Added Hi-Res Textures from Paul Marshall, aka Kpax, aka Paulo. Changed some code stuff. Ready for release of an early test version.

This commit is contained in:
q3rally 2011-07-23 12:17:32 +00:00
parent 7e03d16418
commit 38b3991cec
100 changed files with 9628 additions and 1793 deletions

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textures/base_light/btactmach0
{
q3map_surfacelight 1000
light 1
{
map $lightmap
rgbGen identity
}
{
map textures/base_light/btactmach0.tga
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
{
map textures/base_light/btactmach0.blend.tga
rgbGen wave sin 0.5 0.5 0 .2
blendFunc GL_ONE GL_ONE
}
}
textures/base_button/shootme2
{
qer_editorimage textures/base_button/shootme1.tga
q3map_lightimage textures/base_button/shootme_glow.tga
q3map_surfacelight 1000
light 1
{
map $lightmap
rgbGen identity
}
{
map textures/base_support/metal3_3.tga
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
{
map textures/base_button/shootme_glow.tga
rgbGen wave sin 0.5 1.0 0 .3
blendFunc GL_ONE GL_ONE
}
}

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textures/base_door/shinymetaldoor
{
{
//map $lightmap
map textures/base_wall/chrome_env.tga
tcGen environment
tcmod scale .25 .25
rgbGen identity
}
{
map textures/base_door/shinymetaldoor.tga
blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
rgbGen identity
}
{
map textures/base_door/quake3sign.tga
blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
rgbgen identity
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/base_door/shinymetaldoor_outside
{
{
map textures/base_wall/chrome_env.tga
tcGen environment
tcmod scale .25 .25
rgbGen identity
}
{
map textures/base_door/shinymetaldoor_outside.tga
blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
rgbGen identity
}
{
map textures/base_door/quake3sign_outside.tga
blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
rgbgen identity
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/base_door/shinymetaldoor_outside3a2
{
{
map textures/base_wall/chrome_env.tga
tcGen environment
tcmod scale .25 .25
rgbGen identity
}
{
map textures/base_door/shinymetaldoor_outside3a2.tga
blendFunc blend
rgbGen identity
}
{
map $lightmap
rgbgen identity
blendFunc filter
}
{
map textures/base_door/shinymetaldoor_outside3glow.tga
blendFunc add
rgbGen wave sin .9 .1 0 5
}
}

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textures/base_object/plasmalogo_1
{
q3map_lightimage textures/base_object/plasmalogo.tga
//surfaceparm nomarks
q3map_surfacelight 1000
{
map $lightmap
rgbGen identity
}
{
map textures/base_object/plasmalogo_1.tga
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
{
map textures/base_object/plasmalogo.tga
rgbGen wave triangle 0.5 0.5 0.5 0.15
blendfunc GL_ONE GL_ONE
}
}
textures/base_object/quadsign_1
{
qer_editorimage base_object/quadsign1.tga
q3map_lightimage textures/base_object/quadsign1.blend.tga
//surfaceparm nomarks
q3map_surfacelight 1000
{
map $lightmap
rgbGen identity
}
{
map textures/base_object/quadsign1.tga
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
{
map textures/base_object/quadsign1.blend.tga
rgbGen wave triangle 0.5 0.5 0.5 0.15
blendfunc GL_ONE GL_ONE
}
}
textures/base_object/hastesign_1
{
qer_editorimage base_object/hastesign1.tga
q3map_lightimage textures/base_object/hastesign1.blend.tga
//surfaceparm nomarks
q3map_surfacelight 1000
{
map $lightmap
rgbGen identity
}
{
map textures/base_object/hastesign1.tga
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
{
map textures/base_object/hastesign1.blend.tga
rgbGen wave triangle 0.5 0.5 0.5 0.15
blendfunc GL_ONE GL_ONE
}
}
textures/base_object/boxQ3_1
{
// A green box with a specular map on it
{
map $lightmap
rgbGen identity
}
{
map textures/base_object/boxQ3_1.tga
blendFunc GL_DST_COLOR GL_SRC_ALPHA
rgbGen identity
alphaGen lightingSpecular
}
}
textures/base_object/boxQ3_2
{
// A silver box with a specular and a lightglow map on it
q3map_surfacelight 200
{
map $lightmap
rgbGen identity
}
{
map textures/base_object/boxQ3_2.tga
blendFunc GL_DST_COLOR GL_SRC_ALPHA
rgbGen identity
alphaGen lightingSpecular
}
{
map textures/base_object/boxQ3_2.blend.tga
blendFunc GL_ONE GL_ONE
rgbGen wave sin 0.5 0.5 0 .2
}
}
textures/base_object/boxQ3_3
{
// A red box side with a specular map on it
{
map $lightmap
rgbGen identity
}
{
map textures/base_object/boxQ3_3.tga
rgbGen identity
alphaGen lightingSpecular
blendFunc GL_DST_COLOR GL_SRC_ALPHA
}
}
textures/base_object/boxq3_4
{
// A golden yellow box with a specular map on it
{
map $lightmap
rgbGen identity
}
{
map textures/base_object/boxq3_4.tga
rgbGen identity
alphaGen lightingSpecular
blendFunc GL_DST_COLOR GL_SRC_ALPHA
}
}

