at long last, nq-wgl builds. probably as broken as hell, though

This commit is contained in:
Bill Currie 2001-04-11 21:55:27 +00:00
parent 6a6d75b824
commit a3215e4dd0
6 changed files with 90 additions and 719 deletions

View file

@ -28,7 +28,7 @@
#ifndef _IN_WIN_H
#define _IN_WIN_H
#include "protocol.h" // FIXME: Do away with this.
#include "QF/qtypes.h"
extern qboolean mouseactive;
extern float mouse_x, mouse_y;
@ -44,7 +44,7 @@ extern void IN_RestoreOriginalMouseState (void);
extern void IN_Init (void);
extern void IN_Shutdown (void);
extern void IN_MouseEvent (int mstate);
extern void IN_MouseMove (usercmd_t *cmd);
//extern void IN_MouseMove (usercmd_t *cmd);
extern void IN_Move (void);
extern void IN_Accumulate (void);
extern void IN_ClearStates (void);

View file

@ -197,10 +197,10 @@ nq_sgl_DEPENDENCIES=$(client_LIB_DEPS)
#
# SGI/Microsoft WGL (Windows OpenGL)
#
wgl_SOURCES= vid_wgl.c
wgl_SOURCES= vid_wgl.c conproc.c
nq_wgl_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(wgl_SOURCES) in_win.c
nq_wgl_LDADD= $(client_LIBS) $(GLX_LIBS) -lgdi32
nq_wgl_LDADD= $(client_LIBS) $(GLX_LIBS) -lgdi32 -lcomctl32
nq_wgl_DEPENDENCIES=$(client_LIB_DEPS)
#

View file

@ -30,10 +30,12 @@
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <ctype.h>
#include <windows.h>
#include "conproc.h"
#include "QF/console.h"
HANDLE heventDone;
HANDLE hfileBuffer;
HANDLE heventChildSend;
@ -56,8 +58,6 @@ void
InitConProc (HANDLE hFile, HANDLE heventParent, HANDLE heventChild)
{
DWORD dwID;
CONSOLE_SCREEN_BUFFER_INFO info;
int wheight, wwidth;
// ignore if we don't have all the events.
if (!hFile || !heventParent || !heventChild)
@ -71,14 +71,14 @@ InitConProc (HANDLE hFile, HANDLE heventParent, HANDLE heventChild)
heventDone = CreateEvent (NULL, FALSE, FALSE, NULL);
if (!heventDone) {
Con_SafePrintf ("Couldn't create heventDone\n");
Con_Printf ("Couldn't create heventDone\n");
return;
}
if (!CreateThread (NULL,
0, (LPTHREAD_START_ROUTINE) RequestProc, 0, 0, &dwID)) {
CloseHandle (heventDone);
Con_SafePrintf ("Couldn't create QHOST thread\n");
Con_Printf ("Couldn't create QHOST thread\n");
return;
}
// save off the input/output handles.
@ -120,7 +120,7 @@ RequestProc (DWORD dwNichts)
// hfileBuffer is invalid. Just leave.
if (!pBuffer) {
Con_SafePrintf ("Invalid hfileBuffer\n");
Con_Printf ("Invalid hfileBuffer\n");
break;
}

View file

@ -1,7 +1,7 @@
/*
in_win.c
windows 95 mouse and joystick code
windows 95 mouse stuff
Copyright (C) 1996-1997 Id Software, Inc.
@ -29,21 +29,20 @@
// 02/21/97 JCB Added extended DirectInput code to support external controllers.
#ifdef HAVE_CONFIG_H
# include <config.h>
# include "config.h"
#endif
#ifdef __MINGW32__
# define INITGUID
#endif
#include "quakedef.h"
#include "winquake.h"
#include <dinput.h>
#include "client.h"
#include "QF/keys.h"
#include "QF/compat.h"
#include "QF/console.h"
#include "QF/qargs.h"
#include "QF/cmd.h"
#include "input.h"
//#include "dosisms.h"
#include "QF/input.h"
#include "view.h"
#include "host.h"
#define DINPUT_BUFFERSIZE 16
#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
@ -73,70 +72,11 @@ static qboolean mouseshowtoggle = 1;
static qboolean dinput_acquired;
static unsigned int mstate_di;
// joystick defines and variables
// where should defines be moved?
