Added missing files. Replaced outdated files. Two new maps. Need some overhauling.

This commit is contained in:
q3rally 2016-05-05 11:17:03 +00:00
parent 0bd82cbdc2
commit dbff748b0c
34 changed files with 3564 additions and 107 deletions

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@ -20,11 +20,10 @@ Screenshots, configurations, and demos that are produced are in a local data dir
Where you'll probably find it :
Windows 98/ME: C:\Windows\AppData\Q3Rally\
Windows NT/2000/XP: C:\Documents and Settings\%USERNAME%\Application Data\Q3Rally\
Windows Vista/7: C:\Users\%USERNAME%\AppData\Roaming\Q3Rally\
Linux: /home/username/.q3rally/
Mac OS X: /Users/username/Library/Application Support/Q3Rally
Windows 98/ME: C:\Windows\AppData\OpenArena\
Windows NT/2000/XP: C:\Documents and Settings\Username \Application Data\q3rally\
Linux: /home/username/.openarena/
Mac OS X: --- fill out here ---
/// Description \\\
@ -32,8 +31,8 @@ This is a pre-alpha version of Q3Rally. This represents not the complete release
/// Source \\\
The source for content and code is available at http://q3rallysa.svn.sourceforge.net/viewvc/q3rallysa/
The engine source is there as well as the VMs source.
The Source for content and code is available at http://code.google.com/p/q3rally/source/browse/
The engine source is also there as well as the VMs source.
/// CREDITS \\\
@ -41,14 +40,14 @@ For credits, read the CREDITS file.
/// FAQ \\\
There's a frequently asked question thing in work. Will be ready when the game is coming out.
There's a Frequently asked question thing in work. Will be ready when the game is coming out.
/// Will it cost some money? \\\
$0 budget, spare time, and less than 3 active contributors kinda make things hard :) But if you like you can spend some money through the website DONATE paypal thing.
I wish you much fun trying out this pre-alpha and if I have some time for it I will setup a test server for the pre-alpha.
I wish you much fun trying out this pre-alpha and if i have some time for it i will setup a test server for the pre-alpha.
Thanks.

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@ -1,56 +1,5 @@
// generated by PaniC, do modify if needed :)
//Keybindings
//
// KEY BINDINGS
//
unbindall
bind TAB "+scores" //show scores
bind SPACE "+button14" //handbreak
bind a "+left" //drive left
bind d "+right" //drive right
bind e "+speed" //TURBO
bind s "+back" //break/backwarts
bind t "messagemode" //say to all
bind w "+forward" //accelerate
bind z "messagemode2" //say to your team
bind SHIFT "+button3" //Horn
bind MOUSE1 "+attack" //attack
bind MOUSE2 "+button5" //second weapon attack
bind MOUSE3 "+button2" //use items
bind MWHEELDOWN "weapprev" //last weapon (mousewheel down)
bind MWHEELUP "weapnext" // next weapon (mousewheel up)
// some settings
seta cg_marks "1" //marks on walls
seta r_dynamiclight "1"
seta r_drawSun "1"
seta r_fastsky "0" //1 for black sky
seta r_fullscreen "1" //fullsceen On | 0 = off
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_mode "3" //set to -1 for use of custom resolution options up
seta r_detailtextures "1" //detailed textures
seta r_picmip "0" // 0 = high detailed map, best 0-3 higher then 3 is getting ugly
seta cg_viewsize "100" //fill the screen/window
seta sex "male" //male or female
seta handicap "100" //dont change this, it will make you weaker
seta model "sidepipe/red" //your carmodel
seta snaps "20" //default sv_fps at server is 20 so client should use snaps 20
seta rate "25000"
seta name "UnnamedRacer"
seta cg_autoswitch "1" //autoswitch is maybe better then bind every weapon to a key in a racing game
seta sensitivity "5"
seta com_hunkMegs "128" //128 mb ram useage
seta cg_shadows "1" //darw shadows
seta cg_fov "100" //field of view, 90 is human, 100 third person car and 125 alien :)
seta cg_drawTimer "1" // draw ingame timer
seta cg_drawFPS "1" //draw fps
seta cg_drawAmmoWarning "1" //draw low ammo warning
seta cg_drawAttacker "1" //draw who attacks you
seta cg_drawRewards "1" //draw exelent, impressive etc awards
seta cg_simpleItems "0" //1 for simple 2D ingame items
seta cg_lagometer "1" // draw the lagometer
seta cg_thirdPersonRange "150"
seta cg_thirdPersonHeight "40"
seta cg_forceModel "0" //dont force the player model! you will only see 1 car model ingame (every player your one)
seta cg_noProjectileTrail "0" //here you can disable rockets smoke with option "1"
seta cg_trueLightning "1" //1 to dont show lightning lag
unbindall

