL(void);
|
||||
void *GetGLFunc(const char *proc);
|
||||
boolean SetupGLfunc(void);
|
||||
boolean SetupGLFunc13(void);
|
||||
void SetupGLFunc4(void);
|
||||
void Flush(void);
|
||||
INT32 isExtAvailable(const char *extension, const GLubyte *start);
|
||||
int SetupPixelFormat(INT32 WantColorBits, INT32 WantStencilBits, INT32 WantDepthBits);
|
||||
void SetModelView(GLint w, GLint h);
|
||||
void SetStates(void);
|
||||
FUNCMATH float byteasfloat(UINT8 fbyte);
|
||||
#ifdef USE_PALETTED_TEXTURE
|
||||
extern PFNGLCOLORTABLEEXTPROC glColorTableEXT;
|
||||
extern GLubyte palette_tex[256*3];
|
||||
|
@ -133,6 +116,10 @@ extern GLint screen_height;
|
|||
extern GLbyte screen_depth;
|
||||
extern GLint maximumAnisotropy;
|
||||
|
||||
// jimita
|
||||
extern boolean GLEXT_legacy;
|
||||
extern boolean GLEXT_shaders;
|
||||
|
||||
/** \brief OpenGL flags for video driver
|
||||
*/
|
||||
extern INT32 oglflags;
|
||||
|
|
|
@ -20,9 +20,6 @@
|
|||
#include "z_zone.h"
|
||||
#include "d_player.h"
|
||||
#include "lzf.h"
|
||||
#ifdef HWRENDER
|
||||
#include "hardware/hw_light.h"
|
||||
#endif
|
||||
|
||||
// Hey, moron! If you change this table, don't forget about the sprite enum in info.h and the sprite lights in hw_light.c!
|
||||
char sprnames[NUMSPRITES + 1][5] =
|
||||
|
@ -13776,7 +13773,7 @@ void P_PatchInfoTables(void)
|
|||
char *tempname;
|
||||
|
||||
#if NUMSPRITEFREESLOTS > 1000
|
||||
"Update P_PatchInfoTables, you big dumb head"
|
||||
#error "Update P_PatchInfoTables, you big dumb head"
|
||||
#endif
|
||||
|
||||
// empty out free slots
|
||||
|
@ -13788,9 +13785,6 @@ void P_PatchInfoTables(void)
|
|||
tempname[2] = (char)('0' + (char)(((i-SPR_FIRSTFREESLOT+1)/10)%10));
|
||||
tempname[3] = (char)('0' + (char)((i-SPR_FIRSTFREESLOT+1)%10));
|
||||
tempname[4] = '\0';
|
||||
#ifdef HWRENDER
|
||||
t_lspr[i] = &lspr[NOLIGHT];
|
||||
#endif
|
||||
}
|
||||
sprnames[i][0] = '\0'; // i == NUMSPRITES
|
||||
memset(&states[S_FIRSTFREESLOT], 0, sizeof (state_t) * NUMSTATEFREESLOTS);
|
||||
|
|
|
@ -3168,7 +3168,7 @@ typedef enum mobj_type
|
|||
|
||||
// Castle Eggman Scenery
|
||||
MT_CHAIN, // CEZ Chain
|
||||
MT_FLAME, // Flame (has corona)
|
||||
MT_FLAME, // Flame
|
||||
MT_EGGSTATUE, // Eggman Statue
|
||||
MT_MACEPOINT, // Mace rotation point
|
||||
MT_SWINGMACEPOINT, // Mace swinging point
|
||||
|
|
93
src/m_menu.c
93
src/m_menu.c
|
@ -356,9 +356,6 @@ static void M_HandleLevelStats(INT32 choice);
|
|||
static void M_HandleConnectIP(INT32 choice);
|
||||
#endif
|
||||
static void M_HandleSetupMultiPlayer(INT32 choice);
|
||||
#ifdef HWRENDER
|
||||
static void M_HandleFogColor(INT32 choice);
|
||||
#endif
|
||||
static void M_HandleVideoMode(INT32 choice);
|
||||
|
||||
// Consvar onchange functions
|
||||
|
@ -1182,7 +1179,7 @@ static menuitem_t OP_VideoOptionsMenu[] =
|
|||
{IT_STRING | IT_CALL, NULL, "Video Modes...", M_VideoModeMenu, 10},
