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Removed an unneeded check now that realtime = 0 in sv_init.c while map is
loading went byebye. Tim McGrath (Misty)
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@ -1887,7 +1887,7 @@ SV_Frame (float time)
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// don't bother running a frame if sys_ticrate seconds haven't passed
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sv_frametime = realtime - old_time;
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if ((sv_frametime >= sv_mintic->value) || (sv_frametime < 0)) {
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if (sv_frametime >= sv_mintic->value) {
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if (sv_frametime > sv_maxtic->value) {
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sv_frametime = sv_maxtic->value;
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}
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