Commit graph

1234 commits

Author SHA1 Message Date
Joseph Carter
5f3e15ceb3 Until whatever is up with entities is figured out, interpolation just is
not going to work.  #ifdef EXPERIMENTAL'd it for the time being.
2000-05-07 12:33:47 +00:00
Loring Holden
4ad32989a5 R_SetupFrame() - cast parameters to Con_Printf() to int to avoid warnings
under AIX
2000-05-07 04:58:50 +00:00
Dan Olson
86a35efba3 A bunch of stuff:
Cvar_Alias_Get now returns void
cl_pred.c is Tonik's client jumping prediction fix
the rest are adding new aliases: s_volume->volume and sv_edgefriction->edgefriction
2000-05-06 23:03:45 +00:00
Dan Olson
d5e5b07ac9 Cvar aliasing code, so we don't tick off Tonik (and other users) every time
we rename a standard cvar.  Example of use in in_x11.c.  Make the alias directly
after the Cvar_Get to avoid segfaults.
2000-05-06 22:46:48 +00:00
Anton E. Gavrilov
17270f94ba Added cl_bonusflash (0 = turn off item pickup flashes). Sorry, just couldn't help it :) 2000-05-06 16:12:21 +00:00
Anton E. Gavrilov
b67bbe5b53 +showteamscores now shows the scoreboard (time and level name), just like +showscores. 2000-05-06 15:52:27 +00:00
Bill Currie
976e1dcdda apply slist related patches from snax 2000-05-06 11:01:16 +00:00
Bill Currie
0599bb29a7 enable gcc format checking to our printf style functions and clean up the repercussions (suprisingly few). 2000-05-06 06:28:17 +00:00
Loring Holden
03391673eb Server_List_Load() - make c an int instead of a char so it can be compared
against EOF without warnings on certain platforms
2000-05-06 00:51:13 +00:00
Anton E. Gavrilov
079daee12a Added sv_nailcompression cvar. 2000-05-05 15:58:46 +00:00
Anton E. Gavrilov
3b1140ac06 Changed R_FireColor() to R_FireColor_f(void) --- the latter form is required to compile with MSVC 2000-05-05 15:53:32 +00:00
Anton E. Gavrilov
ffe219aee1 Added cl_slist.c to the project. 2000-05-05 15:43:26 +00:00
Anton E. Gavrilov
1656f76b88 Added cl_rocketlight, cl_muzzleflash cvars. 2000-05-05 14:47:03 +00:00
Joseph Carter
948999098b default the interpolation cvars to 0 for now. The interpolation code is
not finished yet and what's done doesn't work right.  The reason for this
seems to be entity data that's getting trashed somehow.  taniwha and I
will investigate this later.
2000-05-05 12:06:58 +00:00
Bill Currie
37ba019874 add r_firecolor command. sets the color of the rocket trail fire and dlight.
Also, change dlights and fires so the color can be set with a pointer assignment (optional).
2000-05-05 11:26:13 +00:00
Anton E. Gavrilov
43ef11e01d Removed a duplicate line 2000-05-05 11:19:47 +00:00
Anton E. Gavrilov
f5509f42fe Added Windows 98/NT to the list of operating systems tested. 2000-05-05 10:31:13 +00:00
Bill Currie
14f2bc412c add a server 2000-05-05 10:23:06 +00:00
Anton E. Gavrilov
144088bf08 Added entry for quake.orc.ru:27504 2000-05-05 10:04:52 +00:00
Joseph Carter
26b21b6b08 beginnings of interpolation - not yet working properly. Will remove if I
don't fix it tonight.
