Bill Currie
|
f0c6dfcb1a
|
now identical
|
2001-05-18 21:05:38 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
9949108f45
|
draw.c now identical in qw and nq.
|
2001-05-18 20:52:15 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
51cb61aea2
|
keys.c is now identical in nq and qw, as well as less of a whitespace mess.
|
2001-05-18 20:38:22 +00:00 |
|
Bill Currie
|
89360e5627
|
no need for bothdefs.h
|
2001-05-18 20:23:53 +00:00 |
|
Bill Currie
|
788218d9d7
|
turned out just a copy was needed
|
2001-05-18 20:22:59 +00:00 |
|
Bill Currie
|
69ab5c981c
|
99% merge of d_*.[cS]. just d_polyse to look at
|
2001-05-18 20:19:20 +00:00 |
|
Bill Currie
|
664c640e42
|
total merge of the particle system (except r_part.c isn't in qw yet)
|
2001-05-18 19:58:49 +00:00 |
|
Bill Currie
|
6ee0692e58
|
complete the merge of sw_rpart.c. this involved adding old_origin to entity_t
and setting it up correctly
|
2001-05-18 19:21:51 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
1dbfea351a
|
console.c mergable. Little bit of cleanup of client.h
|
2001-05-18 18:33:37 +00:00 |
|
Bill Currie
|
a735b92bab
|
kill the allowskybox varible. it wasn't ever checked anyway
|
2001-05-18 18:04:55 +00:00 |
|
Bill Currie
|
e75a2b96e9
|
cl_entities[0] is no longer referred to in the sw renderer. insted,
r_worldentity is used.
|
2001-05-18 17:50:19 +00:00 |
|
Bill Currie
|
3e2a92af1c
|
allow the mouse to be freed when vid_fullscreen changes from 1 to 0
|
2001-05-18 17:11:30 +00:00 |
|
Adam Olsen
|
2e11cbb8a4
|
some sdl audio tweaks that made it work with artsc output
thought I commited these before.. (where have we heard that before?) ;)
|
2001-05-17 23:21:26 +00:00 |
|
Bill Currie
|
eb95bcae84
|
move the gib language out of nq and into its own dir (hehe, libQFgib:)
|
2001-05-17 21:45:56 +00:00 |
|
Bill Currie
|
d62ac62ff5
|
allow commands other than set to be executed from ~/.quakeforgerc
|
2001-05-17 21:32:59 +00:00 |
|
Bill Currie
|
4cd29c2ff8
|
don't go fullscreen when already fullcreen
|
2001-05-17 20:57:29 +00:00 |
|
Bill Currie
|
306d6db39b
|
if ... if -> if ... else if
|
2001-05-17 20:05:36 +00:00 |
|
Bill Currie
|
011b16144e
|
check for the availability of usleep
|
2001-05-17 18:29:22 +00:00 |
|
Bill Currie
|
d820a6ecee
|
fix up the libs dependencies so the targets get relinked if any of the QF
libs get updated (vital for static builds)
|
2001-05-17 16:52:47 +00:00 |
|
Bill Currie
|
040f256d54
|
work around the libtool 1.4 problem with the obsoleted ltconf that automake
hasn't learned about yet
|
2001-05-17 16:30:44 +00:00 |
|
Adam Olsen
|
65cf395fd6
|
make it release the CPU when framerate is too high
I thought I commited this already...
