Bill Currie
e5625e169e
Get textures sortof displaying.
2010-09-26 13:50:20 +09:00
Bill Currie
5f99251577
Correct alert panel handling.
2010-09-26 13:50:20 +09:00
Bill Currie
f049f9815c
Get the textureView connection right.
2010-09-26 13:50:20 +09:00
Bill Currie
c85a0b2f25
Don't segfault when unable to open a file.
2010-09-26 13:50:20 +09:00
Bill Currie
25798e3c35
Get the sizes of the inspectors reasonable.
...
The inspector popup button is funky (need to select the desirned inspector
twice), but it can be made to work.
2010-09-26 13:50:20 +09:00
Bill Currie
2e30db9888
Get the inspectors showing.
...
Still can't change them via the pop-up menu, though.
2010-09-26 13:50:19 +09:00
Bill Currie
3af9f1b9f2
Accidently commited a failed experiment.
2010-09-26 13:50:19 +09:00
Bill Currie
077def90f6
Finish the gorm file, for certain values of finished.
2010-09-26 13:50:19 +09:00
Bill Currie
6ede64c663
Camera view seems to work moderately well.
2010-09-26 13:50:19 +09:00
Bill Currie
27ad18de3d
Entity loading from maps seems to work.
2010-09-26 13:50:19 +09:00
Bill Currie
60d46127f8
Use QF's wadfile support.
...
Still fragile, but it can load wad files.
2010-09-26 13:50:19 +09:00
Bill Currie
692d4b9dae
Get QUAKED comments working.
2010-09-26 13:50:19 +09:00
Bill Currie
37c2e0937c
Get progs source scanning working.
...
Of course, this is if the environment is set up just right, but it's
another step towards something to fix.
2010-09-26 13:50:18 +09:00
Bill Currie
7b03cd49dc
A little more progress: loading a map does not seg.
2010-09-26 13:50:18 +09:00
Bill Currie
eba4402d8e
Get map loading sort-of working.
...
Segfaults, but the Map class can now be instantiated.
2010-09-26 13:50:18 +09:00
Bill Currie
68a55eaf8d
Get some screen updates happening.
2010-09-26 13:50:18 +09:00
Jeff Teunissen
2d403391b5
correct fix for ForgeBundle protocol issue
2010-09-26 13:50:18 +09:00
Jeff Teunissen
f980ae0558
Update makefile's add'l install dirs
...
This rule would create the raw path /Library/Forge three times...fix it to
create Forge dirs with the new scheme.
2010-09-26 13:50:18 +09:00
Bill Currie
f5169fae80
Add \n to Sys_Printf calls.
2010-09-26 13:50:18 +09:00
Bill Currie
923f977835
Make the menus and do some connections.
2010-09-26 13:50:18 +09:00
Bill Currie
3eadc28c7f
Make it run.
...
Fix some bad memory handling in XYView and ZView, and remove the unset
CustomView.
2010-09-26 13:50:18 +09:00
Bill Currie
e4f78ab80b
Fixes for building with QF.
2010-09-26 13:50:18 +09:00
Bill Currie
8ffe20ee82
Again, whitespace.
2010-09-26 13:50:18 +09:00
Bill Currie
4d3cd613df
For now, build an app rather than a bundle.
2010-09-26 13:50:18 +09:00
Bill Currie
0a9a42e67b
Fix some bitrot.
...
I'm not happy with the fix in Controller.m, but I'm not sure what the best
way to fix it is.
2010-09-26 13:50:18 +09:00
Bill Currie
83182dc218
Initial Gorm file for MapEdit.
2010-09-26 13:50:18 +09:00
Bill Currie
0f426c1c5a
Whitespace.
2010-09-26 13:50:18 +09:00
Bill Currie
4d8088efd6
Remove unused file.
2010-09-26 13:50:18 +09:00
Bill Currie
3094e47fb4
Remove some redundant files.
...
Use the functions provided by QuakeForge.
2010-09-26 13:50:17 +09:00
Bill Currie
0b39795837
Can't use UserPath, so remove these.
2010-09-26 13:50:17 +09:00
Bill Currie
8cf5dc2737
Possibly get preferences working.
2010-09-26 13:50:17 +09:00
Bill Currie
40e39ca77b
clean up some XXXs
2010-09-26 13:50:17 +09:00
Bill Currie
0f48dd0807
And the header files.
2010-09-26 13:50:17 +09:00
Bill Currie
931900fbd3
Pass .m files through indent.
...
The result isn't perfect, but it cleans up the whitespace and makes the
code more consistent with the rest of the project.
2010-09-26 13:50:17 +09:00
Bill Currie
b336ba79f1
Finally, everything does compile.
...
However, it still won't work (no gorm, commented code, ...).
Borrow an old implementation of the Storage class until I figure out just
what it's being used for.
2010-09-26 13:50:17 +09:00
Bill Currie
71dab805de
Add the rest of the files which I know to build.
2010-09-26 13:50:17 +09:00
Bill Currie
44dd62d369
Make MapEdit (QuakeEd) compile.