2000-05-05 08:56:55 +00:00
Joseph Carter
9c567e579e Changes that don't really affect anything 2000-05-05 08:55:49 +00:00
Joseph Carter
85e7890c3b This stuff is GPL'd 2000-05-05 08:54:20 +00:00
Bill Currie
293b8678c5 initial check-in. qstat, qizmo, etc, eat your hearts out, this is only the beginning }:> 2000-05-05 05:35:53 +00:00
Bill Currie
d0e1bc6cf7 preserve cl_warncmd across gamedir changes 2000-05-05 02:49:44 +00:00
Joseph Carter
bbbd94d707 oops 2000-05-05 01:59:37 +00:00
Joseph Carter
93c098eb87 Put standard GPL thingy on these things 2000-05-05 01:55:55 +00:00
Bill Currie
011ec8bd95 speed up pak seaching when .gz endings are supported. this still needs to be re-coded as doing a linear search is just borked. I'm not sure if I should sort the file entries in memory and use bsearch (probly easier) or implement a hash table for each pak file, but something needs to be done. At least HAS_ZLIB no longer doubles search time :) 2000-05-05 01:24:05 +00:00
Dan Olson
dd31ad3131 Just some cleanup 2000-05-04 23:22:02 +00:00
Nelson Rush
976eec3bbc added galbraith's "skeletal animation" wish 2000-05-04 17:28:51 +00:00
Nelson Rush
c025121745 re-mentioned the fix under a generic topic, "variable fixes" 2000-05-04 17:10:40 +00:00
Nelson Rush
4d2f8ce871 removed credit for the cvar fix by request 2000-05-04 17:03:23 +00:00
Nelson Rush
6ba89503e5 fixed a crash in the server listing code thanks to help from dabb and jam 2000-05-04 16:59:44 +00:00
Bill Currie
bed83b87e2 fixed a really nasty, ancient (it's chitin was turning grey), subtle bug that caused rogue to crash when firing the multi rocket near the lightning pentagram in the Cave of Death. "Though shalt not re-use a loop variable inside a loop".
Also, bump up MAX_BEAMS and MAX_EXPLOSIONS
2000-05-04 11:50:23 +00:00
Dan Olson
4cae141a9c Umm... someone else that was committing this patch forgot to add these... :) 2000-05-04 01:01:57 +00:00
Dan Olson
84e95dd1e6 snax's server list patches. Credit given in AUTHORS 2000-05-04 00:58:26 +00:00
Dan Olson
b0c37054dc Fixes a segfault when TragicDeath is called 2000-05-03 21:32:23 +00:00
Anton E. Gavrilov
2e596668ba Some changes to scoreboard (single player support). No more Sbar_SoloScoreboard() 2000-05-03 19:01:19 +00:00
Bill Currie
a32eb9e1b8 common/cl_input.c:
fix what looks like a bug. if (ms>250) ms=100; ???
common/cl_main.c common/cvars.h qw_client/cl_parse.c:
	put running autoexec.cfg back in, BUT now controlled by a cvar (cl_autoexec).
2000-05-03 11:34:57 +00:00
Anton E. Gavrilov
71af74200b Remove "exec autoexec.cfg" on gamedir change; add checking that frontend.cfg exists before trying to execute it 2000-05-03 09:28:33 +00:00
Bill Currie
a05d712277 apply the "final" borland c patches from our Jukka Sorjonen 2000-05-03 05:12:18 +00:00
Bill Currie
32d25d8567 change pushlatency's default to -999 which apearently was the original default. 2000-05-02 21:46:39 +00:00
Bill Currie
618e8a90d4 add another alias for the num lock key 2000-05-02 13:05:48 +00:00
Bill Currie
f0ece14dce put that && vid_fullscreen->value where it belongs :) 2000-05-02 12:03:44 +00:00
Bill Currie
5f12390209 remove an unwanted && vid_fullscreen->value 2000-05-02 12:01:55 +00:00
Bill Currie
3505616216 remove a misplaced , from a cvar name 2000-05-02 09:45:22 +00:00
Bill Currie
4dcba0d9e0 qw_server/sv_main.c:
added quakeforge.conf handling
common/gl_draw.c:
	just a comment
2000-05-02 07:12:04 +00:00
Dan Olson
b897ca1d62 fixes a bug that showed up when you tried to ./configure --without-opengl 2000-05-02 01:35:13 +00:00
Bill Currie
1c51351d95 apply a patch from someone (oi, speak up, whoever you are) to convert \r to # in say messages to prevent the overwriting of nicks.
However, I modified it slightly so it happens before the Sys_Printf and made it cvar controllable (off by default for now).
2000-05-02 00:43:53 +00:00
Dan Olson
17aa6a3a0d removal of useless "grab" and "ungrab" commands 2000-05-01 23:49:51 +00:00
Bill Currie
cf00f21f99 I'm suprised I didn't lose control of my computer. turns out I forgot to copy the keyboard grabbing code from glx to x11. 2000-05-01 23:49:17 +00:00