|
||||
|
||||
#ifdef HWRENDER
|
||||
{IT_SUBMENU|IT_STRING, NULL, "3D Card Options...", &OP_OpenGLOptionsDef, 20},
|
||||
{IT_SUBMENU|IT_STRING, NULL, "GPU Options...", &OP_OpenGLOptionsDef, 20},
|
||||
#endif
|
||||
|
||||
#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (HAVE_SDL)
|
||||
|
@ -1215,30 +1212,16 @@ static menuitem_t OP_OpenGLOptionsMenu[] =
|
|||
{IT_STRING|IT_CVAR, NULL, "Anisotropic", &cv_granisotropicmode,40},
|
||||
#ifdef _WINDOWS
|
||||
{IT_STRING|IT_CVAR, NULL, "Fullscreen", &cv_fullscreen, 50},
|
||||
#endif
|
||||
#ifdef ALAM_LIGHTING
|
||||
{IT_SUBMENU|IT_STRING, NULL, "Lighting...", &OP_OpenGLLightingDef, 70},
|
||||
#endif
|
||||
{IT_SUBMENU|IT_STRING, NULL, "Fog...", &OP_OpenGLFogDef, 80},
|
||||
{IT_SUBMENU|IT_STRING, NULL, "Gamma...", &OP_OpenGLColorDef, 90},
|
||||
};
|
||||
|
||||
#ifdef ALAM_LIGHTING
|
||||
static menuitem_t OP_OpenGLLightingMenu[] =
|
||||
{
|
||||
{IT_STRING|IT_CVAR, NULL, "Coronas", &cv_grcoronas, 0},
|
||||
{IT_STRING|IT_CVAR, NULL, "Coronas size", &cv_grcoronasize, 10},
|
||||
{IT_STRING|IT_CVAR, NULL, "Dynamic lighting", &cv_grdynamiclighting, 20},
|
||||
{IT_STRING|IT_CVAR, NULL, "Static lighting", &cv_grstaticlighting, 30},
|
||||
};
|
||||
#endif
|
||||
|
||||
static menuitem_t OP_OpenGLFogMenu[] =
|
||||
{
|
||||
{IT_STRING|IT_CVAR, NULL, "Fog", &cv_grfog, 10},
|
||||
{IT_STRING|IT_KEYHANDLER, NULL, "Fog color", M_HandleFogColor, 20},
|
||||
{IT_STRING|IT_CVAR, NULL, "Fog density", &cv_grfogdensity, 30},
|
||||
{IT_STRING|IT_CVAR, NULL, "Software Fog",&cv_grsoftwarefog,40},
|
||||
{IT_STRING|IT_CVAR, NULL, "Fog density", &cv_grfogdensity, 20},
|
||||
{IT_STRING|IT_CVAR, NULL, "Software fog",&cv_grsoftwarefog,30},
|
||||
};
|
||||
|
||||
static menuitem_t OP_OpenGLColorMenu[] =
|
||||
|
@ -1793,9 +1776,6 @@ menu_t OP_MonitorToggleDef =
|
|||
|
||||
#ifdef HWRENDER
|
||||
menu_t OP_OpenGLOptionsDef = DEFAULTMENUSTYLE("M_VIDEO", OP_OpenGLOptionsMenu, &OP_VideoOptionsDef, 30, 30);
|
||||
#ifdef ALAM_LIGHTING
|
||||
menu_t OP_OpenGLLightingDef = DEFAULTMENUSTYLE("M_VIDEO", OP_OpenGLLightingMenu, &OP_OpenGLOptionsDef, 60, 40);
|
||||
#endif
|
||||
menu_t OP_OpenGLFogDef =
|
||||
{
|
||||
"M_VIDEO",
|
||||
|
@ -7959,7 +7939,7 @@ static void M_QuitSRB2(INT32 choice)
|
|||
// OpenGL specific options
|
||||
// =====================================================================
|
||||
|
||||
#define FOG_COLOR_ITEM 1
|
||||
#define FOG_DENSITY_ITEM 1
|
||||
// ===================
|
||||
// M_OGL_DrawFogMenu()
|
||||
// ===================
|
||||
|
@ -7970,12 +7950,8 @@ static void M_OGL_DrawFogMenu(void)
|
|||
mx = currentMenu->x;
|
||||
my = currentMenu->y;
|
||||
M_DrawGenericMenu(); // use generic drawer for cursor, items and title
|
||||
V_DrawString(BASEVIDWIDTH - mx - V_StringWidth(cv_grfogcolor.string, 0),
|
||||