...
It won't work yet as there's no gorm file and there's code that has been
commented out, but it finally compiles.
2010-09-26 13:50:17 +09:00
Bill Currie
fe4bf28335
Some compile fixes.
...
Not enough, but covers Object->NSObject and header file protection.
2010-09-26 13:50:16 +09:00
Bill Currie
0dfff8fd58
ignore stuff
2010-08-07 10:42:09 +00:00
Bill Currie
997102fea8
audit the usage of "only"
...
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie
4dcc29a136
bloody gcc deciding #import isn't good enough :P
2003-05-06 21:52:58 +00:00
Bill Currie
dccff75f98
don't want to lose this
2003-04-11 23:30:26 +00:00
Bill Currie
29ab911ad4
this might come in handy
2003-03-18 19:49:23 +00:00
Bill Currie
48a5ad0d36
my WIP on porting QuakeEd to GNUstep/QuakeForge
2003-03-18 19:48:24 +00:00
Bill Currie
106fb77eb3
need AppKit/NSImage.h now
2003-02-25 20:54:24 +00:00
Jeff Teunissen
caf9d820c1
Forge updates. Forge now saves, but does not load (heh) projects.
2002-07-06 03:00:28 +00:00
Bill Currie
5f54a1931b
fix an unused enum warning missed by gcc 3.0
2002-07-06 02:22:15 +00:00
Jeff Teunissen
26cda3214a
Forge: partial support for projects. Very (VERY!) incomplete.
2002-05-29 11:21:25 +00:00
Jeff Teunissen
6c9c62139a
Forge updates: Windows are now remembered and stuff is in general a bit
...
cleaner. Committing this so that the stuff I'm about to write won't totally
fubar everything. :)
2002-05-29 07:13:42 +00:00
Jeff Teunissen
3edc57ef93
Forge updates. Compiles with latest GNUstep CVS, may not work with current
...
release (but should).
The interface is no longer defined in code -- it loads it from a .gorm file.
The code is a lot cleaner, and I'm working on project management again.
Generally, I'm having a lot of fun. :)
2002-05-26 11:24:00 +00:00
Jeff Teunissen
74990f48ef
Testing it again. Closes : #35
2002-05-03 04:42:26 +00:00
Jeff Teunissen
536418a552
Testing my fix...
2002-05-03 04:41:53 +00:00
Jeff Teunissen
527c1bc5d1
testing. Closes : #35
2002-05-03 04:31:32 +00:00
Jeff Teunissen
2e2d2e2aa7
grr. Closes : #35
2002-05-03 04:25:33 +00:00
Jeff Teunissen
cd7f26ee0a
grr. Closes : #35
2002-05-03 04:14:28 +00:00
Jeff Teunissen
62148023f3
AGAIN. Closes : #35
2002-05-03 04:10:16 +00:00
Jeff Teunissen
9e2995997b
again. Closes: Bug#35
2002-05-03 04:07:06 +00:00
Jeff Teunissen
a6231fd977
one more time. Closes: Bug#35
2002-05-03 04:06:19 +00:00
Jeff Teunissen
6481b043e2
boo. Closes: 35
2002-05-03 04:00:53 +00:00
Jeff Teunissen
58dcd96966
?? (Closes: Bug#35)
2002-05-03 03:59:40 +00:00
Jeff Teunissen
4bacf36bf3
grr. Closes : #35
2002-05-03 03:49:44 +00:00
Jeff Teunissen
4423e6fbb7
One more time... Closes : #35
2002-05-03 03:48:28 +00:00
Jeff Teunissen
a47997bee7
Okay, this'd better work. Closes : #35
2002-05-03 03:46:38 +00:00
Jeff Teunissen
30f359f5c3
testing AGAIN. Closes: Bug#35
2002-05-03 03:39:49 +00:00
Jeff Teunissen
6d8cb67c18
testing again. Closes: Bug#35
2002-05-03 03:33:54 +00:00
Jeff Teunissen
caacd27808
Testing again. Closes : #35
2002-05-03 03:28:21 +00:00
Jeff Teunissen
5a1a2287f6
Doesn't do anything more, just looks a little prettier. Closes : #35
2002-05-03 03:13:12 +00:00
Jeff Teunissen
b871c678f4
test commit.
2002-05-01 20:26:47 +00:00
Jeff Teunissen
98f8642081
Oops. Well, I fscked that one up. It's fixed now.
2002-01-28 21:22:21 +00:00
Jeff Teunissen
418f922f0f
Minor Forge updates, clearing out the backlog so I can do some more
...
development.
2002-01-28 15:23:13 +00:00
Jeff Teunissen
7ea87aa47a
oops. Actually commit the new document icon this time.
2002-01-28 03:39:15 +00:00
Jeff Teunissen
29c68732c0
More Forge stuff.
...
Forge now loads the bundles in its resources first, and then loads the
bundles from the User, Local, Network, and System library directories,
in that order -- if it is told to by the defaults system.
Also, the MainPrefs class has some new options, to control what
directories Forge loads bundles from.
