Forge: Committing the stuff I _was_ working on. These will all go away

in a few minutes.
This commit is contained in:
Jeff Teunissen 2001-11-05 19:36:04 +00:00
parent ccbb1c3f04
commit 2fbdbd5522
11 changed files with 35 additions and 397 deletions

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@ -31,10 +31,13 @@
#import <Foundation/NSGeometry.h>
#import <Foundation/NSObject.h>
#import <AppKit/DPSOperators.h>
#import <AppKit/NSGraphicsContext.h>
#import "CameraView.h"
#import "Forge.h"
#import "Map.h"
#import "UserPath.h"
//#import "UserPath.h"
#import "ZView.h"
#import "render.h"

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@ -110,8 +110,11 @@
};
XYView = {
Actions = (
autoresizingMask,
setAutoresizingMask:
);
Outlets = (
target
);
Super = NSView;
};

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@ -1,4 +1,4 @@
#import "qedefs.h"
//#import "qedefs.h"
#import <Foundation/Foundation.h>
#import <AppKit/AppKit.h>
@ -6,9 +6,12 @@
#import "Forge.h"
#import "Preferences.h"
#import "Project.h"
#import "UserPath.h"
#include <sys/types.h>
#include <signal.h>
#include <unistd.h>
extern Preferences *prefs;
extern Project *project;

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@ -101,29 +101,29 @@ Forge_HEADERS= \
# Class files
#
Forge_OBJC_FILES= \
CameraView.m \
Clipper.m \
Forge_main.m \
Preferences.m \
Project.m \
Forge.m \
Map.m \
Things.m \
misc.m \
Entity.m \
EntityArray.m \
EntityClass.m \
Forge.m \
Forge_main.m \
InspectorControl.m \
CameraView.m \
XYView.m \
KeypairView.m \
Map.m \
InspectorControl.m \
PopScrollView.m \
Preferences.m \
Project.m \
TexturePalette.m \
TextureView.m \
Things.m \
UserPath.m \
XYView.m \
ZScrollView.m \
ZView.m \
misc.m \
render.m
# SetBrush.m \
# UserPath.m \
#
# C files

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@ -94,7 +94,7 @@
- (id) initVars;
- (void) initProjectSettings;
- (void) setTextureWad: (NSString *) wadFile;
//- (void) setTextureWad: (NSString *) wadFile;
- (void) addToOutput: (NSString *) string;
@ -105,8 +105,8 @@
- (void) openProjectWithFile: (NSString *) path; // called by openProject and newProject
- (id) openProject;
- (void) wadWasClicked: (id) sender; // called if clicked on wad in browser
- (void) mapWasClicked: (id) sender; // called if clicked on map in browser
//- (void) wadWasClicked: (id) sender; // called if clicked on wad in browser
//- (void) mapWasClicked: (id) sender; // called if clicked on map in browser
- (void) clearBspOutput: (id) sender; // Called if the BSP output view should
// be cleared