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textures/base_support/x_support4
{
surfaceparm metalsteps
surfaceparm trans
surfaceparm alphashadow
surfaceparm nomarks
cull none
nopicmip
{
map textures/base_support/x_support4.tga
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/base_support/x_support3
{
surfaceparm metalsteps
surfaceparm trans
surfaceparm alphashadow
surfaceparm nomarks
cull none
nopicmip
{
map textures/base_support/x_support3.tga
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/base_support/support1shiny
{
{
map textures/effects/tinfx.tga
tcGen environment
rgbGen identity
}
{
map textures/base_support/support1shiny.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
rgbGen identity
}
}
textures/base_support/support1rust
{
//deformVertexes wave 100 sin 3 2 .1 3
{
rgbGen identity
map $lightmap
}
{
map textures/base_support/support1rust.tga
blendFunc GL_DST_COLOR GL_SRC_ALPHA
rgbGen identity
alphaGen lightingSpecular
}
{
map textures/base_trim/tinfx.tga
tcgen environment
blendFunc GL_ONE GL_ONE
rgbGen identity
}
{
map textures/base_support/support1rust.tga
//blendFunc GL_ONE GL_ONE
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}
textures/base_support/support2rust
{
qer_editorimage textures/base_support/support1rust.tga
{
rgbGen identity
map $lightmap
}
{
map textures/base_support/support1rust.tga
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}
textures/base_support/grate1_3
{
{
map $lightmap
rgbgen identity
}
{
map textures/base_support/grate1_3.tga
blendFunc GL_DST_COLOR GL_SRC_ALPHA
alphaGen lightingSpecular
rgbGen identity
}
}
textures/base_support/shinysupport2
{
{
map textures/base_wall/chrome_env.tga
rgbgen identity
}
{
map textures/base_support/shinysupport2.tga
blendFunc GL_DST_COLOR GL_SRC_ALPHA
alphaGen lightingSpecular
rgbGen identity
}
{
map $lightmap
blendfunc gl_dst_color gl_zero
rgbgen identity
}
}
textures/base_support/shinysupport1
{
{
map $lightmap
tcgen environment
tcmod scale .25 .25
rgbgen identity
}
{
map textures/base_support/shinysupport1.tga
blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
rgbgen identity
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/base_support/x_support
{
surfaceparm metalsteps
surfaceparm trans
surfaceparm alphashadow
surfaceparm nomarks
cull none
nopicmip
{
map textures/base_support/x_support.tga
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/base_support/z_support
{
surfaceparm metalsteps
surfaceparm trans
surfaceparm alphashadow
surfaceparm nomarks
cull none
nopicmip
{
map textures/base_support/z_support.tga
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/base_support/x_support2
{
surfaceparm metalsteps
surfaceparm trans
surfaceparm alphashadow
surfaceparm playerclip
surfaceparm nonsolid
surfaceparm nomarks
cull none
nopicmip
{
map textures/base_support/x_support2.tga
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/base_support/metal1_5
{
surfaceparm metalsteps
}
textures/base_support/pj_metal14_1
//Paul Jaquays uses this on the tops of metal frameworks
{
surfaceparm metalsteps
// metal that makes metalsteps sound
{
map $lightmap
rgbGen identity
}
{
map textures/base_support/metal14_1.tga
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/base_support/cable_trans
{
surfaceparm nonsolid
{
map $lightmap
rgbGen identity
}
{
map textures/base_support/cable_trans.tga
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
}

