mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-05 20:50:43 +00:00
687a0845b6
and probably has enough bugs to leave the Orkin man scratching his head, but it works and allows you to do neat things like write classes in GIB (amazing!) and subclass builtin classes (which are Object and Thread at the moment, Hash should be coming soon as a replacement for stem and leaf variables).
19 lines
944 B
Makefile
19 lines
944 B
Makefile
## Process this file with automake to produce Makefile.in
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AUTOMAKE_OPTIONS= foreign
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SUBDIRS = QF
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EXTRA_DIST = asm_i386.h alsa_funcs_list.h adivtab.h anorm_dots.h anorms.h \
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asm_draw.h block16.h block8.h buildnum.h compat.h context_sdl.h \
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context_x11.h d_iface.h d_ifacea.h d_local.h dga_check.h exp.h fbset.h \
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getopt.h gib_buffer.h gib_builtin.h gib_classes.h gib_execute.h gib_function.h \
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gib_handle.h gib_object.h gib_parse.h gib_process.h gib_regex.h gib_semantics.h \
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gib_thread.h gib_tree.h gib_vars.h gl_warp_sin.h in_win.h logos.h menu.h \
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net_dgrm.h net_loop.h net_udp.h net_vcr.h net_wins.h netchan.h netmain.h \
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old_keys.h ops.h qstring.h quakeasm.h regex.h r_cvar.h r_dynamic.h \
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r_local.h r_screen.h r_shared.h sbar.h skin_stencil.h snd_render.h \
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varrays.h vgamodes.h view.h vregset.h winquake.h world.h \
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\
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win32/fnmatch.h \
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\
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win32/resources/icon1.ico win32/resources/quakeforge.rc \
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win32/resources/resource.h
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