q3rally
d4f45f9e60
added new/tweaked headmodels by insellium
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changed gauntlet to chainsaw
code changes for chainsaw
fixed q3r_david4 map
tweaked flag models again
new unknownmap image
2021-03-14 22:13:21 +00:00
q3rally
e15489102f
added new flags by insellium
2021-03-09 20:10:36 +00:00
q3rally
026b2a877d
new nightly
2021-03-02 22:29:01 +00:00
q3rally
bcc4ce8c64
Added aas file for "The Bowl"
2021-03-02 22:27:38 +00:00
q3rally
a43f8f2c3e
fixed broken shader (thx insellium)
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added new dm map by insellium
2021-03-02 20:01:57 +00:00
q3rally
398e860694
added new skins from Bloody Rally
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thx insellium
2021-02-28 19:44:30 +00:00
q3rally
48d29fc343
added more plates
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colors from camaro tweaked
thx insellium
2021-02-25 17:49:08 +00:00
q3rally
e42db69cdb
removed RLE-Compression prevents plates from working ingame
2021-02-24 22:22:28 +00:00
q3rally
57d3c2b6b2
did a little workaround for the grenade launcher
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still wip
2021-02-23 22:02:53 +00:00
q3rally
a69dfd5687
changed the serverinfo menu
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was q3a style
now it is also q3rally style
2021-02-23 04:36:36 +00:00
q3rally
284cf003e3
2021-02-22 19:57:04 +00:00
q3rally
6dd218d1de
Changed masterserver
2021-02-22 19:56:04 +00:00
q3rally
931f952063
fixed grenade launcher physics
2021-02-19 22:13:57 +00:00
q3rally
7cb3f10b46
lightning gun effects tweaked
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blood marks replaced by sparks
widescreen levelshots added
2021-02-19 21:04:56 +00:00
q3rally
61bc4442c0
fixed incorrect shaders for lightning gun and railgun
2021-02-18 17:57:20 +00:00
q3rally
0c12a85206
new modern ui
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hd arrows
new cursor
new botskill icons
fixed wrong rocket ammo
2021-02-18 16:10:49 +00:00
q3rally
f2a09788b6
menu transitions now a bit faster
2021-02-18 13:39:47 +00:00
q3rally
58ba3168dd
lowered the power of the railgun
2021-02-18 11:46:04 +00:00
q3rally
441369523f
fixed plates bug
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fixed splash screen bug in HUD
2021-02-18 08:12:12 +00:00
q3rally
39eba38af0
New widescreen levelshots by insellium
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added insellium to the credits
2021-02-17 22:30:49 +00:00
q3rally
81a4148fa6
Updated some files. More to come.
2021-02-16 09:39:49 +00:00
q3rally
44aaf52fce
base layout of q3r_citydom is ready
2020-07-26 08:50:31 +00:00
q3rally
6743d0ead3
map updates on q3r_citydom map
2020-07-18 23:17:47 +00:00
q3rally
317d472472
new map on the road
2020-07-12 20:32:58 +00:00
zturtleman
0a5535d81a
Fix team ranks and ScoreIsTied() in Game VM
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There was an off-by-one when checking team scores array. Red checked FFA
team, blue checked red team, and so on for green and yellow teams.
So when blue was winning the game thought score was tied (FFA and red
scores at 0) and did not check if blue reached the capture limit.
2020-07-12 00:01:32 +00:00
q3rally
82264cc6fd
added missing texture
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reworked item placement and levelshot for q3r_david
2020-07-11 22:25:03 +00:00
q3rally
a1f51691c2
map and code changes
2020-07-11 21:34:27 +00:00
q3rally
870aa81d53
fixed a bug in q3r_david4
2020-07-11 16:00:17 +00:00
q3rally
7580851424
finished reworking q3r_david4
2020-07-09 20:24:41 +00:00
q3rally
655cc8f602
more work done on q3r_david4
2020-07-09 18:37:01 +00:00
q3rally
93ed9cb44a
reworked jungle opening
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still things to do
2020-07-09 04:54:10 +00:00
q3rally
fd63699a3c
new flags
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added missing mapmodels
2020-07-08 21:34:58 +00:00
q3rally
4564867539
changed version and year numbers
2020-07-08 18:16:59 +00:00
q3rally
ec43a3482f
finished reworking shaders
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added missing textures
2020-07-08 17:30:01 +00:00
q3rally
5fecbf8576
more shaderworks :-)
2020-07-08 10:27:01 +00:00
q3rally
fe42c5b36b
still on the shaderthing ;-)
2020-07-08 07:13:15 +00:00
q3rally
65bf8687e6
reworking shaders - still unfinished
2020-07-07 22:36:26 +00:00
q3rally
ccbadd8efe
reworked weapons.shader
2020-07-07 17:23:39 +00:00
q3rally
64b924893f
reworked weapons.shader
2020-07-07 17:20:07 +00:00
q3rally
69c195243b
base shaders migrated in one file
2020-07-07 16:39:16 +00:00
q3rally
c52aa8506f
reworked some shaders
2020-07-04 22:24:27 +00:00
q3rally
277ac2f654
reworked shaders and ammo boxes
2020-07-04 20:40:00 +00:00
zturtleman
9b86138351
ioquake3 resync to revision 3550 from 3534.
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Fix IQM quat normalize fail case
Remove erroneous newlines from Com_Error in sdl_glimp.c
Restore OpenGL 1.1 support (GL_CLAMP)
q3rcc: Allow to override build date
Fix lightning gun handling for corpses and single player podiums
Fix for macOS Catalina screen resolution issue
Fix team orders menu not listing clients with lower clientnums
Fix duplicate team join center print for bots and g_teamAutoJoin
E2K: fixed build by MCST lcc compiler when using USE_CURL=1 option
2020-03-15 19:40:23 +00:00
q3rally
06cbdb679a
some changes
2019-08-14 08:14:31 +00:00
q3rally
4b24823250
Added some euro plates
2019-08-05 13:43:25 +00:00
zturtleman
381d8f3fab
Add initial value for capture/time limit and cg_sigilLocation for domination to menu and misc fixes.
2019-05-22 00:16:33 +00:00
zturtleman
d1c5c322ed
Don't add points in domination after intermission starts.
2019-05-22 00:13:39 +00:00
zturtleman
b053cc7144
Count down health to 100 in DM/CTF/DOM too.
2019-05-21 05:02:07 +00:00
zturtleman
ec32109571
Show domination icons on hud relative to camera instead of car forward.
2019-05-21 04:43:32 +00:00
zturtleman
ee81ee56d9
Fix crash starting domination gamemode and misc issues
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Fix warning not being printed when there are no domination sigil entities.
Fix out-of-bounds crash at map load due to setting negative status for all sigil at once.
Fix setting pointers to teamgame.sigil[].entity (entity name check was case sensitive and test map is different).
Fix ignoring third sigil and later spawning an extra one later.
Fix check for modified status in Team_SetSigilStatus().
Fix null pointer crash if domination map doesn't have at least two sigil entities.
2019-05-21 04:24:24 +00:00