q3rally
398e860694
added new skins from Bloody Rally
...
thx insellium
2021-02-28 19:44:30 +00:00
q3rally
48d29fc343
added more plates
...
colors from camaro tweaked
thx insellium
2021-02-25 17:49:08 +00:00
q3rally
7cb3f10b46
lightning gun effects tweaked
...
blood marks replaced by sparks
widescreen levelshots added
2021-02-19 21:04:56 +00:00
q3rally
61bc4442c0
fixed incorrect shaders for lightning gun and railgun
2021-02-18 17:57:20 +00:00
q3rally
441369523f
fixed plates bug
...
fixed splash screen bug in HUD
2021-02-18 08:12:12 +00:00
q3rally
6743d0ead3
map updates on q3r_citydom map
2020-07-18 23:17:47 +00:00
q3rally
317d472472
new map on the road
2020-07-12 20:32:58 +00:00
q3rally
fd63699a3c
new flags
...
added missing mapmodels
2020-07-08 21:34:58 +00:00
q3rally
ec43a3482f
finished reworking shaders
...
added missing textures
2020-07-08 17:30:01 +00:00
q3rally
5fecbf8576
more shaderworks :-)
2020-07-08 10:27:01 +00:00
q3rally
fe42c5b36b
still on the shaderthing ;-)
2020-07-08 07:13:15 +00:00
q3rally
65bf8687e6
reworking shaders - still unfinished
2020-07-07 22:36:26 +00:00
q3rally
ccbadd8efe
reworked weapons.shader
2020-07-07 17:23:39 +00:00
q3rally
64b924893f
reworked weapons.shader
2020-07-07 17:20:07 +00:00
q3rally
69c195243b
base shaders migrated in one file
2020-07-07 16:39:16 +00:00
q3rally
c52aa8506f
reworked some shaders
2020-07-04 22:24:27 +00:00
q3rally
277ac2f654
reworked shaders and ammo boxes
2020-07-04 20:40:00 +00:00
zturtleman
dd1c25ea9e
Fix flame thrower model (Linux), flash, ammo, and explosion
...
Convert TGA to tga in flamethrower.md3 so it works on Linux (case sensitive) when data is not zipped.
Add flame thrower muzzel flash shader to it doesn't have a black background (copied machine gun's flash shader).
Fix flame thrower using BFG ammo model name in code/game/bg_misc.c.
Fix flame thrower ammo shader (filename typo).
Fix flame explosion in code/cgame/cg_weapons.c.
Rename gfx/color/black.tga to gfx/colors/black.tga like explosion (and other) shaders expect.
2019-05-16 23:11:02 +00:00
q3rally
eaad2d0d4d
Added a small domination test map
...
*** not really playable - only to show off ***
2019-04-26 08:36:34 +00:00
q3rally
fc3728e5ba
all shaders now have correct surface parms
2018-09-01 23:43:36 +00:00
q3rally
eaeff1538c
uploaded custinfoparms.txt to radiant pack
...
now compiling with surface parameters should work out of the box
use -custinfoparms parameter in radiant
removed another unused shader
2018-08-31 18:48:11 +00:00
q3rally
4c7503d798
working on surfaceparms
2018-08-27 20:46:43 +00:00
q3rally
9f5045f979
worked on ammo shaders
...
added flame_ammo to entities.def
2018-08-06 22:52:24 +00:00
q3rally
69988beb33
2018-05-24 21:50:39 +00:00
q3rally
e6471c1d1d
- changed the default Bots
...
- new ctf map
- new levelshots
- minimaps added
2018-05-24 21:48:06 +00:00
q3rally
dca76b9516
Added brown camaro skin
...
fixed the misplaced backlites
2018-05-09 23:18:27 +00:00
q3rally
333b56165a
Added grey and white skin for the camaro
2018-05-08 21:52:27 +00:00
zturtleman
e059428dae
Make Camaro reflective and add wheel to fix warning in menu.
2018-05-03 22:53:37 +00:00
zturtleman
1ef365cca8
Fix error parsing q3r_platforms.arena
2018-05-02 03:07:07 +00:00
zturtleman
9d8633c712
Restore data fixes that were reverted in r214
...
r149: Fix ctf.shader failing newer ioq3 syntax check
r150: Resolve invalid shader keywords
r190: Fix names not being added to some license plates
2018-05-02 03:04:25 +00:00
q3rally
7b8af0f21d
reworked the camaro / added black skin for camaro / still needs some work on the camaro shader / reflect still not working
2018-04-30 23:15:10 +00:00
zturtleman
5312e365e0
Add support for q3rally custom surfaceParms to netradiant config.
2018-01-18 23:08:16 +00:00
q3rally
5f97bc3e27
Added the viper and the murcielago
2016-08-13 22:29:56 +00:00
q3rally
557bdc1c80
Commit for upcoming v0.0.0.4 release.
2016-05-19 15:49:11 +00:00
q3rally
a5d90870db
Commit for upcoming v0.0.0.4 release.
2016-05-19 12:25:00 +00:00
q3rally
d7a7cbce6a
fixed "bug" where you can select opposite buttons for the same function like left and right arrow for turn left. now you can define only one button for the selected funktion.
2016-05-17 09:43:24 +00:00
zturtleman
a88c9f1746
Resolve invalid shader keywords
...
The "light1" issue is from Q3, so just comment it out instead of using "light 1" that would cause q3map2 to emit flares.
Wave isn't a shader keyword, probably meant to use deformVertexes.
Stage containing only a filename is probably meant to be map.
2016-05-16 06:53:32 +00:00
zturtleman
feaf0d2757
Fix ctf.shader failing newer ioq3 syntax check
2016-05-16 06:20:31 +00:00
q3rally
dbff748b0c
Added missing files. Replaced outdated files. Two new maps. Need some overhauling.
2016-05-05 11:17:03 +00:00
q3rally
0bd82cbdc2
Added missing content for the next release
2016-04-30 21:48:45 +00:00
q3rally
0ffb7fdab2
Changed masterserver to master.q3rally.com
...
Added missing textures for the added maps
2011-08-15 10:11:24 +00:00
q3rally
e6ec39cbd6
Deleted all bots except the default one. Preparing for own bots.
2011-08-11 18:27:37 +00:00
q3rally
3ded564747
Added the missing 3 cars promised for v0.0.0.2
...
Updated the bots.txt
2011-07-31 11:51:06 +00:00
q3rally
38b3991cec
Added Hi-Res Textures from Paul Marshall, aka Kpax, aka Paulo. Changed some code stuff. Ready for release of an early test version.
2011-07-23 12:17:32 +00:00
q3rally
cd03dd5642
Commit for Prealpha release
2011-03-12 21:16:14 +00:00
q3rally
f6cd078ace
Removed much useless oa stuff
2011-03-05 05:14:42 +00:00
q3rally
dcdc537bfa
Added files
2011-02-18 14:31:32 +00:00