quakeforge-old/common
Bill Currie 78cc81749d There was a discrepancy in the definitions of MAX_MOD_KNOWN.
gl_model.c had it as 512, but qw_server/model.c and common/model.c had it as
256. That wasn't the real problem, what it was was hipnotic (obviously) has
more than 256 models in "Research Facility", and so uquake-svga bobmed
2000-02-25 09:17:59 +00:00
..
wins damnit 2000-01-19 06:02:33 +00:00
.gitignore Added Makefile to .gitignore 2000-01-27 19:08:46 +00:00
adivtab.-c Copyright notice stuff 2000-01-06 13:48:07 +00:00
anorm_dots.-c Copyright notice stuff 2000-01-06 13:48:07 +00:00
anorms.h Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
asm_draw.h Copyright notice stuff 2000-01-06 13:48:07 +00:00
asm_i386.h added FreeBSD CNAME patch from Daniel J. O'Connor <darius@dons.net.au> 2000-01-17 08:22:36 +00:00
block8.h Copyright notice stuff 2000-01-06 13:48:07 +00:00
block16.h Copyright notice stuff 2000-01-06 13:48:07 +00:00
bothdefs.h moved qw_common{bothdefs.h,pmove.h,pmove_simple.h} to common 2000-02-09 01:44:59 +00:00
bspfile.h bspfile.h is now really common 2000-02-21 22:16:39 +00:00
buildnum.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
cd_audio.c Copyright notice stuff 2000-01-06 13:48:07 +00:00
cd_linux.c uquake has the beginning of netchan support, netchan.message works fine 2000-02-04 13:40:04 +00:00
cd_null.c Copyright notice stuff 2000-01-06 13:48:07 +00:00
cd_sdl.c uquake has the beginning of netchan support, netchan.message works fine 2000-02-04 13:40:04 +00:00
cd_win.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
cd_wrapper.c Various changes to get build to work when zlib isn't available... 2000-02-03 08:46:52 +00:00
cdaudio.h Copyright notice stuff 2000-01-06 13:48:07 +00:00
cl_cam.c New CVAR flag system. Appears to work perfectly 2000-02-16 21:30:20 +00:00
cl_ents.c A couple cl_ents functions removed from cl_main for uquake, we're close to 2000-02-10 06:22:29 +00:00
cl_input.c Reverting away from modules in the main branch.. 2000-02-19 08:24:15 +00:00
cl_main.c Fix the gentle crash on game load once in a game. (#ifdef UQUQKE doesn't help 2000-02-20 08:39:23 +00:00
cl_tent.c Fix for the QW protocol problem by Dabb.. 2000-02-20 20:46:13 +00:00
client.h Synced some code between UQ/QW. 2000-02-19 15:43:42 +00:00
cmd.c uquake has the beginning of netchan support, netchan.message works fine 2000-02-04 13:40:04 +00:00
cmd.h Sledge hammer applied.. 2000-02-12 05:34:22 +00:00
common.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
common.h Fix for the QW protocol problem by Dabb.. 2000-02-20 20:46:13 +00:00
common_quakedef.h Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
console.c Reverting away from modules in the main branch.. 2000-02-19 08:24:15 +00:00
console.h uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
context_x11.c Reverting away from modules in the main branch.. 2000-02-19 08:24:15 +00:00
context_x11.h Reverting away from modules in the main branch.. 2000-02-19 08:24:15 +00:00
crc.c uquake compile updates.. 2000-01-28 01:03:09 +00:00
crc.h Copyright notice stuff 2000-01-06 13:48:07 +00:00
cvar.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
cvar.h New CVAR flag system. Appears to work perfectly 2000-02-16 21:30:20 +00:00
cvars.c No more -DGLQUAKE!!! 2000-01-22 12:54:51 +00:00
cvars.h Fixed broken #endif 2000-02-19 15:42:13 +00:00
d_copy.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
d_draw.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