my + currentMenu->menuitems[FOG_COLOR_ITEM].alphaKey, V_YELLOWMAP, cv_grfogcolor.string);
|
||||
// blink cursor on FOG_COLOR_ITEM if selected
|
||||
if (itemOn == FOG_COLOR_ITEM && skullAnimCounter < 4)
|
||||
V_DrawCharacter(BASEVIDWIDTH - mx,
|
||||
my + currentMenu->menuitems[FOG_COLOR_ITEM].alphaKey, '_' | 0x80,false);
|
||||
V_DrawString(BASEVIDWIDTH - mx - V_StringWidth(cv_grfogdensity.string, 0),
|
||||
my + currentMenu->menuitems[FOG_DENSITY_ITEM].alphaKey, V_YELLOWMAP, cv_grfogdensity.string);
|
||||
}
|
||||
|
||||
// =====================
|
||||
|
@ -7992,61 +7968,4 @@ static void M_OGL_DrawColorMenu(void)
|
|||
V_YELLOWMAP, "Gamma correction");
|
||||
}
|
||||
|
||||
//===================
|
||||
// M_HandleFogColor()
|
||||
//===================
|
||||
static void M_HandleFogColor(INT32 choice)
|
||||
{
|
||||
size_t i, l;
|
||||
char temp[8];
|
||||
boolean exitmenu = false; // exit to previous menu and send name change
|
||||
|
||||
switch (choice)
|
||||
{
|
||||
case KEY_DOWNARROW:
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
itemOn++;
|
||||
break;
|
||||
|
||||
case KEY_UPARROW:
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
itemOn--;
|
||||
break;
|
||||
|
||||
case KEY_ESCAPE:
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
exitmenu = true;
|
||||
break;
|
||||
|
||||
case KEY_BACKSPACE:
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
strcpy(temp, cv_grfogcolor.string);
|
||||
strcpy(cv_grfogcolor.zstring, "000000");
|
||||
l = strlen(temp)-1;
|
||||
for (i = 0; i < l; i++)
|
||||
cv_grfogcolor.zstring[i + 6 - l] = temp[i];
|
||||
break;
|
||||
|
||||
default:
|
||||
if ((choice >= '0' && choice <= '9') || (choice >= 'a' && choice <= 'f')
|
||||
|| (choice >= 'A' && choice <= 'F'))
|
||||
{
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
strcpy(temp, cv_grfogcolor.string);
|
||||
strcpy(cv_grfogcolor.zstring, "000000");
|
||||
l = strlen(temp);
|
||||
for (i = 0; i < l; i++)
|
||||
cv_grfogcolor.zstring[5 - i] = temp[l - i];
|
||||
cv_grfogcolor.zstring[5] = (char)choice;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (exitmenu)
|
||||
{
|
||||
if (currentMenu->prevMenu)
|
||||
M_SetupNextMenu(currentMenu->prevMenu);
|
||||
else
|
||||
M_ClearMenus(true);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -442,11 +442,7 @@ static void P_LoadRawSegs(UINT8 *data, size_t i)
|
|||
li->length = P_SegLength(li);
|
||||
#ifdef HWRENDER
|
||||
if (rendermode == render_opengl)
|
||||
{
|
||||
li->flength = P_SegLengthFloat(li);
|
||||
//Hurdler: 04/12/2000: for now, only used in hardware mode
|
||||
li->lightmaps = NULL; // list of static lightmap for this seg
|
||||
}
|
||||
li->pv1 = li->pv2 = NULL;
|
||||
#endif
|
||||
|
||||
|
@ -1473,6 +1469,17 @@ static void P_LoadRawSideDefs2(void *data)
|
|||
sec->extra_colormap->rgba += (ALPHA2INT(col[7]) << 24);
|
||||
else
|
||||
sec->extra_colormap->rgba += (25 << 24);