|
2001-05-17 10:10:40 +00:00 |
|
Adam Olsen
|
c21f9d614a
|
removed "in thinger" :)
|
2001-05-17 10:08:00 +00:00 |
|
Bill Currie
|
749270a52a
|
vid_fullscreen toggling thanks to james411
|
2001-05-17 09:56:43 +00:00 |
|
Bill Currie
|
a344c9fbd2
|
lib link order fixing so stat libs work
|
2001-05-17 08:29:04 +00:00 |
|
Bill Currie
|
4a690f8723
|
fix nq's startup code re commandline vs config file (also make sure comands
aren't double executed)
|
2001-05-17 07:53:22 +00:00 |
|
Bill Currie
|
44f4c688a5
|
whitespace
|
2001-05-17 07:52:37 +00:00 |
|
Bill Currie
|
9bea21a930
|
first stab at doing vid_mode the right way, thanks to james111
(James Andariese - james@ja.ath.cx) doesn't quite work properly for all
window managers, but NICE :)
|
2001-05-17 06:55:47 +00:00 |
|
Bill Currie
|
4606c6c63a
|
new automake conditionals: BUILD_GL and BUILD_SW for use in places where it
matters (eg, selecting whether to build the gl and or sw specific model code)
|
2001-05-17 03:48:31 +00:00 |
|
Bill Currie
|
78440a5fc2
|
add the beginnings of quakeforge-config ala gtk-config
|
2001-05-16 20:38:38 +00:00 |
|
Bill Currie
|
d16dc87dfa
|
fix oss' device openning mode. defaults to write only, but read/write can be
selected by setting snd_oss_rw (need better name?) to non-zero
|
2001-05-16 18:59:31 +00:00 |
|
Bill Currie
|
35a52bb634
|
diff noise reductions + fix what looks to be a bug with surf flushing
|
2001-05-16 17:20:42 +00:00 |
|
Bill Currie
|
8f4394de4f
|
various merge cleanups including moving the contents of R_Textures_Init into
Mod_Init
|
2001-05-16 17:08:56 +00:00 |
|
Bill Currie
|
dda567a961
|
clean up a comment
|
2001-05-16 15:54:56 +00:00 |
|
Bill Currie
|
0efc398423
|
diff noise cleanup
|
2001-05-16 06:04:38 +00:00 |
|
Bill Currie
|
72cc67e863
|
kill r_fullbright and r_draworder
`merge' skin handling
|
2001-05-16 06:01:34 +00:00 |
|
Bill Currie
|
266e6b3474
|
put TE_BLOOD and TE_LIGHTNINGBLOOD into nq and clean up some other diffs.
down to just old_origin vs ent->msg_origins
|
2001-05-16 03:55:19 +00:00 |
|
Bill Currie
|
e2944a82c9
|
forgot to remove the debug info
|
2001-05-16 03:37:53 +00:00 |
|
Bill Currie
|
3461e3d106
|
get the gunshot effect back
|
2001-05-16 03:24:08 +00:00 |
|
Bill Currie
|
793a5ff084
|
run the correct particle effect for TE_GUNSHOT
|
2001-05-15 22:03:23 +00:00 |
|
Bill Currie
|
e61c33c9d9
|
merge of cl_tents and r_efrag.
|
2001-05-15 21:34:54 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
e7c2ed82db
|
whitespace...
|
2001-05-15 21:13:07 +00:00 |
|
Bill Currie
|
8826182522
|
misc non-functional cleanups
|
2001-05-15 20:03:56 +00:00 |
|
Bill Currie
|
e07f91155b
|
some diff cleanups: use cl.viewentity instead of cl.playernum + 1 and some
white space
|
2001-05-15 19:38:01 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
63a4cc271f
|
whitespace
|
2001-05-15 19:25:33 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
c278652d9a
|
diff noise reduction
|
2001-05-15 19:22:39 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
e88cdda35a
|
whitespace.
|
2001-05-15 19:19:38 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
4206b93721
|
diff noise reduction
|
2001-05-15 19:00:53 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
5d52236da1
|
Whitespace and comment cleanup.
|
2001-05-15 17:38:43 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
dd81f9bf30
|
Change light setting from 256 and 200 to 255, for fullbright models.
|
2001-05-15 17:38:02 +00:00 |
|
Bill Currie
|
40cbc5ed3c
|
cl.items in nq is now cl.stats[ITEMS] as per qw
|
2001-05-15 17:22:53 +00:00 |
|