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339
baseq3r/license.txt Normal file
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@ -0,0 +1,339 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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659
baseq3r/maps/q3rdavid4.map Normal file
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@ -0,0 +1,659 @@
// Generated by Q3Map2 (ydnar) -convert -format map
// entity 0
{
"classname" "worldspawn"
"ambient" "300"
// brush 0
{
( -2404.000 -1000.000 1232.000 ) ( -2404.000 -1000.000 1184.000 ) ( -2404.000 -872.000 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( 6172.011 -872.000 1232.000 ) ( 6172.011 -872.000 1184.000 ) ( 6172.011 -1000.000 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( 6172.011 -1000.000 1232.000 ) ( 6172.011 -1000.000 1184.000 ) ( -2404.000 -1000.000 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( -2404.000 -872.000 1232.000 ) ( -2404.000 -872.000 1184.000 ) ( 6172.011 -872.000 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( -2404.000 -872.000 1184.000 ) ( -2404.000 -1000.000 1184.000 ) ( 6172.011 -1000.000 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( -2404.000 -1000.000 1232.000 ) ( -2404.000 -872.000 1232.000 ) ( 6172.011 -872.000 1232.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
}
// brush 1
{
( -2404.000 2488.000 1232.000 ) ( -2404.000 2488.000 1184.000 ) ( -2404.000 2616.000 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( 6172.000 2616.000 1232.000 ) ( 6172.000 2616.000 1184.000 ) ( 6172.000 2488.000 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( 6172.000 2488.000 1232.000 ) ( 6172.000 2488.000 1184.000 ) ( -2404.000 2488.000 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( -2404.000 2616.000 1232.000 ) ( -2404.000 2616.000 1184.000 ) ( 6172.000 2616.000 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( -2404.000 2616.000 1184.000 ) ( -2404.000 2488.000 1184.000 ) ( 6172.000 2488.000 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( -2404.000 2488.000 1232.000 ) ( -2404.000 2616.000 1232.000 ) ( 6172.000 2616.000 1232.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
}
// brush 2
{
( 6044.000 -1016.017 1232.000 ) ( 6044.000 -1016.017 1184.000 ) ( 6044.000 2632.037 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( 6172.000 2632.037 1232.000 ) ( 6172.000 2632.037 1184.000 ) ( 6172.000 -1016.017 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( 6172.000 -1016.017 1232.000 ) ( 6172.000 -1016.017 1184.000 ) ( 6044.000 -1016.017 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( 6044.000 2632.037 1232.000 ) ( 6044.000 2632.037 1184.000 ) ( 6172.000 2632.037 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( 6044.000 2632.037 1184.000 ) ( 6044.000 -1016.017 1184.000 ) ( 6172.000 -1016.017 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( 6044.000 -1016.017 1232.000 ) ( 6044.000 2632.037 1232.000 ) ( 6172.000 2632.037 1232.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
}
// brush 3
{
( -2404.000 -1000.000 1232.000 ) ( -2404.000 -1000.000 1184.000 ) ( -2404.000 2648.000 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( -2276.000 2648.000 1232.000 ) ( -2276.000 2648.000 1184.000 ) ( -2276.000 -1000.000 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( -2276.000 -1000.000 1232.000 ) ( -2276.000 -1000.000 1184.000 ) ( -2404.000 -1000.000 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( -2404.000 2648.000 1232.000 ) ( -2404.000 2648.000 1184.000 ) ( -2276.000 2648.000 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( -2404.000 2648.000 1184.000 ) ( -2404.000 -1000.000 1184.000 ) ( -2276.000 -1000.000 1184.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
( -2404.000 -1000.000 1232.000 ) ( -2404.000 2648.000 1232.000 ) ( -2276.000 2648.000 1232.000 ) q3r_trees/pinewall01b 0 0 0 0.5 0.5 0 0 0
}
// brush 4
{
( -1696.000 800.000 -28.000 ) ( -1696.000 800.000 -32.000 ) ( -1696.000 896.000 -32.000 ) base_wall/basewall03 0 0 0 0.5 0.5 0 0 0
( -1600.000 896.000 -28.000 ) ( -1600.000 896.000 -32.000 ) ( -1600.000 800.000 -32.000 ) base_wall/basewall03 0 0 0 0.5 0.5 0 0 0
( -1600.000 800.000 -28.000 ) ( -1600.000 800.000 -32.000 ) ( -1696.000 800.000 -32.000 ) base_wall/basewall03 0 0 0 0.5 0.5 0 0 0
( -1696.000 896.000 -28.000 ) ( -1696.000 896.000 -32.000 ) ( -1600.000 896.000 -32.000 ) base_wall/basewall03 0 0 0 0.5 0.5 0 0 0
( -1696.000 896.000 -32.000 ) ( -1696.000 800.000 -32.000 ) ( -1600.000 800.000 -32.000 ) base_wall/basewall03 0 0 0 0.5 0.5 0 0 0
( -1696.000 800.000 -28.000 ) ( -1696.000 896.000 -28.000 ) ( -1600.000 896.000 -28.000 ) base_floor/clang_floor3blava 0 0 0 0.5 0.5 0 0 0
}
// brush 5
{
( 5632.000 800.000 -28.000 ) ( 5632.000 800.000 -32.000 ) ( 5632.000 896.000 -32.000 ) base_floor/diamond2 0 0 0 0.5 0.5 0 0 0
( 5728.000 896.000 -28.000 ) ( 5728.000 896.000 -32.000 ) ( 5728.000 800.000 -32.000 ) base_floor/diamond2 0 0 0 0.5 0.5 0 0 0
( 5728.000 800.000 -28.000 ) ( 5728.000 800.000 -32.000 ) ( 5632.000 800.000 -32.000 ) base_floor/diamond2 0 0 0 0.5 0.5 0 0 0
