Commit graph

254 commits

Author SHA1 Message Date
Bill Currie
6df2c9679b white space 2003-02-10 21:04:08 +00:00
Bill Currie
761a7546dd re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
2003-01-15 15:31:36 +00:00
Bill Currie
2e0ed3377c basic (very!) implementation of the new filesystem directory struture code.
All the details of game directories will be fully configurable (search
paths and gamecode file name currently supported). Downloading of skins to
qw/skins only currently broken (will download to $gamedir/skins for now).
2003-01-10 22:47:18 +00:00
Bill Currie
71196fedf6 make gcc more anal about prototypes, string constants and function
visibility (ie, global functions must have a prototype)
2003-01-06 18:28:13 +00:00
Brian Koropoff
05bee9dc59 Use Cbuf_Execute_Stack instead of Cbuf_Execute. This guarantees that GIB
scripts executed from server.cfg will be run immediately.
2002-11-30 21:12:45 +00:00
Brian Koropoff
625e1e36d6 Added Sys_PathType, which reports whether a path is absolute, relative
below, or relative above (uses .. to ascend the filesystem). Changed
file functions in GIB to use this.  GIB can now be initialized in a
non-sandboxed mode, which at the moment means that GIB scripts run with
carne can access the entire filesystem.
2002-11-14 05:28:54 +00:00
Brian Koropoff
b40400d59c Moved GIB into libs/gib and made util no longer depend on it. Cleaned up
some cruft from a previous incarnation of GIB.
2002-11-09 07:13:52 +00:00
Bill Currie
3d44623b57 change Cmd_Exec_File's api so it can conditionally use normal or quake
file system accesses. fixes the map.cfg exec problem
2002-11-08 16:39:28 +00:00
Bill Currie
ca4b3acd6c big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
2002-11-05 19:12:51 +00:00
Bill Currie
bbb4574f01 need skill, too! :P 2002-10-24 04:38:59 +00:00
Bill Currie
9298204208 support tonik's single player/coop qw port 2002-10-24 02:45:16 +00:00
Bill Currie
3f8920e5a3 apply Lorenzo Colitti's IPv6 mask patch (Closes: #57) 2002-10-23 22:55:28 +00:00
Bill Currie
9f7c669370 various win32 compile fixes for the latest mingw (not fully working due to
LPCWAVEFORMATEX)
2002-10-11 20:47:17 +00:00
Bill Currie
95d504fade make sv_maxrate changes effective immediately 2002-10-08 04:08:07 +00:00
Bill Currie
afad07b8e7 never print the rcon password given as it may be a legitimate password for
another server (ie, confused person :)
2002-10-06 03:54:54 +00:00
Bill Currie
212e40b54a mvd recording :) (thanks to qwex 0.165b and highlander) 2002-10-04 02:29:03 +00:00
Bill Currie
5397ca66ca bring back the timekick code but make it an alternative (default) to the
new timecheck code.
2002-09-27 03:32:20 +00:00
Brian Koropoff
7f4cd09e9d Removed the old timecheat protection and added a system that adjusts
time to what the server thinks is correct when too much inaccuracy
builds up.  This nearly eliminates all speed cheating, both normal and
reverse, except for a brief burst before the protection kicks in.  Might
need cleaning up/tweaking.
2002-09-12 04:57:40 +00:00
Bill Currie
5597dc2408 make maplist work over rcon 2002-09-04 18:56:53 +00:00
Bill Currie
d15177988d we haven't sent heartbeats to the id masters by default for a long time 2002-08-28 21:13:13 +00:00
Bill Currie
3be502630c don't call SV_FinalMessage in SV_Error until networking has been
initialized so bogus error messages don't get printed
2002-08-28 21:12:22 +00:00
Bill Currie
ec47e08e1c go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
Brian Koropoff
98fc04e041 Added threads and callbacks to GIB, as well as several QW callbacks dealing
with player status.
2002-08-27 04:47:49 +00:00
Ragnvald Maartmann-Moe IV
0085cd698f Lots of whitespace in sv_user.c, plus fix sv_timekick help strings, and up sv_timekick_fuzz from 15 to 30 ms. 2002-08-22 23:04:44 +00:00
Bill Currie
5009213564 Move the signal handling code from video/targets/* to sys.c (I'm leaving
the SDL target files for Despair since he's working on the currently). Also
make progs segfault handling much more robust (and general: sigill etc too:)
2002-08-20 23:04:57 +00:00
Bill Currie
b5783866ad fix model_t issues for solaris (now that I know which headers cause the
problem...:)
2002-08-09 02:44:23 +00:00
Bill Currie
0963c2476d improved server logging. "logfile" is gone from qw-server to be replaced
with "sv_logfile" and thus giving nq-server logging as well.
2002-08-07 18:46:53 +00:00
Brian Koropoff
5c60be3a49 If and while now work, and embedded commands use backticks instead of <> now
to prevent conflicts with math expressions.  All clients and servers are set
to create buffers with the normal parser.  However, scripts ending in .gib
are now executed in a GIB buffer, and the export command can be used to
make specific GIB functions available to normal command buffers (i.e. the
console).
2002-08-07 06:17:50 +00:00
Brian Koropoff
cf48363c6e More of GIB done: builtins, functions, various cleanups, math, etc. 2002-08-03 06:04:00 +00:00
Brian Koropoff
3c3844d2ac Checked in the beginnings of GIB mark III and modified qw-server to use
it for its console.
2002-08-02 04:07:25 +00:00
Brian Koropoff
a93b221272 Split off the old console parser into idparse.[ch] and prepared the cbuf
struct and support functions for GIB mark III.