|
||||
|
||||
/*nearest = NearestColor(
|
||||
(HEX2INT(col[1]) << 4) + (HEX2INT(col[2]) << 0),
|
||||
(HEX2INT(col[3]) << 4) + (HEX2INT(col[4]) << 0),
|
||||
(HEX2INT(col[5]) << 4) + (HEX2INT(col[6]) << 0)
|
||||
);
|
||||
|
||||
sec->extra_colormap->rgba =
|
||||
pLocalPalette[nearest].s.red +
|
||||
(pLocalPalette[nearest].s.green << 8) +
|
||||
(pLocalPalette[nearest].s.blue << 16);*/
|
||||
}
|
||||
else
|
||||
sec->extra_colormap->rgba = 0;
|
||||
|
@ -2949,10 +2956,6 @@ boolean P_SetupLevel(boolean skipprecip)
|
|||
#ifdef HWRENDER // not win32 only 19990829 by Kin
|
||||
if (rendermode != render_soft && rendermode != render_none)
|
||||
{
|
||||
#ifdef ALAM_LIGHTING
|
||||
// BP: reset light between levels (we draw preview frame lights on current frame)
|
||||
HWR_ResetLights();
|
||||
#endif
|
||||
// Correct missing sidedefs & deep water trick
|
||||
HWR_CorrectSWTricks();
|
||||
HWR_CreatePlanePolygons((INT32)numnodes - 1);
|
||||
|
|
|
@ -1142,7 +1142,6 @@ INT32 R_ColormapNumForName(char *name)
|
|||
//
|
||||
static double deltas[256][3], map[256][3];
|
||||
|
||||
static UINT8 NearestColor(UINT8 r, UINT8 g, UINT8 b);
|
||||
static int RoundUp(double number);
|
||||
|
||||
INT32 R_CreateColormap(char *p1, char *p2, char *p3)
|
||||
|
@ -1322,7 +1321,7 @@ INT32 R_CreateColormap(char *p1, char *p2, char *p3)
|
|||
|
||||
// Thanks to quake2 source!
|
||||
// utils3/qdata/images.c
|
||||
static UINT8 NearestColor(UINT8 r, UINT8 g, UINT8 b)
|
||||
UINT8 NearestColor(UINT8 r, UINT8 g, UINT8 b)
|
||||
{
|
||||
int dr, dg, db;
|
||||
int distortion, bestdistortion = 256 * 256 * 4, bestcolor = 0, i;
|
||||
|
|
|
@ -97,4 +97,6 @@ const char *R_ColormapNameForNum(INT32 num);
|
|||
|
||||
extern INT32 numtextures;
|
||||
|
||||
UINT8 NearestColor(UINT8 r, UINT8 g, UINT8 b);
|
||||
|
||||
#endif
|
||||
|
|
27
src/r_defs.h
27
src/r_defs.h
|
@ -526,31 +526,6 @@ typedef struct mprecipsecnode_s
|
|||
boolean visited; // used in search algorithms
|
||||
} mprecipsecnode_t;
|
||||
|
||||
// for now, only used in hardware mode
|
||||
// maybe later for software as well?
|
||||
// that's why it's moved here
|
||||
typedef struct light_s
|
||||
{
|
||||
UINT16 type; // light,... (cfr #define in hwr_light.c)
|
||||
|
||||
float light_xoffset;
|
||||
float light_yoffset; // y offset to adjust corona's height
|
||||
|
||||
UINT32 corona_color; // color of the light for static lighting
|
||||
float corona_radius; // radius of the coronas
|
||||
|
||||
UINT32 dynamic_color; // color of the light for dynamic lighting
|
||||
float dynamic_radius; // radius of the light ball
|
||||
float dynamic_sqrradius; // radius^2 of the light ball
|
||||
} light_t;
|
||||
|
||||
typedef struct lightmap_s
|
||||
{
|
||||
float s[2], t[2];
|
||||
light_t *light;
|
||||
struct lightmap_s *next;
|
||||
} lightmap_t;
|
||||
|
||||
//
|
||||
// The lineseg.