( 5632.000 896.000 -28.000 ) ( 5632.000 896.000 -32.000 ) ( 5728.000 896.000 -32.000 ) base_floor/diamond2 0 0 0 0.5 0.5 0 0 0
( 5632.000 896.000 -32.000 ) ( 5632.000 800.000 -32.000 ) ( 5728.000 800.000 -32.000 ) base_floor/diamond2 0 0 0 0.5 0.5 0 0 0
( 5632.000 800.000 -28.000 ) ( 5632.000 896.000 -28.000 ) ( 5728.000 896.000 -28.000 ) base_floor/diamond2 0 0 0 0.5 0.5 0 0 0
}
// brush 6
{
( 5760.000 2184.000 40.000 ) ( 5760.000 2184.000 -32.000 ) ( 5760.000 2300.000 -32.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( 5972.000 2300.001 -32.000 ) ( 5972.000 2184.000 -32.000 ) ( 5972.000 2184.000 40.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( 5972.000 2184.000 40.000 ) ( 5972.000 2184.000 -32.000 ) ( 5760.000 2184.000 -32.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( 5760.000 2300.001 -32.000 ) ( 5760.000 2184.000 -32.000 ) ( 5972.000 2184.000 -32.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( 5760.000 2184.000 40.000 ) ( 5760.000 2300.000 -32.000 ) ( 5972.000 2299.997 -32.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
}
// brush 7
{
( 5752.000 -788.001 -32.000 ) ( 5752.000 -672.000 -32.000 ) ( 5752.000 -672.000 40.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( 5964.000 -672.000 40.000 ) ( 5964.000 -672.000 -32.000 ) ( 5964.000 -788.000 -32.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( 5752.000 -672.000 40.000 ) ( 5752.000 -672.000 -32.000 ) ( 5964.000 -672.000 -32.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( 5752.000 -672.000 -32.000 ) ( 5752.000 -788.000 -32.000 ) ( 5964.000 -788.001 -32.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( 5752.000 -787.993 -32.000 ) ( 5752.000 -672.000 39.997 ) ( 5964.000 -672.000 39.997 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
}
// brush 8
{
( -2044.000 -788.001 -32.000 ) ( -2044.000 -672.000 -32.000 ) ( -2044.000 -672.000 40.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( -1832.000 -672.000 40.000 ) ( -1832.000 -672.000 -32.000 ) ( -1832.000 -788.000 -32.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( -2044.000 -672.000 40.000 ) ( -2044.000 -672.000 -32.000 ) ( -1832.000 -672.000 -32.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( -2044.000 -672.000 -32.000 ) ( -2044.000 -788.000 -32.000 ) ( -1832.000 -788.001 -32.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( -2044.000 -787.993 -32.000 ) ( -2044.000 -672.000 39.997 ) ( -1832.000 -672.000 39.997 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
}
// brush 9
{
( -1940.000 2184.000 40.000 ) ( -1940.000 2184.000 -32.000 ) ( -1940.000 2300.000 -32.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( -1728.000 2300.001 -32.000 ) ( -1728.000 2184.000 -32.000 ) ( -1728.000 2184.000 40.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( -1728.000 2184.000 40.000 ) ( -1728.000 2184.000 -32.000 ) ( -1940.000 2184.000 -32.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( -1940.000 2300.001 -32.000 ) ( -1940.000 2184.000 -32.000 ) ( -1728.000 2184.000 -32.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
( -1940.000 2184.000 40.000 ) ( -1940.000 2300.000 -32.000 ) ( -1728.000 2299.997 -32.000 ) q3r_dirt_grass/dirt01 0 0 0 0.5 0.5 0 0 0
}
// brush 10
{
( -2428.000 -1000.000 1232.000 ) ( -2428.000 -1000.000 -300.000 ) ( -2428.000 -992.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( 6176.000 -992.000 1232.000 ) ( 6176.000 -992.000 -300.000 ) ( 6176.000 -1000.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( 6176.000 -1000.000 1232.000 ) ( 6176.000 -1000.000 -300.000 ) ( -2428.000 -1000.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( -2428.000 -992.000 1232.000 ) ( -2428.000 -992.000 -300.000 ) ( 6176.000 -992.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( -2428.000 -992.000 -300.000 ) ( -2428.000 -1000.000 -300.000 ) ( 6176.000 -1000.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( -2428.000 -1000.000 1232.000 ) ( -2428.000 -992.000 1232.000 ) ( 6176.000 -992.000 1232.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
}
// brush 11
{
( -2428.000 -1004.000 -300.000 ) ( -2428.000 -1004.000 -308.000 ) ( -2428.000 2624.000 -308.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( 6176.000 2624.000 -300.000 ) ( 6176.000 2624.000 -308.000 ) ( 6176.000 -1004.000 -308.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( 6176.000 -1004.000 -300.000 ) ( 6176.000 -1004.000 -308.000 ) ( -2428.000 -1004.000 -308.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( -2428.000 2624.000 -300.000 ) ( -2428.000 2624.000 -308.000 ) ( 6176.000 2624.000 -308.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( -2428.000 2624.000 -308.000 ) ( -2428.000 -1004.000 -308.000 ) ( 6176.000 -1004.000 -308.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( -2428.000 -1004.000 -300.000 ) ( -2428.000 2624.000 -300.000 ) ( 6176.000 2624.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
}
// brush 12
{