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textures/base_trim/pj_launcher
{
{
map textures/base_trim/pj_launcher2.tga
tcmod scroll 0 2
rgbGen identity
}
{
map textures/base_trim/pj_launcher.tga
blendfunc blend
rgbGen identity
}
{
map $lightmap
blendFunc filter
rgbGen identity
}
}
textures/base_trim/pewter_nonsolid
{
qer_editorimage textures/base_trim/dirty_pewter.tga
surfaceparm nonsolid
{
map $lightmap
rgbGen identity
}
{
map textures/base_trim/dirty_pewter.tga
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/base_trim/proto_comp
{
{
map textures/base_trim/proto_comp2.tga
tcmod scroll 0 -.2
rgbGen wave sin .5 .5 0 3
rgbGen identity
}
{
clampmap textures/sfx/console03.tga
tcmod rotate -33
tcMod stretch sin .8 0 0 0
blendfunc add
rgbGen wave sin .6 0 0 0
}
{
clampmap textures/sfx/console02.tga
tcmod rotate -333
tcMod stretch sin .8 0 0 0
blendfunc add
rgbGen wave sin .3 0 0 0
}
{
map textures/effects/tinfx2c.tga
tcGen environment
blendfunc add
rgbGen identity
}
{
map textures/base_trim/proto_comp.tga
blendfunc blend
}
{
map $lightmap
blendFunc filter
rgbGen identity
}
}
textures/base_trim/pewter_shiney
{
{
map textures/effects/tinfx.tga
tcGen environment
rgbGen identity
}
{
map textures/base_trim/pewter_shiney.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
rgbGen identity
}
}
textures/base_trim/panel_glo
{
{
map textures/sfx/firegorre2.tga
tcMod turb 0 .6 0 0.06
tcmod scale .53 .61
tcmod scroll 0 4
blendFunc GL_ONE GL_ZERO
rgbGen wave sin 1 1 0 .1
}
{
map textures/base_trim/panel_glo.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
rgbGen identity
}
}
textures/base_trim/spidertrim4
{
{
map textures/effects/tinfx.tga
tcGen environment
rgbGen identity
}
{
map textures/base_trim/spidertrim4.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
rgbGen identity
}
}
textures/base_trim/panel_shiny
{
{
map textures/effects/tinfx.tga
tcGen environment
rgbGen identity
}
{
map textures/base_trim/panel_shiny.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
rgbGen identity
}
}
textures/base_trim/spidertrim3
{
{
map textures/effects/tinfx.tga
tcGen environment
rgbGen identity
}
{
map textures/base_trim/spidertrim3.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
rgbGen identity
}
}
textures/base_trim/wires02
{
cull disable
surfaceparm alphashadow
surfaceparm trans
{
map textures/base_trim/wires02.tga
alphaFunc GE128
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
textures/base_trim/wires01
{
cull disable
surfaceparm alphashadow
deformVertexes autoSprite2
surfaceparm trans
{
map textures/base_trim/wires01.tga
alphaFunc GE128
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
textures/base_trim/wires01_ass
{
cull disable
surfaceparm alphashadow
deformVertexes autoSprite2
{
map textures/base_trim/wires01_ass.tga
alphaFunc GE128
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthFunc equal
}
}
textures/base_trim/spiderbite
{
{
map textures/sfx/proto_zzztblu2.tga
tcMod turb 0 .3 0 .2
tcmod scroll 6 .7
tcmod scale .4 1
blendFunc GL_ONE GL_ZERO
rgbGen identity
}
{
map textures/base_trim/spiderbite.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
tcMod stretch sin .8 0.4 0 .2
tcmod scroll .3 0
rgbGen identity
}
{
map textures/base_trim/spiderbite.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
tcMod stretch sin .8 0.2 0 .1
tcmod scroll -.5 0
rgbGen identity
}
{
map textures/base_trim/spiderbite.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
rgbGen identity
}
}
textures/base_trim/dark_tin2
{
{
map textures/effects/tinfx.tga
tcGen environment
rgbGen vertex
}
{
map textures/base_trim/dark_tin2.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
rgbGen identity
}
}
textures/base_trim/dark_tin2_trans
{
qer_editorimage textures/base_trim/dark_tin2
surfaceparm nonsolid
{
map textures/effects/tinfx.tga
tcGen environment
rgbGen vertex
}
{
map textures/base_trim/dark_tin2.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
rgbGen identity
}
}
textures/base_trim/skull_monitor
{
{
map textures/base_trim/skull_monitor.tga
tcMod turb 0 .05 0 .2
rgbGen identity
}
{
map textures/sfx/text.tga
blendFunc GL_ONE GL_ONE
tcmod scroll 1 0
rgbGen identity
}
{
map textures/effects/tinfx2.tga
blendFunc GL_ONE GL_ONE
tcGen environment
rgbGen identity
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
rgbGen identity
}
}
textures/base_trim/deeprust_trans
{
qer_editorimage textures/base_trim/deeprust.tga
surfaceparm nonsolid
{
map $lightmap
rgbGen identity
}
{
map textures/base_trim/deeprust.tga
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/base_trim/yellow_rustc
{
{
map textures/base_wall/chrome_env.tga
tcgen environment
tcmod scale .25 .25
rgbGen identity
}
{
map textures/base_trim/yellow_rustc.tga
blendFunc gl_one_minus_src_alpha gl_src_alpha
// alphagen lightingspecular
rgbGen identity
}
{
map $lightmap
blendfunc gl_dst_color gl_zero
rgbGen identity
}
}
textures/base_trim/panelbrn010w
{
q3map_lightimage textures/base_trim/panelbrn010wfx.tga
{
map textures/base_trim/panelbrn010w.tga
}
{
map textures/sfx/hologirl2.tga
tcmod scale .4 .4
tcmod scroll 6 2
blendFunc GL_ONE GL_ONE
rgbGen identity
}
{
map textures/base_trim/panelbrn010w.tga
blendfunc blend
}
{
map $lightmap
rgbGen identity
blendFunc filter
}
}
textures/base_trim/pewter_spec
{
{
rgbGen identity
map $lightmap
}
{
map textures/base_trim/pewter_spec.tga
blendFunc GL_DST_COLOR GL_SRC_ALPHA
rgbGen identity
alphaGen lightingSpecular
}
}
textures/base_trim/tin
{
//deformVertexes wave 100 sin 3 2 .1 3
{
rgbGen identity
map $lightmap
}
{
map textures/base_trim/tin.tga
blendFunc GL_DST_COLOR GL_SRC_ALPHA
rgbGen identity
alphaGen lightingSpecular
}
{
map textures/base_trim/tinfx.tga
tcgen environment
blendFunc GL_ONE GL_ONE
rgbGen identity
}
{
map textures/base_trim/tin.tga
//blendFunc GL_ONE GL_ONE
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}
textures/base_trim/dark_tin
{
//deformVertexes wave 100 sin 3 2 .1 3
{
rgbGen identity
map $lightmap
}
{
map textures/base_trim/dark_tin.tga
blendFunc GL_DST_COLOR GL_SRC_ALPHA
rgbGen identity
alphaGen lightingSpecular
}
{
map textures/base_trim/tinfx.tga
tcgen environment
blendFunc GL_ONE GL_ONE
rgbGen identity
}
{
map textures/base_trim/dark_tin.tga
//blendFunc GL_ONE GL_ONE
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}
textures/base_trim/techborder
{
q3map_surfacelight 300
q3map_lightimage textures/base_trim/techborder_fx.tga
{
map $lightmap
rgbGen identity
}
{
map textures/base_trim/techborder.tga
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/base_trim/techborder_fx.tga
//tcmod scale .1 1
tcmod scroll .1 0
blendfunc GL_ONE GL_ONE
}
{
map textures/base_trim/techborder_fx.tga
tcmod scale .1 1
tcmod scroll .1 0
blendfunc GL_ONE GL_ONE
}
}
textures/base_trim/spiderbit
{
q3map_lightimage textures/base_trim/spiderbit_fx.tga
q3map_surfacelight 100
{
map $lightmap
rgbGen identity
}
{
map textures/base_trim/spiderbit.tga
blendfunc gl_dst_color gl_zero
rgbGen identity
}
{
map textures/base_trim/spiderbit_fx.tga
blendfunc GL_ONE GL_ONE
rgbgen wave triangle .1 .5 0 7
}
}
textures/base_trim/proto_fence
{
surfaceparm trans
cull none
nopicmip
{
map textures/base_trim/proto_fence.tga
tcMod scale 3 3
blendFunc GL_ONE GL_ZERO
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/base_trim/border11light
{
q3map_surfacelight 500
Q3map_lightimage textures/base_trim/border11light.glow.tga
{
map $lightmap
rgbGen identity
}
{
map textures/base_trim/border11light.tga
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/base_trim/border11light.glow.tga
blendfunc GL_ONE GL_ONE
rgbgen wave sin .9 .1 0 10
}
}
textures/base_trim/border11_250
{
qer_editorimage textures/base_trim/border11light.tga
q3map_surfacelight 250
q3map_lightimage textures/base_trim/border11light.glow.tga
{
map $lightmap
rgbGen identity
}
{
map textures/base_trim/border11light.tga
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/base_trim/border11light.glow.tga
blendfunc GL_ONE GL_ONE
rgbgen wave sin .9 .1 0 10
}
}
textures/base_trim/border12b
{
q3map_surfacelight 1000
{
map $lightmap
rgbGen identity
}
{
map textures/base_trim/border12b.tga
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/base_trim/border12bfx.tga
blendfunc GL_ONE GL_ONE
}
}
textures/base_trim/border12b_pj
{
qer_editorimage textures/base_trim/border12b.tga
q3map_surfacelight 150
q3map_lightimage textures/base_trim/border12bfx.tga
{
map $lightmap
rgbGen identity
}
{
map textures/base_trim/border12b.tga
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/base_trim/border12bfx.tga
blendfunc GL_ONE GL_ONE
}
}
textures/base_trim/xborder12b
{
qer_editorimage textures/base_trim/border12b.tga
q3map_surfacelight 100
q3map_lightimage textures/base_trim/border12bfx.tga
{
map $lightmap
rgbGen identity
}
{
map textures/base_trim/border12b.tga
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/base_trim/border12bfx.tga
blendfunc GL_ONE GL_ONE
}
}
textures/base_trim/drag_glass1
{
// ************************************************************
// A reddish dragonish glass panel (temp)
// ************************************************************
surfaceparm trans
surfaceparm nolightmap
{
map textures/base_trim/drag_glass1.tga
blendFunc GL_ONE_MINUS_DST_COLOR GL_ZERO
}
{
map textures/base_trim/drag_glass1.tga
alphaFunc LT128
blendfunc GL_DST_COLOR GL_ONE
}
}
textures/base_trim/electricwall
{
qer_editorimage textures/organics/wire02a_f.tga
light 1
q3map_surfacelight 400
{
map $lightmap
rgbGen identity
}
{
map textures/organics/wire02a_f.tga
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/organics/wire02a_f.tga
blendFunc GL_ONE GL_ONE
}
{
map textures/sfx/electric2.blend.tga
rgbGen wave sin 0.6 1 0 2
// tcMod rotate 54
tcMod scroll 0.53 0.43
blendfunc GL_ONE GL_ONE
}
}
//**********************************************************
//* Electric wires with blue electical pattern dancing *
//* upon it giving off blue light *
//* Created: 4/12/98 by Paul Jaquays *
//**********************************************************
textures/base_trim/electric_blue
{
qer_editorimage textures/base_trim/electricwall_blue.tga
q3map_lightimage textures/sfx/electric2.blend.tga
q3map_globaltexture
q3map_surfacelight 200
{
map $lightmap
rgbGen identity
}
{
map textures/base_trim/electricwall_blue.tga
tcMod scale 0.5 0.5
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
{
map textures/base_trim/electricwall_blue.tga
blendFunc GL_ONE GL_ONE
}
{
map textures/sfx/electric2.blend.tga
rgbGen wave sin 0.6 1 0 2
tcMod scale 0.5 0.5
tcMod rotate 54
tcMod scroll 0.53 0.43
blendfunc GL_ONE GL_ONE
}
}