|
||||
//
|
||||
|
@ -579,8 +554,6 @@ typedef struct seg_s
|
|||
void *pv1; // polyvertex_t
|
||||
void *pv2; // polyvertex_t
|
||||
float flength; // length of the seg, used by hardware renderer
|
||||
|
||||
lightmap_t *lightmaps; // for static lightmap
|
||||
#endif
|
||||
|
||||
// Why slow things down by calculating lightlists for every thick side?
|
||||
|
|
|
@ -1397,15 +1397,8 @@ void R_RegisterEngineStuff(void)
|
|||
CV_RegisterVar(&cv_grgammared);
|
||||
CV_RegisterVar(&cv_grfovchange);
|
||||
CV_RegisterVar(&cv_grfog);
|
||||
CV_RegisterVar(&cv_voodoocompatibility);
|
||||
CV_RegisterVar(&cv_grfogcolor);
|
||||
CV_RegisterVar(&cv_grsoftwarefog);
|
||||
#ifdef ALAM_LIGHTING
|
||||
CV_RegisterVar(&cv_grstaticlighting);
|
||||
CV_RegisterVar(&cv_grdynamiclighting);
|
||||
CV_RegisterVar(&cv_grcoronas);
|
||||
CV_RegisterVar(&cv_grcoronasize);
|
||||
#endif
|
||||
CV_RegisterVar(&cv_grfogdensity);
|
||||
CV_RegisterVar(&cv_grmd2);
|
||||
#endif
|
||||
|
||||
|
|
|
@ -75,7 +75,8 @@ void *hwSym(const char *funcName,void *handle)
|
|||
void *funcPointer = NULL;
|
||||
#ifdef HWRENDER
|
||||
if (0 == strcmp("SetPalette", funcName))
|
||||
funcPointer = &OglSdlSetPalette;
|
||||
funcPointer = &OglSdlSetPalette;
|
||||
|
||||
GETFUNC(Init);
|
||||
GETFUNC(Draw2DLine);
|
||||
GETFUNC(DrawPolygon);
|
||||
|
@ -88,12 +89,9 @@ void *hwSym(const char *funcName,void *handle)
|
|||
GETFUNC(SetSpecialState);
|
||||
GETFUNC(GetTextureUsed);
|
||||
GETFUNC(DrawMD2);
|
||||
GETFUNC(DrawMD2i);
|
||||
GETFUNC(SetTransform);
|
||||
GETFUNC(GetRenderVersion);
|
||||
#ifdef SHUFFLE
|
||||
GETFUNC(PostImgRedraw);
|
||||
#endif //SHUFFLE
|
||||
GETFUNC(FlushScreenTextures);
|
||||
GETFUNC(StartScreenWipe);
|
||||
GETFUNC(EndScreenWipe);
|
||||
|
@ -102,6 +100,13 @@ void *hwSym(const char *funcName,void *handle)
|
|||
GETFUNC(MakeScreenTexture);
|
||||
GETFUNC(MakeScreenFinalTexture);
|
||||
GETFUNC(DrawScreenFinalTexture);
|
||||
|
||||
// jimita
|
||||
GETFUNC(LoadShaders);
|
||||
GETFUNC(KillShaders);
|
||||
GETFUNC(SetShader);
|
||||
GETFUNC(UnSetShader);
|
||||
|
||||
#else //HWRENDER
|
||||
if (0 == strcmp("FinishUpdate", funcName))
|
||||
return funcPointer; //&FinishUpdate;
|
||||
|
|
|
@ -350,11 +350,6 @@ static INT32 Impl_SDL_Scancode_To_Keycode(SDL_Scancode code)
|
|||
case SDL_SCANCODE_RGUI: return KEY_RIGHTWIN;
|
||||
default: break;
|
||||
}
|
||||
#ifdef HWRENDER
|
||||
DBG_Printf("Unknown incoming scancode: %d, represented %c\n",
|
||||
code,
|
||||
SDL_GetKeyName(SDL_GetKeyFromScancode(code)));
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -1491,12 +1486,9 @@ void I_StartupGraphics(void)
|
|||
HWD.pfnSetPalette = hwSym("SetPalette",NULL);
|
||||
HWD.pfnGetTextureUsed = hwSym("GetTextureUsed",NULL);
|
||||
HWD.pfnDrawMD2 = hwSym("DrawMD2",NULL);
|
||||
HWD.pfnDrawMD2i = hwSym("DrawMD2i",NULL);
|
||||
HWD.pfnSetTransform = hwSym("SetTransform",NULL);
|
||||
HWD.pfnGetRenderVersion = hwSym("GetRenderVersion",NULL);