d_draw16.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
d_fill.c uquake has the beginning of netchan support, netchan.message works fine 2000-02-04 13:40:04 +00:00
d_iface.h put TILE_SIZE back in (still needed by r_sky.c) 2000-02-14 06:15:09 +00:00
d_ifacea.h Copyright notice stuff 2000-01-06 13:48:07 +00:00
d_init.c HUGE changes.. 2000-01-27 17:06:02 +00:00
d_local.h A few of Mercury's local changes and things I've done to stable.. We're 2000-01-25 05:59:19 +00:00
d_modech.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
d_part.c Makefile.in - Explicitly list patterns instead of using echo, conditionally 2000-01-29 23:22:00 +00:00
d_parta.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
d_polysa.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
d_polyse.c HUGE changes.. 2000-01-27 17:06:02 +00:00
d_scan.c Copyright notice stuff 2000-01-06 13:48:07 +00:00
d_scana.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
d_sky.c HUGE changes.. 2000-01-27 17:06:02 +00:00
d_spr8.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
d_sprite.c HUGE changes.. 2000-01-27 17:06:02 +00:00
d_vars.c Copyright notice stuff 2000-01-06 13:48:07 +00:00
d_varsa.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
d_zpoint.c Copyright notice stuff 2000-01-06 13:48:07 +00:00
dga_check.c Removed unused variable vidmodes. 2000-01-18 22:58:28 +00:00
dga_check.h We need to pass the XF86VidModeModeInfo pointers to XF86VidModeSwitchToMode 2000-01-15 03:31:05 +00:00
dosasm.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
dosisms.h Moved some do_not_include stuff where it belongs...Thanks go to Thad Ward 2000-01-18 04:10:34 +00:00
draw.c uquake has the beginning of netchan support, netchan.message works fine 2000-02-04 13:40:04 +00:00
draw.h uquake has the beginning of netchan support, netchan.message works fine 2000-02-04 13:40:04 +00:00
gl_cl_parse.c merge qw_client/gl_cl_parse.c and uquake/gl_cl_parse.c into common/gl_cl_parse.c 2000-02-21 12:47:23 +00:00
gl_draw.c The pretty green/yellow/blue pixels that hang around after things like 2000-02-04 04:01:23 +00:00
gl_mesh.c Keeps -glx targets from re-meshing models every time they start up. 2000-02-21 04:22:00 +00:00
gl_model.c eliminate a lot of debug output 2000-02-22 07:31:52 +00:00
gl_ngraph.c move gl_ngraph.c from qw_client to common in anticipation of it being 2000-02-21 11:22:10 +00:00
gl_refrag.c common/gl_refrag.c common/gl_rmain.c: 2000-02-09 06:27:30 +00:00
gl_rlight.c the missing uquake bubbles are back 2000-02-22 06:22:31 +00:00
gl_rmain.c New CVAR flag system. Appears to work perfectly 2000-02-16 21:30:20 +00:00
gl_rmisc.c more merges 2000-02-21 12:36:38 +00:00
gl_rpart.c merge qw_client/r_part.c and uquake/r_part.c into common/r_part.c 2000-02-21 08:12:35 +00:00
gl_rsurf.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
gl_screen.c more mergine 2000-02-21 11:16:13 +00:00
gl_test.c glquake.h now included from only the files that use OpenGL, and not from 2000-01-26 19:00:36 +00:00
gl_vidglx.c Small fix for duplicated Registering of _windowed_mouse 2000-02-20 20:45:18 +00:00
gl_vidlinux_3dfx.c New CVAR flag system. Appears to work perfectly 2000-02-16 21:30:20 +00:00
gl_vidnt.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
gl_view.c HUGE changes.. 2000-01-27 17:06:02 +00:00
gl_warp.c Replaced every single fscking FILE and gzFile (except in quakeio.*) with QFile 2000-02-08 07:23:09 +00:00
