Forge: Preferences updates -- use notifications instead of globals.

This commit is contained in:
Jeff Teunissen 2001-10-20 00:33:54 +00:00
parent a4d9507895
commit 73e53986a3

View file

@ -26,7 +26,13 @@
$Id$
*/
#import "qedefs.h"
#import <Foundation/NSNotification.h>
#import <Foundation/NSString.h>
#import <Foundation/NSUserDefaults.h>
#import <Foundation/NSValue.h>
#import <AppKit/NSButton.h>
#import <AppKit/NSControl.h>
#import "Preferences.h"
@ -110,6 +116,11 @@ static Preferences *sharedInstance = nil;
- (void) dealloc
{
[[NSNotificationCenter defaultCenter] removeObserver: self];
[currentValues release];
[displayedValues release];
currentValues = displayedValues = nil;
[super dealloc];
}
/*
@ -119,11 +130,13 @@ static Preferences *sharedInstance = nil;
*/
- (void) updateUI
{
qprintf ("defaults updated");
[map_i makeGlobalPerform: @selector(flushTextures)];
[quakeed_i updateAll];
id theCenter = [NSNotificationCenter defaultCenter];
NSLog (@"Defaults updated, UI should update.");
[theCenter postNotificationName: @"ForgeTextureCacheShouldFlush" object: self userInfo: nil];
[theCenter postNotificationName: @"ForgeUIShouldUpdate" object: self userInfo: nil];
return;
}
@ -216,6 +229,8 @@ static Preferences *sharedInstance = nil;
[currentValues release];
currentValues = [defaultValues () copyWithZone: [self zone]];
[currentValues retain];
[self discardDisplayedValues];
}