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@ -1,130 +0,0 @@
#import "qedefs.h"
// Add .h-files here for new inspectors
#import "Things.h"
#import "TexturePalette.h"
#import "Preferences.h"
id inspcontrol_i;
@implementation InspectorControl
- (id) awakeFromNib
{
inspcontrol_i = self;
currentInspectorType = -1;
contentList = [[NSMutableArray alloc] init];
windowList = [[NSMutableArray alloc] init];
itemList = [[NSMutableArray alloc] init];
// ADD NEW INSPECTORS HERE...
[windowList addObject: win_project_i];
[contentList addObject: [win_project_i contentView]];
[itemProject_i setKeyEquivalent: @"1"];
[itemList addObject: itemProject_i];
[windowList addObject: win_textures_i];
[contentList addObject: [win_textures_i contentView]];
[itemTextures_i setKeyEquivalent: @"2"];
[itemList addObject: itemTextures_i];
[windowList addObject: win_things_i];
[contentList addObject: [win_things_i contentView]];
[itemThings_i setKeyEquivalent: @"3"];
[itemList addObject: itemThings_i];
[windowList addObject: win_prefs_i];
[contentList addObject: [win_prefs_i contentView]];
[itemPrefs_i setKeyEquivalent: @"4"];
[itemList addObject: itemPrefs_i];
[windowList addObject: win_settings_i];
[contentList addObject: [win_settings_i contentView]];
[itemSettings_i setKeyEquivalent: @"5"];
[itemList addObject: itemSettings_i];
[windowList addObject: win_output_i];
[contentList addObject: [win_output_i contentView]];
[itemOutput_i setKeyEquivalent: @"6"];
[itemList addObject: itemOutput_i];
[windowList addObject: win_help_i];
[contentList addObject: [win_help_i contentView]];
[itemHelp_i setKeyEquivalent: @"7"];
[itemList addObject: itemHelp_i];
// Setup inspector window with project subview first
[inspectorView_i setAutoresizesSubviews: YES];
inspectorSubview_i = [contentList objectAtIndex: i_project];
[inspectorView_i addSubview: inspectorSubview_i];
currentInspectorType = -1;
[self changeInspectorTo: i_project];
return self;
}
//
// Sent by the PopUpList in the Inspector
// Each cell in the PopUpList must have the correct tag
//
- (void) changeInspector: (id) sender
{
id cell;
cell = [sender selectedCell];
[self changeInspectorTo: [cell tag]];
return;
}
//
// Change to specific Inspector
//
- (void) changeInspectorTo: (insp_e) which
{
id newView;
NSRect r;
id cell;
NSRect f;
if (which == currentInspectorType)
return;
currentInspectorType = which;
newView = [contentList objectAtIndex: which];
cell = [itemList objectAtIndex: which]; // set PopUpButton title
[popUpButton_i setTitle:[cell title]];
[inspectorView_i replaceSubview:inspectorSubview_i with:newView];
r = [inspectorView_i frame];
inspectorSubview_i = newView;
[inspectorSubview_i setAutoresizingMask: NSViewHeightSizable | NSViewWidthSizable];
[inspectorSubview_i resizeWithOldSuperviewSize: r.size];
[inspectorSubview_i lockFocus];
r = [inspectorSubview_i bounds];
PSsetgray (NSLightGray);
NSRectFill (f);
[inspectorSubview_i unlockFocus];
[inspectorView_i display];
return;
}
- (insp_e) currentInspector
{
return currentInspectorType;
}
@end

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@ -1,93 +0,0 @@
#import "qedefs.h"
id keypairview_i;
@implementation KeypairView
/*
==================
initFrame:
==================
*/
- (id) initWithFrame: (NSRect) frameRect
{
[super initWithFrame: frameRect];
keypairview_i = self;
return self;
}
- (void) calcViewSize
{
NSRect b = [[self superview] bounds];
NSRect newFrame;
NSPoint pt;
id ent = [map_i currentEntity];
int count = [ent numPairs];
// [[self superview] setFlipped: YES];
newFrame = b;
newFrame.size.height = LINEHEIGHT * count + SPACING;
[[self superview] setNeedsDisplayInRect: newFrame];
[self setFrame: newFrame];
[self setNeedsDisplay: YES];
pt.x = pt.y = 0;
[self scrollPoint: pt];
return;
}
- (void) drawSelf: (NSRect) aRect
{
epair_t *pair;
int y;
PSsetgray (NSLightGray);
NSRectFill (aRect);
PSselectfont ("Helvetica-Bold", FONTSIZE);
PSrotate (0);
PSsetgray (0);
pair = [[map_i currentEntity] epairs];
y = [self bounds].size.height - LINEHEIGHT;
for (; pair; pair = pair->next) {
PSmoveto (SPACING, y);
PSshow (pair->key);
PSmoveto (100, y);
PSshow (pair->value);
y -= LINEHEIGHT;
}
PSstroke ();
return;
}
- (void) mouseDown: (NSEvent *) theEvent
{
NSPoint loc = [theEvent locationInWindow];
NSRect bounds = [self bounds];
int i;
epair_t *p;
[self convertPoint: loc fromView: NULL];
i = (bounds.size.height - loc.y - 4) / LINEHEIGHT;
p = [[map_i currentEntity] epairs];
while ( i ) {
p = p->next;
if (!p)
return;
i--;
}
if (p)
[things_i setSelectedKey: p];
return;
}
@end