Oh yeah, I'm back.
2002-07-31 22:03:53 +00:00
Bill Currie
0bb6769204 fix the non-parsing of quakeforge.conf 2002-07-31 06:06:44 +00:00
Bill Currie
ad6e025a91 take cmd.[ch] back to basics. the gib code is temporarily gone pending
renovations. cmd_source handling is a little hacky in nq, but it's working.
2002-07-31 05:19:03 +00:00
Bill Currie
e5c470d5e4 realtime should not be affected by pause and also should not be used for
physics and progs, that's what sv.time is for. Things seem to work nicely,
including map changing, and this /should/ make long uptime servers work so
long as the map gets changes occasionally.
2002-06-20 16:38:16 +00:00
Bill Currie
7ab3095024 back out Misty's realtime reset work. It did achieve its goal, but winding
realtime back caused the problems with clients not reconnect on map change
and after my preliminary mucking around with time, I'm convinced there's a
better way.
2002-06-20 16:15:27 +00:00
Ragnvald Maartmann-Moe IV
c8bc5dfb4c QSG2 glows almost working. Plus lots of typos killed. 2002-06-18 21:41:24 +00:00
Ragnvald Maartmann-Moe IV
632683e703 Change sv_maxrate 0 to unlimited. Change default to 10000. Remove forced ceiling of 10000. 2002-06-17 16:18:34 +00:00
Timothy C. McGrath
ee3f85cf55 Whoops! I got slap happy with ()'s. I'll learn, just let me make more
bugs ;)

Tim McGrath (Misty)
2002-06-09 02:44:11 +00:00
Timothy C. McGrath
814b1b5f2b Reworked logging and heartbeats so they use realtime again, instead of
directly calling sys_doubletime () - managed to remove six calls. Proboably I
should look through the code some more and find more ways to remove more calls
... The server works fine with them on my system as is, but I've gotten the
impression from people in the know that spamming the clock this often is bound
to cause non x86 arches to have problems.

Tim McGrath (Misty)
2002-06-08 23:29:19 +00:00
Bill Currie
442ccc3deb no more Sys_* functions defined in nq or qw :) 2002-06-07 15:46:15 +00:00
Timothy C. McGrath
b552aceced This should fix bans and heartbeats to work with realtime resets.
Also of note, I found a line I missed for logging from the last checkin. Doh.

Did not test heartbeats, although the code is so dead simple it ought to
function.

