q3rally
8bf74ab8a1
Still here...
...
Who have thought...
2014-11-25 20:39:24 +00:00
q3rally
e85667c704
2014-11-25 20:36:04 +00:00
zturtleman
6fba322a1b
Restore car fov y in menu (broke it in last revision).
2012-12-06 07:22:16 +00:00
zturtleman
3b4f4cdfa9
ioquake3 resync to revision 2369 from 2317.
...
Some revision messages:
Cache servers for each master server in q3_ui, otherwise servers from last updated master for shown for all Internet# sources.
Play correct team sounds when in spectator mode and following a player.
Check last listener number instead of clc.clientNum in S_AL_HearingThroughEntity so sound work correctly when spectate following a client. (Related to bug 5741.)
When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.)
really fix the confusion with game entity and refentity numbers
to further reduce confusion, rename constants like MAX_ENTITIES to MAX_REFENTITIES
Added Rend2, an alternate renderer. (Bug #4358 )
Fix restoring fs_game when default.cfg is missing.
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
Fix some "> MAX_*" to be ">= MAX_*".
Fix follow command to find clients whose name begins with a number.
Fix up "gc" command, make it more like "tell". Based on patch by Ensiform.
Add usage messages for gc, tell, vtell, and votell commands.
Check player names in gc, tell, vtell, and votell commands.
#5799 - Change messagemode text box to display colors like in console input box.
Improve "play" command, based on a patch from Ensiform.
Check for invalid filename in OpenAL's RegisterSound function.
Changed Base sound system to warn not error when sound filename is empty or too long.
Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
2012-12-06 07:07:19 +00:00
zturtleman
346f8ef682
Don't use car pitch and roll for minimap angles, minimap no longer flys all over when spinning through the air.
2012-10-15 22:50:58 +00:00
zturtleman
91c98cb160
Fixed minimap fov_y, it was 70 but should be ~55.
...
Properly set rear view fov_y too, though it was only off by less than 1.
2012-10-15 22:46:54 +00:00
zturtleman
e3e3a064f4
Load the client's custom license plate instead of always using default.
...
Make rim and plate cvars be userinfo in UI, otherwise doesn't get setup right away when starting a server.
Improve warning for unsupported TGAs (when loading in cgame).
2012-09-15 08:59:59 +00:00
zturtleman
19a7bc3429
Add Q_acos and Q_asin trap calls for qvms (cgame had acos, renamed to Q_acos for consistancy with engine).
...
Change the range check on acos to be 0 to PI, not -PI to PI.
Fix memcmp for qvms?
2012-09-15 08:01:58 +00:00
zturtleman
c42db21b59
Made parts of game bot AI more like ioq3.
2012-09-15 07:35:02 +00:00
zturtleman
a26985d0a6
Remove q3_ui/ui_syscalls.* as ui/ui_syscalls.* are used.
2012-09-15 04:09:31 +00:00
zturtleman
94ddc62aef
Update Mac SDL Lib to latest one from ioq3.
2012-09-15 04:06:54 +00:00
zturtleman
47c5b4c6a6
Fix gcc and lcc compiler warnings.
2012-09-15 03:56:52 +00:00
zturtleman
f079c4eb05
ioquake3 resync to revision 2317 from 2210.
2012-09-15 03:03:44 +00:00
zturtleman
2cb5149b41
Updated version in Makefile.
2012-03-30 18:09:39 +00:00
q3rally
891d6dc106
Changed year in GUI. First step into coding. :-)
2012-03-30 09:06:42 +00:00
zturtleman
66b3140d34
ioquake3 resync to revision 2210 from 2143.
2011-12-10 00:15:42 +00:00
q3rally
7ff6e7c4e7
corrected checksums. ready for release.
2011-08-15 11:23:23 +00:00
q3rally
0ffb7fdab2
Changed masterserver to master.q3rally.com
...
Added missing textures for the added maps
2011-08-15 10:11:24 +00:00
q3rally
e6ec39cbd6
Deleted all bots except the default one. Preparing for own bots.
2011-08-11 18:27:37 +00:00
zturtleman
6c49d858a9
ioquake3 resync to revision 2143 from 2116.
2011-08-10 22:10:14 +00:00
zturtleman
964be685e3
ioquake3 resync to revision 2116 from 2115.
2011-08-10 21:49:38 +00:00
zturtleman
4c3ad4d379
ioquake3 resync to revision 2115 from 2105.
2011-08-10 21:14:44 +00:00
zturtleman
83c6eac9d2
Use quake3-like gameversion. Fixes mismatch when server/client aren't both using qvm or dll/so.
2011-08-10 20:45:27 +00:00
q3rally
a1670788ff
Reverted Q3Rally back to ioq3 revision 2105. 2139 didn´t run.
