need skill, too! :P

This commit is contained in:
Bill Currie 2002-10-24 04:38:59 +00:00
parent 9298204208
commit bbb4574f01

View file

@ -183,6 +183,7 @@ cvar_t *maxclients;
cvar_t *maxspectators;
cvar_t *deathmatch; // 0, 1, or 2
cvar_t *coop;
cvar_t *skill;
cvar_t *spawn;
cvar_t *watervis;
@ -2054,6 +2055,8 @@ SV_InitLocal (void)
"a weapon once. Picked up items will respawn.");
coop = Cvar_Get ("coop", "0", CVAR_NONE, NULL, "co-op mode for progs that "
"support it");
skill = Cvar_Get ("skill", "0", CVAR_NONE, NULL, "skill setting for progs "
"that support it");
spawn = Cvar_Get ("spawn", "0", CVAR_SERVERINFO, Cvar_Info,
"Spawn the player entity");
watervis = Cvar_Get ("watervis", "0", CVAR_SERVERINFO, Cvar_Info,