..
.gdbinit
better progs access error checking and cleanups resulting from it. Fixes
2001-03-27 03:57:17 +00:00
.gitignore
make -fbdev build again AND make nq-fbdev a new target.
2001-03-29 17:31:15 +00:00
.indent.pro
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
cl_cam.c
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
2001-04-10 23:39:30 +00:00
cl_cmd.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
cl_demo.c
nq-{sdl,sgl,wgl} compile, but don't link
2001-04-10 23:17:47 +00:00
cl_input.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
cl_main.c
fixed seg cause of uninitialized cvar in_freelook. Also remove double initialization of sensitivity and lookstrafe
2001-04-17 03:08:52 +00:00
cl_math.S
forgot that .S files don't have dependency info :/
2001-03-27 21:46:49 +00:00
cl_parse.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
cl_tent.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
com.c
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
2001-04-10 23:39:30 +00:00
conproc.c
at long last, nq-wgl builds. probably as broken as hell, though
2001-04-11 21:55:27 +00:00
console.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
d_copy.S
forgot that .S files don't have dependency info :/
2001-03-27 21:46:49 +00:00
d_draw.S
forgot that .S files don't have dependency info :/
2001-03-27 21:46:49 +00:00
d_draw16.S
forgot that .S files don't have dependency info :/
2001-03-27 21:46:49 +00:00
d_edge.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
d_fill.c
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
d_init.c
fix sw nq
2001-04-16 20:38:51 +00:00
d_modech.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
d_part.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
d_parta.S
forgot that .S files don't have dependency info :/
2001-03-27 21:46:49 +00:00
d_polysa.S
forgot that .S files don't have dependency info :/
2001-03-27 21:46:49 +00:00
d_polyse.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
d_scan.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
d_scana.S
forgot that .S files don't have dependency info :/
2001-03-27 21:46:49 +00:00
d_sky.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
d_spr8.S
forgot that .S files don't have dependency info :/
2001-03-27 21:46:49 +00:00
d_sprite.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
d_surf.c
fix sw nq
2001-04-16 20:38:51 +00:00
d_vars.c
scripted fixups for the QF include move
2001-03-27 23:36:02 +00:00
d_varsa.S
forgot that .S files don't have dependency info :/
2001-03-27 21:46:49 +00:00
d_zpoint.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
dirent.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
dos_v2.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
dosasm.S
forgot that .S files don't have dependency info :/
2001-03-27 21:46:49 +00:00
draw.c
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
fnmatch.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
game.c
pull the game specific stuff out of quakefs.c in preparation for merging it
2001-03-30 00:30:38 +00:00
gib.c
nq-{sdl,sgl,wgl} compile, but don't link
2001-04-10 23:17:47 +00:00
gib_instructions.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
gib_interpret.c
nq-{sdl,sgl,wgl} compile, but don't link
2001-04-10 23:17:47 +00:00
gib_modules.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
gib_parse.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
gib_stack.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
gib_vars.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
gl_draw.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
gl_mesh.c
nq-{sdl,sgl,wgl} compile, but don't link
2001-04-10 23:17:47 +00:00
gl_model_alias.c
nq-{sdl,sgl,wgl} compile, but don't link
2001-04-10 23:17:47 +00:00
gl_model_brush.c
everything except *-3dfx (unknown status) now builds
2001-04-16 03:55:44 +00:00
gl_model_fullbright.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
gl_model_sprite.c
nq-{sdl,sgl,wgl} compile, but don't link
2001-04-10 23:17:47 +00:00
gl_part.c
merge glquake.h. Rather messily done, but it works and all clashes were
2001-04-14 21:22:08 +00:00
gl_refrag.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
gl_rlight.c
reverting this for Mercury
2001-04-06 02:12:19 +00:00
gl_rmain.c
qf now links with NO optimisation (not even -O). R_CullBox has been moved from
2001-05-07 04:08:34 +00:00
gl_rmisc.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
gl_rsurf.c
Minor compile fixes.
