Bill Currie
a4f03b4c12
move WritePCXfile to pcx.c, move the screenshot filname creation code to
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COM_NextFilename in quakefs.c and fix up some remote screenshot snafus
2000-12-11 03:30:32 +00:00
Jeff Teunissen
808b676eaa
Fix up make dist
2000-12-09 18:48:11 +00:00
Jeff Teunissen
329d51b4e8
context_x11.h -- didn't mean to commit my local changes
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rest: Apply patches from Michael Weiser <michael@weiser.saale-net.de>
2000-12-08 07:46:40 +00:00
Jeff Teunissen
54e2a4d9d3
Okay, the big whitespace reformat. There is some silliness (case
...
statements, variable declarations), but all in all it's not bad.
2000-12-08 06:51:37 +00:00
Dabb
a7b6d2df88
Brought over pr_exec.c and pals from darkplaces.
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Improvements include bounds checking, 40% less instructions per
opcode, support for 65535 globals. Might even break something.
2000-12-06 13:23:44 +00:00
Bill Currie
97f7b9a568
rename quakedef.h to host.h (I should have done this months ago).
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NOTE: -{sdl,sgl,3dfx,ggi,wgl,mgl} targets are very likely to be broken
if any file fails to compile, just put #include "host.h" into it
2000-12-05 06:33:44 +00:00
Bill Currie
9554be96f9
clean up screen.c and gl_screen.c includes
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remove scr_allowsnap from screen.c
move crosshair related cvars to *screen.c
2000-12-05 05:55:16 +00:00
Bill Currie
ae290926c4
WildCode's location marking code (with a little touchup).
2000-12-03 23:52:54 +00:00
Jeff Teunissen
7b82e44ca1
Fix PCX loading on big-endian systems
2000-12-01 08:59:44 +00:00
Jeff Teunissen
03ca6e6da3
Logos for the X11 clients.
2000-11-29 05:00:57 +00:00
Jeff Teunissen
377655df11
Get the makefiles to link the new extension system in.
2000-11-29 04:56:23 +00:00
Jeff Teunissen
732dc94090
New functionality: QuakeForge now has a general OpenGL extension-loading
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interface. To detect an extension, call QFGL_ExtensionPresent(). To get
the address of an extension function, call QFGL_ExtensionAddress(). This
function uses the preferred method for finding a function, based on
whatever OS and windowing system you use.
2000-11-29 04:55:24 +00:00
Bill Currie
d74ab2865a
basedir is nolonger mentioned anywhere in the source. It's gone, gone, gone,
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gone (and it better stay gone).
2000-11-27 23:03:01 +00:00
Dabb
462138e983
More fun missed by Havoc, SV_Init(void)
2000-11-27 15:30:09 +00:00
Dabb
186bba720c
Removed Host_Init quakeparam. Havoc missed this one ;-)
2000-11-27 15:25:00 +00:00
Forest Hale
18a411916b
no longer used (or was it ever used in the first place?)
2000-11-27 11:58:17 +00:00
Jeff Teunissen
8465917ed1
Stole a proper version comparison function from dpkg. Version strings
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(for sv_minqfversion) are no longer compared as floats, so a server admin
can require client versions with a lot more granularity. (e.g. 0.2.99beta5
is greater than 0.2.99beta4, but lower than 0.3.0)
2000-11-26 09:48:01 +00:00
Bill Currie
e03e707272
new cvar: cl_sbar_separator defaulting to 0. That ugly white vertical line to
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the right of the status bar is now GONE (unless you actually /want/ it: if so,
set cl_sbar_separator to 1)
2000-11-21 05:08:12 +00:00
Zephaniah E. Hull
8f1ff1bddc
A few compile fixes.
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And of course the very slight rework of the input system, at least
in_x11 gets shifts right for different keymaps.
Oh, by the way, ALL other input targets are broken in a very 'will not
compile' way.
2000-11-17 21:23:26 +00:00
Bill Currie
293d2bcc13
split gl_sky.c into gl_sky.c and gl_sky_clip.c (should have done this in the
...
first place, but I didn't realise how much code would go into sky clipping).
