Kart-Public/src/hardware
2019-05-17 13:18:33 -03:00
..
r_minigl SRB2 2.1 release 2014-03-15 13:11:35 -04:00
r_opengl 01052019 2019-05-01 19:37:42 -03:00
s_ds3d change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_fmod change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
s_openal More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
hw3dsdrv.h change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
hw3sound.c nodigimusic nomusic nosound refactor other targets 2018-09-14 10:35:56 -04:00
hw3sound.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
hw_bsp.c Match Kart-Public's next since it got merged anyway 2019-04-30 20:59:32 -03:00
hw_cache.c cleanup? 2019-04-12 16:35:28 -03:00
hw_clip.c More Softwarification 2019-04-14 19:08:59 -03:00
hw_clip.h More Softwarification 2019-04-14 19:08:59 -03:00
hw_data.h destroy hw_glide.h because no modern GPU supports such API 2019-03-21 18:23:40 -03:00
hw_defs.h More Softwarification 2019-04-14 19:08:59 -03:00
hw_dll.h Match Kart-Public's next since it got merged anyway 2019-04-30 20:59:32 -03:00
hw_draw.c cleanup? 2019-04-12 16:35:28 -03:00
hw_drv.h 01052019 2019-05-01 19:37:42 -03:00
hw_glob.h cleanup? 2019-04-12 16:35:28 -03:00
hw_light.c gl4 2019-03-17 22:27:50 -03:00
hw_light.h gl4 2019-03-17 22:27:50 -03:00
hw_main.c dude how do I co-author in Git? 2019-05-17 13:18:33 -03:00
hw_main.h dude how do I co-author in Git? 2019-05-17 13:18:33 -03:00
hw_md2.c The player should be able to toggle shaders 2019-04-07 00:09:53 -03:00
hw_md2.h md3-vanilla 2019-03-18 18:34:20 -03:00
hw_md2load.c md3-vanilla 2019-03-18 18:34:20 -03:00
hw_md2load.h md3-vanilla 2019-03-18 18:34:20 -03:00
hw_md3load.c md3-vanilla 2019-03-18 18:34:20 -03:00
hw_md3load.h md3-vanilla 2019-03-18 18:34:20 -03:00
hw_model.c md3-vanilla 2019-03-18 18:34:20 -03:00
hw_model.h md3-vanilla 2019-03-18 18:34:20 -03:00
hw_trick.c cleanup? 2019-04-12 16:35:28 -03:00
hws_data.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
u_list.c md3-vanilla 2019-03-18 18:34:20 -03:00
u_list.h md3-vanilla 2019-03-18 18:34:20 -03:00