2011-08-09 15:30:56 +00:00
zturtleman
f999a31bf6
Fixed compiling and patched Makefile to ioq3 r2139.
2011-08-07 03:56:14 +00:00
zturtleman
a04d06a8f3
Removed files that are not used anymore.
2011-08-07 03:06:43 +00:00
q3rally
969882468f
Resync from ioq3 2105 to 2139
2011-08-06 22:44:15 +00:00
q3rally
c64ddb3c1d
Added textures.pk3 to the pure server test code.
2011-08-06 16:38:14 +00:00
q3rally
7820a96cd6
Little Fix.
2011-08-04 17:42:47 +00:00
zturtleman
64cc000c90
Fixed PRODUCT_NAME in qvms, STANDALONE wasn't getting defined.
2011-08-03 21:47:52 +00:00
q3rally
05a8497cfa
Little fix in SpecifyServer_Menu. Now works well.
2011-07-31 04:02:32 +00:00
q3rally
5e4078dd8b
- Added CVAR_SYSTEMINFO to cvars that need it.
...
- Changed SpecifyServer Menu to Q3Rally style, removed OpenArena graphics
2011-07-31 03:33:42 +00:00
q3rally
309cbceb0b
- Added CVAR_SYSTEMINFO to cvars that need it.
...
- Changed SpecifyServer Menu to Q3Rally style, removed OpenArena graphics
2011-07-31 03:33:17 +00:00
zturtleman
192e84a933
- Unified version (mostly), update VERSION in Makefile and PRODUCT_VERSION in q_shared.h. Sets version everywhere instead of just qvms.
...
- Modified 'not finished game' message in cg_rally_hud.c to be better English
2011-07-30 15:11:52 +00:00
zturtleman
b9967186a8
- Created function for GAMES_* to GT_*, it's only done in one place now. (ported from Turtle Arena r1517)
2011-07-30 14:28:37 +00:00
q3rally
83d64b8a87
Updated version_history.txt
2011-07-30 05:41:06 +00:00
q3rally
4adf6a6929
Added version_history.txt
2011-07-30 05:05:45 +00:00
q3rally
45f8c08cef
Added target_gravity from EntityPlus
2011-07-30 04:59:56 +00:00
zturtleman
6ad4ac40eb
- Removed cvar ui_browserShowRallyOnly (no longer used after r77)
2011-07-29 19:42:12 +00:00
zturtleman
4c40feeb63
- Updated server browser to say UDP6 instead of IPX for ipv6 servers (ported from ioq3)
2011-07-29 19:20:56 +00:00
zturtleman
154c89143e
- Removed "Show Q3Rally Only" option, after last revision we only get q3rally servers.
...
- Fixed requesting servers for a specific gametype (uses a dpmaster feature)
- Fixed gamename shown in server browser (only race and race DM were correct)
- Added support for five master servers in q3_ui (ported from ioq3)
- Removed Mplayer stuff from q3_ui (was removed from ioq3)
2011-07-29 18:48:49 +00:00
zturtleman
477584906e
- ioquake3 resync to revision 2105 from 2098.
2011-07-29 17:52:36 +00:00
zturtleman
74fd246b05
- Fixed start server menu to work on Linux without pk3s.
2011-07-26 21:34:09 +00:00
zturtleman
339deb2bff
- ioquake3 resync to revision 2098 from 1834 (?)
2011-07-26 08:52:24 +00:00
zturtleman
c471d516dd
- Added resync to ioq3 script and modified Makefile.
2011-07-26 08:40:08 +00:00
q3rally
da72161e2c
Ready for release
2011-07-24 22:47:13 +00:00
q3rally
554ca94331
Fixed a quake 3 bug. Fixed looping target_speakers not stopping
...
their sound when triggered. Thanks to Eraser from EntityPlus
2011-07-24 09:09:13 +00:00
q3rally
78e5ece4a6
Added Hi-Res Textures from Paul Marshall, aka Kpax, aka Paulo. Changed some code stuff. Ready for release of an early test version.
2011-07-23 22:24:18 +00:00
q3rally
5bb2731711
Changed version system. now it has 4 counts.
2011-07-17 23:24:42 +00:00
q3rally
f292572ec9
Added telefrag gun as secondary fire mode for railgun
2011-07-17 23:14:34 +00:00
q3rally
d4ea6b5dcd
Small change. Nothing really important.
2011-07-17 03:25:05 +00:00
q3rally
c76cec2847
Added md4 support. Increased polylimits for md3 models. changed many entities to entityplus style. Thanks to eraser for his great work.
2011-07-15 17:02:36 +00:00
q3rally
4a671c5c76
Cleaned MainMenu code. Added Radiant Tools.
