mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 23:32:09 +00:00
Get map loading sort-of working.
Segfaults, but the Map class can now be instantiated.
This commit is contained in:
parent
68a55eaf8d
commit
eba4402d8e
11 changed files with 67 additions and 11 deletions
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@ -5,6 +5,7 @@
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@interface DictList:NSMutableArray
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{
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NSMutableArray *array;
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}
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-initListFromFile:(FILE *) fp;
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@ -2,6 +2,9 @@
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#include "DictList.h"
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#include "Dict.h"
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#define THING DictList
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#include "THING+NSArray.m"
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@implementation DictList
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//
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// Read in variable # of objects from FILE *
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@ -10,7 +13,8 @@
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{
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id d;
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[super init];
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self = [super init];
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array = [[NSMutableArray alloc] init];
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do {
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d =[(Dict *)[Dict alloc] initFromFile:fp];
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if (d != NULL)
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@ -15,6 +15,7 @@ typedef struct epair_s {
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@interface Entity:NSMutableArray
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{
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NSMutableArray *array;
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epair_t *epairs;
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BOOL modifiable;
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}
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@ -10,6 +10,9 @@
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#include "Map.h"
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#include "CameraView.h"
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#define THING Entity
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#include "THING+NSArray.m"
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@implementation Entity
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vec3_t bad_mins = { -8, -8, -8 };
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@ -56,7 +59,8 @@ vec3_t bad_maxs = { 8, 8, 8 };
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vec3_t min, max;
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float *v;
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[super init];
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self = [super init];
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array = [[NSMutableArray alloc] init];
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modifiable = YES;
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@ -294,7 +298,7 @@ int nument;
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int i, c;
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float *color;
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[self init];
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self = [self init];
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if (!Script_GetToken (script, true)) {
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[self dealloc];
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@ -33,6 +33,7 @@ typedef enum { esize_model, esize_fixed } esize_t;
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@interface EntityClassList:NSMutableArray
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{
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NSMutableArray *array;
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id nullclass;
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char *source_path;
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}
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@ -146,6 +146,9 @@ text source:(const char *) filename
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@end
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//===========================================================================
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#define THING EntityClassList
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#include "THING+NSArray.m"
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@implementation EntityClassList
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/*
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=================
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@ -241,7 +244,8 @@ id entity_classes_i;
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-initForSourceDirectory:(char *) path
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{
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[super init];
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self = [super init];
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array = [[NSMutableArray alloc] init];
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source_path = path;
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[self scanDirectory];
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@ -37,7 +37,9 @@ QuakeEd_HEADERS= \
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CameraView.h Clipper.h Dict.h DictList.h Entity.h EntityClass.h \
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InspectorControl.h KeypairView.h Map.h PopScrollView.h Preferences.h \
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Project.h QuakeEd.h SetBrush.h Storage.h TexturePalette.h TextureView.h \
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Things.h XYView.h ZScrollView.h ZView.h render.h
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Things.h XYView.h ZScrollView.h ZView.h render.h \
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\
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THING+NSArray.m
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#
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# Class files
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@ -11,6 +11,7 @@ extern id map_i;
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@interface Map:NSMutableArray
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{
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NSMutableArray *array;
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id currentEntity;
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id oldselection; // temp when loading a new map
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float minz, maxz;
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@ -17,6 +17,8 @@
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#include "InspectorControl.h"
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#include "Project.h"
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#define THING Map
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#include "THING+NSArray.m"
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id map_i;
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@ -28,8 +30,10 @@ FILE METHODS
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===============================================================================
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*/
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- init {
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[super init];
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- init
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{
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self = [super init];
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array = [[NSMutableArray alloc] init];
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map_i = self;
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minz = 0;
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maxz = 80;
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@ -54,7 +58,6 @@ FILE METHODS
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[o moveToEntity];
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else {
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[w removeObjectAtIndex:0];
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[o release];
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}
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}
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@ -63,7 +66,6 @@ FILE METHODS
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o =[self objectAtIndex:0];
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[self removeObjectAtIndex:0];
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[o removeAllObjects];
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[o release];
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}
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return self;
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@ -1084,7 +1086,6 @@ subtractSelection
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if (![currentEntity count]) {
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o = currentEntity;
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[self removeObject:o];
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[o release];
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}
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Sys_Printf ("subtracted selection\n");
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@ -113,7 +113,7 @@ AutoSave
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Every five minutes, save a modified map
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===============
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*/
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- (void) AutoSave {
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- (void) AutoSave {
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// automatic backup
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if (autodirty) {
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autodirty = NO;
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@ -348,6 +348,8 @@ App delegate methods
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userInfo: nil repeats:YES];
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path =[NSBezierPath new];
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[[Map alloc] init];
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}
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-(void)applicationDidFinishLaunching:(NSNotification *) notification
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35
tools/Forge/Bundles/MapEdit/THING+NSArray.m
Normal file
35
tools/Forge/Bundles/MapEdit/THING+NSArray.m
Normal file
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@ -0,0 +1,35 @@
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@implementation THING (NSArray)
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- (NSUInteger) count
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{
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return [array count];
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}
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- (id) objectAtIndex: (NSUInteger)index
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{
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if (index >= [self count])
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return 0;
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return [array objectAtIndex: index];
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}
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- (void) addObject: (id)anObject
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{
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[array addObject: anObject];
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}
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- (void) insertObject: (id)anObject atIndex: (NSUInteger)index
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{
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[array insertObject: anObject atIndex: index];
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}
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- (void) removeObjectAtIndex: (NSUInteger)index
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{
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[array removeObjectAtIndex: index];
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}
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- (void) replaceObjectAtIndex: (NSUInteger)index withObject: (id)anObject
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{
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[array replaceObjectAtIndex: index withObject: anObject];
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}
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@end
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