Commit graph

129 commits

Author SHA1 Message Date
perle
1bc1d4ec49 Changed Position of cg_drawFPS 2024-08-01 10:58:23 +02:00
perle
3f483431d9 missed 2 lines 2024-08-01 07:51:20 +02:00
perle
844b2d5f84 Reverted all 4TCTF Changes 2024-07-31 23:44:29 +02:00
perle
010c144fc0 some more changes for 4TCTF 2024-07-29 22:19:08 +02:00
perle
c9856b0dce prepare new Gametype 4-Teams-CTF
still needs tweaking
2024-07-29 08:38:25 +02:00
Zack Middleton
d8dcb28d04 Make statusbar stay at bottom of screen in narrow aspects 2024-01-21 17:05:48 -06:00
Zack Middleton
b2d893a31b Make power-up line up on status bar 2024-01-21 17:00:16 -06:00
Zack Middleton
67c0b325ec Don't draw ammo HUD background in race with no weapon 2024-01-21 16:58:58 -06:00
insellium
e7e0acdae4 Little code update
— Changed cg_gravity to 1400 (for realistic car movement)
— Expanded checkpoint limit from 40 to 100
2024-01-18 13:25:08 +05:00
Zack Middleton
9aad2a0098 Revert 'out of ammo' change committed by accident
I tested disabling it by weapon instead of gametype but went with adding
Derby to ignoring 'out of ammo' so Gauntlet behaves like Q3.

Change made in "Disable permanent 'out of ammo' message in Derby"
commit 4745f36e47.
2024-01-17 22:34:45 -06:00
Zack Middleton
4745f36e47 Disable permanent 'out of ammo' message in Derby
In Derby, weapons don't spawn and player's only start with Gauntlet.
2023-12-27 17:06:05 -06:00
Zack Middleton
89c4886605 Fix issues and formatting from adding LCS
See "NEW GAME MODE: LAST CAR STANDING"
commit 227e401356
2023-12-27 16:07:06 -06:00
insellium
227e401356 NEW GAME MODE: LAST CAR STANDING
New map for this game mode: COMING SOON
zturtleman, check it out, please.
2023-12-18 00:45:22 +05:00
insellium
6a9e2fdb0b Something from me
— Removed haze.ogg. It was temporary music for q3r_babel.
— Added a vignette with noise on the map loading screen.
— Added support for multiple music tracks in the main menu.
— Fixed strncpy error in ui_menu.c appearing during build compie.
— Version update. Looks like version 0.5 will slowly be done without P3rle. I miss him so much.

Ah yes, I'm not a coder.
2023-12-16 12:44:58 +05:00
Zack Middleton
a4fe13c122 Fix "following" text being off-center 2023-12-09 22:51:45 -06:00
Zack Middleton
ae409da88b Add parentheses about binary-and
There wasn't a warning so it was probably fine?
2023-12-09 22:51:45 -06:00
Zack Middleton
dc0fa02eb3 Make spectator observer camera rotate smoothly 2023-12-09 22:51:45 -06:00
Zack Middleton
528645fe86 Fix camera not rotating smoothly
Reducing camera angle in damageYaw to 8-bit caused camera to be limited
to 256 angles and not rotate smoothly.

Restore setting it locally in higher precision as a separate variable
(damageAngles) but still keep it as 8-bit in damagePitch/damageYaw so
it networks correctly.

Issue introduced in "Fix sending angles in damagePitch/damageYaw".
2023-12-09 18:33:04 -06:00
Zack Middleton
866db4eba5 Fix sending angles in damagePitch/damageYaw
damagePitch/damageYaw are send over the network as 8-bit but Q3Rally
stored 16-bit short for angle in them. This caused CGame to have
different angles than Game.
2023-12-09 18:30:07 -06:00
Zack Middleton
2010b17a0f Fix "wrong way" message being off-center in widescreen 2023-06-04 12:49:49 -05:00
perle
b9c6fc91af new roadmap 2023-03-02 21:44:38 +01:00
P3rlE
e0418bd2d4 Added more options to func_breakable
!!! use the new entities.def !!!
2022-03-19 21:49:08 +01:00
P3rlE
1fe5dba1f0 Added ogm video support 2022-03-19 20:19:51 +01:00
P3rlE
7bea27efcc some small HUD fixes / fixed flag position again 2022-03-11 23:55:03 +01:00
P3rlE
4616ef9cda HUD now fits with all resolutions / small fix needed 2022-03-10 22:49:52 +01:00
P3rlE
6eca172246 fixed font sizes - HUD needs to be fixed 2022-03-08 22:54:31 +01:00
P3rlE
d8f9599427 fixed hud and flag icon position 2022-03-07 23:15:00 +01:00
P3rlE
808b51a099 fixed position of the reward medals
fixed position of the "you fragged" message
2022-03-07 21:50:55 +01:00
P3rlE
3f7562eeec enabled aspect correct HUD by default 2022-03-06 14:36:31 +01:00
P3rlE
8d55b07ab7 added zturtleman´s flexible HUD code 2022-03-06 08:25:18 +01:00
P3rlE
286579e497 Normalize all the line endings 2022-03-03 21:58:53 +01:00
P3rlE
e8de4d00a0 Fixed Hud
Hopefully the last commit for 0.4
2022-03-02 17:14:45 +01:00
insellium
aff6156a3f Changes for upcoming 0.4
Added new car - Lotus
Disabled sv_pure for reflect & plate fix
Changed default settings in code
2022-03-02 14:38:24 +05:00
P3rlE
738bc1b80c make quad glow purple
quad purple glow
some preparations for 0.5
2022-03-02 05:55:45 +01:00
P3rlE
da3fe95b71 Changes 2022-03-01 22:38:28 +01:00
P3rlE
2c70b4498b Reverted widescreen changes 2022-03-01 21:51:56 +01:00
P3rlE
3ec62383a8 Revert widescreen changes
Reverted widescreen changes...
2022-03-01 21:38:39 +01:00
P3rlE
f66bfc66c7 Revert widescreen changes
Reverted widescreen changes...
2022-03-01 21:07:26 +01:00
P3rlE
0653107087 Some code Cleanup 2022-03-01 20:55:24 +01:00
P3rlE
aa25dbacbc - fixed (hopefully) railgun bug
- added medal for telefrag
2022-02-05 21:49:34 +01:00
zturtleman
755736061c Only show as many Domination sigils on the HUD as exist in the map. 2022-01-15 02:56:10 +00:00
zturtleman
7edcfd0e0a Fix Domination sigil HUD status icons at the top of the screen. 2022-01-15 01:46:02 +00:00
q3rally
135d030e11 more hud fixes 2021-11-30 22:44:46 +00:00
q3rally
221e699e09 fixed upper right hud positions 2021-11-30 19:57:37 +00:00
danildm
9cf5988f71 Widescreen Support(Danil_Dm) 2021-10-03 14:08:37 +00:00
q3rally
7c033f97bf Rear weapons now on by default in the rear view mirror 2021-09-30 20:15:36 +00:00
q3rally
c73f893280 fixed rear view mirror bug where the mirror disappears sometimes 2021-09-28 21:05:40 +00:00
q3rally
24b46797a3 new health box fits now into the hud
tweaked the fpsmax in rearview mirror
version upcount
2021-09-26 20:53:21 +00:00
q3rally
b1098cc61f reverted the last changes (thx zturtleman) 2021-09-11 23:10:09 +00:00
q3rally
38d979fe7c forgot to change some code and a shader 2021-09-11 22:38:30 +00:00