2011-06-22 22:17:27 +00:00
q3rally
1830e2817f
Added Stone Debris.
2011-06-21 22:21:46 +00:00
q3rally
213d112b19
Several Changes. New type of breakables.
2011-06-17 22:55:00 +00:00
q3rally
3fb0d6c64d
Several Changes. New type of breakables.
2011-06-17 22:04:17 +00:00
q3rally
4403389e04
Several Changes. New type of breakables.
2011-06-17 21:49:33 +00:00
q3rally
c7c9efeccf
Several Changes. New type of breakables.
2011-06-17 21:30:16 +00:00
q3rally
03c0df87d7
Several Changes. New type of breakables.
2011-06-17 21:13:16 +00:00
q3rally
32a8006eed
Several Changes. New type of breakables.
2011-06-17 20:55:27 +00:00
q3rally
3932fd68a3
Several Changes. New type of breakables.
2011-06-17 20:27:16 +00:00
q3rally
973dd9bc07
Mover now can stop and restart by triggers.
2011-06-17 19:49:29 +00:00
q3rally
7eea3b6274
changed checksum to be able to start pure servers for beta test.
2011-05-14 23:33:03 +00:00
q3rally
e99324d98c
Revert to the old breakables.
2011-05-02 19:09:55 +00:00
q3rally
48ca1b6149
2011-05-01 12:25:00 +00:00
q3rally
51478e0eaf
New Breakables
2011-05-01 11:10:09 +00:00
q3rally
56216608bc
Added debris from EntityPlusMod.
2011-05-01 08:21:44 +00:00
q3rally
f49a14a818
Added debris from EntityPlusMod.
2011-05-01 07:31:00 +00:00
q3rally
b290d76d86
Commit for Prealpha release
2011-03-12 21:57:02 +00:00
q3rally
7785f0f72c
Commit for Prealpha release
2011-03-12 21:35:45 +00:00
q3rally
9b36aa3e74
Changed Checksum for pure server test
2011-03-11 22:01:33 +00:00
q3rally
a7d4901f1b
Changed build Number
2011-03-11 21:32:53 +00:00
zturtleman
d23bba3879
Fixed warnings on Linux 64 bit.
2011-03-08 10:19:47 +00:00
zturtleman
d1375979d3
Fixed warnings in q3_ui
2011-03-08 10:00:32 +00:00
zturtleman
c5262d5c43
Fixed last game warning and a few in q3_ui.
2011-03-08 09:12:02 +00:00
zturtleman
a02fabfad7
Fixed all but one warning in "game".
2011-03-08 09:07:05 +00:00
zturtleman
38d3ea252b
Create win32 binary as q3rally.exe instead of q3rally.x86.exe, to match NSIS installer changes.
2011-03-08 07:53:52 +00:00
zturtleman
5e90db798b
Added missing libraries from ioquake3.
2011-03-08 07:51:07 +00:00
q3rally
e1b1424f0d
Added music files as wav
2011-03-08 04:49:47 +00:00
q3rally
14c3acf0e0
fixed missing music in Menu and Credits
2011-03-08 04:30:43 +00:00
q3rally
3633368852
Fixed the checksum thing. Assets0.pk3 file now with the right checksum. Ready for pure servers.
2011-03-08 03:03:48 +00:00
q3rally
bd15b40ac9
fixed missing music in Menu and Credits
2011-03-08 02:52:15 +00:00
q3rally
e377b434bb
Changed Executables names
2011-03-07 21:18:58 +00:00
q3rally
c24b342ea9
removed the odd domination gametype. will add a better one.
2011-03-07 20:33:43 +00:00
q3rally
a6c8d82748
removed the odd domination gametype. will add a better one.
2011-03-07 20:13:36 +00:00
q3rally
d95bb06399
removed the odd domination gametype. will add a better one.
2011-03-07 19:44:22 +00:00
q3rally
fb58b3d736
Added a new icon
2011-03-03 09:09:05 +00:00
q3rally
23c504ea8b
Modified a little bug in credits.c
2011-02-20 11:50:11 +00:00
q3rally
519f00a4a2
Added ZTurtleMan to the credits
2011-02-19 02:45:43 +00:00
zturtleman
55b4bc8693
- Stretch backgrounds to fit screen in widescreen, I think it looks nicer.
2011-02-18 22:17:13 +00:00
zturtleman
8ccf97ae15
- Fixed menu in widescreen.
...
- Cleaned up some code and merged more to ioq3.
- Allow cursor to move to edge of screen in wide screen (copied from Turtle Arena).
2011-02-18 21:46:14 +00:00
q3rally
dcdc537bfa
Added files
2011-02-18 14:31:32 +00:00