gl_warp_sin.h Copyright notice stuff 2000-01-06 13:48:07 +00:00
glquake.h Deleted unused/obsolete code related to my last commit. 2000-02-14 03:23:04 +00:00
host.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
in_aa.c aa tty support, adds text mode qf keyboard/video support. 2000-01-30 07:32:33 +00:00
in_dos.c Merged IN_Commands with IN_Frame. 2000-02-19 14:52:17 +00:00
in_null.c Merged IN_Commands with IN_Frame. 2000-02-19 14:52:17 +00:00
in_sun.c Merged IN_Commands with IN_Frame. 2000-02-19 14:52:17 +00:00
in_svgalib.c Merged IN_Commands with IN_Frame. 2000-02-19 14:52:17 +00:00
in_win.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
in_x11.c Merged IN_Commands with IN_Frame. 2000-02-19 14:52:17 +00:00
input.h Merged IN_Commands with IN_Frame. 2000-02-19 14:52:17 +00:00
keys.c Sledge hammer applied.. 2000-02-12 05:34:22 +00:00
keys.h merge qw_client/cl_main.c and uquake/cl_main.c into common/cl_main.c 2000-02-08 05:06:58 +00:00
lib_replace.c HUGE changes.. 2000-01-27 17:06:02 +00:00
lib_replace.h HUGE changes.. 2000-01-27 17:06:02 +00:00
Makefile.in Remove redundant shared stuff from Makefiles. 2000-02-19 13:53:08 +00:00
math.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
mathlib.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
mathlib.h Include <math.h> 2000-02-05 15:05:44 +00:00
mdfour.c common/mdfour.c common/pr_edict.c common/pr_exec.c uquake/r_main.c: 2000-01-14 03:41:40 +00:00
mdfour.h Replaced RSA MD4 source with GPLed mdfour.[ch] source, and net_com.c to 2000-01-01 11:18:00 +00:00
model.c There was a discrepancy in the definitions of MAX_MOD_KNOWN. 2000-02-25 09:17:59 +00:00
model.h HUGE changes.. 2000-01-27 17:06:02 +00:00
modelgen.h HUGE changes.. 2000-01-27 17:06:02 +00:00
net.h Sledge hammer applied.. 2000-02-12 05:34:22 +00:00
net_com.c Copyright notice stuff 2000-01-06 13:48:07 +00:00
net_ser.h HUGE changes.. 2000-01-27 17:06:02 +00:00
net_wins.h fixed VC win32 support for standalone, thanks to Jason Nelson 2000-01-19 05:40:58 +00:00
net_wipx.h fixed VC win32 support for standalone, thanks to Jason Nelson 2000-01-19 05:40:58 +00:00
nonintel.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
nozip.h configure.in: 2000-02-03 21:44:46 +00:00
phys.h merges: 2000-02-10 23:38:19 +00:00
plugin.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
plugin.h Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
pmove.c turns out uquake can handle (build time anyway) qw's pmove*.c as is, so make 2000-02-13 04:32:18 +00:00
pmove.h moved qw_common{bothdefs.h,pmove.h,pmove_simple.h} to common 2000-02-09 01:44:59 +00:00
pmove_simple.h moved qw_common{bothdefs.h,pmove.h,pmove_simple.h} to common 2000-02-09 01:44:59 +00:00
pmovetst.c turns out uquake can handle (build time anyway) qw's pmove*.c as is, so make 2000-02-13 04:32:18 +00:00
pr_cmds.c qw-server now compiles and links 2000-02-11 04:55:11 +00:00
pr_comp.h uquake compile updates.. 2000-01-28 01:03:09 +00:00
pr_edict.c New CVAR flag system. Appears to work perfectly 2000-02-16 21:30:20 +00:00
pr_exec.c qw-server now compiles and links 2000-02-11 04:55:11 +00:00
progs.h merges: 2000-02-10 23:38:19 +00:00
protocol.h qw_common/pmove.h: 2000-02-08 22:25:15 +00:00
qargs.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
qargs.h qw-server now compiles and links 2000-02-11 04:55:11 +00:00
qdefs.h the merge continues. qw_common/common.c and uquake/common.c have /finally/ been 2000-02-10 13:49:39 +00:00
qendian.c HUGE changes.. 2000-01-27 17:06:02 +00:00