( -2428.000 2616.000 1232.000 ) ( -2428.000 2616.000 -300.000 ) ( -2428.000 2624.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( 6176.000 2624.000 1232.000 ) ( 6176.000 2624.000 -300.000 ) ( 6176.000 2616.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( 6176.000 2616.000 1232.000 ) ( 6176.000 2616.000 -300.000 ) ( -2428.000 2616.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( -2428.000 2624.000 1232.000 ) ( -2428.000 2624.000 -300.000 ) ( 6176.000 2624.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( -2428.000 2624.000 -300.000 ) ( -2428.000 2616.000 -300.000 ) ( 6176.000 2616.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( -2428.000 2616.000 1232.000 ) ( -2428.000 2624.000 1232.000 ) ( 6176.000 2624.000 1232.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
}
// brush 13
{
( 6168.000 -1004.000 1232.000 ) ( 6168.000 -1004.000 -300.000 ) ( 6168.000 2616.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( 6176.000 2616.000 1232.000 ) ( 6176.000 2616.000 -300.000 ) ( 6176.000 -1004.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( 6176.000 -1004.000 1232.000 ) ( 6176.000 -1004.000 -300.000 ) ( 6168.000 -1004.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( 6168.000 2616.000 1232.000 ) ( 6168.000 2616.000 -300.000 ) ( 6176.000 2616.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( 6168.000 2616.000 -300.000 ) ( 6168.000 -1004.000 -300.000 ) ( 6176.000 -1004.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( 6168.000 -1004.000 1232.000 ) ( 6168.000 2616.000 1232.000 ) ( 6176.000 2616.000 1232.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
}
// brush 14
{
( -2428.000 -1012.000 1232.000 ) ( -2428.000 -1012.000 -300.000 ) ( -2428.000 2616.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( -2420.000 2616.000 1232.000 ) ( -2420.000 2616.000 -300.000 ) ( -2420.000 -1012.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( -2420.000 -1012.000 1232.000 ) ( -2420.000 -1012.000 -300.000 ) ( -2428.000 -1012.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( -2428.000 2616.000 1232.000 ) ( -2428.000 2616.000 -300.000 ) ( -2420.000 2616.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( -2428.000 2616.000 -300.000 ) ( -2428.000 -1012.000 -300.000 ) ( -2420.000 -1012.000 -300.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
( -2428.000 -1012.000 1232.000 ) ( -2428.000 2616.000 1232.000 ) ( -2420.000 2616.000 1232.000 ) q3r_trees/pinewall01a 0 0 0 0.5 0.5 0 0 0
}
// brush 15
{
( -2428.000 -996.000 1240.000 ) ( -2428.000 -996.000 1232.000 ) ( -2428.000 2624.000 1232.000 ) skies/kc_dm10sky 0 0 0 0.5 0.5 0 0 0
( 6176.000 2624.000 1240.000 ) ( 6176.000 2624.000 1232.000 ) ( 6176.000 -996.000 1232.000 ) skies/kc_dm10sky 0 0 0 0.5 0.5 0 0 0
( 6176.000 -996.000 1240.000 ) ( 6176.000 -996.000 1232.000 ) ( -2428.000 -996.000 1232.000 ) skies/kc_dm10sky 0 0 0 0.5 0.5 0 0 0
( -2428.000 2624.000 1240.000 ) ( -2428.000 2624.000 1232.000 ) ( 6176.000 2624.000 1232.000 ) skies/kc_dm10sky 0 0 0 0.5 0.5 0 0 0
( -2428.000 2624.000 1232.000 ) ( -2428.000 -996.000 1232.000 ) ( 6176.000 -996.000 1232.000 ) skies/kc_dm10sky 0 0 0 0.5 0.5 0 0 0
( -2428.000 -996.000 1240.000 ) ( -2428.000 2624.000 1240.000 ) ( 6176.000 2624.000 1240.000 ) skies/kc_dm10sky 0 0 0 0.5 0.5 0 0 0
}
// brush 16
{
( 5996.834 -672.000 40.000 ) ( 5996.834 -672.000 -32.000 ) ( 5996.834 2184.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 6008.000 2184.000 40.000 ) ( 6008.000 2184.000 -32.000 ) ( 6008.000 -672.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 6008.000 -672.000 40.000 ) ( 6008.000 -672.000 -32.000 ) ( 5996.834 -672.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 5996.834 2184.000 40.000 ) ( 5996.834 2184.000 -32.000 ) ( 6008.000 2184.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 5996.834 2184.000 -32.000 ) ( 5996.834 -672.000 -32.000 ) ( 6008.000 -672.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 5996.834 -672.000 40.000 ) ( 5996.834 2184.000 40.000 ) ( 6008.000 2184.000 40.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
}
// brush 17
{
( 3104.000 -672.000 40.000 ) ( 3104.000 -672.000 -32.000 ) ( 3104.000 -664.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 6006.411 -664.000 40.000 ) ( 6006.411 -664.000 -32.000 ) ( 6006.411 -672.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 6006.411 -672.000 40.000 ) ( 6006.411 -672.000 -32.000 ) ( 3104.000 -672.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 3104.000 -664.000 40.000 ) ( 3104.000 -664.000 -32.000 ) ( 6006.411 -664.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 3104.000 -664.000 -32.000 ) ( 3104.000 -672.000 -32.000 ) ( 6006.411 -672.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 3104.000 -672.000 40.000 ) ( 3104.000 -664.000 40.000 ) ( 6006.411 -664.000 40.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
}
// brush 18
{
( 3132.000 2176.000 40.000 ) ( 3132.000 2176.000 -32.000 ) ( 3132.000 2184.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 6002.411 2184.000 40.000 ) ( 6002.411 2184.000 -32.000 ) ( 6002.411 2176.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 6002.411 2176.000 40.000 ) ( 6002.411 2176.000 -32.000 ) ( 3132.000 2176.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 3132.000 2184.000 40.000 ) ( 3132.000 2184.000 -32.000 ) ( 6002.411 2184.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 3132.000 2184.000 -32.000 ) ( 3132.000 2176.000 -32.000 ) ( 6002.411 2176.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 3132.000 2176.000 40.000 ) ( 3132.000 2184.000 40.000 ) ( 6002.411 2184.000 40.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