File diff suppressed because it is too large Load diff

View file

@ -78,3 +78,768 @@ models/flags/r_flag
}
}
textures/ctf/blue_telep
{
cull disable
surfaceparm nomarks
surfaceparm trans
sort additive
{
clampmap textures/ctf/blue_telep.tga
blendFunc add
//depthWrite
//tcMod stretch sin .9 0.1 0 .5
tcmod rotate 327
rgbGen identity
}
{
clampmap textures/ctf/blue_telep2.tga
blendFunc add
//depthWrite
//tcMod stretch sin .9 0.1 0 .1
tcmod rotate -211
rgbGen identity
}
{
clampmap textures/ctf/telep.tga
alphaFunc GE128
depthWrite
tcmod rotate 20
rgbGen identity
}
{
clampmap textures/ctf/telep.tga
alphaFunc GE128
depthWrite
tcMod stretch sin .7 0 0 0
tcmod rotate -20
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/ctf/red_telep
{
cull disable
surfaceparm nomarks
surfaceparm trans
{
clampmap textures/ctf/red_telep.tga
blendFunc add
//tcMod stretch sin .9 0.1 0 .5
tcmod rotate 327
rgbGen identity
}
{
clampmap textures/ctf/red_telep2.tga
blendFunc add
//tcMod stretch sin .9 0.1 0 .1
tcmod rotate -211
rgbGen identity
}
{
clampmap textures/ctf/telep.tga
alphaFunc GE128
tcmod rotate 20
rgbGen identity
}
{
clampmap textures/ctf/telep.tga
alphaFunc GE128
tcMod stretch sin .7 0 0 0
tcmod rotate -20
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/ctf/test2_trans
{
qer_editorimage textures/ctf/test2.tga
surfaceparm nonsolid
{
map $lightmap
rgbGen identity
}
{
map textures/ctf/test2.tga
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/ctf/test2_r_trans
{
qer_editorimage textures/ctf/test2_r.tga
surfaceparm nonsolid
{
map $lightmap
rgbGen identity
}
{
map textures/ctf/test2_r.tga
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
}
textures/ctf/killblockctf_r
{
qer_editorimage textures/gothic_block/blocks15cgeomtrn.tga
{
map textures/sfx/fire_ctfred.tga
tcmod scroll 0 1
tcMod turb 0 .25 0 1.6
tcmod scale 2 2
blendFunc GL_ONE GL_ZERO
rgbGen identity
}
{
map textures/gothic_block/blocks18cgeomtrn2.tga
//blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
tcmod rotate 30
tcMod stretch sin .8 0.2 0 .2
rgbGen identity
}
{
map textures/gothic_block/blocks18cgeomtrn2.tga
blendFunc blend
tcmod rotate 20
tcMod stretch sin .8 0.2 0 .1
rgbGen identity
}
{
map textures/gothic_block/blocks15cgeomtrn.tga
blendFunc blend
rgbGen identity
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
rgbGen identity
}
}
textures/ctf/killblockctf_b
{
qer_editorimage textures/gothic_block/killblockgeomtrn.tga
{
map textures/sfx/fire_ctfblue.tga
tcmod scroll 0 1
tcMod turb 0 .25 0 1.6
tcmod scale 2 2
blendFunc GL_ONE GL_ZERO
rgbGen identity
}
{
map textures/gothic_block/blocks18cgeomtrn2.tga
//blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
blendFunc blend
tcmod rotate 30
tcMod stretch sin .8 0.2 0 .2
rgbGen identity
}
{
map textures/gothic_block/blocks18cgeomtrn2.tga
blendFunc blend
tcmod rotate 20
tcMod stretch sin .8 0.2 0 .1
rgbGen identity
}
{
map textures/gothic_block/killblockgeomtrn.tga
blendFunc blend
rgbGen identity
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
rgbGen identity
}
}
textures/ctf/ctf_arch_b_shiny
{
qer_editorimage textures/ctf/ctf_arch_b.tga
{
map textures/ctf/ctf_arch_b.tga
blendFunc GL_ONE GL_ZERO
rgbGen identity
}
{
map textures/sfx/specular.tga
blendFunc GL_ONE GL_ONE
tcGen environment
tcmod scale 10 10
rgbGen identity
}
{
map textures/ctf/ctf_arch_b.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
blendfunc gl_dst_color gl_zero
rgbGen identity
}
}
textures/ctf/ctf_arch_r_shiny
{
qer_editorimage textures/ctf/ctf_arch_r.tga
{
map textures/ctf/ctf_arch_r.tga
blendFunc GL_ONE GL_ZERO
rgbGen identity
}
{
map textures/sfx/specular.tga
blendFunc GL_ONE GL_ONE
tcGen environment
tcmod scale 10 10
rgbGen identity
}
{
map textures/ctf/ctf_arch_r.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
blendfunc gl_dst_color gl_zero
rgbGen identity
}
}
textures/gothic_door/door02_bred2_shiny
{
qer_editorimage textures/gothic_door/door02_bred2.tga
{
map $lightmap
rgbGen identity
}
{
map textures/gothic_door/door02_bred2.tga
blendFunc GL_dst_color GL_SRC_ALPHA
alphagen lightingspecular
rgbGen identity
}
}
textures/gothic_door/door02_eblue2_shiny
{
qer_editorimage textures/gothic_door/door02_eblue2.tga
{
map $lightmap
rgbGen identity
}
{
map textures/gothic_door/door02_eblue2.tga
blendFunc GL_dst_color GL_SRC_ALPHA
alphagen lightingspecular
rgbGen identity
}
}
textures/ctf/red_scary4_d3fin
{
{
map $lightmap
rgbGen identity
}
{
map textures/ctf/red_scary4_d3fin.tga
blendFunc GL_dst_color GL_SRC_ALPHA
alphagen lightingspecular
rgbGen identity
}
}
textures/ctf/ctf_tower_bluefin_shiny
{
qer_editorimage textures/ctf/ctf_tower_bluefin.tga
{
map $lightmap
rgbGen identity
}
{
map textures/ctf/ctf_tower_bluefin.tga
blendFunc GL_dst_color GL_SRC_ALPHA
alphagen lightingspecular
rgbGen identity
}
}
textures/ctf/ctf_tower_redfin_shiny
{
qer_editorimage textures/ctf/ctf_tower_redfin.tga
{
map $lightmap
rgbGen identity
}
{
map textures/ctf/ctf_tower_redfin.tga
blendFunc GL_dst_color GL_SRC_ALPHA
alphagen lightingspecular
rgbGen identity
}
}
textures/ctf/metalbase09_bluekillblock_shiny
{
qer_editorimage textures/ctf/metalbase09_bluekillblock.tga
{
map $lightmap
rgbGen identity
}
{
map textures/ctf/metalbase09_bluekillblock.tga
blendFunc GL_dst_color GL_SRC_ALPHA
alphagen lightingspecular
rgbGen identity
}
}
textures/ctf/red_scary4_cfin
{
{
map $lightmap
rgbGen identity
}
{