qendian.h HUGE changes.. 2000-01-27 17:06:02 +00:00
qstructs.h removed reference to cl_state.h 2000-02-07 03:21:08 +00:00
qtypes.h HUGE changes.. 2000-01-27 17:06:02 +00:00
quakeasm.h no-asm patch from Darius 2000-02-03 02:34:26 +00:00
quakedef.h moved qw_common{bothdefs.h,pmove.h,pmove_simple.h} to common 2000-02-09 01:44:59 +00:00
quakeforge.rc Moving some files around for Jason Nelson (Win32 target) 2000-02-22 04:59:08 +00:00
quakefs.c quakefs.c - added #include "config.h" so unistd.h would be included properly 2000-02-21 18:06:10 +00:00
quakefs.h svgalib input works again. 2000-02-14 03:27:10 +00:00
quakeio.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
quakeio.h Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
r_aclip.c Copyright notice stuff 2000-01-06 13:48:07 +00:00
r_aclipa.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
r_alias.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
r_aliasa.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
r_bsp.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
r_draw.c HUGE changes.. 2000-01-27 17:06:02 +00:00
r_drawa.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
r_edge.c merge qw_client/r_edge.c and uquake/r_edge.c into common/r_edge.c 2000-02-07 04:31:25 +00:00
r_edgea.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
r_efrag.c merge qw_client/cl_main.c and uquake/cl_main.c into common/cl_main.c 2000-02-08 05:06:58 +00:00
r_light.c HUGE changes.. 2000-01-27 17:06:02 +00:00
r_local.h uquake has the beginning of netchan support, netchan.message works fine 2000-02-04 13:40:04 +00:00
r_main.c merge qw_client/cl_main.c and uquake/cl_main.c into common/cl_main.c 2000-02-08 05:06:58 +00:00
r_misc.c Heh, netgraph is not yet ported to uquake :) 2000-02-21 10:34:16 +00:00
r_part.c merge qw_client/r_part.c and uquake/r_part.c into common/r_part.c 2000-02-21 08:12:35 +00:00
r_shared.h HUGE changes.. 2000-01-27 17:06:02 +00:00
r_sky.c HUGE changes.. 2000-01-27 17:06:02 +00:00
r_sprite.c merge qw_client/r_misc.c and uquake/r_misc.c int common/r_misc.c 2000-02-21 10:28:22 +00:00
r_surf.c Some changes to quakefs.c for the pakzip (formerly pak3) support. 2000-02-14 03:08:14 +00:00
r_vars.c Copyright notice stuff 2000-01-06 13:48:07 +00:00
r_varsa.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
register_check.c merge qw_client/cl_main.c and uquake/cl_main.c into common/cl_main.c 2000-02-08 05:06:58 +00:00
register_check.h Copyright notice stuff 2000-01-06 13:48:07 +00:00
render.h The pretty green/yellow/blue pixels that hang around after things like 2000-02-04 04:01:23 +00:00
resource.h merge qw_client/resource.h and uquake/resource.h into common/resource.h 2000-02-21 10:38:51 +00:00
sbar.c Under a rare case in UQ (that you are playing with the QW HUD in a co-op 2000-02-10 09:36:00 +00:00
sbar.h Copyright notice stuff 2000-01-06 13:48:07 +00:00
server.h Fixed "vvoid" and "oid" in server.h 2000-02-11 06:01:35 +00:00
skin.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
snd_alsa.c fix sound init 2000-02-13 05:45:38 +00:00
snd_dma.c New CVAR flag system. Appears to work perfectly 2000-02-16 21:30:20 +00:00
snd_dos.c Copyright notice stuff 2000-01-06 13:48:07 +00:00
snd_gus.c Replaced every single fscking FILE and gzFile (except in quakeio.*) with QFile 2000-02-08 07:23:09 +00:00
snd_mem.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
snd_mix.c Various changes to get build to work when zlib isn't available... 2000-02-03 08:46:52 +00:00