#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner,
// trackball
#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
#define JOY_AXIS_X 0
#define JOY_AXIS_Y 1
#define JOY_AXIS_Z 2
#define JOY_AXIS_R 3
#define JOY_AXIS_U 4
#define JOY_AXIS_V 5
enum _ControlList {
AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
};
static DWORD dwAxisFlags[JOY_MAX_AXES] = {
JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
};
static DWORD dwAxisMap[JOY_MAX_AXES];
static DWORD dwControlMap[JOY_MAX_AXES];
static PDWORD pdwRawValue[JOY_MAX_AXES];
// none of these cvars are saved over a session
// this means that advanced controller configuration needs to be executed
// each time. this avoids any problems with getting back to a default usage
// or when changing from one controller to another. this way at least something
// works.
static cvar_t *in_joystick;
static cvar_t *joy_name;
static cvar_t *joy_advanced;
static cvar_t *joy_advaxisx;
static cvar_t *joy_advaxisy;
static cvar_t *joy_advaxisz;
static cvar_t *joy_advaxisr;
static cvar_t *joy_advaxisu;
static cvar_t *joy_advaxisv;
static cvar_t *joy_forwardthreshold;
static cvar_t *joy_sidethreshold;
static cvar_t *joy_pitchthreshold;
static cvar_t *joy_yawthreshold;
static cvar_t *joy_forwardsensitivity;
static cvar_t *joy_sidesensitivity;
static cvar_t *joy_pitchsensitivity;
static cvar_t *joy_yawsensitivity;
static cvar_t *joy_wwhack1;
static cvar_t *joy_wwhack2;
static qboolean joy_avail, joy_advancedinit, joy_haspov;
static DWORD joy_oldbuttonstate, joy_oldpovstate;
static int joy_id;
static DWORD joy_flags;
static DWORD joy_numbuttons;
// misc locals
static LPDIRECTINPUT g_pdi;
static LPDIRECTINPUTDEVICE g_pMouse;
static JOYINFOEX ji;
static HINSTANCE hInstDI;
static qboolean dinput;
@ -154,13 +94,13 @@ typedef struct MYDATA {
static DIOBJECTDATAFORMAT rgodf[] = {
{&GUID_XAxis, FIELD_OFFSET (MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
{&GUID_YAxis, FIELD_OFFSET (MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
{&GUID_ZAxis, FIELD_OFFSET (MYDATA, lZ),
{&GUID_ZAxis, FIELD_OFFSET (MYDATA, lZ),
0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
{0, FIELD_OFFSET (MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{0, FIELD_OFFSET (MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{0, FIELD_OFFSET (MYDATA, bButtonC),
{0, FIELD_OFFSET (MYDATA, bButtonC),
0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
{0, FIELD_OFFSET (MYDATA, bButtonD),
0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
@ -177,15 +117,16 @@ static DIDATAFORMAT df = {
rgodf, // and here they are
};
// forward-referenced functions, locals
static void IN_StartupJoystick (void);
static void Joy_AdvancedUpdate_f (void);
static void IN_JoyMove (usercmd_t *cmd);
// forward-referenced functions, joy
extern void JOY_Command(void);
extern void JOY_Init_Cvars(void);
extern void JOY_Init (void);
extern void JOY_AdvancedUpdate_f (void);
extern void JOY_Move (void);
/*
===========
Force_CenterView_f
===========
Force_CenterView_f
*/
static void
Force_CenterView_f (void)
@ -195,9 +136,7 @@ Force_CenterView_f (void)
/*
===========
IN_UpdateClipCursor
===========
IN_UpdateClipCursor
*/
void
IN_UpdateClipCursor (void)
@ -210,9 +149,7 @@ IN_UpdateClipCursor (void)
/*
===========