map textures/ctf/red_scary4_cfin.tga
blendFunc GL_dst_color GL_SRC_ALPHA
alphagen lightingspecular
rgbGen identity
}
}
textures/ctf/red_scary4_csansfacefin
{
{
map $lightmap
rgbGen identity
}
{
map textures/ctf/red_scary4_csansfacefin.tga
blendFunc GL_dst_color GL_SRC_ALPHA
alphagen lightingspecular
rgbGen identity
}
}
textures/ctf/tallblue_2_fin
{
{
map $lightmap
rgbGen identity
}
{
map textures/ctf/tallblue_2_fin.tga
blendFunc GL_dst_color GL_SRC_ALPHA
alphagen lightingspecular
rgbGen identity
}
}
textures/ctf/tallblue_1L_fin_shiny
{
qer_editorimage textures/ctf/tallblue_1L_fin.tga
{
map $lightmap
rgbGen identity
}
{
map textures/ctf/tallblue_1R_fin.tga
blendFunc GL_dst_color GL_SRC_ALPHA
alphagen lightingspecular
rgbGen identity
}
}
textures/ctf/tallblue_1R_fin_shiny
{
qer_editorimage textures/ctf/tallblue_1R_fin.tga
{
map $lightmap
rgbGen identity
}
{
map textures/ctf/tallblue_1R_fin.tga
blendFunc GL_dst_color GL_SRC_ALPHA
alphagen lightingspecular
rgbGen identity
}
}
textures/ctf/tallblue_2b_fin
{
{
map $lightmap
rgbGen identity
}
{
map textures/ctf/tallblue_2b_fin.tga
blendFunc GL_dst_color GL_SRC_ALPHA
alphagen lightingspecular
rgbGen identity
}
}
textures/ctf/tallblue_4c_fin_shiny
{
qer_editorimage textures/ctf/tallblue_4c_fin.tga
{
map $lightmap
rgbGen identity
}
{
map textures/ctf/tallblue_4c_fin.tga
blendFunc GL_dst_color GL_SRC_ALPHA
alphagen lightingspecular
rgbGen identity
}
}
textures/ctf/tallblue_4bsmall_fin
{
{
map $lightmap
rgbGen identity
}
{
map textures/ctf/tallblue_4bsmall_fin.tga
blendFunc GL_dst_color GL_SRC_ALPHA
alphagen lightingspecular
rgbGen identity
}
}
textures/ctf/tallblue_5esmallb_fin
{
{
map $lightmap
rgbGen identity
}
{
map textures/ctf/tallblue_5esmallb_fin.tga
blendFunc GL_dst_color GL_SRC_ALPHA
alphagen lightingspecular
rgbGen identity
}
}
textures/ctf/ctf_blueflag
{
tessSize 64
deformVertexes wave 194 sin 0 3 0 .4
deformVertexes normal .5 .1
surfaceparm nomarks
cull none
{
map textures/ctf/ctf_blueflag.tga
rgbGen identity
}
{
map textures/effects/redflagmap.tga
tcGen environment
tcmod scale 9 3
tcmod scroll .1 .7
blendFunc GL_ONE GL_ONE
rgbGen identity
}
{
map textures/ctf/ctf_blueflag.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
rgbGen identity
}
{
map textures/sfx/shadow.tga
tcGen environment
//blendFunc GL_ONE GL_ONE
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}
textures/ctf/ctf_redflag
{
tessSize 64
deformVertexes wave 194 sin 0 3 0 .4
deformVertexes normal .3 .2
surfaceparm nomarks
cull none
{
map textures/ctf/ctf_redflag.tga
rgbGen identity
}
{
map textures/effects/blueflagmap.tga
tcGen environment
tcmod scale 9 3
tcmod scroll .1 .7
blendFunc GL_ONE GL_ONE
rgbGen identity
}
{
map textures/ctf/ctf_redflag.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
blendFunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA
rgbGen identity
}
{
map textures/sfx/shadow.tga
tcGen environment
//blendFunc GL_ONE GL_ONE
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}
powerups/redflag
{
deformVertexes wave 100 sin 3 0 0 0
{
map textures/effects/redflagmap.tga
blendfunc GL_ONE GL_ONE
tcGen environment
tcMod turb 0 0.2 0 1
}
}
powerups/blueflag
{
deformVertexes wave 100 sin 3 0 0 0
{
map textures/effects/blueflagmap.tga
blendfunc GL_ONE GL_ONE
tcGen environment
tcMod turb 0 0.2 0 1
}
}
sprites/friend
{
nomipmaps
nopicmip
{
map sprites/friend1.tga
blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
sprites/foe
{
nomipmaps
nopicmip
{
map sprites/foe2.tga
blendfunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
}
}
//for q3rally,
//this will be the place for ctf decorations eg) banners, curtains, etc.
//used the q3r logo as base
//to be completed by devteam --thebigbuu
//////////
//decals//
//////////
textures/q3r_ctf/q3r_bluelong_decal
{
qer_editorimage textures/q3r_ctf/q3r_bannerbluelong.tga
surfaceparm nolightmap
surfaceparm nomarks
polygonoffset
{
map textures/q3r_ctf/q3r_bannerbluelong.tga
}
}
textures/q3r_ctf/q3r_redlong_decal
{
qer_editorimage textures/q3r_ctf/q3r_bannerredlong.tga
surfaceparm nolightmap
surfaceparm nomarks
polygonoffset
{
map textures/q3r_ctf/q3r_bannerredlong.tga
}
}
////////////////
//wavy banners//
////////////////
textures/q3r_ctf/q3r_bluelong_01
{
qer_editorimage textures/q3r_ctf/q3r_bannerbluelong.tga
surfaceparm nolightmap
surfaceparm nomarks
polygonoffset
{
map textures/q3r_ctf/q3r_bannerbluelong.tga
wave sin 0 1 0 .1
}
}
textures/q3r_ctf/q3r_redlong_01
{}
///////////////////////////
//these have transparency//
///////////////////////////
textures/q3r_ctf/q3r_curtainredwide_01
{
qer_editorimage textures/q3r_ctf/q3r_curtainredwide_shader.tga
surfaceparm nolightmap
surfaceparm nomarks
{
map textures/q3r_ctf/q3r_curtainredwide_shader.tga
alphagen lt_128
}
}
textures/q3r_ctf/q3r_curtainbluewide_01
{
qer_editorimage textures/q3r_ctf/q3r_curtainbluewide_shader.tga
surfaceparm nolightmap
surfaceparm nomarks
{
map textures/q3r_ctf/q3r_curtainbluewide_shader.tga
}
}
textures/q3r_ctf/q3r_curtainneuwide_01
{
qer_editorimage textures/q3r_ctf/q3r_curtainneuwide.tga
surfaceparm nolightmap
surfaceparm nomarks
{
map textures/q3r_ctf/q3r_curtainneuwide.tga
}
}
/////////////////
//experimenting
/////////////////
textures/q3r_ctf/q3r_doorwideneu_01
{
qer_editorimage textures/q3r_ctf/q3r_curtainneuwide.tga
surfaceparm nolightmap
surfaceparm nomarks
{
map textures/q3r_ctf/q3r_curtainneuwide.tga
}
}