snd_mixa.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
snd_mme.c Now compiles. 2000-02-05 15:21:19 +00:00
snd_next.c Copyright notice stuff 2000-01-06 13:48:07 +00:00
snd_null.c Small changes to compile (not link) under Solaris, AIX, & Irix 2000-02-10 06:18:57 +00:00
snd_oss.c uquake now works! All targets I can test! 2000-01-29 18:46:26 +00:00
snd_sun.c Makefile.in - Explicitly list patterns instead of using echo, conditionally 2000-01-29 23:22:00 +00:00
snd_win.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
sound.h Committing my merges of client.h and net.h.. Got rid of snd_dma.c changes 2000-02-07 01:32:12 +00:00
spritegn.h Copyright notice stuff 2000-01-06 13:48:07 +00:00
surf8.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
surf16.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
sw_rpart.c Quick fixup for compiling without the gl headers.. 2000-01-27 19:10:22 +00:00
sw_view.c HUGE changes.. 2000-01-27 17:06:02 +00:00
sys.h Sledge hammer applied.. 2000-02-12 05:34:22 +00:00
sys_common.c Replaced every single fscking FILE and gzFile (except in quakeio.*) with QFile 2000-02-08 07:23:09 +00:00
sys_dosa.s Copyright notice stuff 2000-01-06 13:48:07 +00:00
sys_linux.c Small change to keep an unused function from being compiled in. 2000-02-24 14:46:21 +00:00
sys_null.c Replaced every single fscking FILE and gzFile (except in quakeio.*) with QFile 2000-02-08 07:23:09 +00:00
uint32.h Copyright notice stuff 2000-01-06 13:48:07 +00:00
unzip.c Replaced every single fscking FILE and gzFile (except in quakeio.*) with QFile 2000-02-08 07:23:09 +00:00
unzip.h Adding unzip.h, note: unzip.h and unzip.c are directly copied from 2000-01-26 04:22:33 +00:00
vgamodes.h Copyright notice stuff 2000-01-06 13:48:07 +00:00
vid.h HUGE changes.. 2000-01-27 17:06:02 +00:00
vid_aa.c New CVAR flag system. Appears to work perfectly 2000-02-16 21:30:20 +00:00
vid_dos.c Small fix for duplicated Registering of _windowed_mouse 2000-02-20 20:45:18 +00:00
vid_ext.c Use Sys_DoubleTime instead of Sys_FloatTime. 2000-01-07 01:16:26 +00:00
vid_ggi.c Merged IN_Commands with IN_Frame. 2000-02-19 14:52:17 +00:00
vid_null.c Menu system is a bit more modular now and we have a workaround the problem 2000-01-09 20:10:55 +00:00
vid_sdl.c SDL Now compiles and runs 2000-02-25 00:35:41 +00:00
vid_sunx.c quakefs.c - added #include "config.h" so unistd.h would be included properly 2000-02-21 18:06:10 +00:00
vid_sunxil.c Merged IN_Commands with IN_Frame. 2000-02-19 14:52:17 +00:00
vid_svgalib.c Reverting away from modules in the main branch.. 2000-02-19 08:24:15 +00:00
vid_vga.c Copyright notice stuff 2000-01-06 13:48:07 +00:00
vid_win.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
vid_x11.c can't use Con_Printf at this stage 2000-02-20 06:18:33 +00:00
view.h No more -DGLQUAKE!!! 2000-01-22 12:54:51 +00:00
wad.c Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
wad.h Jason Nelson's patch for fixing Win32 targets 2000-02-20 21:19:50 +00:00
winquake.h Copyright notice stuff 2000-01-06 13:48:07 +00:00
world.c Makefile.in - let autoconf tell us how to do shared library stuff 2000-02-17 16:18:55 +00:00
world.h merges: 2000-02-10 23:38:19 +00:00
worlda.s sufflin' shufflin' shuflin'.. raaw-source 2000-02-11 04:21:10 +00:00
zone.c uquake has the beginning of netchan support, netchan.message works fine 2000-02-04 13:40:04 +00:00
zone.h No more -DGLQUAKE!!! 2000-01-22 12:54:51 +00:00