IN_ShowMouse
===========
IN_ShowMouse
*/
void
IN_ShowMouse (void)
@ -226,9 +163,7 @@ IN_ShowMouse (void)
/*
===========
IN_HideMouse
===========
IN_HideMouse
*/
void
IN_HideMouse (void)
@ -242,9 +177,7 @@ IN_HideMouse (void)
/*
===========
IN_ActivateMouse
===========
IN_ActivateMouse
*/
void
IN_ActivateMouse (void)
@ -278,9 +211,7 @@ IN_ActivateMouse (void)
/*
===========
IN_SetQuakeMouseState
===========
IN_SetQuakeMouseState
*/
void
IN_SetQuakeMouseState (void)
@ -291,9 +222,7 @@ IN_SetQuakeMouseState (void)
/*
===========
IN_DeactivateMouse
===========
IN_DeactivateMouse
*/
void
IN_DeactivateMouse (void)
@ -323,9 +252,7 @@ IN_DeactivateMouse (void)
/*
===========
IN_RestoreOriginalMouseState
===========
IN_RestoreOriginalMouseState
*/
void
IN_RestoreOriginalMouseState (void)
@ -342,9 +269,7 @@ IN_RestoreOriginalMouseState (void)
/*
===========
IN_InitDInput
===========
IN_InitDInput
*/
static qboolean
IN_InitDInput (void)
@ -410,6 +335,7 @@ IN_InitDInput (void)
Con_Printf ("Couldn't set DI coop level\n");
return false;
}
// set the buffer size to DINPUT_BUFFERSIZE elements.
// the buffer size is a DWORD property associated with the device
hr =
@ -426,9 +352,7 @@ IN_InitDInput (void)
/*
===========
IN_StartupMouse
===========
IN_StartupMouse
*/
static void
IN_StartupMouse (void)
@ -481,63 +405,33 @@ IN_StartupMouse (void)
/*
===========
IN_Init
===========
IN_Init
*/
void
IN_Init (void)
{
Cmd_AddCommand ("force_centerview", Force_CenterView_f, "No Description");
Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f,
"No Description");
Cmd_AddCommand ("force_centerview", Force_CenterView_f, "Force view of player to center");
uiWheelMessage = RegisterWindowMessage ("MSWHEEL_ROLLMSG");
IN_StartupMouse ();
IN_StartupJoystick ();
JOY_Init ();
}
void
IN_Init_Cvars (void)
{
// mouse variables
m_filter = Cvar_Get ("m_filter", "0", CVAR_NONE, NULL, "None");
m_filter = Cvar_Get ("m_filter", "0", CVAR_NONE, NULL,
"Toggle mouse input filtering.");
// joystick variables
in_joystick = Cvar_Get ("joystick", "0", CVAR_ARCHIVE, NULL, "None");
joy_name = Cvar_Get ("joyname", "joystick", CVAR_NONE, NULL, "None");
joy_advanced = Cvar_Get ("joyadvanced", "0", CVAR_NONE, NULL, "None");
joy_advaxisx = Cvar_Get ("joyadvaxisx", "0", CVAR_NONE, NULL, "None");
joy_advaxisy = Cvar_Get ("joyadvaxisy", "0", CVAR_NONE, NULL, "None");
joy_advaxisz = Cvar_Get ("joyadvaxisz", "0", CVAR_NONE, NULL, "None");
joy_advaxisr = Cvar_Get ("joyadvaxisr", "0", CVAR_NONE, NULL, "None");
joy_advaxisu = Cvar_Get ("joyadvaxisu", "0", CVAR_NONE, NULL, "None");
joy_advaxisv = Cvar_Get ("joyadvaxisv", "0", CVAR_NONE, NULL, "None");
joy_forwardthreshold =
Cvar_Get ("joyforwardthreshold", "0.15", CVAR_NONE, NULL, "None");
joy_sidethreshold =
Cvar_Get ("joysidethreshold", "0.15", CVAR_NONE, NULL, "None");
joy_pitchthreshold =
Cvar_Get ("joypitchthreshold", "0.15", CVAR_NONE, NULL, "None");
joy_yawthreshold = Cvar_Get ("joyyawthreshold", "0.15", CVAR_NONE, NULL,
"None");
joy_forwardsensitivity =
Cvar_Get ("joyforwardsensitivity", "-1.0", CVAR_NONE, NULL, "None");
joy_sidesensitivity =
Cvar_Get ("joysidesensitivity", "-1.0", CVAR_NONE, NULL, "None");
joy_pitchsensitivity =
Cvar_Get ("joypitchsensitivity", "1.0", CVAR_NONE, NULL, "None");
joy_yawsensitivity =