}
// brush 19
{
( -2068.000 -676.000 40.000 ) ( -2068.000 -676.000 -32.000 ) ( -2068.000 2184.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( -2057.977 2184.000 40.000 ) ( -2057.977 2184.000 -32.000 ) ( -2057.977 -676.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( -2057.977 -676.000 40.000 ) ( -2057.977 -676.000 -32.000 ) ( -2068.000 -676.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( -2068.000 2184.000 40.000 ) ( -2068.000 2184.000 -32.000 ) ( -2057.977 2184.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( -2068.000 2184.000 -32.000 ) ( -2068.000 -676.000 -32.000 ) ( -2057.977 -676.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( -2068.000 -676.000 40.000 ) ( -2068.000 2184.000 40.000 ) ( -2057.977 2184.000 40.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
}
// brush 20
{
( -2062.987 -672.000 40.000 ) ( -2062.987 -672.000 -32.000 ) ( -2062.987 -664.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 544.000 -664.000 40.000 ) ( 544.000 -664.000 -32.000 ) ( 544.000 -672.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 544.000 -672.000 40.000 ) ( 544.000 -672.000 -32.000 ) ( -2062.987 -672.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( -2062.987 -664.000 40.000 ) ( -2062.987 -664.000 -32.000 ) ( 544.000 -664.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( -2062.987 -664.000 -32.000 ) ( -2062.987 -672.000 -32.000 ) ( 544.000 -672.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( -2062.987 -672.000 40.000 ) ( -2062.987 -664.000 40.000 ) ( 544.000 -664.000 40.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
}
// brush 21
{
( -2066.987 2176.000 40.000 ) ( -2066.987 2176.000 -32.000 ) ( -2066.987 2184.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 544.000 2184.000 40.000 ) ( 544.000 2184.000 -32.000 ) ( 544.000 2176.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( 544.000 2176.000 40.000 ) ( 544.000 2176.000 -32.000 ) ( -2066.987 2176.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( -2066.987 2184.000 40.000 ) ( -2066.987 2184.000 -32.000 ) ( 544.000 2184.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( -2066.987 2184.000 -32.000 ) ( -2066.987 2176.000 -32.000 ) ( 544.000 2176.000 -32.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
( -2066.987 2176.000 40.000 ) ( -2066.987 2184.000 40.000 ) ( 544.000 2184.000 40.000 ) q3r_metals/rail01 0 0 0 0.5 0.5 0 0 0
}
// brush 22
{
( 3093.589 -992.000 -32.000 ) ( 3093.589 -992.000 -120.000 ) ( 3093.589 2628.000 -120.000 ) q3r_dirt_grass/grass01 0 0 0 0.5 0.5 0 0 0
( 6176.000 2628.000 -32.000 ) ( 6176.000 2628.000 -120.000 ) ( 6176.000 -992.000 -120.000 ) q3r_dirt_grass/grass01 0 0 0 0.5 0.5 0 0 0
( 6176.000 -992.000 -32.000 ) ( 6176.000 -992.000 -120.000 ) ( 3093.589 -992.000 -120.000 ) q3r_dirt_grass/grass01 0 0 0 0.5 0.5 0 0 0
( 3093.589 2628.000 -32.000 ) ( 3093.589 2628.000 -120.000 ) ( 6176.000 2628.000 -120.000 ) q3r_dirt_grass/grass01 0 0 0 0.5 0.5 0 0 0
( 3093.589 2628.000 -120.000 ) ( 3093.589 -992.000 -120.000 ) ( 6176.000 -992.000 -120.000 ) q3r_dirt_grass/grass01 0 0 0 0.5 0.5 0 0 0
( 3093.589 -992.000 -32.000 ) ( 3093.589 2628.000 -32.000 ) ( 6176.000 2628.000 -32.000 ) q3r_dirt_grass/grass01 0 0 0 0.5 0.5 0 0 0
}
// brush 23
{
( -2422.987 -1000.000 -32.000 ) ( -2422.987 -1000.000 -120.000 ) ( -2422.987 2632.000 -120.000 ) q3r_dirt_grass/grass01 0 0 0 0.5 0.5 0 0 0
( 3096.000 2632.000 -32.000 ) ( 3096.000 2632.000 -120.000 ) ( 3096.000 -1000.000 -120.000 ) q3r_dirt_grass/grass01 0 0 0 0.5 0.5 0 0 0
( 3096.000 -1000.000 -32.000 ) ( 3096.000 -1000.000 -120.000 ) ( -2422.987 -1000.000 -120.000 ) q3r_dirt_grass/grass01 0 0 0 0.5 0.5 0 0 0
( -2422.987 2632.000 -32.000 ) ( -2422.987 2632.000 -120.000 ) ( 3096.000 2632.000 -120.000 ) q3r_dirt_grass/grass01 0 0 0 0.5 0.5 0 0 0
( -2422.987 2632.000 -120.000 ) ( -2422.987 -1000.000 -120.000 ) ( 3096.000 -1000.000 -120.000 ) q3r_dirt_grass/grass01 0 0 0 0.5 0.5 0 0 0
( -2422.987 -1000.000 -32.000 ) ( -2422.987 2632.000 -32.000 ) ( 3096.000 2632.000 -32.000 ) q3r_dirt_grass/grass01 0 0 0 0.5 0.5 0 0 0
}
// patch 0
{
patchDef2
{
q3r_trees/pinetrim01b
( 3 3 0 0 0 )
(
( ( -2055.654785 2072.000000 15.999980 0.000000 0.000000 ) ( -2055.654541 2072.000000 -7.999930 0.000000 0.500000 ) ( -2055.654541 2072.000000 -31.999981 0.000000 1.000000 ) )
( ( -2035.600830 2148.000000 15.999980 0.500000 0.000000 ) ( -2035.600830 2148.000000 -7.999930 0.500000 0.500000 ) ( -2035.600830 2148.000000 -31.999981 0.500000 1.000000 ) )
( ( -1959.546997 2184.000000 15.999980 1.000000 0.000000 ) ( -1959.546997 2184.000000 -7.999930 1.000000 0.500000 ) ( -1959.546875 2184.000000 -31.999981 1.000000 1.000000 ) )
)
}
}
// patch 1
{
patchDef2
{
q3r_dirt_grass/lawn01
( 3 3 0 0 0 )
(
