- Removed "Show Q3Rally Only" option, after last revision we only get q3rally servers.

- Fixed requesting servers for a specific gametype (uses a dpmaster feature)
- Fixed gamename shown in server browser (only race and race DM were correct)
- Added support for five master servers in q3_ui (ported from ioq3)
- Removed Mplayer stuff from q3_ui (was removed from ioq3)
This commit is contained in:
zturtleman 2011-07-29 18:48:49 +00:00
parent 477584906e
commit 154c89143e

View file

@ -82,7 +82,6 @@ MULTIPLAYER MENU (SERVER BROWSER)
#define ID_ONLY_HUMANS 15
#define ID_LIST 16
// STONELANCE
#define ID_RALLY_ONLY 17
//#define ID_SCROLL_UP 16
//#define ID_SCROLL_DOWN 17
// END
@ -97,10 +96,13 @@ MULTIPLAYER MENU (SERVER BROWSER)
#define GR_LOGO 30
#define GR_LETTERS 31
#define AS_LOCAL 0
#define AS_MPLAYER 1
#define AS_GLOBAL 2
#define AS_FAVORITES 3
#define UIAS_LOCAL 0
#define UIAS_GLOBAL1 1
#define UIAS_GLOBAL2 2
#define UIAS_GLOBAL3 3
#define UIAS_GLOBAL4 4
#define UIAS_GLOBAL5 5
#define UIAS_FAVORITES 6
#define SORT_HOST 0
#define SORT_MAP 1
@ -127,11 +129,14 @@ MULTIPLAYER MENU (SERVER BROWSER)
// END
static const char *master_items[] = {
"Local",
"Mplayer",
"Internet",
"Favorites",
0
"Local",
"Internet1",
"Internet2",
"Internet3",
"Internet4",
"Internet5",
"Favorites",
NULL
};
static const char *servertype_items[] = {
@ -182,6 +187,7 @@ static char* gamenames[] = {
*/
"Race",
"Race DM",
"SP ",
"Derby",
"DM ",
"TRace",
@ -244,9 +250,6 @@ typedef struct {
menuradiobutton_s showfull;
menuradiobutton_s showempty;
menuradiobutton_s onlyhumans;
// STONELANCE
menuradiobutton_s showrallyonly;
// END
menulist_s list;
menutext_s save;
@ -309,17 +312,12 @@ static servernode_t g_localserverlist[MAX_LOCALSERVERS];
static int g_numlocalservers;
static servernode_t g_favoriteserverlist[MAX_FAVORITESERVERS];
static int g_numfavoriteservers;
static servernode_t g_mplayerserverlist[MAX_GLOBALSERVERS];
static int g_nummplayerservers;
static int g_servertype;
static int g_gametype;
static int g_sortkey;
static int g_onlyhumans;
static int g_emptyservers;
static int g_fullservers;
// STONELANCE
static int g_rallyonly;
// END
/*
=================
@ -508,7 +506,6 @@ static void ArenaServers_UpdateMenu( void ) {
g_arenaservers.onlyhumans.generic.flags &= ~QMF_GRAYED;
g_arenaservers.showfull.generic.flags &= ~QMF_GRAYED;
// STONELANCE
g_arenaservers.showrallyonly.generic.flags &= ~QMF_GRAYED;
// g_arenaservers.list.generic.flags &= ~QMF_GRAYED;
g_arenaservers.list.generic.flags &= ~QMF_SCROLL_ONLY;
// END
@ -516,7 +513,7 @@ static void ArenaServers_UpdateMenu( void ) {
g_arenaservers.go.generic.flags &= ~QMF_GRAYED;
// update status bar
if( g_servertype == AS_GLOBAL || g_servertype == AS_MPLAYER ) {
if( g_servertype >= UIAS_GLOBAL1 && g_servertype <= UIAS_GLOBAL5 ) {
g_arenaservers.statusbar.string = quake3worldMessage;
}
else {
@ -543,7 +540,6 @@ static void ArenaServers_UpdateMenu( void ) {
g_arenaservers.onlyhumans.generic.flags |= QMF_GRAYED;
g_arenaservers.showfull.generic.flags |= QMF_GRAYED;
// STONELANCE
g_arenaservers.showrallyonly.generic.flags |= QMF_GRAYED;
// g_arenaservers.list.generic.flags |= QMF_GRAYED;
g_arenaservers.list.generic.flags |= QMF_SCROLL_ONLY;
// END
@ -559,7 +555,7 @@ static void ArenaServers_UpdateMenu( void ) {
}
// update status bar
if( g_servertype == AS_GLOBAL || g_servertype == AS_MPLAYER ) {
if( g_servertype >= UIAS_GLOBAL1 && g_servertype <= UIAS_GLOBAL5 ) {