Cvar_Get ("joyyawsensitivity", "-1.0", CVAR_NONE, NULL, "None");
joy_wwhack1 = Cvar_Get ("joywwhack1", "0.0", CVAR_NONE, NULL, "None");
joy_wwhack2 = Cvar_Get ("joywwhack2", "0.0", CVAR_NONE, NULL, "None");
JOY_Init_Cvars();
}
/*
===========
IN_Shutdown
===========
IN_Shutdown
*/
void
IN_Shutdown (void)
@ -559,9 +453,7 @@ IN_Shutdown (void)
/*
===========
IN_MouseEvent
===========
IN_MouseEvent
*/
void
IN_MouseEvent (int mstate)
@ -572,11 +464,11 @@ IN_MouseEvent (int mstate)
// perform button actions
for (i = 0; i < mouse_buttons; i++) {
if ((mstate & (1 << i)) && !(mouse_oldbuttonstate & (1 << i))) {
Key_Event (K_MOUSE1 + i, true);
Key_Event (K_MOUSE1 + i, -1, true);
}
if (!(mstate & (1 << i)) && (mouse_oldbuttonstate & (1 << i))) {
Key_Event (K_MOUSE1 + i, false);
Key_Event (K_MOUSE1 + i, -1, false);
}
}
@ -586,9 +478,7 @@ IN_MouseEvent (int mstate)
/*
===========
IN_MouseMove
===========
IN_MouseMove
*/
void
IN_MouseMove (void)
@ -630,44 +520,44 @@ IN_MouseMove (void)
switch (od.dwOfs) {
case DIMOFS_X:
mx += od.dwData;
break;
mx += od.dwData;
break;
case DIMOFS_Y:
my += od.dwData;
break;
my += od.dwData;
break;
case DIMOFS_BUTTON0:
if (od.dwData & 0x80)
mstate_di |= 1;
else
mstate_di &= ~1;
break;
if (od.dwData & 0x80)
mstate_di |= 1;
else
mstate_di &= ~1;
break;
case DIMOFS_BUTTON1:
if (od.dwData & 0x80)
mstate_di |= (1 << 1);
else
mstate_di &= ~(1 << 1);
break;
if (od.dwData & 0x80)
mstate_di |= (1 << 1);
else
mstate_di &= ~(1 << 1);
break;
case DIMOFS_BUTTON2:
if (od.dwData & 0x80)
mstate_di |= (1 << 2);
else
mstate_di &= ~(1 << 2);
break;
if (od.dwData & 0x80)
mstate_di |= (1 << 2);
else
mstate_di &= ~(1 << 2);
break;
}
}
// perform button actions
for (i = 0; i < mouse_buttons; i++) {
if ((mstate_di & (1 << i)) && !(mouse_oldbuttonstate & (1 << i))) {
Key_Event (K_MOUSE1 + i, true);
Key_Event (K_MOUSE1 + i, -1, true);
}
if (!(mstate_di & (1 << i)) && (mouse_oldbuttonstate & (1 << i))) {
Key_Event (K_MOUSE1 + i, false);
Key_Event (K_MOUSE1 + i, -1, false);
}
}
@ -704,7 +594,7 @@ IN_MouseMove (void)
viewdelta.angles[PITCH] += mouse_y;
} else {
if ((in_strafe.state & 1) && noclip_anglehack)
viewdelta.position[1] = mouse_y;
viewdelta.position[1] -= mouse_y;
else
viewdelta.position[2] -= mouse_y;
}
@ -717,9 +607,7 @@ IN_MouseMove (void)
/*
===========
IN_Move
===========
IN_Move
*/
void
IN_Move (void)
@ -727,15 +615,13 @@ IN_Move (void)
if (ActiveApp && !Minimized) {
IN_MouseMove ();
IN_JoyMove ();
JOY_Move ();
}
}
/*
===========
IN_Accumulate
===========
IN_Accumulate
*/
void
IN_Accumulate (void)
@ -743,6 +629,8 @@ IN_Accumulate (void)
// int mx, my;
// HDC hdc;
// if (dinput) return; // If using dinput we don't probably need this
if (mouseactive) {
GetCursorPos (&current_pos);
@ -756,9 +644,7 @@ IN_Accumulate (void)
/*
===================
IN_ClearStates
===================
IN_ClearStates
*/
void
IN_ClearStates (void)
@ -771,429 +657,14 @@ IN_ClearStates (void)
}
}
/*
===============
IN_StartupJoystick
===============
*/
static void
IN_StartupJoystick (void)
{
int /* i, */ numdevs;
JOYCAPS jc;
MMRESULT mmr = !JOYERR_NOERROR;
// assume no joystick
joy_avail = false;
// abort startup if user requests no joystick
if (COM_CheckParm ("-nojoy"))
return;
// verify joystick driver is present
if ((numdevs = joyGetNumDevs ()) == 0) {
