Commit graph

692 commits

Author SHA1 Message Date
Daniel Simoes
feaf72c253 Removed rq3_cmd : ROUND , associated to cg_RQ3_team_round_going that wasn't being used 2002-06-10 14:02:31 +00:00
Daniel Simoes
585853e98a RefID is now passed trought scoreboard, no more lca cvar, only cg.lca 2002-06-10 13:20:03 +00:00
Richard Allen
cd6b03a98c Fixed two small errors 2002-06-10 03:26:04 +00:00
Bruno Covachã
fbe1255de8 Add coments to the init parser. Added Message before intermition telling next map. New cvar: g_RQ3_NextMap 2002-06-09 23:18:49 +00:00
Andrei Drexler
67821a2a80 no message 2002-06-09 18:58:40 +00:00
Andrei Drexler
50c51831a3 Removed teamcount cvars 2002-06-09 18:56:53 +00:00
Andrei Drexler
9c7ed8f2b9 "wait" command is no longer executed before adding a bot
when starting a server from the UI
2002-06-09 15:35:23 +00:00
Scott Brooks
02a3f24103 some changes to the default sounds on doors. 2002-06-09 06:30:59 +00:00
Bryce Hutchings
8ee85a5248 pressure change 2002-06-09 05:16:58 +00:00
Scott Brooks
28299fcceb RQ3_MAX_BREAKABLES upped from 16 to 64 2002-06-09 04:59:20 +00:00
Andrei Drexler
4d630075c8 no message 2002-06-08 14:07:52 +00:00
Andrei Drexler
b12479d664 Changed color "lerping" for focused items a bit 2002-06-08 11:43:31 +00:00
Andrei Drexler
c7afd3ea60 weapon_grenadelauncher = weapon_pistol 2002-06-08 11:41:48 +00:00
Andrei Drexler
12c285839a The loading screen code will now look for
levelshots/load_mapname.tga first
2002-06-08 11:41:01 +00:00
Daniel Simoes
e57ad61c9d Added a better end message for MM matches 2002-06-08 10:51:42 +00:00
Bryce Hutchings
520e439b2e leg damage much closer to AQ2 2002-06-07 19:42:44 +00:00
Daniel Simoes
e2e57dfb6e removed cvars for teamXready, replaced by level.teamXready 2002-06-07 19:07:08 +00:00
Richard Allen
5e61276cfb Disabled all gametypes except FFA and TP 2002-06-07 13:06:34 +00:00
Richard Allen
8defdf11e0 More colorfixes 2002-06-07 03:03:02 +00:00
Andrei Drexler
d6fb148c82 Removed cheat protection for cg_gunX, Y and Z 2002-06-06 20:44:16 +00:00
Andrei Drexler
96815e184b Checking teams 2002-06-06 20:04:10 +00:00
Andrei Drexler
0c3205dd21 Loading a map with pre-2.0 breakables crashed Q3. Added temp fix 2002-06-06 18:10:51 +00:00
Andrei Drexler
d7a8408b89 Removed pathtarget code for trigger_pushes for now 2002-06-06 18:08:01 +00:00
Scott Brooks
8dca6af6c5 a breakable with a underscore in it's name will now try and load files from it's parent if it cant find any itself
ex glass_blue will load sounds from glass if there is no glass_blue/sounds/break1.wav
2002-06-06 03:01:46 +00:00
Bryce Hutchings
5c6ddb1c72 pressure change 2002-06-06 01:54:26 +00:00
Scott Brooks
cf693dea2b got rid of the out of ammo shader 2002-06-06 00:29:14 +00:00
Richard Allen
364c8966e3 Color fixes for player names 2002-06-05 23:53:05 +00:00
Scott Brooks
d14aafa54d unbreakables work properly. Though I already commited this. 2002-06-05 23:39:40 +00:00
Bryce Hutchings
12ab3c26b7 small change in wording 2002-06-05 23:39:23 +00:00
Bryce Hutchings
39cfad5a8c "ready" command lag fix 2002-06-05 23:36:39 +00:00
Bryce Hutchings
dc374cebe1 bot fix. NOT MY FAULT 2002-06-05 22:09:21 +00:00
Richard Allen
8b4a50ae4a Never say 100% done again ;) 2002-06-05 21:54:38 +00:00
Richard Allen
e0aae4c56a Fixed sniper explode gib and sniper stomach gib. Gibs are now 100% :) 2002-06-05 20:52:47 +00:00
Richard Allen
4c4be3efcb Never commit uncompiled code! :) 2002-06-05 20:09:17 +00:00
Richard Allen
82245ca3ab no more Q3 X minutes left or X frags left sounds 2002-06-05 20:06:07 +00:00
Bryce Hutchings
412eeff69f gib fix 2002-06-05 19:53:10 +00:00
Andrei Drexler
844194a058 Squashed some bugs :) 2002-06-05 19:17:07 +00:00
Andrei Drexler
e68fe069e1 Made bots choose the ssg in teamplay 2002-06-05 19:16:22 +00:00
Richard Allen
4747462ed4 Gibbed players now vanish (gibs with them tho :() and suicide is no
longer -2 frags.  Added Obit handling for telefrags and better handling
for unhandled mod's
2002-06-05 15:17:51 +00:00
Bryce Hutchings
725a67ffea removed old death messages 2002-06-05 09:42:30 +00:00
Bryce Hutchings
fb025d630d tracer fix 2002-06-05 09:40:10 +00:00
Bryce Hutchings
4665cefb92 Scoreboard changes 2002-06-05 04:58:43 +00:00
Bryce Hutchings
423f0a560b "team" command fix 2002-06-05 04:57:50 +00:00
Andrei Drexler
d8505b4e83 Updated trigger_push code 2002-06-04 21:35:40 +00:00
Andrei Drexler
ccd12e3d6d Added leading zero's in the "last refresh time" text 2002-06-04 21:19:10 +00:00
Andrei Drexler
463b56e07a Trigger_pushes can now be teamed up 2002-06-04 20:53:19 +00:00
Andrei Drexler
812fe3e0d5 Items that fade out are hidden automatically now 2002-06-04 11:37:23 +00:00
Bryce Hutchings
752883bd5b cgame team fix. (when you change your name, etc) 2002-06-04 08:25:44 +00:00
Bryce Hutchings
673cef5d49 no moreTKing in MM 2002-06-04 07:20:48 +00:00
Bryce Hutchings
56e91688cc spectators spawn where you are rather than at a spawnpoint 2002-06-04 07:12:32 +00:00