Commit graph

506 commits

Author SHA1 Message Date
zturtleman
1568196e27 ioquake3 resync to revision 6920 from 6893.
Updated to latest recommended build settings, increased deployment target to 10.7
Further tweaks to Xcode project
Now works as well as possible in Xcode 11
Figured out method of referencing GLSL generated C files outside of code directory
Update README.md
Add C syntax highlighting to readme
Simplify glsl -> C stringification
Make LCC path resolution more robust
GitHub Actions setup
Remove old CI system configurations
Add status badge to README
Fix shader stringify
Run apt-get update before installing deps
Avoid platform sed differences
Run actions on pull request too
Use `r_texturemode GL_LINEAR_MIPMAP_LINEAR` by default
[sdl] Turn tentative definition into actual definition.
Add TOOLS_CFLAGS to build preamble
Fix use of TOOLS_CC being reported as CC
Use the correct compiler for tools when cross building under cygwin
Allow using pulseaudio for SDL audio capture
Restore bots crushing unseen player on q3tourney6 in non-CTF
Fix the number of weights in the IQM model calculation
Fixes a crash when compiling the project on windows in 64 bit mode.
2021-06-07 09:11:19 +00:00
zturtleman
5fd3d16c15 Update ioquake3 svn revision
ioquake3 default git branch being renamed probably added a bunch of svn revisions.
2021-06-07 08:40:37 +00:00
insellium
1dfea037ee fixed links to q3r websties and discord
reflect.jpg and plates/default.tga back
2021-06-06 06:43:40 +00:00
insellium
a84ba3f6fe Removed reflect/reflect.jpg and plates/default.tga to solve a very important bug with reflections and name plate.
Camaro icons reduced in size
2021-06-01 05:37:48 +00:00
insellium
724468c3c7 Removed unnecessary textures
(svn-commit after 0.3 update)
2021-05-31 07:28:24 +00:00
q3rally
1c1694e7e2 added q3r_citydom map and aas and textures
changed version numbering
2021-05-28 19:46:16 +00:00
q3rally
ae3c64ee50 commit for 0.0.3.0 release (code freeze)
tweaked telefrag gun
updated roadmap
updated discord logo in main menu
version upcount
2021-05-13 16:02:43 +00:00
q3rally
521d68adc2 finished the alt fire for railgun (telefrag gun) 2021-05-11 11:02:37 +00:00
q3rally
7b2731e2f6 reworked all the readme files and license 2021-05-11 09:49:02 +00:00
q3rally
c16d8e6e49 fixed bug in bot path creation system (thx zturtleman)
added discordlogo.tga
added reflect image for babel (by insellium)
2021-05-05 18:38:41 +00:00
q3rally
c83d372dbd shotgun bullet missing bug fixed 2021-05-03 19:22:06 +00:00
insellium
3a4c14f219 Q3R_BABEL UPDATED 2021-05-03 14:52:58 +00:00
q3rally
aa1d5aa0c7 added discord button to main menu
(still needs work for hyperlinking)
version number upcount
2021-05-03 14:46:16 +00:00
q3rally
920221f50f Updated q3r_ctf_01.aas
Added q3r_dm02.aas
2021-05-03 04:32:47 +00:00
insellium
8608ba0255 Q3R_CTF_01 UPDATED
fixed glass
added q3r_babel menu background
2021-05-03 03:10:35 +00:00
q3rally
ee93eb67b8 aas file for q3r_babel 2021-04-28 15:34:28 +00:00
insellium
4552594174 NEW DM/DOM MAP - E2M8 REMAKE
roadmap_0.0.4.0.txt updated
2021-04-28 05:41:13 +00:00
q3rally
176e27e1ab fixed headmodel in options bug
version number upcount
2021-04-28 04:20:12 +00:00
q3rally
af34652a43 finally fixed interface bug
version number upcount
2021-04-27 21:28:14 +00:00
q3rally
d429a7ced4 added flameball explosion sound 2021-04-27 19:25:29 +00:00
insellium
e1122a8a45 updated menu backgrounds
updated icons & tab sprites
fixed glass debris
added flameball explosion sound
added lost textures/shaders for future Y/G CTF/DOM flags
2021-04-27 10:27:10 +00:00
q3rally
7dcf020d87 fixed interface bug with overlapping icons 2021-04-25 20:46:11 +00:00
q3rally
7df4038c2f changed code for the new flamersounds
changed flashcolor
2021-04-25 16:53:25 +00:00
insellium
1e5faba528 updated icons & flamer sounds converted to .ogg 2021-04-25 16:45:24 +00:00
insellium
a467be1928 little some fixes 2021-04-25 15:08:37 +00:00
insellium
4f20f9e273 Oh, that's right, i completely forgot. 2021-04-25 11:33:38 +00:00
insellium
4805e66351 REMOVED MOST UNUSED TEXTURES
The game will now take up significantly less disk space. Q3R Mapping Kit in progress.