View file

@ -1,25 +0,0 @@
// Names are limited to 16 characters
// Max of 64 infoParms
//q3rally custom surface parms
//CONTENTS_ flags
{
}
//SURF_ flags checkout surfaceflags.h
//Coefficients of friction are defined in bg_phsics.h;
//they just need to be applied properly to 'surfaceparm'.
//When using surfaceparm, use the definitions used below(case sensitive, i think).
//Loading arenas with custom surface parameters 'surfaceparm' that
//aren't defined properly will crash openarena.exe.
//Finally found out that gravel and asphault have been causing crashes(do not use, for now) --tbb
{
SURF_METAL 0x1000
SURF_GRASS 0x80000
SURF_ASPHALT 0x100000
SURF_WET 0x200000
SURF_SNOW 0x400000
SURF_GRAVEL 0x800000
SURF_ICE 0x1000000
SURF_DIRT 0x2000000
}

File diff suppressed because it is too large Load diff

View file

@ -1,81 +0,0 @@
logoTitle
{
cull disable
{
map textures/oafx/burnme.jpg
blendfunc add
tcMod scroll 0 0.1
}
{
map textures/oafx/burnme.jpg
blendfunc add
rgbGen wave noise 0 0.1 0 7
tcMod scroll 0 -0.03
}
{
map textures/oafx/burnme.jpg
blendfunc add
rgbGen wave sin 0 2 0 0.14
tcMod scroll 0 -0.08
}
}
logoEmblem
{
cull disable
{
map textures/oafx/orangechrm_2.jpg
tcMod rotate 7
tcGen environment
}
}
logoHalo
{
deformVertexes autosprite
{
clampmap textures/oafx/flare.tga
blendfunc add
rgbGen const ( 0.1019 0.3176 0.4941 )
tcMod rotate -7
}
{
clampmap textures/oafx/flare.tga
blendfunc add
rgbGen const ( 0.1019 0.3176 0.4941 )
tcMod rotate 3
tcMod stretch sin 1 -0.5 0 0.3
}
{
clampmap textures/oafx/flare.tga
blendfunc add
rgbGen const ( 0.1019 0.3176 0.4941 )
tcMod rotate 9
tcMod stretch sin 1 0.4 0 0.6
}
}
menu/art/cut_frame
{
{
map menu/art/cutred.tga
blendfunc filter
}
{
map menu/art/cut_frame.tga
blendfunc blend
}
}
menu/art/addbotframe
{
{
map menu/art/addbotred.tga
blendfunc filter
}
{
map menu/art/addbotframe.tga
blendfunc blend
}
}

View file

@ -1,16 +0,0 @@
{
map "q3r_baozrscastles"
longname "Baozr's Castles"
fraglimit "0"
timelimit "30"
type "q3r_racing q3r_racing_dm q3r_team_racing q3r_team_racing_dm"
starts "8"
laps "3"
length "-"
checkpoints "24"
observerspots "-"
weapons "5"
powerups "Shield"
reversable "no"
author "thebigbuu"
}

View file

@ -1,100 +0,0 @@
//for q3rally,
//this will be the place for ctf decorations eg) banners, curtains, etc.
//used the q3r logo as base
//to be completed by devteam --thebigbuu
//////////
//decals//
//////////
textures/q3r_ctf/q3r_bluelong_decal
{
qer_editorimage textures/q3r_ctf/q3r_bannerbluelong.tga
surfaceparm nolightmap
surfaceparm nomarks
polygonoffset
{
map textures/q3r_ctf/q3r_bannerbluelong.tga
}
}
textures/q3r_ctf/q3r_redlong_decal
{
qer_editorimage textures/q3r_ctf/q3r_bannerredlong.tga
surfaceparm nolightmap
surfaceparm nomarks
polygonoffset
{
map textures/q3r_ctf/q3r_bannerredlong.tga
}
}
////////////////
//wavy banners//
////////////////
textures/q3r_ctf/q3r_bluelong_01
{
qer_editorimage textures/q3r_ctf/q3r_bannerbluelong.tga
surfaceparm nolightmap
surfaceparm nomarks
polygonoffset
{
map textures/q3r_ctf/q3r_bannerbluelong.tga
wave sin 0 1 0 .1
}
}
textures/q3r_ctf/q3r_redlong_01
{}
///////////////////////////
//these have transparency//
///////////////////////////
textures/q3r_ctf/q3r_curtainredwide_01
{
qer_editorimage textures/q3r_ctf/q3r_curtainredwide_shader.tga
surfaceparm nolightmap
surfaceparm nomarks
{
map textures/q3r_ctf/q3r_curtainredwide_shader.tga
alphagen lt_128
}
}
textures/q3r_ctf/q3r_curtainbluewide_01
{
qer_editorimage textures/q3r_ctf/q3r_curtainbluewide_shader.tga
surfaceparm nolightmap
surfaceparm nomarks
{
map textures/q3r_ctf/q3r_curtainbluewide_shader.tga
}
}
textures/q3r_ctf/q3r_curtainneuwide_01
{
qer_editorimage textures/q3r_ctf/q3r_curtainneuwide.tga
surfaceparm nolightmap
surfaceparm nomarks
{
map textures/q3r_ctf/q3r_curtainneuwide.tga
}
}
/////////////////
//experimenting
/////////////////
textures/q3r_ctf/q3r_doorwideneu_01
{
qer_editorimage textures/q3r_ctf/q3r_curtainneuwide.tga
surfaceparm nolightmap
surfaceparm nomarks
{
map textures/q3r_ctf/q3r_curtainneuwide.tga
}
}