g_arenaservers.statusbar.string = quake3worldMessage;
}
else {
@ -575,7 +571,6 @@ static void ArenaServers_UpdateMenu( void ) {
g_arenaservers.onlyhumans.generic.flags &= QMF_GRAYED;
g_arenaservers.showfull.generic.flags &= ~QMF_GRAYED;
// STONELANCE
g_arenaservers.showrallyonly.generic.flags &= ~QMF_GRAYED;
// g_arenaservers.list.generic.flags |= QMF_GRAYED;
g_arenaservers.list.generic.flags |= QMF_SCROLL_ONLY;
// END
@ -603,13 +598,6 @@ static void ArenaServers_UpdateMenu( void ) {
tableptr->servernode = servernodeptr;
buff = tableptr->buff;
// STONELANCE
// skip non q3rally servers
if( g_rallyonly && servernodeptr->gamename[0] != 0 ) {
continue;
}
// END
// can only cull valid results
if( !g_emptyservers && !servernodeptr->numclients ) {
continue;
@ -878,7 +866,7 @@ static void ArenaServers_Insert( char* adrstr, char* info, int pingtime )
}
// STONELANCE
else if( i >= GT_MAX_GAME_TYPE ) {
i = 0;
i = GT_MAX_GAME_TYPE;
}
/*
else if( i > 11 ) {
@ -1056,8 +1044,8 @@ static void ArenaServers_DoRefresh( void )
if (uis.realtime < g_arenaservers.refreshtime)
{
if (g_servertype != AS_FAVORITES) {
if (g_servertype == AS_LOCAL) {
if (g_servertype != UIAS_FAVORITES) {
if (g_servertype == UIAS_LOCAL) {
if (!trap_LAN_GetServerCount(g_servertype)) {
return;
}
@ -1196,7 +1184,7 @@ ArenaServers_StartRefresh
*/
static void ArenaServers_StartRefresh( void )
{
int i;
int i, gametype;
char myargs[32], protocol[32];
memset( g_arenaservers.serverlist, 0, g_arenaservers.maxservers*sizeof(table_t) );
@ -1219,71 +1207,67 @@ static void ArenaServers_StartRefresh( void )
// place menu in zeroed state
ArenaServers_UpdateMenu();
if( g_servertype == AS_LOCAL ) {
if( g_servertype == UIAS_LOCAL ) {
trap_Cmd_ExecuteText( EXEC_APPEND, "localservers\n" );
return;
}
if( g_servertype == AS_GLOBAL || g_servertype == AS_MPLAYER ) {
if( g_servertype == AS_GLOBAL ) {
i = 0;
}
else {
i = 1;
}
if( g_servertype >= UIAS_GLOBAL1 && g_servertype <= UIAS_GLOBAL5 ) {
switch( g_arenaservers.gametype.curvalue ) {
default:
case GAMES_ALL:
myargs[0] = 0;
gametype = -1;
break;
// STONELANCE
/*
case GAMES_FFA:
strcpy( myargs, " ffa" );
break;
*/
// END
case GAMES_TEAMPLAY:
strcpy( myargs, " team" );
break;
// STONELANCE
/*
case GAMES_TOURNEY:
strcpy( myargs, " tourney" );
gametype = GT_FFA;
break;
*/
case GAMES_RACING:
strcpy( myargs, " racing" );
gametype = GT_RACING;
break;
case GAMES_RACING_DM:
strcpy( myargs, " racing_dm" );
gametype = GT_RACING_DM;
break;
case GAMES_DERBY:
strcpy( myargs, " derby" );
gametype = GT_DERBY;
break;
case GAMES_TEAM_RACING:
strcpy( myargs, " team_racing" );
gametype = GT_TEAM_RACING;
break;
case GAMES_TEAM_RACING_DM:
strcpy( myargs, " team_racing_dm" );
gametype = GT_TEAM_RACING_DM;
break;
case GAMES_DEATHMATCH:
strcpy( myargs, " dm" );
gametype = GT_DEATHMATCH;
break;
// END
case GAMES_CTF:
strcpy( myargs, " ctf" );
case GAMES_TEAMPLAY:
gametype = GT_TEAM;
break;
// STONELANCE - removed gametype
/*
case GAMES_TOURNEY:
gametype = GT_TOURNAMENT;
break;
*/
// END
case GAMES_CTF:
gametype = GT_CTF;
break;
}
// Add requested gametype to args for dpmaster
if (gametype != -1)
Com_sprintf( myargs, sizeof (myargs), " gametype=%i", gametype );
else
myargs[0] = '\0';
if (g_emptyservers) {
strcat(myargs, " empty");
@ -1296,10 +1280,10 @@ static void ArenaServers_StartRefresh( void )
protocol[0] = '\0';
trap_Cvar_VariableStringBuffer( "debug_protocol", protocol, sizeof(protocol) );