|
||||
#ifdef SHUFFLE
|
||||
HWD.pfnPostImgRedraw = hwSym("PostImgRedraw",NULL);
|
||||
#endif
|
||||
HWD.pfnFlushScreenTextures=hwSym("FlushScreenTextures",NULL);
|
||||
HWD.pfnStartScreenWipe = hwSym("StartScreenWipe",NULL);
|
||||
HWD.pfnEndScreenWipe = hwSym("EndScreenWipe",NULL);
|
||||
|
@ -1505,13 +1497,18 @@ void I_StartupGraphics(void)
|
|||
HWD.pfnMakeScreenTexture= hwSym("MakeScreenTexture",NULL);
|
||||
HWD.pfnMakeScreenFinalTexture=hwSym("MakeScreenFinalTexture",NULL);
|
||||
HWD.pfnDrawScreenFinalTexture=hwSym("DrawScreenFinalTexture",NULL);
|
||||
|
||||
// jimita
|
||||
HWD.pfnLoadShaders = hwSym("LoadShaders",NULL);
|
||||
HWD.pfnKillShaders = hwSym("KillShaders",NULL);
|
||||
HWD.pfnSetShader = hwSym("SetShader",NULL);
|
||||
HWD.pfnUnSetShader = hwSym("UnSetShader",NULL);
|
||||
|
||||
// check gl renderer lib
|
||||
if (HWD.pfnGetRenderVersion() != VERSION)
|
||||
I_Error("%s", M_GetText("The version of the renderer doesn't match the version of the executable\nBe sure you have installed SRB2 properly.\n"));
|
||||
if (!HWD.pfnInit(I_Error)) // let load the OpenGL library
|
||||
{
|
||||
if (!HWD.pfnInit()) // load the OpenGL library
|
||||
rendermode = render_soft;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
|
@ -89,15 +89,15 @@ boolean LoadGL(void)
|
|||
const char *OGLLibname = NULL;
|
||||
const char *GLULibname = NULL;
|
||||
|
||||
if (M_CheckParm ("-OGLlib") && M_IsNextParm())
|
||||
if (M_CheckParm("-OGLlib") && M_IsNextParm())
|
||||
OGLLibname = M_GetNextParm();
|
||||
|
||||
if (SDL_GL_LoadLibrary(OGLLibname) != 0)
|
||||
{
|
||||
I_OutputMsg("Could not load OpenGL Library: %s\n"
|
||||
CONS_Alert(CONS_ERROR, "Could not load OpenGL Library: %s\n"
|
||||
"Falling back to Software mode.\n", SDL_GetError());
|
||||
if (!M_CheckParm ("-OGLlib"))
|
||||
I_OutputMsg("If you know what is the OpenGL library's name, use -OGLlib\n");
|
||||
if (!M_CheckParm("-OGLlib"))
|
||||
CONS_Printf("If you know what is the OpenGL library's name, use -OGLlib\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -117,7 +117,7 @@ boolean LoadGL(void)
|
|||
GLULibname = NULL;
|
||||
#endif
|
||||
|
||||
if (M_CheckParm ("-GLUlib") && M_IsNextParm())
|
||||
if (M_CheckParm("-GLUlib") && M_IsNextParm())
|
||||
GLULibname = M_GetNextParm();
|
||||
|
||||
if (GLULibname)
|
||||
|
@ -127,15 +127,15 @@ boolean LoadGL(void)
|
|||
return SetupGLfunc();
|
||||
else
|
||||
{
|
||||
I_OutputMsg("Could not load GLU Library: %s\n", GLULibname);
|
||||
if (!M_CheckParm ("-GLUlib"))
|
||||
I_OutputMsg("If you know what is the GLU library's name, use -GLUlib\n");
|
||||
CONS_Alert(CONS_ERROR, "Could not load GLU Library: %s\n", GLULibname);
|
||||
if (!M_CheckParm("-GLUlib"))
|
||||
CONS_Printf("If you know what is the GLU library's name, use -GLUlib\n");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
I_OutputMsg("Could not load GLU Library\n");
|
||||
