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https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-21 19:41:36 +00:00
Changed version system. now it has 4 counts.
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parent
f292572ec9
commit
5bb2731711
3 changed files with 14 additions and 6 deletions
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@ -836,7 +836,7 @@ static float CG_DrawSDKMessage( float y ) {
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}
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x = 4;
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w = (CG_DrawStrlen("This represents not the finished Mod") * TINYCHAR_WIDTH);
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w = (CG_DrawStrlen("This represents not the finished Game") * TINYCHAR_WIDTH);
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y -= 3*TINYCHAR_HEIGHT+2;
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@ -846,7 +846,7 @@ static float CG_DrawSDKMessage( float y ) {
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y += TINYCHAR_HEIGHT;
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CG_DrawTinyStringColor( x, y, "For Development Purposes Only", colorWhite);
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y += TINYCHAR_HEIGHT;
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CG_DrawTinyStringColor( x, y, "This represents not the finished Mod", colorWhite);
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CG_DrawTinyStringColor( x, y, "This represents not the finished Game", colorWhite);
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y += TINYCHAR_HEIGHT;
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y -= 3*TINYCHAR_HEIGHT+2;
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@ -31,7 +31,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// second version that must match between game and cgame
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// STONELANCE
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#define GAME_VERSION "Q3Rally v0.1.1 Pre-Alpha"
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#define GAME_VERSION "Q3Rally v0.0.0.2"
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// END
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#define DEFAULT_GRAVITY 800
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@ -162,7 +162,7 @@ q3rallycode
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engine\code\client\snd_openal.c
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engine\code\client\snd_public.h
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engine\code\client\snd_wavelet.c
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-game
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+game
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engine\code\game\ai_chat.c
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engine\code\game\ai_chat.h
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engine\code\game\ai_cmd.c
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@ -856,11 +856,13 @@ q3rallycode
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0=engine\code\game\g_local.h
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1=engine\code\game\g_weapon.c
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2=engine\code\game\g_misc.c
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3=engine\code\game\bg_public.h
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4=engine\code\cgame\cg_rally_hud.c
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[Selected Project Files]
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Main=
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Selected=engine\code\game\g_weapon.c
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Selected=engine\code\cgame\cg_rally_hud.c
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[engine\code\game\g_local.h]
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TopLine=690
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TopLine=17
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Caret=1,704
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[engine\code\game\g_weapon.c]
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TopLine=770
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@ -868,3 +870,9 @@ Caret=3,785
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[engine\code\game\g_misc.c]
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TopLine=124
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Caret=1,138
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[engine\code\game\bg_public.h]
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TopLine=23
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Caret=50,34
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[engine\code\cgame\cg_rally_hud.c]
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TopLine=831
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Caret=59,839
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