Fix the gentle crash on game load once in a game. (#ifdef UQUQKE doesn't help

much, does it?:)
This commit is contained in:
Bill Currie 2000-02-20 08:39:23 +00:00
parent 78a1e3e6bc
commit 692f99de11

View file

@ -570,7 +570,7 @@ void CL_Disconnect (void)
cls.state = ca_disconnected;
cls.demoplayback = cls.demorecording = cls.timedemo = false;
#ifdef UQUQKE
#ifdef UQUAKE
if (sv.active)
SV_Shutdown(false);
#endif
@ -585,7 +585,7 @@ void CL_Disconnect (void)
CL_StopUpload();
#endif
#ifdef UQUQKE
#ifdef UQUAKE
cls.demoplayback = cls.timedemo = false;
cls.signon = 0;
#endif
@ -594,7 +594,7 @@ void CL_Disconnect (void)
void CL_Disconnect_f (void)
{
CL_Disconnect ();
#ifdef UQUQKE
#ifdef UQUAKE
if (sv.active)
SV_Shutdown (false);
#endif