Con_Printf ("\njoystick not found -- driver not present\n\n");
return;
}
// cycle through the joystick ids for the first valid one
for (joy_id = 0; joy_id < numdevs; joy_id++) {
memset (&ji, 0, sizeof (ji));
ji.dwSize = sizeof (ji);
ji.dwFlags = JOY_RETURNCENTERED;
if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
break;
}
// abort startup if we didn't find a valid joystick
if (mmr != JOYERR_NOERROR) {
Con_Printf ("\njoystick not found -- no valid joysticks (%x)\n\n", mmr);
return;
}
// get the capabilities of the selected joystick
// abort startup if command fails
memset (&jc, 0, sizeof (jc));
if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof (jc))) != JOYERR_NOERROR) {
Con_Printf
("\njoystick not found -- invalid joystick capabilities (%x)\n\n",
mmr);
return;
}
// save the joystick's number of buttons and POV status
joy_numbuttons = jc.wNumButtons;
joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
// old button and POV states default to no buttons pressed
joy_oldbuttonstate = joy_oldpovstate = 0;
// mark the joystick as available and advanced initialization not
// completed
// this is needed as cvars are not available during initialization
joy_avail = true;
joy_advancedinit = false;
Con_Printf ("\njoystick detected\n\n");
}
/*
===========
RawValuePointer
===========
*/
static PDWORD
RawValuePointer (int axis)
{
switch (axis) {
case JOY_AXIS_X:
return &ji.dwXpos;
case JOY_AXIS_Y:
return &ji.dwYpos;
case JOY_AXIS_Z:
return &ji.dwZpos;
case JOY_AXIS_R:
return &ji.dwRpos;
case JOY_AXIS_U:
return &ji.dwUpos;
case JOY_AXIS_V:
return &ji.dwVpos;
}
return NULL;
}
/*
===========
Joy_AdvancedUpdate_f
===========
*/
static void
Joy_AdvancedUpdate_f (void)
{
// called once by IN_ReadJoystick and by user whenever an update is
// needed
// cvars are now available
int i;
DWORD dwTemp;
// initialize all the maps
for (i = 0; i < JOY_MAX_AXES; i++) {
dwAxisMap[i] = AxisNada;
dwControlMap[i] = JOY_ABSOLUTE_AXIS;
pdwRawValue[i] = RawValuePointer (i);
}
if (joy_advanced->int_val) {
// default joystick initialization
// 2 axes only with joystick control
dwAxisMap[JOY_AXIS_X] = AxisTurn;
// dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
dwAxisMap[JOY_AXIS_Y] = AxisForward;
// dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
} else {
if (strcmp (joy_name->string, "joystick") != 0) {
// notify user of advanced controller
Con_Printf ("\n%s configured\n\n", joy_name->string);
}
// advanced initialization here
// data supplied by user via joy_axisn cvars
dwTemp = joy_advaxisx->int_val;
dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
dwTemp = joy_advaxisy->int_val;
dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
dwTemp = joy_advaxisz->int_val;
dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
dwTemp = joy_advaxisr->int_val;
dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
dwTemp = joy_advaxisu->int_val;
dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
dwTemp = joy_advaxisv->int_val;
dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
}
// compute the axes to collect from DirectInput
joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
for (i = 0; i < JOY_MAX_AXES; i++) {
if (dwAxisMap[i] != AxisNada) {
joy_flags |= dwAxisFlags[i];
}
}
}
/*
===========
IN_Commands