I did not test logging, although the code is rather simple so unless I missed
something, it ought to work this time. ;)

Tim McGrath (Misty)
2002-06-06 23:38:35 +00:00
Timothy C. McGrath
c848bf5c0c Fixed logging to work with realtime resets.
Tim McGrath (Misty)
2002-06-06 23:15:26 +00:00
Timothy C. McGrath
8f2b541b25 This fixes cuffs so they work with realtime resets.
Tim McGrath (Misty)
2002-06-06 22:41:34 +00:00
Timothy C. McGrath
25ec0b8efd I figured out why realtime 0 caused progs to crash }:) ph33r me. Or
not. Your choice.

if sv_frametime is less than or equal to zero, progs does not enjoy life.
Don't make progs suicide, join the > 0 club today!

Tim McGrath (Misty)
2002-06-06 00:32:04 +00:00
Timothy C. McGrath
6ead7c9ad4 Removed an unneeded check now that realtime = 0 in sv_init.c while map is
loading went byebye.

Tim McGrath (Misty)
2002-06-03 23:11:09 +00:00
Bill Currie
37335f4ec3 alpha doesn't like 0 for va_list :/ 2002-05-28 00:02:59 +00:00
Bill Currie
7ebede0517 don't run a physics frame if sv_frametime is 0 2002-05-27 20:49:16 +00:00
Timothy C. McGrath
9666243498 Fixed my mistake - Had added a bracket which caused physics only to be
done every maxtic instead of every *mintic* which is what it was supposed
to be doing. Ooops.

Also minor whitespace cleaning in sv_init.c

Tim McGrath (Misty)
2002-05-26 20:30:12 +00:00
Timothy C. McGrath
8ebd2c6243 This hack makes realtime get reset on map load (in sv_init.c, set to 0)
and also prevents old_time in sv_main.c from getting screwed up in the head
and pausing the physics indefinitely (check and see if there is a faster way
to do it :)

What does this let us do? LEAVE THE SERVER RUNNING! Imprecision due to the
server being on for long periods of time should now no longer be a problem,
so long as you have a map rotation going at least once a day. :)

I plan on committing updated versions of my glspeed cfgs next, and then
looking at timeleft - just to make sure when sys_dead_sleep is 1 it can't
overflow accidentally.

