merge qw_client/gl_cl_parse.c and uquake/gl_cl_parse.c into common/gl_cl_parse.c

This commit is contained in:
Bill Currie 2000-02-21 12:47:23 +00:00
parent f56e2a12c2
commit 15e4001bf2
2 changed files with 13 additions and 43 deletions

View File

@ -1,5 +1,9 @@
/*
gl_cl_parse.c - parse a message received from the server (GL renderer)
Copyright (C) 1996-1997 Id Software, Inc.
Portions Copyright (C) 1999,2000 Nelson Rush.
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
@ -17,7 +21,6 @@ along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// cl_parse.c -- parse a message received from the server
#include "quakedef.h"
#include "glquake.h"
@ -38,6 +41,7 @@ relinked. Other attributes can change without relinking.
*/
int bitcounts[16];
#ifdef UQUAKE
void CL_ParseUpdate (int bits)
{
model_t *model;
@ -183,6 +187,7 @@ if (bits&(1<<i))
ent->forcelink = true;
}
}
#endif
/*
=====================
CL_NewTranslation
@ -190,6 +195,12 @@ CL_NewTranslation
*/
void CL_NewTranslation (int slot)
{
#ifdef QUAKEWORLD
if (slot > MAX_CLIENTS)
Sys_Error ("CL_NewTranslation: slot > MAX_CLIENTS");
R_TranslatePlayerSkin(slot);
#else
int i, j;
int top, bottom;
byte *dest, *source;
@ -217,4 +228,5 @@ void CL_NewTranslation (int slot)
for (j=0 ; j<16 ; j++)
dest[BOTTOM_RANGE+j] = source[bottom+15-j];
}
#endif
}

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@ -1,42 +0,0 @@
/*
gl_cl_parse.c - parse a message received from the server (GL renderer)
Copyright (C) 1996-1997 Id Software, Inc.
Portions Copyright (C) 1999,2000 Nelson Rush.
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <quakedef.h>
#include <model.h>
#include <pmove.h>
#include <glquake.h>
#include <client.h>
/*
=====================
CL_NewTranslation
=====================
*/
void CL_NewTranslation (int slot)
{
if (slot > MAX_CLIENTS)
Sys_Error ("CL_NewTranslation: slot > MAX_CLIENTS");
R_TranslatePlayerSkin(slot);
}