===========
IN_Commands
*/
void
IN_Commands (void)
{
int i, key_index;
DWORD buttonstate, povstate;
if (!joy_avail) {
return;
}
// loop through the joystick buttons
// key a joystick event or auxillary event for higher number buttons for
// each state change
buttonstate = ji.dwButtons;
for (i = 0; i < joy_numbuttons; i++) {
if ((buttonstate & (1 << i)) && !(joy_oldbuttonstate & (1 << i))) {
key_index = (i < 4) ? K_JOY1 : K_AUX1;
Key_Event (key_index + i, true);
}
if (!(buttonstate & (1 << i)) && (joy_oldbuttonstate & (1 << i))) {
key_index = (i < 4) ? K_JOY1 : K_AUX1;
Key_Event (key_index + i, false);
}
}
joy_oldbuttonstate = buttonstate;
if (joy_haspov) {
// convert POV information into 4 bits of state information
// this avoids any potential problems related to moving from one
// direction to another without going through the center position
povstate = 0;
if (ji.dwPOV != JOY_POVCENTERED) {
if (ji.dwPOV == JOY_POVFORWARD)
povstate |= 0x01;
if (ji.dwPOV == JOY_POVRIGHT)
povstate |= 0x02;
if (ji.dwPOV == JOY_POVBACKWARD)
povstate |= 0x04;
if (ji.dwPOV == JOY_POVLEFT)
povstate |= 0x08;
}
// determine which bits have changed and key an auxillary event for
// each change
for (i = 0; i < 4; i++) {
if ((povstate & (1 << i)) && !(joy_oldpovstate & (1 << i))) {
Key_Event (K_AUX29 + i, true);
}
if (!(povstate & (1 << i)) && (joy_oldpovstate & (1 << i))) {
Key_Event (K_AUX29 + i, false);
}
}
joy_oldpovstate = povstate;
}
}
/*
===============
IN_ReadJoystick
===============
*/
static qboolean
IN_ReadJoystick (void)
{
memset (&ji, 0, sizeof (ji));
ji.dwSize = sizeof (ji);
ji.dwFlags = joy_flags;
if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR) {
// this is a hack -- there is a bug in the Logitech WingMan Warrior
// DirectInput Driver
// rather than having 32768 be the zero point, they have the zero
// point at 32668
// go figure -- anyway, now we get the full resolution out of the
// device
if (joy_wwhack1->int_val) {
ji.dwUpos += 100;
}
return true;
} else {
// read error occurred
// turning off the joystick seems too harsh for 1 read error,
// but what should be done?
// Con_Printf ("IN_ReadJoystick: no response\n");
// joy_avail = false;
return false;
}
}
/*
===========
IN_JoyMove
===========
*/
static void
IN_JoyMove (usercmd_t *cmd)
{
float speed, aspeed;
float fAxisValue, fTemp;
int i;
// complete initialization if first time in
// this is needed as cvars are not available at initialization time
if (joy_advancedinit != true) {
Joy_AdvancedUpdate_f ();
joy_advancedinit = true;
}
// verify joystick is available and that the user wants to use it
if (!joy_avail || !in_joystick->int_val) {
return;
}
// collect the joystick data, if possible
if (IN_ReadJoystick () != true) {
return;
}
if (in_speed.state & 1)
speed = cl_movespeedkey->value;
else
speed = 1;
aspeed = speed * host_frametime;
// loop through the axes
for (i = 0; i < JOY_MAX_AXES; i++) {
// get the floating point zero-centered, potentially-inverted data
// for the current axis
fAxisValue = (float) *pdwRawValue[i];
// move centerpoint to zero
fAxisValue -= 32768.0;
if (joy_wwhack2->int_val) {
if (dwAxisMap[i] == AxisTurn) {
// this is a special formula for the Logitech WingMan Warrior
// y=ax^b; where a = 300 and b = 1.3
// also x values are in increments of 800 (so this is
