perle
1bc1d4ec49
Changed Position of cg_drawFPS
2024-08-01 10:58:23 +02:00
perle
3f483431d9
missed 2 lines
2024-08-01 07:51:20 +02:00
perle
844b2d5f84
Reverted all 4TCTF Changes
2024-07-31 23:44:29 +02:00
perle
010c144fc0
some more changes for 4TCTF
2024-07-29 22:19:08 +02:00
perle
c9856b0dce
prepare new Gametype 4-Teams-CTF
...
still needs tweaking
2024-07-29 08:38:25 +02:00
Zack Middleton
d8dcb28d04
Make statusbar stay at bottom of screen in narrow aspects
2024-01-21 17:05:48 -06:00
Zack Middleton
b2d893a31b
Make power-up line up on status bar
2024-01-21 17:00:16 -06:00
Zack Middleton
67c0b325ec
Don't draw ammo HUD background in race with no weapon
2024-01-21 16:58:58 -06:00
insellium
e7e0acdae4
Little code update
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— Changed cg_gravity to 1400 (for realistic car movement)
— Expanded checkpoint limit from 40 to 100
2024-01-18 13:25:08 +05:00
Zack Middleton
9aad2a0098
Revert 'out of ammo' change committed by accident
...
I tested disabling it by weapon instead of gametype but went with adding
Derby to ignoring 'out of ammo' so Gauntlet behaves like Q3.
Change made in "Disable permanent 'out of ammo' message in Derby"
commit 4745f36e47
.
2024-01-17 22:34:45 -06:00
Zack Middleton
4745f36e47
Disable permanent 'out of ammo' message in Derby
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In Derby, weapons don't spawn and player's only start with Gauntlet.
2023-12-27 17:06:05 -06:00
Zack Middleton
89c4886605
Fix issues and formatting from adding LCS
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See "NEW GAME MODE: LAST CAR STANDING"
commit 227e401356
2023-12-27 16:07:06 -06:00
insellium
227e401356
NEW GAME MODE: LAST CAR STANDING
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New map for this game mode: COMING SOON
zturtleman, check it out, please.
2023-12-18 00:45:22 +05:00
insellium
6a9e2fdb0b
Something from me
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— Removed haze.ogg. It was temporary music for q3r_babel.
— Added a vignette with noise on the map loading screen.
— Added support for multiple music tracks in the main menu.
— Fixed strncpy error in ui_menu.c appearing during build compie.
— Version update. Looks like version 0.5 will slowly be done without P3rle. I miss him so much.
Ah yes, I'm not a coder.
2023-12-16 12:44:58 +05:00
Zack Middleton
a4fe13c122
Fix "following" text being off-center
2023-12-09 22:51:45 -06:00
Zack Middleton
ae409da88b
Add parentheses about binary-and
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There wasn't a warning so it was probably fine?
2023-12-09 22:51:45 -06:00
Zack Middleton
dc0fa02eb3
Make spectator observer camera rotate smoothly
2023-12-09 22:51:45 -06:00
Zack Middleton
528645fe86
Fix camera not rotating smoothly
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Reducing camera angle in damageYaw to 8-bit caused camera to be limited
to 256 angles and not rotate smoothly.
Restore setting it locally in higher precision as a separate variable
(damageAngles) but still keep it as 8-bit in damagePitch/damageYaw so
it networks correctly.
Issue introduced in "Fix sending angles in damagePitch/damageYaw".
2023-12-09 18:33:04 -06:00
Zack Middleton
866db4eba5
Fix sending angles in damagePitch/damageYaw
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damagePitch/damageYaw are send over the network as 8-bit but Q3Rally
stored 16-bit short for angle in them. This caused CGame to have
different angles than Game.
2023-12-09 18:30:07 -06:00
Zack Middleton
2010b17a0f
Fix "wrong way" message being off-center in widescreen
2023-06-04 12:49:49 -05:00
perle
b9c6fc91af
new roadmap
2023-03-02 21:44:38 +01:00
P3rlE
e0418bd2d4
Added more options to func_breakable
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!!! use the new entities.def !!!
2022-03-19 21:49:08 +01:00
P3rlE
1fe5dba1f0
Added ogm video support
2022-03-19 20:19:51 +01:00
P3rlE
7bea27efcc
some small HUD fixes / fixed flag position again
2022-03-11 23:55:03 +01:00
P3rlE
4616ef9cda
HUD now fits with all resolutions / small fix needed
2022-03-10 22:49:52 +01:00
P3rlE
6eca172246
fixed font sizes - HUD needs to be fixed
2022-03-08 22:54:31 +01:00
P3rlE
d8f9599427
fixed hud and flag icon position
2022-03-07 23:15:00 +01:00
P3rlE
808b51a099
fixed position of the reward medals
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fixed position of the "you fragged" message
2022-03-07 21:50:55 +01:00
P3rlE
3f7562eeec
enabled aspect correct HUD by default
2022-03-06 14:36:31 +01:00
P3rlE
8d55b07ab7
added zturtleman´s flexible HUD code
2022-03-06 08:25:18 +01:00
P3rlE
286579e497
Normalize all the line endings
2022-03-03 21:58:53 +01:00
P3rlE
e8de4d00a0
Fixed Hud
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Hopefully the last commit for 0.4
2022-03-02 17:14:45 +01:00
insellium
aff6156a3f
Changes for upcoming 0.4
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Added new car - Lotus
Disabled sv_pure for reflect & plate fix
Changed default settings in code
2022-03-02 14:38:24 +05:00
P3rlE
738bc1b80c
make quad glow purple
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quad purple glow
some preparations for 0.5
2022-03-02 05:55:45 +01:00
P3rlE
da3fe95b71
Changes
2022-03-01 22:38:28 +01:00
P3rlE
2c70b4498b
Reverted widescreen changes
2022-03-01 21:51:56 +01:00
P3rlE
3ec62383a8
Revert widescreen changes
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Reverted widescreen changes...
2022-03-01 21:38:39 +01:00
P3rlE
f66bfc66c7
Revert widescreen changes
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Reverted widescreen changes...
2022-03-01 21:07:26 +01:00
P3rlE
0653107087
Some code Cleanup
2022-03-01 20:55:24 +01:00
P3rlE
aa25dbacbc
- fixed (hopefully) railgun bug
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- added medal for telefrag
2022-02-05 21:49:34 +01:00
zturtleman
755736061c
Only show as many Domination sigils on the HUD as exist in the map.
2022-01-15 02:56:10 +00:00
zturtleman
7edcfd0e0a
Fix Domination sigil HUD status icons at the top of the screen.
2022-01-15 01:46:02 +00:00
q3rally
135d030e11
more hud fixes
2021-11-30 22:44:46 +00:00
q3rally
221e699e09
fixed upper right hud positions
2021-11-30 19:57:37 +00:00
danildm
9cf5988f71
Widescreen Support(Danil_Dm)
2021-10-03 14:08:37 +00:00
q3rally
7c033f97bf
Rear weapons now on by default in the rear view mirror
2021-09-30 20:15:36 +00:00
q3rally
c73f893280
fixed rear view mirror bug where the mirror disappears sometimes
2021-09-28 21:05:40 +00:00
q3rally
24b46797a3
new health box fits now into the hud
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tweaked the fpsmax in rearview mirror
version upcount
2021-09-26 20:53:21 +00:00
q3rally
b1098cc61f
reverted the last changes (thx zturtleman)
2021-09-11 23:10:09 +00:00
q3rally
38d979fe7c
forgot to change some code and a shader
2021-09-11 22:38:30 +00:00