Possibly get preferences working.

This commit is contained in:
Bill Currie 2010-09-11 21:08:21 +09:00
parent 40e39ca77b
commit 8cf5dc2737
2 changed files with 63 additions and 40 deletions

View file

@ -39,6 +39,8 @@ extern float lightaxis[3];
id xlight_i; // X-side lighting
id ylight_i; // Y-side lighting
id zlight_i; // Z-side lighting
NSUserDefaults *prefs;
}
-readDefaults;
@ -46,8 +48,8 @@ extern float lightaxis[3];
//
// validate and set methods called by UI or defaults
//
-setProjectPath:(char *) path;
-setBspSoundPath:(char *) path; // set the path of the soundfile
-setProjectPath:(const char *) path;
-setBspSoundPath:(const char *) path; // set the path of the soundfile
// externally
-setShowBSP:(int) state; // set the state of ShowBSP
-setBrushOffset:(int) state; // set the state of BrushOffset

View file

@ -12,15 +12,46 @@ float lightaxis[3] = { 1, 0.6, 0.75 };
@implementation Preferences
void
WriteStringDefault (id prefs, const char *name, const char *value)
{
NSString *key = [NSString stringWithCString: name];
NSString *val = [NSString stringWithCString: value];
[prefs setObject:val forKey:key];
}
void
WriteNumericDefault (id prefs, const char *name, float value)
{
char str[128];
sprintf (str, "%f", value);
WriteStringDefault (prefs, name, str);
}
-init
{
[super init];
preferences_i = self;
NSMutableDictionary *defaults = [NSMutableDictionary dictionary];
WriteStringDefault (defaults, "ProjectPath", "");
WriteStringDefault (defaults, "BspSoundPath", "");
WriteNumericDefault (defaults, "ShowBSPOutput", NO);
WriteNumericDefault (defaults, "OffsetBrushCopy", NO);
WriteNumericDefault (defaults, "StartWad", 0);
WriteNumericDefault (defaults, "Xlight", 0);
WriteNumericDefault (defaults, "Ylight", 0);
WriteNumericDefault (defaults, "Zlight", 0);
prefs = [[NSUserDefaults standardUserDefaults] retain];
[prefs registerDefaults:defaults];
return self;
}
int
_atoi (char *c)
_atoi (const char *c)
{
if (!c)
return 0;
@ -28,72 +59,62 @@ _atoi (char *c)
}
int
_atof (char *c)
_atof (const char *c)
{
if (!c)
return 0;
return atof (c);
}
void
WriteNumericDefault (char *name, float value)
{
char str[128];
sprintf (str, "%f", value);
// XXX NSWriteDefault (DEFOWNER, name, str);
}
void
WriteStringDefault (char *name, char *value)
{
// XXX NSWriteDefault (DEFOWNER, name, value);
}
//
// Read in at start of program
//
-readDefaults
{
char *string = "";
const char *string;
float value = 0;
// XXX string = (char *)NSGetDefaultValue(DEFOWNER,"ProjectPath");
string = [[prefs stringForKey: @"ProjectPath"] cString];
[self setProjectPath:string];
// XXX string = (char *)NSGetDefaultValue(DEFOWNER,"BspSoundPath");
string = [[prefs stringForKey: @"BspSoundPath"] cString];
[self setBspSoundPath:string];
// XXX value = _atoi((char *)NSGetDefaultValue(DEFOWNER,"ShowBSPOutput"));
string = [[prefs stringForKey: @"ShowBSPOutput"] cString];
value = _atoi (string);
[self setShowBSP:value];
// XXX value = _atoi((char
// *)NSGetDefaultValue(DEFOWNER,"OffsetBrushCopy"));
string = [[prefs stringForKey: @"OffsetBrushCopy"] cString];
value = _atoi (string);
[self setBrushOffset:value];
// XXX value = _atoi((char *)NSGetDefaultValue(DEFOWNER,"StartWad"));
string = [[prefs stringForKey: @"StartWad"] cString];
value = _atoi (string);
[self setStartWad:value];
// XXX value = _atof((char *)NSGetDefaultValue(DEFOWNER,"Xlight"));
string = [[prefs stringForKey: @"Xlight"] cString];
value = _atof (string);
[self setXlight:value];
// XXX value = _atof((char *)NSGetDefaultValue(DEFOWNER,"Ylight"));
string = [[prefs stringForKey: @"Ylight"] cString];
value = _atof (string);
[self setYlight:value];
// XXX value = _atof((char *)NSGetDefaultValue(DEFOWNER,"Zlight"));
string = [[prefs stringForKey: @"Zlight"] cString];
value = _atof (string);
[self setZlight:value];
return self;
}
-setProjectPath:(char *) path
-setProjectPath:(const char *) path
{
if (!path)
path = "";
strcpy (projectpath, path);
[startproject_i setStringValue: [NSString stringWithCString:path]];
WriteStringDefault ("ProjectPath", path);
WriteStringDefault (prefs, "ProjectPath", path);
return self;
}
@ -126,7 +147,7 @@ WriteStringDefault (char *name, char *value)
NSArray *filenames;
char path[1024], file[64];
panel =[NSOpenPanel new];
panel = [NSOpenPanel new];
// XXX ExtractFilePath (bspSound, path);
// XXX ExtractFileBase (bspSound, file);
@ -161,7 +182,7 @@ WriteStringDefault (char *name, char *value)
//
// Set the bspSound path
//
-setBspSoundPath:(char *) path
-setBspSoundPath:(const char *) path
{
if (!path)
path = "";
@ -177,7 +198,7 @@ WriteStringDefault (char *name, char *value)
[bspSoundField_i setStringValue: [NSString stringWithCString:bspSound]];
WriteStringDefault ("BspSoundPath", bspSound);
WriteStringDefault (prefs, "BspSoundPath", bspSound);
return self;
}
@ -193,7 +214,7 @@ WriteStringDefault (char *name, char *value)
{
showBSP = state;
[showBSP_i setIntValue:state];
WriteNumericDefault ("ShowBSPOutput", showBSP);
WriteNumericDefault (prefs, "ShowBSPOutput", showBSP);
return self;
}
@ -218,7 +239,7 @@ WriteStringDefault (char *name, char *value)
{
brushOffset = state;
[brushOffset_i setIntValue:state];
WriteNumericDefault ("OffsetBrushCopy", state);
WriteNumericDefault (prefs, "OffsetBrushCopy", state);
return self;
}
@ -242,7 +263,7 @@ WriteStringDefault (char *name, char *value)
[startwad_i selectCellAtRow: startwad column:0];
WriteNumericDefault ("StartWad", value);
WriteNumericDefault (prefs, "StartWad", value);
return self;
}
@ -265,7 +286,7 @@ WriteStringDefault (char *name, char *value)
xlight = 0.6;
lightaxis[1] = xlight;
[xlight_i setFloatValue:xlight];
WriteNumericDefault ("Xlight", xlight);
WriteNumericDefault (prefs, "Xlight", xlight);
return self;
}
@ -276,7 +297,7 @@ WriteStringDefault (char *name, char *value)
ylight = 0.75;
lightaxis[2] = ylight;
[ylight_i setFloatValue:ylight];
WriteNumericDefault ("Ylight", ylight);
WriteNumericDefault (prefs, "Ylight", ylight);
return self;
}
@ -287,7 +308,7 @@ WriteStringDefault (char *name, char *value)
zlight = 1;
lightaxis[0] = zlight;
[zlight_i setFloatValue:zlight];
WriteNumericDefault ("Zlight", zlight);
WriteNumericDefault (prefs, "Zlight", zlight);
return self;
}