// factored out)
// then bounds check result to level out excessively high
// spin rates
fTemp = 300.0 * pow (abs (fAxisValue) / 800.0, 1.3);
if (fTemp > 14000.0)
fTemp = 14000.0;
// restore direction information
fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
}
}
// convert range from -32768..32767 to -1..1
fAxisValue /= 32768.0;
switch (dwAxisMap[i]) {
case AxisForward:
if (!joy_advanced->int_val && freelook) {
// user wants forward control to become look control
if (fabs (fAxisValue) > joy_pitchthreshold->value) {
// if mouse invert is on, invert the joystick pitch value
// only absolute control support here (joy_advanced is
// false)
if (m_pitch->value < 0.0) {
cl.viewangles[PITCH] -=
(fAxisValue * joy_pitchsensitivity->value) *
aspeed * cl_pitchspeed->value;
} else {
cl.viewangles[PITCH] +=
(fAxisValue * joy_pitchsensitivity->value) *
aspeed * cl_pitchspeed->value;
}
V_StopPitchDrift ();
} else {
// no pitch movement
// disable pitch return-to-center unless requested by
// user
// *** this code can be removed when the lookspring bug
// is fixed
// *** the bug always has the lookspring feature on
if (!lookspring->int_val)
V_StopPitchDrift ();
}
} else {
// user wants forward control to be forward control
if (fabs (fAxisValue) > joy_forwardthreshold->value) {
cmd->forwardmove +=
(fAxisValue * joy_forwardsensitivity->value) * speed *
cl_forwardspeed->value;
}
}
break;
case AxisSide:
if (fabs (fAxisValue) > joy_sidethreshold->value) {
cmd->sidemove +=
(fAxisValue * joy_sidesensitivity->value) * speed *
cl_sidespeed->value;
}
break;
case AxisTurn:
if ((in_strafe.state & 1) || (lookstrafe->int_val && freelook)) {
// user wants turn control to become side control
if (fabs (fAxisValue) > joy_sidethreshold->value) {
cmd->sidemove -=
(fAxisValue * joy_sidesensitivity->value) * speed *
cl_sidespeed->value;
}
} else {
// user wants turn control to be turn control
if (fabs (fAxisValue) > joy_yawthreshold->value) {
if (dwControlMap[i] == JOY_ABSOLUTE_AXIS) {
cl.viewangles[YAW] +=
(fAxisValue * joy_yawsensitivity->value) * aspeed *
cl_yawspeed->value;
} else {
cl.viewangles[YAW] +=
(fAxisValue * joy_yawsensitivity->value) * speed *
180.0;
}
}
}
break;
case AxisLook:
if (freelook) {
if (fabs (fAxisValue) > joy_pitchthreshold->value) {
// pitch movement detected and pitch movement desired by
// user
if (dwControlMap[i] == JOY_ABSOLUTE_AXIS) {
cl.viewangles[PITCH] +=
(fAxisValue * joy_pitchsensitivity->value) *
aspeed * cl_pitchspeed->value;
} else {
cl.viewangles[PITCH] +=
(fAxisValue * joy_pitchsensitivity->value) * speed *
180.0;
}
V_StopPitchDrift ();
} else {
// no pitch movement
// disable pitch return-to-center unless requested by
// user
// *** this code can be removed when the lookspring bug
// is fixed
// *** the bug always has the lookspring feature on
if (!lookspring->int_val)
V_StopPitchDrift ();
}
}
break;
default:
break;
}
}
// bounds check pitch
if (cl.viewangles[PITCH] > 80.0)
cl.viewangles[PITCH] = 80.0;
if (cl.viewangles[PITCH] < -70.0)
cl.viewangles[PITCH] = -70.0;
// Joystick
JOY_Command();
}
void

View file

@ -678,3 +678,8 @@ WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine,
/* return success of application */
return TRUE;
}
void
Sys_DebugLog (char *file, char *fmt, ...)