Tim McGrath (Misty)
2002-05-25 21:54:41 +00:00
Bill Currie
69c6bb767b forgot to fix the server error printing 2002-05-21 21:06:27 +00:00
Bill Currie
44dcf74627 strip the \n from all(?) of the Sys_Error calls (Sys_Error itself will be
adding \n).
2002-05-14 06:12:29 +00:00
Jeff Teunissen
7c134a6f95 Fix up the watervis stuff. Whoops! :) 2002-04-25 14:34:15 +00:00
Jeff Teunissen
6126eeeb1d Clarify the meaning of the watervis serverinfo/Cvar in the server help 2002-04-25 12:52:11 +00:00
Bill Currie
44a905e98c forgot to delete the (commented out) calls to Cmd_Process 2002-04-20 03:22:14 +00:00
Bill Currie
4ccc9d6322 dstring.c dstring.h:
add dstring_replace. this replaces a string of lenth rlen at position
	pos with data of lenth len, growing, shrinking and shuffling data as
	appropriate. At this rate, the dstring `class' will get buffer gap
	editing capabilities :)
cmd.c:
	Cmd_TokenizeString builds cmd_active_buffer->line again.
	Cmd_Process bails out instantly if cmd_active_buffer is a legacy buffer
	and uses dstring_replace to modify the parameters in
	cmd_active_buffer->line. This last change results in drastic
	simplification (and accuracy) of the commandline reconstruction code,
	both in Cmd_TokenizeString and Cmd_Process.
2002-04-19 22:54:27 +00:00
Bill Currie
1ff8c715b9 currently, Cmd_Process needs to be called after Cmd_TokenizeString, even
for legacy buffers. I'm not terribly happy with this, but it fixes the
broken "say" problem.
2002-04-19 21:18:25 +00:00
Bill Currie
0d525189f4 fix some problems with error printing, especially when using the curses
console
2002-04-10 21:03:02 +00:00
Bill Currie
63909922d7 damn sun's model_t :P 2002-04-07 05:03:54 +00:00
Brian Koropoff
676bf39d9d Beautified GIB, improved looping and backtraces slightly. Old buffers are
now recycled, not freed.  Fixed some bugs in exp.c.  Ready to add embeded
functions (read: function calls with return values) and for loops.
Probably some other misc. fixes, I tend to go on debugging streaks.
2002-03-27 06:24:19 +00:00
Brian Koropoff
e0e9084ad7 Merged in the new command parser. No major bugs or incompatibilities could
be found.
2002-03-05 21:51:12 +00:00
Brian Koropoff
8d124f9c2b Implemented variable substitution and did various cleanups to the parser.
Changed Cmd_TokenizeString to accept a flag that controls the application
of filters (tags, variables, escape characters) to the tokens and modified
a few places in the source that called it.  Added a secondary command
buffer that is parsed without filters for legacy command support.
Currently, it is only used for commands stuffed into the console from the
server.  It is hacky, and I hope to eventually generalize the console
interface to support any number of buffers and audit the rest of the code
to recognize it.  For now, the legacy buffer at least keeps escape
character parsing from destroying info strings.
2002-03-03 23:28:57 +00:00
Bill Currie
26d7463be7 the majority of raptor's sgi build patch. I'll look at the last two bits
(server.c and vid_sdl.c) later.
2002-03-03 06:03:51 +00:00
Bill Currie
3e4c200430 more evil hacks to get nq's and qw's sv_phys.c similar. 2002-02-25 22:57:17 +00:00
Bill Currie
8ee5acb208 redo Sys_Error so it's more usable throughout quake 2002-02-20 19:22:52 +00:00
Bill Currie
5c2a17f7a8 the /much/ better fix for the server crashing when dropping a client 2002-01-14 17:41:38 +00:00
Bill Currie
86d05b1df0 heh, they already got dropped (zombie packets). Turns out the problem was
SV_DropClient not aborting processing of a client packet, so do the evilness
of using setjmp/longjmp to do so.
2001-12-15 04:58:16 +00:00
Bill Currie
cac001e035 zombied connections get their packets dropped on the floor 2001-12-15 04:13:56 +00:00
Bill Currie
69e1a9aab5 bah, installed headers made my compile tests fail 2001-12-13 22:56:43 +00:00
Bill Currie
650d682d2c fix some nasty security holes causes by oversized connection strings. slows
down overkill slightly :/
2001-12-03 21:06:57 +00:00
Bill Currie
a619739bab fix the server console for static builds (hmm, non-curses only?) 2001-12-02 20:11:21 +00:00
Bill Currie
06622fa164 -mem now also works as a cvar (and there was much rejoycing:). sv_mem_size
(server) and cl_mem_size (client), in megabytes (ie, same as -mem). I haven't
done nq yet as I'm uncertain what to /call/ it :)
2001-11-14 20:18:37 +00:00
Bill Currie
e435414b4b fix a case where the userinfo is 0 that I was not expecting. This fixes the
crash on reconnect
2001-11-10 22:55:10 +00:00
Bill Currie
c5aec15569 This prepares for moving the net_svc code to a branch allowing both network
code cleanups and general performance work to be developed in relative peace.
While cleaning up the networking code /is/ important, fixing QF's perfomance
issues is of much higher priority.
2001-11-07 08:24:56 +00:00
Bill Currie
f91abcb3d5 fix the default for cmd_warncmd for the server 2001-11-05 02:15:30 +00:00
Bill Currie
c443e2c024 info.c:
support unlimited info strings when maxsize is 0
sv_main.c:
	make localinfo unlimited
2001-11-05 02:08:20 +00:00
Bill Currie
bf4570de72 fix some reversed logic that caused the server to send the wrong info keys
to a connecting client.
2001-11-04 23:02:43 +00:00
Bill Currie
dcd9b0040e rewrite the info strings to use hash tables instead of a static string.
This required changes to the api (info_t instead of char *) but should be
a net gain in speed (not a lot, admittedly: it was pretty fast to begin
with, but this paves the way for some other changes I have in mind).
2001-11-04 07:50:39 +00:00
Adam Olsen
d7e5f88ee3 - conver svc_spawnstaticsound, svc_updateuserinfo, svc_setinfo,
svc_serverinfo, and svc_download