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@ -4,11 +4,12 @@
//
//======================================
#import "qedefs.h"
#import <AppKit/NSApplication.h>
#import "Preferences.h"
#import "Project.h"
Project * project;
Project *project;
@implementation Project
@ -133,7 +134,7 @@ Project * project;
// [ppWadBrowser reuseColumns: YES];
[ppWadBrowser loadColumnZero];
[things_i initEntities];
// [things_i initEntities]; // FIXME
return self;
}
@ -210,14 +211,14 @@ Project * project;
panel = NSGetInformationalAlertPanel (@"Loading...",
@"Loading map. Please wait...", nil, nil, nil);
[panel orderFront: self];
[quakeed_i doOpen: fname];
[NSApp tryToPerform: @selector(openFile:) with: fname];
[panel performClose: self];
NSReleaseAlertPanel (panel);
return;
}
#if 0
- (void) setTextureWad: (NSString *) wadFile
{
int i, c;
@ -262,6 +263,7 @@ Project * project;
return;
}
#endif
//

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@ -1,152 +0,0 @@
#import "qedefs.h"
/*
NOTE: I am specifically not using cached image reps, because the data is also needed for texturing the views, and a cached rep would waste tons of space.
*/
@implementation TextureView
- init
{
deselectIndex = -1;
return self;
}
- setParent:(id)from
{
parent_i = from;
return self;
}
- (BOOL)acceptsFirstMouse
{
return YES;
}
- drawSelf:(const NSRect *)rects :(int)rectCount
{
int i;
int max;
id list_i;
texpal_t *t;
int x;
int y;
NSPoint p;
NSRect r;
int selected;
selected = [parent_i getSelectedTexture];
list_i = [parent_i getList];
PSselectfont("Helvetica-Medium",FONTSIZE);
PSrotate(0);
PSsetgray(NSLightGray);
PSrectfill(rects->origin.x, rects->origin.y,
rects->size.width, rects->size.height);
if (!list_i) // WADfile didn't init
return self;
if (deselectIndex != -1)
{
t = [list_i elementAtIndex:deselectIndex];
r = t->r;
r.origin.x -= TEX_INDENT;
r.origin.y -= TEX_INDENT;
r.size.width += TEX_INDENT*2;
r.size.height += TEX_INDENT*2;
PSsetgray(NSGrayComponent(NSGray));
PSrectfill(r.origin.x, r.origin.y,
r.size.width, r.size.height);
p = t->r.origin;
p.y += TEX_SPACING;
[t->image drawAtPoint:p];
PSsetgray(0);
x = t->r.origin.x;
y = t->r.origin.y + 7;
PSmoveto(x,y);
PSshow(t->name);
PSstroke();
deselectIndex = -1;
}
max = [list_i count];
PSsetgray(0);
for (i = 0;i < max; i++)
{
t = [list_i elementAtIndex:i];
r = t->r;
r.origin.x -= TEX_INDENT/2;
r.size.width += TEX_INDENT;
r.origin.y += 4;
if (NSIntersectsRect(rects[0],r) == YES &&
t->display)
{
if (selected == i)
{
PSsetgray(1);
PSrectfill(r.origin.x,r.origin.y,
r.size.width,r.size.height);
PSsetrgbcolor(1,0,0);
PSrectstroke(r.origin.x, r.origin.y,
r.size.width, r.size.height);
PSsetgray(0);
}
p = t->r.origin;
p.y += TEX_SPACING;
[t->image drawAtPoint:p];
x = t->r.origin.x;
y = t->r.origin.y + 7;
PSmoveto(x,y);
PSshow(t->name);
}
}
PSstroke();
return self;
}
- deselect
{
deselectIndex = [parent_i getSelectedTexture];
return self;
}
- mouseDown:(NSEvent *)theEvent
{
NSPoint loc;
int i;
int max;
int oldwindowmask;
texpal_t *t;
id list;
NSRect r;
oldwindowmask = [[self window] addToEventMask:NSLeftMouseDraggedMask];
loc = [theEvent locationInWindow];
[self convertPoint:loc fromView:NULL];
list = [parent_i getList];
max = [list count];
for (i = 0;i < max; i++)
{
t = [list elementAtIndex:i];
r = t->r;
if (NSPointInRect(loc,r) == YES)
{
[self deselect];
[parent_i setSelectedTexture:i];
break;
}
}
[[self window] setEventMask:oldwindowmask];
return self;
}
@end

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@ -1,4 +1,6 @@
#import "qedefs.h"
#import "XYView.h"
//#import "qedefs.h"
id xyview_i;