Richard Allen
|
2c9d9491dc
|
No rewards (humiliation on dead player or Icon on attacker) for knife kills
|
2002-04-24 04:25:14 +00:00 |
|
Richard Allen
|
02135f4c82
|
Removed a debug message and did some cleanups
|
2002-04-23 11:24:06 +00:00 |
|
Bryce Hutchings
|
33e04e8ed6
|
some good tabbing
|
2002-04-23 06:10:10 +00:00 |
|
Bryce Hutchings
|
28de2770fa
|
pressure stuff
|
2002-04-23 06:09:18 +00:00 |
|
Bryce Hutchings
|
f17f86d482
|
scoreboard stuff
|
2002-04-23 06:08:24 +00:00 |
|
Bryce Hutchings
|
5dda4a3210
|
pressure particles
|
2002-04-23 06:06:19 +00:00 |
|
Bryce Hutchings
|
fa79f29c16
|
scoreboard stuff (btw, green is ugly)
|
2002-04-23 06:05:52 +00:00 |
|
Bryce Hutchings
|
e8a535ac89
|
scoreboard stuff
|
2002-04-23 06:03:05 +00:00 |
|
Richard Allen
|
c5b97df474
|
Cleanups of the new model code. Removed the spectator bar for zcam modes.
|
2002-04-23 00:21:44 +00:00 |
|
Andrei Drexler
|
9095d7b66d
|
Model validation
|
2002-04-22 18:41:40 +00:00 |
|
Scott Brooks
|
835d69d44d
|
Hey look, breakables explode now! :)
|
2002-04-22 16:43:34 +00:00 |
|
Richard Allen
|
d3356b10c9
|
Dynamic model recognition
|
2002-04-22 02:27:57 +00:00 |
|
Scott Brooks
|
a374779436
|
ssg now properly breaks breakables
|
2002-04-21 00:31:27 +00:00 |
|
Scott Brooks
|
a9a3842951
|
opps, breabable fix
|
2002-04-20 23:54:55 +00:00 |
|
Andrei Drexler
|
51acdb155a
|
Cool stuff :p
|
2002-04-20 15:06:28 +00:00 |
|
Andrei Drexler
|
caf4fe1182
|
More footstep sounds, a few other things
|
2002-04-20 15:05:08 +00:00 |
|
Richard Allen
|
d739e03249
|
Changed weapon and ammo classnames at Sze's request
|
2002-04-20 02:34:57 +00:00 |
|
Richard Allen
|
d3e2fde905
|
Scoreboard now shows green for live players and white for dead.
Time should not get reset on deaths any more.
|
2002-04-18 16:13:23 +00:00 |
|
Bruno Covachã
|
c44d73f6ed
|
Simple ini file parser that reads a ini configuration file and suports rotations.
|
2002-04-15 00:54:26 +00:00 |
|
Andrei Drexler
|
96feac4b25
|
Stuff
|
2002-04-14 21:50:55 +00:00 |
|
Richard Allen
|
9cf60e4a0b
|
Cleaned up cmd_reload while hunting for the m3 reload bug
|
2002-04-14 12:55:03 +00:00 |
|
Richard Allen
|
fab880a84e
|
limchasecam has been redone with new spec system
|
2002-04-13 15:37:54 +00:00 |
|
Richard Allen
|
df00937495
|
Bye bye lag when somebody joins a team.
|
2002-04-12 18:34:31 +00:00 |
|
Andrei Drexler
|
36a9ea284d
|
Tweaked onShow script handling; added onFirstShow script
|
2002-04-11 20:57:19 +00:00 |
|
Andrei Drexler
|
824c51837e
|
Changed cg_thirdPerson from CVAR_ROM to CVAR_CHEAT
|
2002-04-10 05:13:42 +00:00 |
|
Andrei Drexler
|
75c551a90a
|
Target_speakers can now be toggled on/off
|
2002-04-09 18:52:13 +00:00 |
|
Richard Allen
|
d9006e5323
|
Made cg_thirdPerson a CVAR_ROM, Made bots understand team aliases (1 and 2) and
made TP spawns more random.
|
2002-04-09 14:30:10 +00:00 |
|
Scott Brooks
|
adec4cb715
|
func_breakable explode fix
|
2002-04-08 20:14:34 +00:00 |
|
Richard Allen
|
c93a3fcc1f
|
Yet another crashbug fixed.
|
2002-04-07 19:23:41 +00:00 |
|
Andrei Drexler
|
23f02bf740
|
Abbey
|
2002-04-07 17:51:49 +00:00 |
|
Daniel Simoes
|
fa9dbe5e75
|
Small fix on Matchmode Captain system
|
2002-04-07 12:57:36 +00:00 |
|
Daniel Simoes
|
0ee64e3271
|
Added 'teamname' command for MM, and tweaked the cvar system.
|
2002-04-07 12:49:53 +00:00 |
|
Richard Allen
|
d4a7e30ff0
|
Tweaks and crashbug fixes
|
2002-04-07 03:22:48 +00:00 |
|
Bryce Hutchings
|
43cac4f361
|
shell ejection bug fixed
|
2002-04-07 02:10:42 +00:00 |
|
Andrei Drexler
|
79a3d2e914
|
New surfaceparm system
|
2002-04-06 21:43:59 +00:00 |
|
Andrei Drexler
|
90c7e3b74f
|
Changes to bot code. New surfaceparm system.
|
2002-04-06 21:42:20 +00:00 |
|
Andrei Drexler
|
60aacdd152
|
Delayed in-game bot adds. Fixed a small bug in the key
handling code for bot names.
|
2002-04-06 21:40:59 +00:00 |
|
Bryce Hutchings
|
7babfd9999
|
fall damage bug fix
|
2002-04-06 20:47:24 +00:00 |
|
Richard Allen
|
b355a8b0f5
|
Warning fixes
|
2002-04-05 18:53:26 +00:00 |
|
Andrei Drexler
|
d38246e89f
|
Cleaned things up a bit
|
2002-04-05 18:52:26 +00:00 |
|
Scott Brooks
|
0321c5a782
|
breakables should now respawn when the round restarts( when g_teamplay:SpawnPlayers() is called to be exact)
|
2002-04-05 06:50:25 +00:00 |
|
Andrei Drexler
|
69a08b2874
|
Radio stuff
|
2002-04-05 03:12:28 +00:00 |
|
Andrei Drexler
|
ab15281ede
|
Improved door code. Bots reply to radio treport from teammates.
Improved reloading code.
|
2002-04-04 18:06:44 +00:00 |
|
Andrei Drexler
|
09097ec59a
|
Pre-caching all weapons in TP
|
2002-04-04 11:20:27 +00:00 |
|
Andrei Drexler
|
8e596209f0
|
Fixed one more thing
|
2002-04-03 17:46:14 +00:00 |
|
Andrei Drexler
|
861b539117
|
Made bots handle incoming radio spam better
|
2002-04-03 17:39:36 +00:00 |
|
Andrei Drexler
|
096e4b4bd5
|
Commented out another unused function
|
2002-04-03 17:38:09 +00:00 |
|
Andrei Drexler
|
eca50bc6b2
|
Got rid of one more warning
|
2002-04-03 16:34:29 +00:00 |
|
Andrei Drexler
|
1ced14633b
|
Bots now respond to radio commands
|
2002-04-03 16:33:20 +00:00 |
|
Richard Allen
|
162c87e06f
|
Small warning fixes
|
2002-04-03 15:51:01 +00:00 |
|