I havn't tested svc_download, since I don't want to play with having
seperate dirs for the client vs server on one computer.
2001-11-02 14:52:29 +00:00
Adam Olsen
56f1d6f49b Begin phase 2 :)
- link net_svc.c to the server
- add a NET_SVC_Print_Emit function
- make the server use the above instead of svc_print manually

It's actually kind of ugly, because of how backbuffers are
implimented.  Hopefully I'll be able to clean that up later.
2001-11-02 07:32:19 +00:00
Adam Olsen
c79294f57d - consider ':' and '"' to be special characters in names, just in case
- make sure to update the infostrings if they tried changing a name
  and it was the same after sanitizing
2001-10-31 03:05:59 +00:00
Adam Olsen
388c3a78ee - fix handling of highbit whitespace in names, as well as stripping
all highbits from names
2001-10-31 02:18:09 +00:00
Bill Currie
85c9e0ab1e more externs cleaned up 2001-10-29 17:46:03 +00:00
Bill Currie
78a3e398d5 * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
Bill Currie
d62c381262 Con_Printf -> SV_Printf for some cases that should be 2001-10-27 22:33:42 +00:00
Bill Currie
6c0d760102 msg.h:
give mst_t a buffer to hold unterminated message strings
	kill MSG_ReadStaticString and MSG_ReadStringLine
msg.c:
	kill MSG_ReadStaticString and MSG_ReadStringLine
	MSG_ReadString: implement the buffer for unterminated message strings
	and update readcount on badread
cl_main.c:
	go back to MSG_ReadString and fix up the resulting const char * issues
cl_parse.c:
	rewrite the cl_mofake code all because of an uninitialized variable :)
sv_main.c:
	use MSG_ReadString instead of MSG_ReadStringLine because
	Cmd_TokenizeString really doesn't care about a terminating \n
2001-10-18 06:23:26 +00:00
Bill Currie
f9fcf2f09f freebsd fixes 2001-10-17 18:49:25 +00:00
Adam Olsen
9f7e1f864e - add a pr_double_remove cvar, that either ignores (0), warns about
(1), or causes a fatal error (2) when the progs remove an already
  removed entity.  default is 1.
- fix a segfault in FFnickFF parsing that causes a segfault
2001-10-09 22:47:14 +00:00
Adam Olsen
0785610296 - fix a little mistake in SV_PrintToClient that'd cause it to
segfault if your first call was with "".  Probably could cause
  crashes too
- add a string.c file to libQFutil, with a Q_strcasestr function,
  which strcasestr is defined to if it's not already defined.  (we'd
  get that with glibc if we defined __USE_GNU, but we don't)
- make client_t and SV_ExtractFromUserinfo both use NAME_MAX for
  their name arrays, instead of 32 for one and 80 for the other
- rewrite almost all of SV_ExtractFromUserinfo's name handling.
  - \r, \n, and \t are all converted to spaces
  - leading/trailing spaces are stripped
  - consecutive spaces are reduced to a single space
  - empty names are considered bad
  - user-* nicks are considered bad (unless forced to them)
  - a name containing console or admin is considered bad
  - a name that already exists is considered bad
  - if they have a bad name it gets forced to user-%d, where %d is
    their userid
  - netname in the progs is now updated properly
  - name changes are always reported unless it's the initial setting,
    rather than only if they're full connected and not a spectator
  - finally, if the name change fails (info string exceeded), give
    them the boot.  (before this was only done for duplicate names)