I_OutputMsg("If you know what is the GLU library's name, use -GLUlib\n");
|
||||
CONS_Alert(CONS_ERROR, "Could not load GLU Library\n");
|
||||
CONS_Printf("If you know what is the GLU library's name, use -GLUlib\n");
|
||||
}
|
||||
#endif
|
||||
return SetupGLfunc();
|
||||
|
@ -151,31 +151,37 @@ boolean LoadGL(void)
|
|||
*/
|
||||
boolean OglSdlSurface(INT32 w, INT32 h)
|
||||
{
|
||||
INT32 cbpp;
|
||||
const GLvoid *glvendor = NULL, *glrenderer = NULL, *glversion = NULL;
|
||||
INT32 cbpp = cv_scr_depth.value < 16 ? 16 : cv_scr_depth.value;
|
||||
const GLvoid *gl_version = NULL, *gl_renderer = NULL;
|
||||
static boolean first_init = false;
|
||||
|
||||
cbpp = cv_scr_depth.value < 16 ? 16 : cv_scr_depth.value;
|
||||
|
||||
glvendor = pglGetString(GL_VENDOR);
|
||||
// Get info and extensions.
|
||||
//BP: why don't we make it earlier ?
|
||||
//Hurdler: we cannot do that before intialising gl context
|
||||
glrenderer = pglGetString(GL_RENDERER);
|
||||
glversion = pglGetString(GL_VERSION);
|
||||
gl_version = pglGetString(GL_VERSION);
|
||||
gl_renderer = pglGetString(GL_RENDERER);
|
||||
gl_extensions = pglGetString(GL_EXTENSIONS);
|
||||
|
||||
DBG_Printf("Vendor : %s\n", glvendor);
|
||||
DBG_Printf("Renderer : %s\n", glrenderer);
|
||||
DBG_Printf("Version : %s\n", glversion);
|
||||
DBG_Printf("Extensions : %s\n", gl_extensions);
|
||||
oglflags = 0;
|
||||
|
||||
if (!first_init)
|
||||
{
|
||||
GL_DBG_Printf("OpenGL %s\n", (char *)gl_version);
|
||||
GL_DBG_Printf("GPU: %s\n", (char *)gl_renderer);
|
||||
GL_DBG_Printf("Extensions: %s\n", gl_extensions);
|
||||
}
|
||||
first_init = true;
|
||||
|
||||
if (isExtAvailable("GL_EXT_texture_filter_anisotropic", gl_extensions))
|
||||
pglGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &maximumAnisotropy);
|
||||
else
|
||||
maximumAnisotropy = 1;
|
||||
|
||||
SetupGLFunc13();
|
||||
SetupGLFunc4();
|
||||
|
||||
// jimita
|
||||
if (isExtAvailable("GL_ARB_compatibility", gl_extensions))
|
||||
GLEXT_legacy = true;
|
||||
|
||||
if (isExtAvailable("GL_ARB_fragment_shader", gl_extensions)
|
||||
&& isExtAvailable("GL_ARB_vertex_shader", gl_extensions))
|
||||
GLEXT_shaders = true;
|
||||
|
||||
granisotropicmode_cons_t[1].value = maximumAnisotropy;
|
||||
|
||||
|
@ -221,7 +227,7 @@ void OglSdlFinishUpdate(boolean waitvbl)
|
|||
HWR_DrawScreenFinalTexture(realwidth, realheight);
|
||||
}
|
||||
|
||||
EXPORT void HWRAPI( OglSdlSetPalette) (RGBA_t *palette, RGBA_t *pgamma)
|
||||
EXPORT void HWRAPI(OglSdlSetPalette) (RGBA_t *palette, RGBA_t *pgamma)
|
||||
{
|
||||
INT32 i = -1;
|
||||
UINT32 redgamma = pgamma->s.red, greengamma = pgamma->s.green,
|
||||
|
|
|
@ -604,8 +604,15 @@ static void ST_drawDebugInfo(void)
|
|||
}
|
||||
|
||||
if (cv_debug & DBG_MEMORY)
|
||||
{
|
||||
V_DrawRightAlignedString(320, height, V_MONOSPACE, va("Heap used: %7sKB", sizeu1(Z_TagsUsage(0, INT32_MAX)>>10)));
|
||||
|
||||
// jimita
|
||||
if (cv_debug & DBG_RENDER)
|
||||
{