{
}

View file

@ -141,9 +141,6 @@ float gldepthmin, gldepthmax;
modestate_t modestate = MS_UNINIT;
void VID_MenuDraw (void);
void VID_MenuKey (int key);
LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
void AppActivate (BOOL fActive, BOOL minimize);
char *VID_GetModeDescription (int mode);
@ -944,8 +941,6 @@ MAIN WINDOW
===================================================================
*/
extern void CL_ClearStates ();
/*
================
ClearAllStates
@ -954,7 +949,6 @@ ClearAllStates
void
ClearAllStates (void)
{
CL_ClearStates ();
Key_ClearStates ();
IN_ClearStates ();
}
@ -1727,7 +1721,7 @@ VID_Init (unsigned char *palette)
DestroyWindow (hwnd_dialog);
#endif
GL_CheckBrightness (palette);
// GL_CheckBrightness (palette);
VID_SetPalette (palette);
VID_SetMode (vid_default, palette);
@ -1752,9 +1746,6 @@ VID_Init (unsigned char *palette)
// Check for 3DFX Extensions and initialize them.
VID_Init8bitPalette ();
vid_menudrawfn = VID_MenuDraw;
vid_menukeyfn = VID_MenuKey;
strcpy (badmode.modedesc, "Bad mode");
vid_canalttab = true;
@ -1774,15 +1765,6 @@ VID_Init_Cvars ()
// Video menu stuff
//========================================================
extern void M_Menu_Options_f (void);
extern void M_Print (int cx, int cy, char *str);
extern void M_PrintWhite (int cx, int cy, char *str);
extern void M_DrawCharacter (int cx, int line, int num);
extern void M_DrawTransPic (int x, int y, qpic_t *pic);
extern void M_DrawPic (int x, int y, qpic_t *pic);
static int vid_wmodes;
typedef struct {
int modenum;
char *desc;
@ -1793,94 +1775,7 @@ typedef struct {
#define MODE_AREA_HEIGHT (MAX_COLUMN_SIZE + 2)
#define MAX_MODEDESCS (MAX_COLUMN_SIZE*3)
static modedesc_t modedescs[MAX_MODEDESCS];
/*
================
VID_MenuDraw
================
*/
void
VID_MenuDraw (void)
{
qpic_t *p;
char *ptr;
int lnummodes, i, k, column, row;
vmode_t *pv;
p = Draw_CachePic ("gfx/vidmodes.lmp");
M_DrawPic ((320 - p->width) / 2, 4, p);
vid_wmodes = 0;
lnummodes = VID_NumModes ();
for (i = 1; (i < lnummodes) && (vid_wmodes < MAX_MODEDESCS); i++) {
ptr = VID_GetModeDescription (i);
pv = VID_GetModePtr (i);
k = vid_wmodes;
modedescs[k].modenum = i;
modedescs[k].desc = ptr;
modedescs[k].iscur = 0;
if (i == vid_modenum)
modedescs[k].iscur = 1;
vid_wmodes++;
}
if (vid_wmodes > 0) {
M_Print (2 * 8, 36 + 0 * 8, "Fullscreen Modes (WIDTHxHEIGHTxBPP)");
column = 8;
row = 36 + 2 * 8;
for (i = 0; i < vid_wmodes; i++) {
if (modedescs[i].iscur)
M_PrintWhite (column, row, modedescs[i].desc);
else
M_Print (column, row, modedescs[i].desc);
column += 13 * 8;
if ((i % VID_ROW_SIZE) == (VID_ROW_SIZE - 1)) {
column = 8;
row += 8;
}
}
}
M_Print (3 * 8, 36 + MODE_AREA_HEIGHT * 8 + 8 * 2,
"Video modes must be set from the");
M_Print (3 * 8, 36 + MODE_AREA_HEIGHT * 8 + 8 * 3,
"command line with -width <width>");
M_Print (3 * 8, 36 + MODE_AREA_HEIGHT * 8 + 8 * 4,
"and -bpp <bits-per-pixel>");
M_Print (3 * 8, 36 + MODE_AREA_HEIGHT * 8 + 8 * 6,
"Select windowed mode with -window");
}
/*
================
VID_MenuKey
================
*/
void
VID_MenuKey (int key)
{
switch (key) {
case K_ESCAPE:
S_LocalSound ("misc/menu1.wav");
M_Menu_Options_f ();
break;
default:
break;
}
}
//static modedesc_t modedescs[MAX_MODEDESCS];
void
VID_SetCaption (char *text)