( ( 3104.000000 2628.000000 -32.000000 0.000000 0.000000 ) ( 3103.999512 719.272827 -32.000000 0.000000 0.500000 ) ( 3103.999756 -991.999573 -32.000000 0.000000 1.000000 ) )
( ( 2343.999512 2628.000000 144.000046 0.500000 0.000000 ) ( 2343.999756 719.273499 144.000031 0.500000 0.500000 ) ( 2343.999512 -991.999390 144.000031 0.500000 1.000000 ) )
( ( 1824.000000 2627.999756 376.000000 1.000000 0.000000 ) ( 1823.999756 719.273499 375.999939 1.000000 0.500000 ) ( 1823.999634 -991.999390 375.999969 1.000000 1.000000 ) )
)
}
}
// patch 2
{
patchDef2
{
q3r_dirt_grass/lawn01
( 3 3 0 0 0 )
(
( ( 544.000000 -992.000000 -32.000000 0.000000 0.000000 ) ( 544.000000 768.636353 -32.000000 0.000000 0.500000 ) ( 544.000000 2628.000000 -32.000000 0.000000 1.000000 ) )
( ( 1304.000000 -992.000000 144.000000 0.500000 0.000000 ) ( 1304.000000 768.636353 144.000000 0.500000 0.500000 ) ( 1304.000000 2628.000000 144.000000 0.500000 1.000000 ) )
( ( 1824.000000 -992.000000 376.000000 1.000000 0.000000 ) ( 1824.000000 768.636353 376.000000 1.000000 0.500000 ) ( 1824.000000 2628.000000 376.000000 1.000000 1.000000 ) )
)
}
}
}
// entity 1
{
"classname" "info_player_deathmatch"
"origin" "213.1 0 -8"
"angle" "360"
}
// entity 2
{
"classname" "team_CTF_blueflag"
"origin" "5680 848 -4"
"angle" "177"
}
// entity 3
{
"classname" "team_CTF_redflag"
"origin" "-1648 848 -4"
"angle" "360"
}
// entity 4
{
"classname" "team_CTF_blueplayer"
"origin" "5672 1716 48"
"angle" "180"
}
// entity 5
{
"classname" "team_CTF_blueplayer"
"origin" "5684 1240 56"
"angle" "180"
}
// entity 6
{
"classname" "team_CTF_blueplayer"
"origin" "5684 476 56"
"angle" "180"
}
// entity 7
{
"classname" "team_CTF_blueplayer"
"origin" "5684 80 56"
"angle" "180"
}
// entity 8
{
"classname" "team_CTF_blueplayer"
"origin" "5684 -304 56"
"angle" "180"
}
// entity 9
{
"classname" "team_CTF_redplayer"
"origin" "-1872 484 48"
"angle" "360"
}
// entity 10
{
"classname" "team_CTF_redplayer"
"origin" "-1860 212 48"
"angle" "360"
}
// entity 11
{
"classname" "team_CTF_redplayer"
"origin" "-1860 -112 48"
"angle" "360"
}
// entity 12
{
"classname" "team_CTF_redplayer"
"origin" "-1880 1012 48"
"angle" "360"
}
// entity 13
{
"classname" "team_CTF_redplayer"
"origin" "-1880 1384 48"
"angle" "360"
}
// entity 14
{
"classname" "team_CTF_redplayer"
"origin" "-1880 1668 48"
"angle" "360"
}
// entity 15
{
"classname" "team_CTF_blueplayer"
"origin" "5676 1484 32"
"angle" "180"
}
// entity 16
{
"classname" "weapon_machinegun"
"origin" "-1772 -116 40"
"wait" "10"
}
// entity 17
{
"classname" "weapon_machinegun"
"origin" "5532 -308 28"
"wait" "10"
}
// entity 18
{
"classname" "weapon_machinegun"
"origin" "5536 80 0"
"wait" "10"
}
// entity 19
{
"classname" "weapon_machinegun"
"origin" "5576 452 0"
"wait" "10"
}
// entity 20
{
"classname" "weapon_machinegun"
"origin" "5536 1216 0"
"wait" "10"
}
// entity 21
{
"classname" "weapon_railgun"
"origin" "6092 840 12"
"wait" "10"
}
// entity 22
{
"classname" "weapon_railgun"
"origin" "-2268 848 12"
"wait" "10"
}
// entity 23
{
"classname" "weapon_lightning"
"origin" "396 2380 12"
"wait" "10"
}
// entity 24
{
"classname" "weapon_machinegun"
"origin" "5524 1452 0"
"wait" "10"
}
// entity 25
{
"classname" "weapon_machinegun"
"origin" "5528 1728 0"
"wait" "10"
}
// entity 26
{
"classname" "weapon_machinegun"
"origin" "-1760 208 12"
"wait" "10"
}
// entity 27
{
"classname" "weapon_machinegun"
"origin" "-1772 484 12"
"wait" "10"
}
// entity 28
{
"classname" "weapon_machinegun"
"origin" "-1768 1012 12"
"wait" "10"
}
// entity 29
{
"classname" "weapon_machinegun"
"origin" "-1760 1376 12"
"wait" "10"
}
// entity 30
{
"classname" "weapon_machinegun"
"origin" "-1756 1652 12"
"wait" "10"
}
// entity 31
{
"classname" "weapon_rocketlauncher"
"origin" "-300 1532 12"
"wait" "10"
}
// entity 32
{
"classname" "weapon_rocketlauncher"
"origin" "-168 152 12"
"wait" "10"
}
// entity 33
{
"classname" "weapon_rocketlauncher"
"origin" "4232 472 12"
"wait" "10"
}
// entity 34
{
"classname" "weapon_rocketlauncher"
"origin" "4264 1336 12"
"wait" "10"
}
// entity 35
{
"classname" "weapon_plasmagun"
"origin" "-1076 -236 12"
"wait" "10"
}
// entity 36
{
"classname" "weapon_plasmagun"
"origin" "-1000 1932 12"
"wait" "10"
}
// entity 37
{
"classname" "weapon_plasmagun"
"origin" "4116 1768 12"
"wait" "10"
}
// entity 38
{
"classname" "weapon_plasmagun"
"origin" "4100 -560 12"
"wait" "10"
}
// entity 39
{
"classname" "weapon_lightning"
"origin" "3208 -848 -20"
"wait" "10"
}
// entity 40
{
"classname" "weapon_grenadelauncher"
"origin" "380 -840 -20"
"wait" "10"
}
// entity 41
{
"classname" "weapon_grenadelauncher"
"origin" "3244 2368 -20"
"wait" "10"
}
// entity 42
{
"classname" "light"
"origin" "1808 832 1012"
"light" "4000"
"_color" "1 1 1"
}
// entity 43
{
"classname" "light"
"origin" "-1360 864 276"
"light" "4000"
"_color" "1 1 1"
}
// entity 44
{
"classname" "light"
"origin" "4736 864 276"
"light" "4000"
"_color" "1 1 1"
}
// entity 45
{
"classname" "light"
"origin" "-1644 848 -16"
"light" "300"
"_color" "1 0 0"
}
// entity 46
{
"classname" "light"
"origin" "5684 848 -4"
"light" "300"
"_color" "0 0 1"
}