That's about it :)
2001-10-04 19:11:39 +00:00
Bill Currie
b1f4a778f9 the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
Bill Currie
06da30ac89 mingw build fixes again (including mostly working in sid: got some link issues) 2001-09-25 06:18:30 +00:00
Bill Currie
36de3c147e move Sys_Quit and Sys_Error totally into libQFutil. They will call a list
of pre-registered (Sys_RegisterShutdown) function before actually exiting
the program. This should take care of the pain when an ncurses server
crashes.
2001-09-24 21:00:23 +00:00
Bill Currie
0425afb190 'rcon localinfo motd "hi there"' now works 2001-09-22 02:24:46 +00:00
Bill Currie
49a85718f8 total nukage of Con_*Printf calls from libs (except for video). Sys_*Printf
(Sys_DPrintf is new) is now used exclusively for all lib printing. Con_Init
sets the sys printf recirection to Con_Print (which has been revamped
appropriatly) and the server sets it to SV_Print (which was SV_Printf and
the new SV_Printf calls /it/). This should fix the rcon print redirection
issues.
2001-09-21 04:22:46 +00:00
Bill Currie
4416404982 total nukage of Sys_Printf calls in the client and server source. this paves
the way for libQFutil using Sys_Printf exlusively.
2001-09-21 03:01:14 +00:00
Adam Olsen
bff5a4b4b4 make "Client foo connected" be a normal print instead of a dprint, and
make both that and spectator prints include the ip.
2001-09-20 19:50:24 +00:00
Adam Olsen
ca51e3be02 - cleanup of up/down key handling, as per suggestions from james
- add a sv_console_plugin cvar (guess what it does)
2001-09-20 15:14:44 +00:00
Adam Olsen
0977b555f3 - build fix for without curses (untested, but should fix the problem I
had when I last tried)
- fix sv_filter_automask so it's not inverted (doh, again!)
- cleanups of ip filter prints
2001-09-20 06:51:25 +00:00
Adam Olsen
780cc26b37 - add a sv_filter_automask cvar to automatically get /16 for 1.2.0.0
- update writeip to include filter types.  It makes them all permanent
  though, since addip can't take an absolute expiration time :/
2001-09-19 12:58:02 +00:00
Adam Olsen
8f4d39002c - add support for ipv4 embedded in ipv6 addresses. filtering should
now be fully functional for ipv6.  I really oughta test ipv6 sooner
  or later ;)
2001-09-17 07:31:15 +00:00
Adam Olsen
d77fcc8695 - fix /0 and /9 masks to not give an error
- consolidate some duplicate code into SV_PrintIP, which returns a
  readable ip address allocated from a static buffer
- remove some debugging prints (addip is now silent on success)
2001-09-17 06:10:39 +00:00
Adam Olsen
de716f07e7 - fix an off by one error with implicit masks
- don't attempt to ban/mute/cuff non-existant clients :)
2001-09-17 05:41:17 +00:00
Adam Olsen
dcbc9ada26 - rework the parser to regain support for 1.2 ips. No longer uses
inet_pton for ipv4.

These are untested (other than compiling), as I've got issues with the
console I need to sort out.
2001-09-17 05:08:13 +00:00
Adam Olsen
f90fcf855e Massive cleanups of ip filtering
- addip now supports a ban time, and a ban/cuff/mute paramter
- addresses now can have /8 for the mask, instead of it being implicit
- removes support for 1.2 which meant 1.2.0.0/16.  use 1.2.0.0/16 or
  1.2.0.0 (implies a /16)
- ipv6 should mostly be supported, but there's a few places that
  aren't finished.  currently gives a compile error

