Several Changes. New type of breakables.

This commit is contained in:
q3rally 2011-06-17 22:55:00 +00:00
parent 3fb0d6c64d
commit 213d112b19
2 changed files with 6 additions and 2 deletions

View file

@ -394,7 +394,7 @@ void CG_AddFragment( localEntity_t *le ) {
// add a blood trail
if ( le->leBounceSoundType == LEBS_BLOOD ) {
CG_BloodTrail( le );
CG_PuffTrail( le );
}
return;

View file

@ -858,9 +858,10 @@ q3rallycode
2=engine\code\cgame\cg_event.c
3=engine\code\game\bg_public.h
4=engine\code\game\g_spawn.c
5=engine\code\cgame\cg_localents.c
[Selected Project Files]
Main=
Selected=engine\code\game\g_spawn.c
Selected=engine\code\cgame\cg_localents.c
[engine\code\game\g_mover.c]
TopLine=1817
Caret=21,1827
@ -876,3 +877,6 @@ Caret=2,628
[engine\code\game\g_spawn.c]
TopLine=164
Caret=38,177
[engine\code\cgame\cg_localents.c]
TopLine=383
Caret=11,397