2203
baseq3r/maps/q3rdavid5.map Normal file

File diff suppressed because it is too large Load diff

View file

@ -1 +1 @@
Q3Rally V0.1 pre-alpha r37
Q3Rally V0.0.0.4 pre-alpha r140

View file

@ -1,65 +1,72 @@
{
name Anarki
name Chloe
model roadster/blue
aifile bots/default_c.c
aifile bots/angelyss_c.c
}
{
name Bones
name Janine
model reaper/yellow
aifile bots/default_c.c
aifile bots/arachna_c.c
}
{
name Doom
name Jennifer
model mini/blue
aifile bots/default_c.c
aifile bots/ayumi_c.c
}
{
name Grunt
name Samuel
model alpine/stomped
aifile bots/default_c.c
aifile bots/beret_c.c
}
{
name Hunter
name Jim
model raptor/jp
aifile bots/default_c.c
aifile bots/dark_c.c
}
{
name Klesk
name Bobby
model slingshot/yellow
aifile bots/default_c.c
aifile bots/gargoyle_c.c
}
{
name Major
name Sam
model sidepipe/green
aifile bots/default_c.c
aifile bots/grism_c.c
}
{
name Mynx
name Dean
model alpine/green
aifile bots/default_c.c
aifile bots/grunt_c.c
}
{
name Orbb
name Carla
model reaper/green
aifile bots/default_c.c
aifile bots/jenna_c.c
}
{
name Sarge
name Tobias
model raptor/black
aifile bots/default_c.c
aifile bots/kyonshi_c.c
}
{
name Tankjr
name Alexandra
model mini/green
aifile bots/default_c.c
aifile bots/liz_c.c
}
{
name Paul
model sidepipe/blue
aifile bots/grism_c.c
}

View file

@ -453,3 +453,16 @@ textures/common/q3r_checkpoint_a
AnimMap 2 textures/common/q3r_checkpoint_a.tga textures/common/q3r_checkpoint_ainv.tga
}
}
textures/common/energypad
{
qer_editorimage textures/sfx/bluegoal.jpg
surfaceparm nolightmap
cull twosided
{
map textures/sfx/bluegoal.jpg
blendFunc GL_ONE GL_SRC_ALPHA
tcGen environment
tcMod turb 0 0.25 0 0.05
}
}