if (strlen(protocol)) {
trap_Cmd_ExecuteText( EXEC_APPEND, va( "globalservers %d %s%s\n", i, protocol, myargs ));
trap_Cmd_ExecuteText( EXEC_APPEND, va( "globalservers %d %s%s\n", g_servertype - 1, protocol, myargs ));
}
else {
trap_Cmd_ExecuteText( EXEC_APPEND, va( "globalservers %d %d%s\n", i, (int)trap_Cvar_VariableValue( "protocol" ), myargs ) );
trap_Cmd_ExecuteText( EXEC_APPEND, va( "globalservers %d %d%s\n", g_servertype - 1, (int)trap_Cvar_VariableValue( "protocol" ), myargs ) );
}
}
}
@ -1343,47 +1327,55 @@ void ArenaServers_Sort( int type ) {
ArenaServers_SetType
=================
*/
void ArenaServers_SetType( int type )
int ArenaServers_SetType( int type )
{
if (g_servertype == type)
return;
if(type >= UIAS_GLOBAL1 && type <= UIAS_GLOBAL5)
{
char masterstr[2], cvarname[sizeof("sv_master1")];
while(type <= UIAS_GLOBAL5)
{
Com_sprintf(cvarname, sizeof(cvarname), "sv_master%d", type);
trap_Cvar_VariableStringBuffer(cvarname, masterstr, sizeof(masterstr));
if(*masterstr)
break;
type++;
}
}
g_servertype = type;
g_servertype = type;
switch( type ) {
default:
case AS_LOCAL:
g_arenaservers.save.generic.flags &= ~(QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.remove.generic.flags |= (QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.serverlist = g_localserverlist;
g_arenaservers.numservers = &g_numlocalservers;
g_arenaservers.maxservers = MAX_LOCALSERVERS;
break;
switch( type ) {
default:
case UIAS_LOCAL:
g_arenaservers.save.generic.flags &= ~(QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.remove.generic.flags |= (QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.serverlist = g_localserverlist;
g_arenaservers.numservers = &g_numlocalservers;
g_arenaservers.maxservers = MAX_LOCALSERVERS;
break;
case AS_GLOBAL:
g_arenaservers.save.generic.flags &= ~(QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.remove.generic.flags |= (QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.serverlist = g_globalserverlist;
g_arenaservers.numservers = &g_numglobalservers;
g_arenaservers.maxservers = MAX_GLOBALSERVERS;
break;
case UIAS_GLOBAL1:
case UIAS_GLOBAL2:
case UIAS_GLOBAL3:
case UIAS_GLOBAL4:
case UIAS_GLOBAL5:
g_arenaservers.save.generic.flags &= ~(QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.remove.generic.flags |= (QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.serverlist = g_globalserverlist;
g_arenaservers.numservers = &g_numglobalservers;
g_arenaservers.maxservers = MAX_GLOBALSERVERS;
break;
case AS_FAVORITES:
g_arenaservers.save.generic.flags |= (QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.remove.generic.flags &= ~(QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.serverlist = g_favoriteserverlist;
g_arenaservers.numservers = &g_numfavoriteservers;
g_arenaservers.maxservers = MAX_FAVORITESERVERS;
break;
case AS_MPLAYER:
g_arenaservers.save.generic.flags &= ~(QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.remove.generic.flags |= (QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.serverlist = g_mplayerserverlist;
g_arenaservers.numservers = &g_nummplayerservers;
g_arenaservers.maxservers = MAX_GLOBALSERVERS;
break;
}
case UIAS_FAVORITES:
g_arenaservers.save.generic.flags |= (QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.remove.generic.flags &= ~(QMF_INACTIVE|QMF_HIDDEN);
g_arenaservers.serverlist = g_favoriteserverlist;