2002-01-26 22:09:15 +00:00
Jeff Teunissen
8ef321e2e8
Forge updates -- an icon for .forge files, some app info updates, and a
...
nib-loading fix for MainPrefs.
2002-01-26 05:13:25 +00:00
Jeff Teunissen
9585b6af92
Forge updates. Preferences is no more, since each bundle will have its
...
own prefs anyway. The "sample" bundle MainPrefs is more complete, and is
now loading its interface from a .gorm file -- this would be a .nib on
NeXTstep or Mac OS X, and it should be ready to run on those OSes
already -- since it doesn't do much. :)
2002-01-25 08:45:28 +00:00
Jeff Teunissen
4c8154a224
commit mods before I nuke the file.
2002-01-25 08:38:17 +00:00
Jeff Teunissen
2e3c1a55c6
some minor Forge updates.
2002-01-14 15:06:00 +00:00
Jeff Teunissen
abf73ea80a
Support nibs in MainPrefs.
2002-01-04 20:31:53 +00:00
Jeff Teunissen
d16ab6eed0
Forge: stuff I did only partially.
2001-11-29 01:02:39 +00:00
Jeff Teunissen
a7dfe849fd
Forge updates. The app controller now has methods for bundles to call,
...
to register functionality with the app.
2001-11-28 23:46:37 +00:00
Jeff Teunissen
74e2f63188
*** empty log message ***
2001-11-28 23:44:26 +00:00
Jeff Teunissen
83a778467c
Preferences.m: function scoping fixes (static is your friend).
...
rest: bundle loading. It's alive! Alive, I tell you! Mwahahahaha!
...
uhh...
* Deek hides the bodies
2001-11-22 07:28:01 +00:00
Jeff Teunissen
84bb78abe4
Nuke some stuff from .gitignore
2001-11-21 22:30:32 +00:00
Jeff Teunissen
acddb949e3
Nuking the configure stuff. There's no need for it yet, maybe not ever.
...
Add some flags (-Wall -Werror) to GNUmakefile.preamble.
Fix some stuff -Wall found.
2001-11-21 22:22:14 +00:00
Jeff Teunissen
9c92717c15
The beginnings of bundle-loading support Scary, but it seems to work!
2001-11-21 18:47:08 +00:00
Jeff Teunissen
9f1f89f8f1
Forge: New -- a preferences panel. Doesn't do anything yet, but that's
...
only because I haven't created the main prefs view class yet. Trust me,
it's going to work. I think. :)
Anyway, what code there is works, and is linked into the menu -- just
hit Info -> Preferences... to see it.
2001-11-12 14:15:20 +00:00
Jeff Teunissen
150128f158
Localization for Forge.
2001-11-11 20:56:27 +00:00
Jeff Teunissen
316004e793
Forge updates. Preferences seems to be debugged now.
2001-11-11 20:54:59 +00:00
Bill Currie
643aa795d6
fill the bsb and brush menus with a "dunno" filler that just, er, selects
...
"undo" for now. This is so Controller.m compiles on my system (using gcc 3)
2001-11-07 02:50:54 +00:00
Jeff Teunissen
5876ba1aba
Forge Updates. Menus mostly filled out now, the .gorm file inits the
...
controller.
2001-11-06 13:20:23 +00:00
Jeff Teunissen
1b834ba52e
Whoops. Fix the principal class.
2001-11-05 20:05:02 +00:00
Jeff Teunissen
5ff1de398e
Okay, tiny skeleton for Forge. It will be cleaner and probably faster to
...
treat Forge like an entirely new program, and not as a port. I'll still
be using many of the ideas from QuakeEd (and from my old Forge work),
but there's no promise that it'll be a duplicate, or even similar.
2001-11-05 19:58:25 +00:00
Jeff Teunissen
51a17f280b
Forge: more files history
2001-11-05 19:47:05 +00:00
Jeff Teunissen
2ab7a09812
Forge: More stuff gets the axe.
2001-11-05 19:45:09 +00:00
Jeff Teunissen
02dd74b2f7
Buh-bye headers.
2001-11-05 19:40:34 +00:00
Jeff Teunissen
2fbdbd5522
Forge: Committing the stuff I _was_ working on. These will all go away
...
in a few minutes.
2001-11-05 19:36:04 +00:00
Adam Olsen
3bba5398ba
- audit malloc usage. now everything checks the return value :)
2001-10-24 22:50:06 +00:00
Jeff Teunissen
890efff350
Forge: Remove some files that we can't use with OpenStep. If anyone needs them for porting to
...
NSGraphicsContext, let me know and I'll provide them.
2001-10-24 12:41:38 +00:00
Jeff Teunissen
6af08f0468
Forge: rip some useless stuff out of configure.
2001-10-20 00:48:15 +00:00
Jeff Teunissen
c38e76fce7
Forge: Gorm updates -- figuring out how connections work :)
2001-10-20 00:37:20 +00:00
Jeff Teunissen
73e53986a3
Forge: Preferences updates -- use notifications instead of globals.
2001-10-20 00:33:54 +00:00