View file

@ -0,0 +1,205 @@
textures/q3r_grandcanyon/evergreen
{
cull none
deformVertexes autosprite2
surfaceparm trans
surfaceparm alphashadow
surfaceparm solid
qer_editorimage textures/bergburg/evergreen
{
map textures/bergburg/evergreen.tga
alphaFunc GE128
//blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthfunc equal
}
}
textures/q3r_grandcanyon/concrete
{
Surfaceparm nolightmap //signifies vertex lighting only.
// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
q3map_forcesunlight
surfaceparm asphalt
qer_editorimage textures/q3r_grandcanyon/concrete
{
tcmod scale 0.5 0.5
map textures/q3r_grandcanyon/concrete.jpg
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthfunc equal
}
}
textures/q3r_grandcanyon/pjrock1
{
surfaceparm gravel
Surfaceparm nolightmap //signifies vertex lighting only.
// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
q3map_forcesunlight
qer_editorimage textures/stone/pjrock1
{
rgbgen vertex
tcmod scale 0.5 0.5
map textures/stone/pjrock1.jpg
}
}
textures/q3r_grandcanyon/pjrock16
{
surfaceparm dirt
Surfaceparm nolightmap //signifies vertex lighting only.
// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
q3map_forcesunlight
qer_editorimage textures/q3r_grandcanyon/pjrock16-1b
{
rgbgen vertex
tcmod scale 0.5 0.5
map textures/q3r_grandcanyon/pjrock16-1b.jpg
}
}
textures/q3r_grandcanyon/pjrock21
{
Surfaceparm nolightmap //signifies vertex lighting only.
// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
q3map_forcesunlight
surfaceparm dirt
qer_editorimage textures/q3r_grandcanyon/pjrock21b
{
rgbgen vertex
tcmod scale 0.5 0.5
map textures/q3r_grandcanyon/pjrock21b.jpg
}
}
textures/q3r_grandcanyon/pjrock16-1
{
Surfaceparm nolightmap //signifies vertex lighting only.
// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
q3map_forcesunlight
surfaceparm dirt
{
rgbgen vertex
tcmod scale 0.5 0.5
map textures/q3r_grandcanyon/pjrock16-1.jpg
}
}
textures/q3r_grandcanyon/pjrock16-21
{
Surfaceparm nolightmap //signifies vertex lighting only.
// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
q3map_forcesunlight
surfaceparm dirt
{
rgbgen vertex
tcmod scale 0.5 0.5
map textures/q3r_grandcanyon/pjrock16-21.jpg
}
}
textures/q3r_grandcanyon/pjrock21-1
{
Surfaceparm nolightmap //signifies vertex lighting only.
// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
q3map_forcesunlight
surfaceparm dirt
{
rgbgen vertex
tcmod scale 0.5 0.5
map textures/q3r_grandcanyon/pjrock21-1.jpg
}
}
textures/q3r_grandcanyon/fog
{
qer_editorimage textures/sfx/fog_grey.tga
surfaceparm trans
surfaceparm nonsolid
surfaceparm fog
surfaceparm nolightmap
surfaceparm nodrop
// q3map_surfacelight 100
fogparms ( .85 .8 .8 ) 500
}
textures/q3r_grandcanyon/water
{
qer_editorimage textures/q3r_grandcanyon/water
qer_trans .6
q3map_globaltexture
surfaceparm trans
surfaceparm nonsolid
surfaceparm water
cull disable
// deformVertexes wave 200 triangle 0 4 0.0 2.0
//deformVertexes wave 100 sawtooth 3 3 0.5 0.5
{
map textures/q3r_grandcanyon/water.jpg
blendfunc gl_one gl_zero
tcmod turb 0 0.1 0 0.2
}
{
map textures/liquids/pool2.tga
blendfunc gl_one gl_one
tcMod turb 0 .2 0 .1
tcMod scroll 0.1 0.3
}
{
map $lightmap
blendFunc GL_dst_color GL_zero
rgbgen identity
}
}
textures/q3r_grandcanyon/sky
{
qer_editorimage env/q3r_grandcanyon/desert_ft
surfaceparm noimpact
surfaceparm nolightmap
surfaceparm sky
q3map_sun .5 .37 .19 85 317 33
q3map_surfacelight 120
//q3map_backsplash -1
skyparms env/q3r_grandcanyon/desert - -
}

View file

@ -1,3 +1,79 @@
textures/skies/hellsky
{
qer_editorimage textures/skies/dimclouds.tga
surfaceparm noimpact
surfaceparm nomarks
surfaceparm nolightmap
q3map_sun 4 3 3 65 290 75
q3map_surfacelight 50
skyparms - 512 -
{
map textures/skies/dimclouds.tga
tcMod scroll 0.05 0
tcMod scale 2 2
depthWrite
}
}
textures/skies/nightsky_xian_dm1
{
surfaceparm noimpact
surfaceparm nolightmap
q3map_surfacelight 300
q3map_sun 1 1 1 100 -41 58
qer_editorimage textures/skies/xnight2_up.tga
skyparms env/xnight2 - -
}
textures/skies/nightsky_xian_dm15
{
qer_editorimage textures/skies/xnight2_up.tga
surfaceparm nolightmap
surfaceparm noimpact
q3map_surfacelight 900
q3map_sun 1 1 1 100 -58 58
skyparms env/xnight2 - -
}
textures/skies/kc_dm10sky
{
q3map_lightimage textures/skies/pjbasesky.tga
q3map_lightsubdivide 512
q3map_globaltexture
surfaceparm noimpact
surfaceparm nolightmap
q3map_sun .5 .6 .8 90 225 55
q3map_surfacelight 150
qer_editorimage textures/skies/bluetopclouds.tga
skyparms - 512 -
{
map textures/skies/bluedimclouds.tga
tcMod scale 3 2
tcMod scroll 0.15 0.15
}
{
map textures/skies/topclouds.tga
blendFunc GL_ONE GL_ONE
tcMod scale 3 3
tcMod scroll 0.05 0.05
}
}
textures/q3r_skies/env/trainyard/trainyard
{
qer_editorimage textures/q3r_skies/env/trainyard/trainyard_lf.tga
@ -30,6 +106,33 @@ textures/q3r_skies/clouds
}
}
textures/skies/pjbasesky_arena1_sky
{
qer_editorimage textures/skies/pjbasesky.tga
surfaceparm noimpact
surfaceparm nolightmap
q3map_globaltexture
q3map_lightsubdivide 256
q3map_sun 0.266383 0.274632 0.358662 150 60 85
q3map_surfacelight 100
skyparms - 512 -
{
map textures/skies/dimclouds.tga
tcMod scroll 0.01 0.01
tcMod scale 3 3
depthWrite
}
{
map textures/skies/pjbasesky.tga
blendfunc GL_ONE GL_ONE
tcMod scroll -0.01 -0.01
tcMod scale 5 5
}
}
textures/q3r_skies/env/mp_us/mp_us
{
qer_editorimage textures/q3r_skies/env/mp_us/urbansp_ft.tga

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@ -1,20 +0,0 @@
//Example spree file
//Here are the killsprees
[kspree]
level = 1
printpos = 2
message = [n] is on a killing spree with [k] kills
sound = sound/feedback/excellent.wav
//Add more kill sprees here (level 2,3,4 etc.)
//Here comes death sprees. Useful to get people to leave your server
//[dspree]
//level = 1
//printpos = 2
//message = [n] keeps on fighting despite [k] deaths
//sound = sound/feedback/humiliation.wav
//Add more death sprees here (level 2,3,4 etc.)

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