2000-11-15 17:20:54 +00:00
Dabb
cae9df7689
MGRAPH_H def moved to makefile
2000-11-15 14:40:58 +00:00
Bill Currie
39635d52a2
whitespace
2000-11-15 00:35:30 +00:00
Bill Currie
352740a194
goofed on this one
2000-11-09 00:53:18 +00:00
Bill Currie
2f9292f3e4
do some fixups for make dist before going beta5 :)
2000-11-07 20:15:57 +00:00
Jeff Teunissen
f5a77e3441
Add resources to dist
2000-11-06 03:48:52 +00:00
Jeff Teunissen
ba11d00aba
compat.h: Add str*equal () convenience macros
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cl_main.c: Clean up version string a little
cmd.c: Add setrom parsing to first init phase, clean up includes a little
cvar.c: setrom command now uses set's semantics. Cvar_Set, Cvar_Set_f,
Cvar_Setrom_f now do a Con_DPrintf to report attempts to set CVAR_ROM
cvars.
sv_main.c: Clean up version string a little
vid.c: -winsize, -width, and -height no longer use Cvar_SetROM. The code
looks a little uglier, but it's more correct.
2000-11-04 07:42:43 +00:00
Dabb
1e8ff659f1
Merged two resource.h files into one. This one got whacked.
2000-11-02 19:18:13 +00:00
Dabb
408bbd6a51
Merged two resource.h files into one.
2000-11-02 19:16:57 +00:00
Dabb
5e30af41b3
Added that HAVE_FNMATCH_PROTO thingy
2000-11-02 17:57:41 +00:00
Dabb
f9556db838
BC compile fix.
2000-11-02 17:53:36 +00:00
Thad Ward
28c972a3fd
get vc projects building again
2000-11-02 07:38:41 +00:00
Thad Ward
98adca1e34
add win32 icon files
2000-11-02 07:37:47 +00:00
Bill Currie
3a9eba4f03
ok, server now runs without segging on a cvar (with simple testing, anyway.
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needs fuller bashing).
2000-10-31 05:24:34 +00:00
Bill Currie
ce700bb36c
forgot the changes to glquake.h
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also, my brighten cvar changes somehow got lost
2000-10-29 22:21:53 +00:00
Bill Currie
09dbb0670d
seems config.h.in is needed as well
2000-10-29 21:29:46 +00:00
Zephaniah E. Hull
13bd5ce012
The init sequence cleanup!
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Also broke up client.h into a lot of smaller headers.
Oh, software rendering works again.
And yes, this does hit a hell of a lot of files.
2000-10-29 15:35:24 +00:00
Bill Currie
c60c3892e5
add some missing headers
2000-10-28 20:00:42 +00:00
Bill Currie
06e50ba0c9
chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h
2000-10-28 19:58:22 +00:00
Zephaniah E. Hull
5d07b61d7a
The big particle rework!
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Lots of changes, more then I can cover quickly.
Things now look, different, and probally much better!
Note, SOFTWARE RENDERING IS BROKEN with this commit!
2000-10-28 08:02:08 +00:00
Jeff Teunissen
111274c12e
Rev for beta 4
2000-10-28 07:35:42 +00:00
Jeff Teunissen
5bb2a9002c
Change fires to a more visually-appealing red-orange color. Looks *killer*
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Add -brighten arg to GL targets, to replace -gamma but still look nice.
"-brighten 2.5" brightens the palette by 2.5 times, to give a similar
effect to the brightness cvar, but without the dithering brightness
gives. This is a palette hack, which means it _can't_ be a cvar.
2000-10-28 07:11:37 +00:00
Bill Currie
a3dbf0f9da
fix the screen offset caused by moving the mouse at just the wrong moment
2000-10-28 05:08:11 +00:00
Jeff Teunissen
e678502641
Mostly whitespace
2000-10-27 10:16:18 +00:00
Bill Currie
426aa7ff77
use the correct include delimitiers
2000-10-27 01:50:04 +00:00
Bill Currie
27465bc765
bring in Despair's (Ragnvald Maartmann-Moe IV, rmmiv@earthlink.net) clean up
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of the gl setup code.
2000-10-26 06:08:09 +00:00
Zephaniah E. Hull
b9c0c95729
Misc cleanups.
2000-10-24 17:03:09 +00:00
Bill Currie
d295f183ba
remove va from commdef.h and fix the consequences
2000-10-21 07:34:56 +00:00
Bill Currie
63fc732758
clean up the includes ov vid.c and bring over va.h from nuq
2000-10-21 07:20:57 +00:00
Bill Currie
dcd1201131
create VID_GetWindowSize in vid.c and use it elsewhere for window size
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selection. in_x11.c just had refs to scr_width and scr_height removed.
2000-10-21 07:15:30 +00:00
Jeff Teunissen
afae879d2e
dga_check.h: DGA and VidMode check functions return qboolean, not
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int. Cleaned up prototypes to not include variable names.
dga_check.c: Fix bug in DGA detection that lead to segfault.
in_x11.c: Better DGA input support for X targets; The -nodga parameter is
gone, it is now the in_dga Cvar, which is dependant on the _windowed_mouse
Cvar. in_dga is archived.
2000-10-21 05:30:34 +00:00