|
||||
height = 0;
|
||||
#ifdef HWRENDER
|
||||
V_DrawString(0, height, V_MONOSPACE|V_ALLOWLOWERCASE|V_NOSCALESTART, va("glstate_fog: %d", cv_grfog.value ? (cv_grsoftwarefog.value ? 2 : 1) : 0));
|
||||
#endif // HWRENDER
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1903,8 +1910,6 @@ static void ST_overlayDrawer(void)
|
|||
V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(164), V_HUDTRANSHALF, M_GetText("Press Jump to float and Spin to sink."));
|
||||
}
|
||||
}
|
||||
|
||||
ST_drawDebugInfo();
|
||||
}
|
||||
|
||||
void ST_Drawer(void)
|
||||
|
@ -1953,4 +1958,5 @@ void ST_Drawer(void)
|
|||
ST_overlayDrawer();
|
||||
}
|
||||
}
|
||||
ST_drawDebugInfo();
|
||||
}
|
||||
|
|
|
@ -58,25 +58,18 @@ static void CV_Gammaxxx_ONChange(void);
|
|||
// - You can change them in software,
|
||||
// but they won't do anything.
|
||||
static CV_PossibleValue_t grgamma_cons_t[] = {{1, "MIN"}, {255, "MAX"}, {0, NULL}};
|
||||
static CV_PossibleValue_t grsoftwarefog_cons_t[] = {{0, "Off"}, {1, "On"}, {2, "LightPlanes"}, {0, NULL}};
|
||||
static CV_PossibleValue_t grfogdensity_cons_t[] = {{FRACUNIT/2, "MIN"}, {FRACUNIT*2, "MAX"}, {0, NULL}};
|
||||
|
||||
consvar_t cv_voodoocompatibility = {"gr_voodoocompatibility", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_grfovchange = {"gr_fovchange", "Off", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_grfog = {"gr_fog", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_grfogcolor = {"gr_fogcolor", "AAAAAA", CV_SAVE, NULL, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_grsoftwarefog = {"gr_softwarefog", "Off", CV_SAVE, grsoftwarefog_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_grsoftwarefog = {"gr_softwarefog", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_grfogdensity = {"gr_fogdensity", "1", CV_SAVE|CV_FLOAT, grfogdensity_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_grgammared = {"gr_gammared", "127", CV_SAVE|CV_CALL, grgamma_cons_t,
|
||||
CV_Gammaxxx_ONChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_grgammagreen = {"gr_gammagreen", "127", CV_SAVE|CV_CALL, grgamma_cons_t,
|
||||
CV_Gammaxxx_ONChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_grgammablue = {"gr_gammablue", "127", CV_SAVE|CV_CALL, grgamma_cons_t,
|
||||
CV_Gammaxxx_ONChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
#ifdef ALAM_LIGHTING
|
||||
consvar_t cv_grdynamiclighting = {"gr_dynamiclighting", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_grstaticlighting = {"gr_staticlighting", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_grcoronas = {"gr_coronas", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_grcoronasize = {"gr_coronasize", "1", CV_SAVE| CV_FLOAT, 0, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
#endif
|
||||
|
||||
static CV_PossibleValue_t CV_MD2[] = {{0, "Off"}, {1, "On"}, {2, "Old"}, {0, NULL}};
|
||||
// console variables in development
|
||||
|
|
Loading…
Reference in a new issue