2021-04-25 10:53:21 +00:00
insellium
2d6d0b7628 q3r_dm02 updated (added new reflect file)
delete useless desert and space1 skyboxes
removed q1r_dm01 (needs to rework)
oa mgun restored (with sounds)
2021-04-22 17:54:42 +00:00
q3rally
211c5e546c added live stats (still have to refine)
kicked out sdk message
version upcount
2021-04-21 13:58:24 +00:00
insellium
78814c0846 a few little updates 2021-04-21 13:43:50 +00:00
insellium
ec9fa188f7 FLAME THROWER UPDATE
new icons, rewritten script, new sound (p3rle plz add this to the game)
(You also need to change the flash color when flamer shoots to orange)
2021-04-20 08:15:44 +00:00
insellium
873c6ca41b envirosuit sound fixed
added gratetorch model for q1r_dm01
2021-04-18 07:48:39 +00:00
q3rally
23863f8e47 updated q3r_ctf_01 map
added .aas file for q3r_ctf_01
updated roadmap
2021-04-18 07:03:56 +00:00
insellium
4e8c7e80b6 CTF/DOM Flags UPDATED
Added Yellow/Green Flags (need to be introduced into the game)
2021-04-16 06:17:21 +00:00
q3rally
a56979818c small fix in the spectator menu
version upcount
2021-04-15 21:55:52 +00:00
q3rally
1b8f348dc2 updated .aas files for reworked maps 2021-04-15 21:29:49 +00:00
insellium
44ecc4ce8c little shader fix (x2) 2021-04-15 16:47:29 +00:00
insellium
96180c61d0 little shader fix 2021-04-15 14:02:31 +00:00
insellium
d7395f8bad Two updated maps (david4 & demobowl)
fixed blimp45 for demobowl
added q3rlogo for nightcity map
2021-04-15 13:56:01 +00:00
insellium
a98df8243a Racing maps UPDATED (q3r_dirtyfun, q3r_lavafalls, q3r_nightcity) 2021-04-15 12:25:09 +00:00
q3rally
83c06b2644 updated aas file for q3r_sk1.bsp 2021-04-15 04:53:06 +00:00
q3rally
c29a7d0b46 updated q3rally.game pack for Netradiant
updated entities.def
2021-04-14 21:11:02 +00:00
insellium
f5be671e0a removed useless crosshair shaders 2021-04-14 15:32:39 +00:00
insellium
bf097fdc5b CANYON CRUISE Map Updated 2021-04-14 15:22:02 +00:00
q3rally
629909b230 removed more useless "crosshair" code
version number upcount
2021-04-12 21:33:56 +00:00
q3rally
2ac94a1efe removed shader lines for crosshairs in gfx.shader 2021-04-12 20:03:19 +00:00
q3rally
cafe7d3f32 removed the useless "crosshair" code
version number upcount
2021-04-12 17:47:32 +00:00
insellium
25e49bf181 removed useless tga-files
minimap updated
2021-04-12 09:12:02 +00:00
q3rally
2780737b03 added missing common textures
fixed common.shader
2021-04-11 19:06:07 +00:00
q3rally
65ffc81230 2021-04-11 09:51:15 +00:00