g_arenaservers.numservers = &g_numfavoriteservers;
g_arenaservers.maxservers = MAX_FAVORITESERVERS;
break;
}
if( !*g_arenaservers.numservers ) {
ArenaServers_StartRefresh();
@ -1395,6 +1387,8 @@ void ArenaServers_SetType( int type )
ArenaServers_UpdateMenu();
}
strcpy(g_arenaservers.status.string,"hit refresh to update");
return type;
}
@ -1414,8 +1408,8 @@ static void ArenaServers_Event( void* ptr, int event ) {
switch( id ) {
case ID_MASTER:
g_arenaservers.master.curvalue = ArenaServers_SetType( g_arenaservers.master.curvalue );
trap_Cvar_SetValue( "ui_browserMaster", g_arenaservers.master.curvalue );
ArenaServers_SetType( g_arenaservers.master.curvalue );
break;
case ID_GAMETYPE:
@ -1448,12 +1442,6 @@ static void ArenaServers_Event( void* ptr, int event ) {
ArenaServers_UpdateMenu();
break;
case ID_RALLY_ONLY:
trap_Cvar_SetValue( "ui_browserShowRallyOnly", g_arenaservers.showrallyonly.curvalue );
g_rallyonly = g_arenaservers.showrallyonly.curvalue;
ArenaServers_UpdateMenu();
break;
case ID_LIST:
if( event == QM_GOTFOCUS ) {
ArenaServers_UpdatePicture();
@ -1558,8 +1546,8 @@ ArenaServers_MenuInit
*/
static void ArenaServers_MenuInit( void ) {
int i;
int type;
int y;
int value;
static char statusbuffer[MAX_STATUSLENGTH];
static char leaguebuffer[MAX_LEAGUELENGTH];
@ -1688,15 +1676,6 @@ static void ArenaServers_MenuInit( void ) {
g_arenaservers.onlyhumans.generic.y = y;
// STONELANCE
y += SMALLCHAR_HEIGHT;
g_arenaservers.showrallyonly.generic.type = MTYPE_RADIOBUTTON;
g_arenaservers.showrallyonly.generic.name = "Show Q3Rally Only:";
g_arenaservers.showrallyonly.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
g_arenaservers.showrallyonly.generic.callback = ArenaServers_Event;
g_arenaservers.showrallyonly.generic.id = ID_RALLY_ONLY;
g_arenaservers.showrallyonly.generic.x = 330;
g_arenaservers.showrallyonly.generic.y = y;
// y += 3 * SMALLCHAR_HEIGHT;
// g_arenaservers.list.generic.type = MTYPE_SCROLLLIST;
// g_arenaservers.list.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
@ -1928,9 +1907,6 @@ static void ArenaServers_MenuInit( void ) {
Menu_AddItem( &g_arenaservers.menu, (void*) &g_arenaservers.showfull);
Menu_AddItem( &g_arenaservers.menu, (void*) &g_arenaservers.showempty );
Menu_AddItem( &g_arenaservers.menu, (void*) &g_arenaservers.onlyhumans );
// STONELANCE
Menu_AddItem( &g_arenaservers.menu, (void*) &g_arenaservers.showrallyonly );
// END
Menu_AddItem( &g_arenaservers.menu, (void*) &g_arenaservers.mappic );
Menu_AddItem( &g_arenaservers.menu, (void*) &g_arenaservers.list );
@ -1955,6 +1931,10 @@ static void ArenaServers_MenuInit( void ) {
ArenaServers_LoadFavorites();
g_servertype = Com_Clamp( 0, 3, ui_browserMaster.integer );
// hack to get rid of MPlayer stuff
value = g_servertype;
if (value >= 1)
value--;
g_arenaservers.master.curvalue = g_servertype;
// STONELANCE
@ -1976,15 +1956,8 @@ static void ArenaServers_MenuInit( void ) {
g_arenaservers.onlyhumans.curvalue = Com_Clamp( 0, 1, ui_browserOnlyHumans.integer );
g_onlyhumans = ui_browserOnlyHumans.integer;
// STONELANCE
g_rallyonly = Com_Clamp( 0, 1, ui_browserShowRallyOnly.integer );
g_arenaservers.showrallyonly.curvalue = g_rallyonly;
// END
// force to initial state and refresh
type = g_servertype;
g_servertype = -1;
ArenaServers_SetType( type );
g_arenaservers.master.curvalue = g_servertype = ArenaServers_SetType(g_servertype);
trap_Cvar_Register(NULL, "debug_protocol", "", 0 );
}