Commit graph

506 commits

Author SHA1 Message Date
q3rally
d4f45f9e60 added new/tweaked headmodels by insellium
changed gauntlet to chainsaw
code changes for chainsaw
fixed q3r_david4 map
tweaked flag models again
new unknownmap image
2021-03-14 22:13:21 +00:00
q3rally
e15489102f added new flags by insellium 2021-03-09 20:10:36 +00:00
q3rally
026b2a877d new nightly 2021-03-02 22:29:01 +00:00
q3rally
bcc4ce8c64 Added aas file for "The Bowl" 2021-03-02 22:27:38 +00:00
q3rally
a43f8f2c3e fixed broken shader (thx insellium)
added new dm map by insellium
2021-03-02 20:01:57 +00:00
q3rally
398e860694 added new skins from Bloody Rally
thx insellium
2021-02-28 19:44:30 +00:00
q3rally
48d29fc343 added more plates
colors from camaro tweaked
thx insellium
2021-02-25 17:49:08 +00:00
q3rally
e42db69cdb removed RLE-Compression prevents plates from working ingame 2021-02-24 22:22:28 +00:00
q3rally
57d3c2b6b2 did a little workaround for the grenade launcher
still wip
2021-02-23 22:02:53 +00:00
q3rally
a69dfd5687 changed the serverinfo menu
was q3a style
now it is also q3rally style
2021-02-23 04:36:36 +00:00
q3rally
284cf003e3 2021-02-22 19:57:04 +00:00
q3rally
6dd218d1de Changed masterserver 2021-02-22 19:56:04 +00:00
q3rally
931f952063 fixed grenade launcher physics 2021-02-19 22:13:57 +00:00
q3rally
7cb3f10b46 lightning gun effects tweaked
blood marks replaced by sparks
widescreen levelshots added
2021-02-19 21:04:56 +00:00
q3rally
61bc4442c0 fixed incorrect shaders for lightning gun and railgun 2021-02-18 17:57:20 +00:00
q3rally
0c12a85206 new modern ui
hd arrows
new cursor
new botskill icons
fixed wrong rocket ammo
2021-02-18 16:10:49 +00:00
q3rally
f2a09788b6 menu transitions now a bit faster 2021-02-18 13:39:47 +00:00
q3rally
58ba3168dd lowered the power of the railgun 2021-02-18 11:46:04 +00:00
q3rally
441369523f fixed plates bug
fixed splash screen bug in HUD
2021-02-18 08:12:12 +00:00
q3rally
39eba38af0 New widescreen levelshots by insellium
added insellium to the credits
2021-02-17 22:30:49 +00:00
q3rally
81a4148fa6 Updated some files. More to come. 2021-02-16 09:39:49 +00:00
q3rally
44aaf52fce base layout of q3r_citydom is ready 2020-07-26 08:50:31 +00:00
q3rally
6743d0ead3 map updates on q3r_citydom map 2020-07-18 23:17:47 +00:00
q3rally
317d472472 new map on the road 2020-07-12 20:32:58 +00:00
zturtleman
0a5535d81a Fix team ranks and ScoreIsTied() in Game VM
There was an off-by-one when checking team scores array. Red checked FFA
team, blue checked red team, and so on for green and yellow teams.

So when blue was winning the game thought score was tied (FFA and red
scores at 0) and did not check if blue reached the capture limit.
2020-07-12 00:01:32 +00:00
q3rally
82264cc6fd added missing texture
reworked item placement and levelshot for q3r_david
2020-07-11 22:25:03 +00:00
q3rally
a1f51691c2 map and code changes 2020-07-11 21:34:27 +00:00
q3rally
870aa81d53 fixed a bug in q3r_david4 2020-07-11 16:00:17 +00:00
q3rally
7580851424 finished reworking q3r_david4 2020-07-09 20:24:41 +00:00
q3rally
655cc8f602 more work done on q3r_david4 2020-07-09 18:37:01 +00:00
q3rally
93ed9cb44a reworked jungle opening
still things to do
2020-07-09 04:54:10 +00:00
q3rally
fd63699a3c new flags
added missing mapmodels
2020-07-08 21:34:58 +00:00
q3rally
4564867539 changed version and year numbers 2020-07-08 18:16:59 +00:00
q3rally
ec43a3482f finished reworking shaders
added missing textures
2020-07-08 17:30:01 +00:00
q3rally
5fecbf8576 more shaderworks :-) 2020-07-08 10:27:01 +00:00
q3rally
fe42c5b36b still on the shaderthing ;-) 2020-07-08 07:13:15 +00:00
q3rally
65bf8687e6 reworking shaders - still unfinished 2020-07-07 22:36:26 +00:00
q3rally
ccbadd8efe reworked weapons.shader 2020-07-07 17:23:39 +00:00
q3rally
64b924893f reworked weapons.shader 2020-07-07 17:20:07 +00:00
q3rally
69c195243b base shaders migrated in one file 2020-07-07 16:39:16 +00:00
q3rally
c52aa8506f reworked some shaders 2020-07-04 22:24:27 +00:00
q3rally
277ac2f654 reworked shaders and ammo boxes 2020-07-04 20:40:00 +00:00
zturtleman
9b86138351 ioquake3 resync to revision 3550 from 3534.
Fix IQM quat normalize fail case
Remove erroneous newlines from Com_Error in sdl_glimp.c
Restore OpenGL 1.1 support (GL_CLAMP)
q3rcc: Allow to override build date
Fix lightning gun handling for corpses and single player podiums
Fix for macOS Catalina screen resolution issue
Fix team orders menu not listing clients with lower clientnums
Fix duplicate team join center print for bots and g_teamAutoJoin
E2K: fixed build by MCST lcc compiler when using USE_CURL=1 option
2020-03-15 19:40:23 +00:00
q3rally
06cbdb679a some changes 2019-08-14 08:14:31 +00:00
q3rally
4b24823250 Added some euro plates 2019-08-05 13:43:25 +00:00
zturtleman
381d8f3fab Add initial value for capture/time limit and cg_sigilLocation for domination to menu and misc fixes. 2019-05-22 00:16:33 +00:00
zturtleman
d1c5c322ed Don't add points in domination after intermission starts. 2019-05-22 00:13:39 +00:00
zturtleman
b053cc7144 Count down health to 100 in DM/CTF/DOM too. 2019-05-21 05:02:07 +00:00
zturtleman
ec32109571 Show domination icons on hud relative to camera instead of car forward. 2019-05-21 04:43:32 +00:00
zturtleman
ee81ee56d9 Fix crash starting domination gamemode and misc issues
Fix warning not being printed when there are no domination sigil entities.
Fix out-of-bounds crash at map load due to setting negative status for all sigil at once.
Fix setting pointers to teamgame.sigil[].entity (entity name check was case sensitive and test map is different).
Fix ignoring third sigil and later spawning an extra one later.
Fix check for modified status in Team_SetSigilStatus().
Fix null pointer crash if domination map doesn't have at least two sigil entities.
2019-05-21 04:24:24 +00:00