View file

@ -1,15 +0,0 @@
{
map "q3r_ctf_02"
longname "Q3R CTF 2"
capturelimit "5"
timelimit "20"
type "q3r_ctf"
starts "12"
laps "null"
length "null"
checkpoints "null"
observerspots "3"
weapons "FT GL RL"
powerups "4"
author "TheBigBuu"
}

View file

@ -1,11 +0,0 @@
{
map "q3r_dd_01"
longname "Destruction Time"
fraglimit 20
type "q3r_dm q3r_team_dm q3r_derby"
starts "4"
observerspots "0"
weapons "2"
powerups "0"
author "Perle"
}

View file

@ -1,11 +0,0 @@
{
map "q3r_dd_02"
longname "Figure of 8"
fraglimit 20
type "q3r_dm q3r_team_dm q3r_derby"
starts "12"
observerspots "0"
weapons "8"
powerups "4"
author "Perle"
}

View file

@ -1,13 +0,0 @@
{
map "q3r_dirtyfun"
longname "Dirty Fun"
author "Stecki"
type "q3r_racing q3r_team_racing"
starts "8"
laps "3"
length "0.136"
checkpoints "9"
observerspots "6"
weapons "0"
powerups "0"
}

View file

@ -1,10 +0,0 @@
{
map "q3r_dm02"
longname "Classic Demolition Derby"
fraglimit 30
type "q3r_derby q3r_dm q3r_team_dm"
starts "8"
observerspots "1"
weapons "RL,PG,SG"
author "gout"
}

View file

@ -1,15 +0,0 @@
{
map "q3r_dom_02"
longname "Q3R DOM 2"
timelimit "30"
capturelimit "300"
type "q3r_dom"
starts "12"
laps "-"
length "-"
checkpoints "-"
observerspots "3"
weapons "FT GL RL"
powerups "4"
author "TheBigBuu"
}

View file

@ -1,11 +0,0 @@
{
map "q3r_domination_test"
longname "Domination Test Map"
fraglimit 150
type "q3r_dom"
starts "8"
observerspots "0"
weapons "0"
powerups "0"
author "Perle"
}

View file

@ -1,14 +0,0 @@
{
map "q3r_lavafalls"
longname "Lava Falls"
author "Cyberdemon (updated by gout)"
fraglimit 5
type "q3r_racing q3r_team_racing q3r_racing_dm q3r_team_racing_dm"
starts "14"
laps "4"
length "0.610 miles"
checkpoints "22"
observerspots "0"
weapons "3"
powerups "1"
}

View file

@ -1,67 +0,0 @@
{
map "q3r_mkart1"
longname "SMK Battle Mode 1"
fraglimit "30"
type "q3r_dm q3r_derby q3r_team_dm"
starts "6"
laps ""
length ""
checkpoints ""
observerspots "3"
weapons "RL,GL,LM"
powerups "Shield,Invisibility,Turbo"
reversable ""
author "thebigbuu"
bots "orbb sarge grunt klesk"
}
{
map "q3r_mkart2"
longname "SMK Battle Mode 2"
fraglimit "30"
type "q3r_dm q3r_derby q3r_team_dm"
starts "8"
laps ""
length ""
checkpoints ""
observerspots "6"
weapons "RL,GL,LM"
powerups "Shield,Invisibility,Turbo"
reversable ""
author "thebigbuu"
bots "orbb sarge grunt klesk"
}
{
map "q3r_mkart3"
longname "SMK Battle Mode 3"
fraglimit "30"
type "q3r_dm q3r_derby q3r_team_dm"
starts "12"
laps ""
length ""
checkpoints ""
observerspots "4"
weapons "RL,GL,LM"
powerups "Shield,Invisibility,Turbo"
reversable ""
author "thebigbuu"
bots "orbb sarge grunt klesk"
}
{
map "q3r_mkart4"
longname "SMK Battle Mode 4"
fraglimit "30"
type "q3r_dm q3r_derby q3r_team_dm"
starts "12"
laps ""
length ""
checkpoints ""
observerspots ""
weapons "RL,GL,LM"
powerups "Shield,Invisibility,Turbo"
reversable ""
author "thebigbuu"
bots "orbb sarge grunt klesk"
}

View file

@ -1,16 +0,0 @@
{
map "q3r_mtmcdeath"
longname "Mt McDeath"
fraglimit "0"
timelimit "15"
type "q3r_racing q3r_racing_dm q3r_team_racing q3r_team_racing_dm"
starts "6"
laps "3"
length "-"
checkpoints "46"
observerspots "5"
weapons "BIO OIL LM"
powerups "0"
reversable "1"
author "TheBigBuu"
}

View file

@ -1,16 +0,0 @@
{
map "q3r_nightcity"
longname "Night City"
fraglimit "30"
type "q3r_racing q3r_team_racing q3r_racing_dm q3r_team_racing_dm"
starts "16"
laps "10"
length "0.351 Miles / 0.500 Miles"
checkpoints "9 / 12"
observerspots "9"
weapons "5"
powerups "6"
reversable "1"
author "Amphetamine"
tracklengths "0 1"
}

View file

@ -1,12 +0,0 @@
{
map "q3r_pitbowl"
longname "Pit Bowl of Death"
author "TheBigBuu"
fraglimit "30"
timelimit "10"
type "q3r_derby q3r_dm"
starts "15"
observerspots "1"
weapons "-"
powerups "-"
}

View file

@ -1,16 +0,0 @@
{
map "q3r_ridgeracer"
longname "Ridge Racer"
fraglimit "0"
timelimit "15"
type "q3r_racing"
starts "6"
laps "3"
length "0.19 miles"
checkpoints "19"
observerspots "5"
weapons "null"
powerups "null"
reversable "null"
author "thebigbuu"
}

