fixed missing music in Menu and Credits

This commit is contained in:
q3rally 2011-03-08 04:30:43 +00:00
parent 3633368852
commit 14c3acf0e0
5 changed files with 6 additions and 6 deletions

View file

@ -31,7 +31,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// second version that must match between game and cgame
// STONELANCE
#define GAME_VERSION "Q3Rally v0.1 Pre-Alpha build 16"
#define GAME_VERSION "Q3Rally v0.1 Pre-Alpha build 17"
// END
#define DEFAULT_GRAVITY 800

View file

@ -295,7 +295,7 @@ void UI_CreditMenu( void ) {
mvolume = trap_Cvar_VariableValue( "s_musicvolume" );
if(mvolume < 0.5)
trap_Cmd_ExecuteText( EXEC_APPEND, "s_musicvolume 0.5\n" );
trap_Cmd_ExecuteText( EXEC_APPEND, "music music/amp6_22k.ogg" );
trap_Cmd_ExecuteText( EXEC_APPEND, "music music/amp6_22k\n" );
// load the background shader
#ifdef BACKGROUND_SHADER

View file

@ -487,7 +487,7 @@ void UI_MainMenu( void ) {
// int style = UI_CENTER | UI_DROPSHADOW;
int style = UI_RIGHT | UI_DROPSHADOW;
trap_Cmd_ExecuteText( EXEC_APPEND, "music music/q3r_menumusic.ogg" );
trap_Cmd_ExecuteText( EXEC_APPEND, "music music/q3r_menumusic\n" );
// END
trap_Cvar_Set( "sv_killserver", "1" );

View file

@ -44,7 +44,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#endif
#ifdef _MSC_VER
#define PRODUCT_VERSION "0.1 build 16"
#define PRODUCT_VERSION "0.1 build 17"
#endif
#define Q3_VERSION PRODUCT_NAME " " PRODUCT_VERSION

View file

@ -881,10 +881,10 @@ TopLine=33
Caret=40,47
[engine\code\q3_ui\ui_menu.c]
TopLine=476
Caret=74,490
Caret=72,490
[engine\code\q3_ui\ui_credits.c]
TopLine=289
Caret=62,298
Caret=60,298
[engine\code\qcommon\files.c]
TopLine=187
Caret=34,201