(it WAS working, but now I cvs up'd and I gotta wait for a long test
build.  I don't feel like waiting any longer)
2001-09-16 15:40:21 +00:00
Bill Currie
aade80a8d7 /finally/, libQFconsole is being used (qw-server only so far). Still has
some minor nits with ncurses and probably has some isues without ncurses
(quit didn't seem to work when I tried).
2001-09-16 05:41:28 +00:00
Bill Currie
e27878e156 bring forward the sv_extentions and stdver changes from 0.3 2001-09-11 03:50:24 +00:00
Bill Currie
74e9f89e8c forward port the client info string filtering from 0.3 and remove info.h from
a couple of c files that no longer need it.
2001-09-11 03:10:29 +00:00
Bill Currie
882adf295a implement KK's ban, mute and cuff 2001-09-09 04:51:08 +00:00
Ragnvald Maartmann-Moe IV
f4fd3178f4 More header and whitespace horror reduction. 2001-08-28 02:43:24 +00:00
Bill Currie
330044ec72 don't need sv_misc anymore 2001-08-27 22:36:28 +00:00
Adam Olsen
770fecd4bc Replace sv_gc with pr_gc and pr_gc_interval. pr_gc has 0 for off, 1
for on, and 2 for auto (on for newer progs, off otherwise).
2001-08-20 21:06:25 +00:00
Bill Currie
fb42199637 change all the SVFIELD calls to SVtype. this should make the code a little
easier to read.
2001-08-08 20:28:53 +00:00
Adam Olsen
513347effd Fix that classic "playing without joining a team" TF cheat :) 2001-08-01 00:38:16 +00:00
Bill Currie
fb26d8b18a make Info_Set* take flags indicating wether funchars should be stripped or not 2001-07-31 18:27:49 +00:00
Adam Olsen
2f223924f4 Add a set of "crudefile" file io functions. Reads or writes an
entire C string (including terminating nul).  Read the source for
more details :)
2001-07-22 19:03:26 +00:00
Bill Currie
159bc6147c create an "input line" object for the console so Con_ProcessInput can be used
in verious contexts
2001-07-17 16:46:51 +00:00
Bill Currie
104701a8c5 the beginnings of the console lib (using plugins for the client/server type
consoles). Currently, doesn't affect anybody other than the need to
re-bootstrap.
2001-07-16 20:41:10 +00:00
Bill Currie
1c9e1b176f fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Bill Currie
7a06a2254a rename the Con_Printf in sv_send.c to SV_Printf and change all the calls to
Con_Printf in the server code to SV_Printf.
nuke Con_DPrintf from sv_send.c
2001-07-11 23:11:29 +00:00
Bill Currie
eb66aa03ee sv_console.c:
/finally/, the input line works to my satisfaction
sv_main.c:
	call Con_ProcessInput to get the cursor in the right position on the
	screen (yeah, horrible kludge until someone figures out a nice console
	api)
2001-07-11 03:11:53 +00:00
Bill Currie
f9f31ad4b3 ncurses console for the server. input handling is currently a nasty bit of
code duplication, but it seems to work nicely (except for cursor movement
keys) and even gives tab completion to the server :)
2001-07-10 22:36:22 +00:00
Bill Currie
001f178e86 rcon and say improvements from kkqwsv
server.h:
	add rcon_from_user
sv_ccmds.c:
	add SV_ConSay_Info_f (sayinfo) for quiet info messages and revamp the
	rest of SV_ConSay_f accordingly. Also include deactivated commands for
	cuff, mute, tell and ban (coming soon).
sv_main.c:
	revamp the rcon system to support both `root' rcon and admin rcon and
	provide better logging. admin_password is the cvar holding the password
	for admin access (used the same way as rcon_password)
2001-07-09 23:33:35 +00:00
Adam Olsen
0bb5db78af Add a sv_gc cvar, which makes it run the string gc every n frames.
Defaults to 0 (disabled).
2001-06-16 22:39:41 +00:00
Bill Currie
d2a4faae6e oops :) (packet log fixes: segs aren't nice) 2001-05-31 15:38:08 +00:00
Bill Currie
323015b11a include/QF header cleanup. including config.h (or any file from include) is
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
2001-05-31 05:33:13 +00:00
Bill Currie
6bf58ab1af no header includes cvar.h now 2001-05-31 03:41:35 +00:00
Joseph Carter
05adfd0e53 quakefs.h -> vfs.h
quakeio.h -> vfile.h