2001-04-16 07:04:54 +00:00
gl_screen.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
gl_view.c
Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
2001-04-11 07:57:08 +00:00
gl_warp.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
host.c
hook in the plugin system
2001-04-25 00:20:23 +00:00
host_cmd.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
keys.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
Makefile.am
Small cleanups.
2001-04-20 19:39:38 +00:00
model.c
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
2001-04-10 23:39:30 +00:00
model_alias.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
model_brush.c
nq-{sdl,sgl,wgl} compile, but don't link
2001-04-10 23:17:47 +00:00
model_sprite.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
mplib.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
mplpc.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
net_bsd.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
net_bw.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
net_comx.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
net_dgrm.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
net_dos.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
net_ipx.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
net_loop.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
net_main.c
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
2001-04-10 23:39:30 +00:00
net_mp.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
net_none.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
net_ser.c
scripted fixups for the QF include move
2001-03-27 23:36:02 +00:00
net_udp.c
nq-{sdl,sgl,wgl} compile, but don't link
2001-04-10 23:17:47 +00:00
net_vcr.c
bare bones sys stuff moved into libQFutil. unix stuff seems to work just fine,
2001-03-30 23:24:57 +00:00
net_win.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
net_wins.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
net_wipx.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
net_wso.c
initial checkin of most recent newtree and nuq(?) source
2001-02-19 21:15:25 +00:00
nonintel.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
pr_cmds.c
nq-{sdl,sgl,wgl} compile, but don't link
2001-04-10 23:17:47 +00:00
r_part.c
nq-{sdl,sgl,wgl} compile, but don't link
2001-04-10 23:17:47 +00:00
r_view.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
sbar.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
screen.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
snd_dma.c
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
2001-04-10 23:39:30 +00:00
snd_null.c
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
2001-04-10 23:39:30 +00:00
surf8.S
forgot that .S files don't have dependency info :/
2001-03-27 21:46:49 +00:00
surf16.S
forgot that .S files don't have dependency info :/
2001-03-27 21:46:49 +00:00
sv_cvar.c
A few more. Also removed a couple inaccurate comments.
2001-04-11 00:10:19 +00:00
sv_ded.c
scripted fixups for the QF include move
2001-03-27 23:36:02 +00:00
sv_main.c
clear not-yet allocated entities to 0xdeadbeef
2001-04-20 17:51:57 +00:00
sv_move.c
nq seems to like the new progs setup (got to e2m2 in medium without problems)
2001-03-04 05:27:29 +00:00
sv_phys.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
sv_progs.c
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
2001-04-10 23:39:30 +00:00
sv_user.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
sw_model_alias.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
sw_model_brush.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
sw_model_sprite.c
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
sw_part.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
sw_raclip.c
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_raclipa.S
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_ralias.c
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_raliasa.S
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_rbsp.c
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_rdraw.c
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_rdrawa.S
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_redge.c
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_redgea.S
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_refrag.c
grr, it was r_part.c, not r_efrag, but that's sorted properly now
2001-04-04 21:53:09 +00:00
sw_rlight.c
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_rmain.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
sw_rmisc.c
getting closer to building the vid libs.
2001-04-15 07:18:04 +00:00
sw_rpart.c
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_rsky.c
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_rsprite.c
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_rsurf.c
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_rvars.c
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_rvarsa.S
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
sw_view.c
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
sys_dos.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
sys_ia32.S
forgot that .S files don't have dependency info :/
2001-03-27 21:46:49 +00:00
sys_null.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
sys_sun.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
sys_unix.c
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
2001-04-10 23:39:30 +00:00
sys_unixd.c
scripted fixups for the QF include move
2001-03-27 23:36:02 +00:00
sys_win.c
*-wgl finally links (who knows if it works?:) and some more conceptual
2001-04-17 15:55:33 +00:00
sys_wind.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
vregset.c
run indent over all the .c files using qw's .indent.pro. The real reason for
2001-02-26 06:48:02 +00:00
wad.c
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
2001-04-15 21:11:41 +00:00
world.c
nuke commdef.h and clean up the results by putting its contents where they
2001-04-10 06:55:28 +00:00
worlda.S
forgot that .S files don't have dependency info :/
2001-03-27 21:46:49 +00:00