View file

@ -1,15 +0,0 @@
{
map "q3r_sk1"
longname "Canyon Cruise"
fraglimit 5
type "q3r_racing q3r_team_racing"
starts "8"
laps "6"
length "0.427 miles"
checkpoints "14"
observerspots "0"
weapons "0"
powerups "0"
reversable "0"
author "^4System^5Krash"
}

View file

@ -1,13 +0,0 @@
{
map "q3r_surftest"
longname "Surfaceparm Testing"
author "Buu"
type "q3r_dm q3r_racing q3r_team_racing"
starts "8"
laps "3"
length "0.136"
checkpoints "9"
observerspots "6"
weapons "0"
powerups "0"
}

View file

@ -1,15 +0,0 @@
{
map "q3r_test"
longname "OLD Test Map"
fraglimit 5
type "q3r_dm"
starts "2"
laps "0"
length "0.427 miles"
checkpoints "0"
observerspots "0"
weapons "all"
powerups "0"
reversable "0"
author "Q3Rally Team"
}

View file

@ -1,91 +0,0 @@
textures\q3rsurftest\q3rsurf_asphault
{
qer_editorimage textures\q3rsurftest\q3rsurf_asphault.tga
cull disable
//surfaceparm SURF_ASPHALT
{
map textures\q3rsurftest\q3rsurf_asphault.tga
blendfunc blend
}
}
textures\q3rsurftest\q3rsurf_dirt
{
qer_editorimage textures\q3rsurftest\q3rsurf_dirt.tga
cull disable
surfaceparm SURF_DIRT
{
map textures\q3rsurftest\q3rsurf_dirt.tga
blendfunc blend
tcgen environment
}
}
textures\q3rsurftest\q3rsurf_dust
{
qer_editorimage textures\q3rsurftest\q3rsurf_dust.tga
cull disable
surfaceparm SURF_GRAVEL
{
map textures\q3rsurftest\q3rsurf_dust.tga
blendfunc blend
}
}
textures\q3rsurftest\q3rsurf_grass
{
qer_editorimage textures\q3rsurftest\q3rsurf_grass.tga
cull disable
surfaceparm SURF_GRASS
{
map textures\q3rsurftest\q3rsurf_grass.tga
blendfunc blend
}
}
textures\q3rsurftest\q3rsurf_gravel
{
qer_editorimage textures\q3rsurftest\q3rsurf_gravel.tga
cull disable
surfaceparm SURF_GRAVEL
{
map textures\q3rsurftest\q3rsurf_gravel.tga
blendfunc blend
}
}
textures\q3rsurftest\q3rsurf_ice
{
surfaceparm SURF_ICE
qer_editorimage textures\q3rsurftest\q3rsurf_ice.tga
cull disable
{
map textures\q3rsurftest\q3rsurf_ice.tga
blendfunc blend
}
}
textures\q3rsurftest\q3rsurf_snow
{
qer_editorimage textures\q3rsurftest\q3rsurf_snow.tga
cull disable
surfaceparm SURF_SNOW
{
map textures\q3rsurftest\q3rsurf_snow.tga
blendfunc blend
}
}
textures\q3rsurftest\q3rsurf_wet
{
qer_editorimage textures\q3rsurftest\q3rsurf_wet.tga
cull disable
surfaceparm SURF_WET
{
map textures\q3rsurftest\q3rsurf_wet.tga
blendfunc blend
}
}

View file

@ -1,98 +0,0 @@
textures/ridgeracer/waterwaveshort_01
{
qer_editorimage textures/ridgeracer/waterwave1.tga
surfaceparm nomarks
surfaceparm trans
surfaceparm water
cull disable
// deformvertexes wave 16 sin 0 5 0 1.5
// tesssize 16
{
map textures/ridgeracer/waterwave1.tga
blendfunc filter
tcmod scale .5 .5
tcmod scroll .8 .9
depthwrite
}
{
map textures/ridgeracer/waterwave1.tga
blendfunc filter
tcmod scale .5 .5
tcmod scroll .3 .4
}
}
textures/ridgeracer/skyrise
{
qer_editorimage textures/ridgeracer/sky_rise.tga
cull disable
surfaceparm noimpact
surfaceparm nomarks
surfaceparm nodlight
surfaceparm nolightmap
q3map_globaltexture
q3map_surfacelight 250
q3map_lightsubdivide 512
{
map textures/ridgeracer/sky_rise.tga
}
// {
// map $lightmap
// rgbgen identity
// }
}
textures/ridgeracer/skyrise_yel
{
qer_editorimage textures/ridgeracer/beach_01.tga
cull disable
surfaceparm noimpact
surfaceparm nomarks
surfaceparm nodlight
surfaceparm nolightmap
q3map_globaltexture
q3map_surfacelight 200
q3map_lightsubdivide 1024
{
map textures/ridgeracer/beach_01.tga
tcmod scale 0.5 0.5
}
}
textures/ridgeracer/skyset
{
qer_editorimage textures/ridgeracer/sky_set.tga
cull disable
surfaceparm noimpact
surfaceparm nomarks
surfaceparm nodlight
surfaceparm nolightmap
q3map_globaltexture
q3map_surfacelight 10
q3map_lightsubdivide 256
{
map textures/ridgeracer/sky_set.tga
}
}
textures/ridgeracer/clouds_01
{
qer_editorimage textures/ridgeracer/clouds_01.tga
cull disable
q3map_globaltexture
//q3map_sun 1 1 1 100 0 90
q3map_surfacelight 100
q3map_lightsubdivide 1024
surfaceparm nomarks
surfaceparm noimpact
surfaceparm nodlight
surfaceparm nolightmap
//surfaceparm trans
//surfaceparm alphashadow
{
map textures/ridgeracer/clouds_01.tga
//depthwrite
//blendfunc filter
//blendfunc blend
tcmod scale .2 .2
tcmod scroll .2 .3
}
}

View file

@ -1,19 +1,49 @@
//shaderlist
common
glass
ammo
base_button
base_door
base_floor
base_light
base_object
base_support
base_trim
base_wall
beams
blimp
building
clown2
common
ctf
decals
details
dirt_grass
evil8
evil8_base
flaretest
gibs
glass
heads
hotmenu
iconsprites
item_health
liquids
mapobjects
mappinggfx
maybe_useless
metals
people
signage
sponsors
road
//terrain
trees
skies
liquids
plates
powerups
q3r_lights
road
signage
simpleitems
skies
sponsors
stecki
teleporter
terrain
trees

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