Bill Currie
4955caafe5
Make the dynamic textures more readily available.
...
I want to get QF style particles going in glsl (since id style is currently
stuck at one pixel), but I don't want multiple copies of the texture code.
2012-01-21 19:13:01 +09:00
Bill Currie
efa0105748
Rename some headers to fix doxygen warnings.
2011-07-23 15:58:45 +09:00
Bill Currie
3b0dbd29ca
make distcheck fixes
2010-12-06 21:24:49 +09:00
Bill Currie
2894182ec5
The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job.
2007-04-09 00:10:10 +00:00
Bill Currie
e25d7b2fe5
fix a missing header from the distribution
2007-03-08 13:03:09 +00:00
Bill Currie
a409ea4a74
spawn code complete
2005-05-08 08:04:50 +00:00
Bill Currie
cd2f9434fc
proxy now stays connected :) also gets the server data packet. most changes
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due to move of pmove.h
2005-05-02 04:09:15 +00:00
Bill Currie
c2d633bf69
haven't needed that for a while
2004-03-31 21:40:33 +00:00
Bill Currie
f7a8645fad
make dist fix
2004-02-23 21:40:23 +00:00
Bill Currie
b502cfc3ce
move ClientReliable* from sv_nchan to MSG_Reliabe* in msg_backbuf so the
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backbuffer code can be shared between qw-server and qtv
2004-02-22 05:40:08 +00:00
Bill Currie
1033f7e322
move qw/include/protocol.h to include/qw/protocol.h making life easier
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qtv can now connect to a server (won't stay connected though)
2004-02-21 02:31:22 +00:00
Bill Currie
e7ffad8772
more rua cleanups: now just one init function to call (it calls the rest)
2004-01-16 07:03:58 +00:00
Brian Koropoff
e498b196fe
Fix a bug with ArrayList_Deinit_f (tried too hard to be clever), and add
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an incremental, reference counting garbage collector for QFobjects. A
different kind of collector will eventually be needed to run once in a
while to sweep up cyclic structures.
2003-12-07 22:45:32 +00:00
Brian Koropoff
687a0845b6
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
2003-09-11 06:03:13 +00:00
Bill Currie
d5c2c092b1
pre-emptive make dist fixes :)
2003-04-14 06:17:28 +00:00
Bill Currie
21d8b4f8dc
link in hw, move the qw and nq networking code into libs/net and make
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hw-master use libnetchan. there are evil include hacks that will need to be
taken care of in net*.[ch]
2003-02-11 22:48:57 +00:00
Bill Currie
05fb5f9fb2
partial cleanup. more to come later :)
2003-01-31 20:51:04 +00:00
Bill Currie
e32dc4cdb7
missed the new headers
2003-01-08 16:07:45 +00:00
Bill Currie
9fd59ac09a
make sure r_screen.h gets distributed
2002-12-13 16:53:22 +00:00
Brian Koropoff
860306e324
Oops, forgot these.
2002-11-19 04:24:09 +00:00
Bill Currie
667efab4e0
clean out the old win32 support. it's obsolete or dead or only semi-legal
2002-10-30 06:06:57 +00:00
Bill Currie
a13a67b163
fix make dist (bogus stamp-h.in)
2002-09-27 20:10:45 +00:00
Bill Currie
6fbf011073
rpm building fixes
2002-05-27 20:28:10 +00:00
Bill Currie
b4000200e3
move the getopt files from qfcc/source to libs/util, link qw-master against
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libQFutil and enable the option parsting in qw-master for win32.
2002-02-12 17:44:41 +00:00
Bill Currie
9bc80e4a31
make dist and rpms work again
2002-01-02 16:21:02 +00:00
Bill Currie
218554d60a
move include/QF/string.h to include/qstring.h and include it automaticly if
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needed in compat.h
2001-12-13 20:44:32 +00:00
Ragnvald Maartmann-Moe IV
e2f14519fb
Merge world.h. Also reduced smoke particle textures from 8 to 1, a considerable speedup through reduced texture thrash...
2001-09-24 17:52:13 +00:00
Bill Currie
a046592741
make dist fixes
2001-09-11 03:42:03 +00:00
Bill Currie
fe8738b042
make dist works again
2001-08-01 17:49:25 +00:00
Joseph Carter
22e4ce887f
Include files for gib have been relocated out of include/
2001-06-08 18:46:26 +00:00
Bill Currie
323015b11a
include/QF header cleanup. including config.h (or any file from include) is
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a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
2001-05-31 05:33:13 +00:00
Bill Currie
c500fd7479
make dist fixups
2001-05-22 17:09:03 +00:00
Ragnvald Maartmann-Moe IV
34c9239ebf
Add winquake.h to EXTRA_DIST.
2001-04-10 22:30:34 +00:00
Bill Currie
8e2d89c4c2
fix up a mis-understanding about api headers
...
*taniwha larts himself for not explaining things to Despair
2001-04-10 21:45:42 +00:00
Ragnvald Maartmann-Moe IV
cbb4af711c
Remove duplicate sound.h, move some things down from include/QF to include.
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Prepare for joystick merge...
2001-04-10 20:15:18 +00:00
Bill Currie
f24a33ff05
install the headers
2001-03-29 20:42:08 +00:00
Bill Currie
e33986e87a
add needed things for autoconfiscation
2001-02-20 03:23:35 +00:00