Forge: Gorm updates -- figuring out how connections work :)

This commit is contained in:
Jeff Teunissen 2001-10-20 00:37:20 +00:00
parent 73e53986a3
commit c38e76fce7
2 changed files with 47 additions and 0 deletions

View file

@ -6,6 +6,26 @@
);
Super = NSView;
};
Forge = {
Actions = (
);
Outlets = (
brushCount,
cmdInput,
cmdOutput,
entityCount,
filterClip,
filterEntities,
filterLights,
filterPaths,
filterWater,
filterWorld,
showCoords,
showNames,
xyDrawMode
);
Super = NSWindow;
};
NSApplication = {
Outlets = (
delegate
@ -61,6 +81,33 @@
);
Super = NSResponder;
};
Preferences = {
Actions = (
commitDisplayedValues:,
discardDisplayedValues:,
loadDefaults:,
objectForKey:key:,
ok:sender:,
preferences:,
prefsChanged:sender:,
revert:sender:,
revertToDefault:sender:,
saveDefaults:,
sharedInstance:,
updateUI:
);
Outlets = (
bspSoundPathField,
offsetBrushCopyButton,
projectPathField,
showBSPOutputButton,
startWadField,
xLightField,
yLightField,
zLightField
);
Super = NSObject;
};
XYView = {
Actions = (
);

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