More diff reduction between trunk and my VFS code.  Also took the time to
put some headers in order and fix a few #include's pointed out by moving
things around a bit.
2001-05-30 04:34:06 +00:00
Joseph Carter
186d577818 s/QFile/VFile/g - makes my diffs much smaller and more manageable for the
VFS work.
2001-05-30 03:21:19 +00:00
Bill Currie
3c66182588 fix the sound precache lookup code in net_packetlog.c 2001-05-28 22:16:27 +00:00
Zephaniah E. Hull
e65c1bd7e1 Make sure the message gets to the client. 2001-05-22 13:40:21 +00:00
Zephaniah E. Hull
98a8db2f0e Coderjoe's fix from newtree. (The other part of the DOS fix.)
Prevent an infinite loop in a fairly rare case, where the infostring is
too full to accept a new name when there is a duplicate name.
2001-05-22 13:30:35 +00:00
Zephaniah E. Hull
5245f56012 Validate userinfo strings on connect. (Part of a nasty DOS fix.) 2001-05-22 12:00:45 +00:00
Bill Currie
d62ac62ff5 allow commands other than set to be executed from ~/.quakeforgerc 2001-05-17 21:32:59 +00:00
Bill Currie
1fbb62d518 hook in the plugin system 2001-04-25 00:20:23 +00:00
Bill Currie
9babdbdf79 correct the wording of the server init failure message 2001-04-18 04:42:09 +00:00
Joseph Carter
75aa40276f A few more. Also removed a couple inaccurate comments. 2001-04-11 00:10:19 +00:00
Joseph Carter
2bc55b7828 Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
make Cvar_Get's a lot easier to read.
2001-04-10 23:39:30 +00:00
Bill Currie
a96536c896 nuke commdef.h and clean up the results by putting its contents where they
belong.
also, merge model.h and friends (MINUS render.h). this needed moving efrags_t
from render.h to model.h.
2001-04-10 06:55:28 +00:00
Bill Currie
fc99d7bd4d oooooooops, forgot to call Game_Init in the server 2001-04-01 01:42:40 +00:00
Bill Currie
e939ccc40a cvars now sport a callback function that gets called whenever the cvar changes
or on initial get.
2001-03-31 01:02:52 +00:00
Bill Currie
1e2e2f44c3 move the developer cvar into cvar.c 2001-03-30 23:35:48 +00:00
Bill Currie
4f2e22bfb8 merge and move quakefs.c into libQFutil where it belongs. at long last 2001-03-30 00:44:35 +00:00
Bill Currie
b432d0ea17 pull the game specific stuff out of quakefs.c in preparation for merging it 2001-03-30 00:30:38 +00:00
Bill Currie
cb5c262ffc qtypes.h:
remove includes of qdefs.h and compat.h
pr_comp.h:
	merge pr_comp.h from quake and qfcc, removing the copy in qfcc
cmdlib.[ch]:
	nuke the endian code.
qendian.c:
	initialise the LittleLong etc pointers at compile time rather than run
	time
com.c (both nq and qw):
	nuke the LittleLong etc init code
everything else:
	fix up after the qtypes.h cleanup
2001-03-28 17:17:56 +00:00
Bill Currie
f78b973978 move the api headers into include/QF and clean up (most of) the resulting mess.
target specific files that I don't build won't compile yet. just put QF/
infront of the offending headers.

Also move ver_check into libqfutils
2001-03-27 20:33:07 +00:00
Bill Currie
ef38fd2e79 progsdef.h is now used only for the PROGHEADER_CRC def. Much of the protocol
still seems to be broken :(
2001-03-01 18:44:19 +00:00
Bill Currie
ad18afaa3c really clean up global and function access. Unfortunatly, frames are still
borked, at least for the view entity.
2001-03-01 08:34:30 +00:00
Bill Currie
63b990cd30 qw-server builds, but dies a sad death. I REALLY REALLY NEED to clean up my
progs globals and edict fields accessors, but I'm not so sure that's the cause
of the run-time error:

SV_Error: SV_ModelIndex: model progs/player.mdl not precached
Fatal error: SV_Error: SV_ModelIndex: model progs/player.mdl not precached

I suspect I failed to find the spawn function.
2001-02-28 22:44:38 +00:00
Bill Currie
2bfeed6820 looks like utils is more or less complete for now, except for some fixes in
nq for abyss etc (ie, the magical -<mod> args).
The interface to the message subsystem got a revamp and all the mods to the .c
files reflect this. currently a little ugly, but I plan on abstracting msg
further to clean it up and make it more oo.
2001-02-23 23:16:13 +00:00
Bill Currie
9aa50a847c clean up the mess caused by attempting to merge cmd.[ch]. When taken further,
this might give us nice controlability of when cvars can be changed.
2001-02-22 04:46:59 +00:00
Ragnvald Maartmann-Moe IV
a0565418d9 Stomped out lots of typos and case inconsistencies. fixme, Fixme, FIXME! 2001-02-21 23:45:49 +00:00